BloodLust
by QuackDuck
Versionv0.2.1
EngineRen'Py
Released2025-09-13
Updated2026-04-09
LanguageEnglish, French, German, Italian, Chinese (Simplified), Polish, Japanese, Russian, Spanish, Korean, Portuguese
3DCG
Adventure
Animated
Big Ass
Combat
Fantasy
Humor
Male Protagonist
Management
MILF
Oral Sex
RPG
Sandbox
Turn Based Combat
Voiced
Voyeurism
Become a vampire and begin your eternal life. Explore Nightfalls, a city filled with secrets and monsters. Forge relationships, uncover hidden truths, and shape your destiny in the shadows.
Screenshots
v0.2.1
New Location: Red East
The poorest, most crime-ridden district in Nightfalls - a place so dangerous that even the cops won’t set foot inside.
Quests
Added new Side Quest: Welcome to the Red East
New Weapons
- Van Helsing Crossbow
- Gangster Paradise
- Final Verdict
Renders
- Added new render: Magazine - Wild cards
- Added new render: Magazine - Black & White
- Added new render: Magazine - Street vibes
Expeditions
- Added a new elite enemy: Johnny Glossman
Game Balance
- Increased experience and renown from Main Story Quests (500 → 700)
- Increased experience and renown from Side Quests (300 → 500)
- Increased experience and renown from Tasks (150 → 350)
Translation
- Added Portuguese translation
Bug Fixes
- Fixed bug with the Dual Challenge card
- Fixed bug with inventory drag-and-drop.
v0.2.0.1 Hotfix
Bug Fixes
- Fixed a bug with reporters in the main story (Chapter 1).
- Fixed a bug where Lazarious thought you went to the cemetery when you actually didn’t.
v0.2 Whispers of the Graves Part I
Story
Added the first half of the 3rd main story chapter “Dead Man Tells New Tales”. Available quests:
1. Rest in Pieces.
2. Dead but Not Done Talking.
New Mechanic: World Events.
As you progress through the main story, you will encounter various events across all locations. Available World Events:
1. Smoking Theodore.
2. The old statue.
3. Mysterious Cat.
4. Barbara Cleans Up the Mansion.
5. Lonely Theodore at the Library.
6. Empty Cart at the Cemetery.
7. Building Scaffolding at the Cemetery.
8. Messy Theodore’s Room.
New Mechanic: Keys
Use keys to unlock new locations, such as the Backyard.
New Mechanic: Interactive Scenes
Animated scenes with various interactions. The first interactive scene features optional Blowjob from Barbara.
Locations
- Added new location: Backyard.
- Added new location: Cemetery.
- Added new location: Theodore’s Room (2 variations).
Collection
- Added Barbara’s page. Available Renders:
1. (Optional) Static Render: Dressing time.
2. (Optional) Animated Render: Deep gratitude.
Dialogues
Characters now react to your deeds. Example: If the player wins the training fight with Theodore, characters will comment on it.
Voiceover
All dialogues with Eveline, Anastasia, Theodore, and others now have voiceovers.
Music & Sounds
- Added main theme.
- Added battle theme.
- Added expedition theme.
- Added mansion theme.
- Added bar theme.
- Added ambient sounds.
- Added various UI sounds.
- Enemies now have their own sound effects.
New Languages
Added support for new languages. All languages except English were translated using AI. If you’d like to help with translations, please contact us on Discord!
- French.
- German.
- Italian.
- Chinese (Simplified).
- Polish.
- Japanese.
- Russian.
- Spanish.
- Korean.
Saves
Optimized save compatibility with future game versions. However, saves from v0.1 and v0.1.1 are not compatible with this version.
UI
- Added credits menu.
QoL Improvements
- Added guide splash screens.
- Added hover effects to active zones.
- Items that unlock new renders now have a unique frame and rarity, making them stand out from other items in the inventory.
v0.1.1
Renders
- Added 1 new render with Eveline to the collection.
- Added new arena for open world battles.
- Updated 4 renders in Chapter 1.
- Other minor render improvements.
Renown
- Added 1 new renown level with Crimson Rose faction.
Character
- Updated Barbara’s character model.
Interface
- Updated icons for all traits.
- Updated quest log design.
- Other minor interface improvements.
Game balance
- Increased experience and Renown points earned from completing main story quests.
- Increased experience and Renown points earned from completing Lazarious’ tasks.
Tasks
- The “Contract: Relic Huntin’ Time” task now requires 100 collected relics instead of 200.
Bug fixes
- Replaced incorrect background in the dialogue with Anastasia.
v0.1
- Initial release
It would be more interesting if the game progressed more with the story and characters in a simpler VN format and as it progressed, it would include more of these complicated RPG and combat mechanics... that way players could have a better idea of what to expect from the game and the story and become more familiar with the characters, with fewer bugs in the game and a shorter wait between updates, and when these RPG and combat mechanics were gradually released, players would already be more accustomed to the game and the story, and it would give a better feeling of reward for waiting for updates, a feeling of discovering new things in the game. For now, I'd say there's almost no +18, very little story content... some bugs... and a game with an absurdly large scope, despite the beautiful graphics... A game like this requires time and a large team... The vampire theme alone makes it worth it... if only there was more contact with the characters and the story, but for now, all we really have is good visuals... I'd recommend waiting for a lot of updates before investing... as it feels like a mini demo with complex mechanics;
The content is currently short, but it's not bad what it is! Keep up the development, I hope there will be more content soon. It's a bit buggy sometimes, but I hope these will be fixed. What bothers me a bit is that although it's a vampire story, there isn't too much vampirism in it, I hope this will be developed later too.
PROS: 1. The game is REALLY well-designed. 2. Good Card-Battling gameplay, was told inspiring by Slay the Spire legend of its genre. 3. Obviously, the rendering is so good and all the girls are "exceptional" gorgeous. 4. If you're adventurous, you can loot a couple stuffs to "fill" your inventory and equip/sold later if not needed CONS: 1. Need more scenes while in playthrough, the Collection should be "optional", not the "main" place to access "good stuffs" 2. Rewards after running full Dungeon didn't feel worth. Price of some items are high imo. 3. After playing for a quite long time "enough", then I lately noticed the game has "Map" system to Fast-travel to places. So when feeling stuck, going to Map and Fast-travelling could help. IMPROVEMENTS: 1. More scenes in Playthrough instead. 2. More rewards after each run in Dungeon, especially fully run. 3. "Map" system needs to separate from Others to easily notice and access This is for v0.2.0.1,. Will update for later version!
Wow, i would never expected a cardgame roguelike game in this sort of games, but thats the thing that got me For now it looks more like a base for something bigger, i see the mechanics that might be expended and im surely will looking for it. The story is a great start, the visuals are just wow ,very interested in more content with the girls on cover. Really, really hoping that this would not die out
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