Diana Story
by DenZRG
This is a story about an eighteen-year-old girl named Diana, who is taking her first steps into adulthood. Fate has not been kind to her — after the death of her beloved grandfather, she inherited his house. Instead of bringing her a sense of safety and peace, the inheritance became a new challenge. Moving into a home full of memories, Diana now has to face everyday life and the financial troubles that have fallen on her shoulders.
Screenshots
v0.16
The basic storyline has been added, allowing you to progress to subsequent days.
v0.12
Major bug fixes, a few systems to speed up workflow, and some additional content.
v0.1
Initial Release
I don't think this is really ready to be released yet. Almost straight away you can't do one of the two choices on the first option. You then seem to get molested on a train (without any lead up), then nothing results and in the very next render, your home with no mention of the incident. It's like it didn't happen. Then the next choice in the house, doesn't seem to be work, resulting in a dead end. You go outside of the house instead and get to a map with the text not in English, so what do you do next? Not good! Beyond these problems there's not much story here. It's basically the opening few lines of text and then straight into old guys molesting the FMC. The story that there is there seems completely unrealistic and an obvious scenario for her to fail. How is a barista going to earn a million dollars in a year, without doing ridiculous shit? At least make it $100,000, so its highly unlikely but more realistically achievable. It's so far fetched, its stupid and makes the VN pointless. The FMC is beautiful and it's obvious from the get go she's going to be wasted as fodder for creepy, balding old men. On the subject of how the FMC looks, in some scenes the she has long hair, in other scenes it's short hair in a bob. Is it a style choice, is it's cut or a wig. Huh? There's no mention of it so who knows. Such a lack of attention to detail. The minigame over the coffee ingredients has been done before. It's not fun there and it's not here either but at least you can skip it. Overall, this an odd VN. Released as it is, it's poor however, even if the faults were fixed, I'm not sure its going to be much better, as the premise of the story is garbage.
an outdated engine a listlessly recycled introduction to a story that's been experienced too often a FMC whose visuals fluctuate greatly (size, age, etc.) the first choice only allows one of two decisions, so why the two options? the second choice lets you choose from three options, but only one currently shows some content. The only thing that currently gives hope for slightly different events. the game ends far too early to raise hopes for promising updates, because the Patreon has already existed for 5 minutes of clicking around. the two male NPCs are the usual old guys that are plentiful in games using this engine. Should younger NPCs ever find their way into the game, you can already imagine what they'll look like. there are currently five stats, only one of them currently fluctuates depending on the situation. In my opinion, it's the wrong choice of clothing relative to the corresponding stat when she leaves the house. barely worth two stars
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