Dryad Quest is an adult, story-driven, D&D-inspired RPG set in a fantasy world filled with magic, faeries and all kinds of monster-girls with extra bits for you to play with.
Spoiler:
About
You take the role of a young Dryad, a member of an ancient race whose roots go straight to The Aos Sí, the first children and worshipers of Nature – an omnipresent entity responsible for the creation of all living things. In this day and age, it is your people’s duty to preserve the cycle of life and contain the spread of the corruption to where your ancestors sealed it many thousands years ago at a great cost of blood and effort and half of the planet that had already been too tainted to try to save it.
To fulfill their arduous task and keep the other part of the world safe from the demon’s decay, Dryads draw their power from Nature, devoting their whole lives to serving Her. When other more primitive races use the essence of life, colloquially known as semen, to follow the most basic postulate of Nature – to propagate and spread, a Dryad uses her body to conduct the almost boundless amount of energy hidden in this potent substance for much more practical purposes, ranging from basic life improvement tricks to the most powerful feats of sorcery rivaling demigods, depending on how skilled the Dryad is. Will you become the hero this world needs or will you succumb to the corruption and join the ranks of those you’re meant to fight? Depends entirely on you!
0.18.0 is out!
The update includes:
–
16k+
words of content
– new area:
Shrine of Sullied Waters
–
2
New Full Body Character Art
–
5
New Full-colored Illustrations
–
1
New Full-colored Painting
v0.17.0
– 22k+ words of content
– new area: Gateway of Drowned Echoes
– 4 New Full Body Character Art
– 5 New Full-colored Illustrations
– 1 New Full-colored Painting
– 4 New Character Slots (weapon, womb tattoo, ring, nipples piercing) with the corresponding items on the way.
v0.16.0
– 30k+ words of content
– new area:
River Temple
–
River Monster Quest
(formerly ‘Eyes in the Dark’) can be completed now
– 2 New
Character Art
– 9 New Full-colored
Illustrations
(cultists, eggs birth, nude in nature)
– 1 New Full-colored
Painting
– Fixed a rare bug that led to hardlock when MC was overencumbered
v0.15.0
– 55k+ words of content
– new area to explore: Rainbow Heights
– 4 New Character Art
– 9 New Full-colored Illustrations (2 for Pixies Juice Collection scene and 7 for Rainbow Heights)
– 1 New Full-colored Painting
– An alternate choice for the Satyr Encounter in Ancient Mansion to avoid sex
v0.14.0
–
26k
words of content
– New Character Art
– New Full-colored Illustrations
– New Full-colored Painting
– New Fog’s Bride clothing set
– Backpack Inventory Search
– Option to move the Map Window from top to bottom (you can do it in Menu->Settings->User Interface)
– Smoke of Salvation quest can now be finished
v0.13.0
– 23k+ words of content
– New *Character Art*
– New Full-colored *Painting*
v0.12.0
– New long-awaited Replay Scenes Feature! You can now replay any scene you’ve unlocked during your gameplay. (Click the ‘Scroll’ icon on the left panel and select ‘Replay Scenes’ tab)
– 3 new Colored Illustrations
– New ‘Country Girl’ Outfit
– Bug Fixes (including the Centaur and Eri scripting bug that led to the game’s freeze)
– Desktop version stability improvements
v0.11.0
25k+ words of
content
!
9 Full-color
Animations
matching your character’s appearance!
3 New sexy
Character Art
!
6 New
Colored
Illustrations
!
Bukkake art for MC
'
Forgot My Credentials
' feature. If you forgot you credentials(either name or password), you can restore them in menu->profile
v0.10.0
New
Pixie Fog. Sector 1
area to explore that can be discovered west of
Lonely Outpost.
5 new
Character Art
5 new collectable items: sexy high-grade
Paintings
Background
Music
Sounds
, including the main character’s voice(can be selected during character creation or altered in the debug panel)
Dark UI Theme
A new feature for the
Slut Mode
Forbidden Summoning
that will allow you to gain and try any clothing set you like, with more coming
Added missing appearance descriptions for the characters on the map at the beginning of the game(Chyseleia, Clover, Mia, Ane, Klead, Satyr, Peth, Moth-girls, Mercs, Elven Specter), as well as NPCs' description during fights
Global Statuses are no longer expiring when moving to another map/dungeon
Centaur Quest can now be finished (look for the Void Weed in ‘Bunny Village Gates’ area after having an interaction with the rat-girl)
Native Linux offline support (.sh)
Native Android offline support (.apk)
v0.9.0
New Lonely Outpost Location to explore
New Character Art
New Full Color Illustrations
New Items
Bug Fixes
v0.8.0
New
Vixen’s Trail
Location to explore
New Character Art
New "Raider" Clothing Set
Fix critical bug that caused some scenes not to load properly in some cases(Mia and Centaur)
New Location:
Vixen’s Trail
that can be discovered north of the Bunny Village’s Bridge.
1) Amidst its bewitching beauty and eerie quiet, prepare to meet
Flower
, a fox-girl wrapped in the fog of mystery, lust, and daring courage.
2) Unravel the secrets of
Melina
, a seductive serpent-girl whose lethal allure threatens to ensnare you in a coil of desire and danger.
Raider Clothing Set
. Designed for the intrepid treasure seeker, this set is perfect for looting ancient tombs and dodging traps with style.
v0.7.0
New Character Art
New Locations to explore:
1) Village Bridge. Explore the area east of the bunny village’s plaza, the final outpost standing between the village and the dangers outside.
2) Smithy. Meet Helfred, the alluring and enigmatic Lavaborn smith. An encounter filled with desire, sweat, and the heat of creation itself.
3) Berrick’s guardhouse. A place where lost items and secrets wait to be unraveled.
v0.6.1 hotfix
Fixed the threesome scene(the quest's final step) in the town hall not triggering in some cases. The quest can be finished properly now.
v0.6.0
new area: Town Hall. Unravel a scandalous mystery of the Bunnyfolk village. Will you choose to reveal its dirty secret, or leverage your way into the intricate web of intimacy and lust yourself? The choice is yours!
added pathfinding for the map. You'll be able to move to ANY discovered location by clicking directly on the map. No more spamming pesky arrows if you need to move to another side of the map.
lots of bugfixes
v0.5.0
new Bunny Village Plaza area(over 60k words)
new character arts
new illustrations
new Bunny Ranger clothing set
lots of new items
v0.4.1
A new area for you to explore
9 new full body character art
Fixed various bugs(public .exe version is back)
v0.4.0
A new huge area for you to explore which includes 66k+ words and 7 new full body character art.
New outfits for MC and intractable items.
Added descriptions to most of the old items that didn’t have it.
The game is an open world moving forward. You’ll be able to freely explore and move between new areas that will be added in the future.
v0.3.6.2
Fixed Clover fight and Magnolia spanking scene critical bugs.
v0.3.6
Magnolia Spanking Scene, Mother Scene, Farewell Scene and The Void Dream dungeon are now public.
You can now click on NPC/MC art, or illustrations to expand them to full screen(both during events and in the gallery)
You can now zoom the map with a mousewheel
Bug fixes and game engine improvements
v0.3.5
New Moth Outfit that can be gained during a special Moth-girls scene
New Short, Curly, and Drills Hairstyles
4 New illustrations(Eilfiel smut book)
Updated Battle UI
The special Christmas clothing set event is back(now with a hat). Use the “snowball” code to get it(if you haven't already)
A free set of fashionable panties & bra with the code “fashion”. All you need is to be logged in on the site.
Scribble Boards
Scribble Boards
are unique places scattered across the multiverse where the barrier between the worlds is especially feeble. Patrons will be able to leave short messages there visible to all players.
v0.3.4
General Changes:
New awesome animated cover art!
Added bigger cock version assets for most characters
Battle Events UI has been drastically improved
Lots and lots of typo fixes
New content(public)
Ane spanking Scene
Mother Scene
Farewell Scene
New content(beta)
New dungeon ‘Void Dreamscape’ that introduces the main antagonist Eternal Night, the Void Knightess
v0.3.3
Added new illustrations for Talk with Sisters, Satyr, Catching the Wisp, and Spanking scenes
Added descriptions to npc abilities aimed to improve the game feel during fights and make them more tactical.
Added an option “Streamlined Navigation”(turns on in Settings) that allows to show bigger Navigation Arrows and Simplified Scrolling of Interactions. It will be located atop of the inventory in the right panel(should greatly improve mobile usability)
Interactable Objects are now highlighted by pink color
Map now focuses on the interaction that has been selected
v0.3.1 Public
New 59 illustrations
added scenes with Peth and Ane prompting how to open the door to the ghost
fixed a rare critical bug occurring after loading a save during some events(this time for sure, I hope)
0.3.0 Public
get Christmas-themed “Winter Set” clothes to your inventory by applying “snowball” code in the settings. The code will only work during December and January!
added wolves scene(~5k words)
added Meniphei character asset
new illustrations
skin, lips and eyes color are now customizable
added lots of new haircuts(ponytails, twintails...)
added new hair colors(black, orange, silver)
added new nipples colors(red, magenta)
added a notification for expired statuses
added another option for faster fight animations
fixed leftover eggs bug after giving birth(the leftover will be removed automatically if you load the save file without any egg statuses)
fixed a rare critical bug occurring after loading a save
fixed typos
0.3.0 Beta
added Magnolia, and Mother character assets
spanking and Mother’s scenes(~15k words)
added new items
MC's appearance can now be changed in the debug panel
v0.2.8 Public
The Mansion Area is now available in public version(20+rooms)
Added Gallery Tab for viewing the character art and illustrations you've discovered during the game(accessed by clicking the scroll button)
Added Logs Tab for viewing the last 100 paragraphs(accessed by clicking the scroll button)
Characters now have icons during fights.
Abilities have art during fights.
Panties are now shown on the behind view
4 new character art
New illustrations
New items
New Tentacle Book Scene
bugs and typos fixes
Beta Only:
2 more character art
new scenes
v0.2.7 Public
Public:
3 new art assets[futa-versions](minotaur, human swordswoman, lizard)
New improved ass asset
Added 2 illustrations at the very beginning
Lust Potion now restores Pheromones Points in additional to Health.
Orgasm Text Phrases are now more varied
Strength Attribute now increases max weight by 5(up from 3)
Fixed bugs & typos
Beta:
all public changes
added 2 new art assets[futa-versions](orc, human rogue)
v0.2.5 Public
New UI
Customizable MC(hair style, hair color, nipples color, face emotions, and most importantly different sets of clothes)
Xrays for stomach, womb and colon. By default the game switches between them automatically but you can change this behavior in the settings
Behind View that refelcts the buttplug and vagplug MC wears.
11 Character Art Sets(every character got its own art, including basic and 'orgasm' versions for those who have such scenes)
Illustrations
You can now choose whether to play the game in 2nd person(you/your) or 1st person(I/my)
Added descriptions to some of the old items
Increased basic maximum carry weight to 70
Mia's stock is increased so you can try on more clothes(not everything is currently accessible in the game)
The game now displays only 1 paragraph by default on desktop(you can revert to 3 paragraphs in the settings)
Lots of bugfixes and minor story improvements
Improved Mobile UI and compatibility with different screen sizes.
You can rotate your phone to 'portrait' mode to see MC's full body.
v0.2.2-mansion
New Dungeon with 8 rooms at the moment(including 3 new sex scenes)
UI Improvements
Bug Fixes, including animation transitions on the map in Firefox
Lots of game engine upgrades under the hood
0.15 and 0.2.1(beta)
As for content, 0.1.5-dildoplant includes eggs mechanic(an egglaying scene that occurs some time after having sex with worm-girl), new room, new items including a fucktoy that will help replenish semen, which should help with some players having trouble due to lack of resources at the beginning.
v0.14-lewd
New awesome cover art of Main Character by
@vinodrawing
Added a Character Art to the “
Body
”
Tab
that reflects how stuffed your belly is(overall there are 4 stages, from completely flat to bloated with cum)
Because of this, added SFW Mode in the settings to disable NSFW content
Added ‘spacebar’ key to proceed during an event
Added 1-9 keys to choose an option during an event
Added W & S keys to scroll
Fixed ‘ESC’ key not working correctly
Added a popup tutorial tooltip when the player first collects a consumable. You can turn off tutorial tooltips in the settings
fixed typos
v0.1.4
-This is a small update that continues the plot of the game after you leave the cave, introducing three new dryads.
v0.1.3
This update adds new locations, items, and 2 new encounters.
This is the last content of the current dungeon. In the next update, we'll be finally moving to Dryad Settlement and meet other sisters.
v0.1.2
You can now choose between 3 levels of difficulty(previously it was only ‘hard’)
You can choose to replace all male scenes(currently 1) with futas
New Content: you can now choose your background at the start of the game
New Mechanic: Body Statistics(under the ‘scroll’ icon). It affects how good you are with your fuckholes during sex scenes. You can increase these stats after leveling up or by wearing specific items.
New Content: the very first community art(at the very beginning of the game)
You can now move between locations through the minimap.
Added a “loot everything” button
Increased the maximum weight that you can carry
New settings option: You can choose whether select any text freely or by pressing ctrl
New settings option: You can set fight animations to be 2x faster than normal
New settings option: You can change Font Size
You can now open/close the menu by pressing Esc key.
Added attribute description tooltips
UI improvements
Fixed typos
Lots of the game engine’s changes behind the scene
Initial Release
Anonymous Crab2025-10-15★★★★★
[Review based on v18.0] Having not played a game like this in the past, I found the game to be surprisingly enjoyable after the initial learning curve from interacting with the map (it uses an interactive map that you move on, but you can modify zoom settings and such to make it easier). The Good: Overall, the game's scenes are primarily text-focused, with a solid array of character art and designs to reinforce said scenes. There are some generic animations that'll play depending on the action being done, but these weren't specific to any encounter, and I felt like they didn't really add much compared to the text and character art. I also found the plot to be interesting, as well as the amount of choice the player has (in the parts of the game that are completed anyway). The Bad The attribute and body system feels a bit underbaked in its current iteration. Some attributes receive significant temporary penalties in the aftermath of various scenes. While this is linked to the character's ability to store/use abilities and whatnot, it felt like my Strength (and 1 or 2 other attributes I forget offhand) were constantly being reduced for however many turns. That said, I did like that I could 'bank' unused attribute points, spend them when a skill check appeared, and be able to pass the skill check without having to reload the game or anything. In a similar vein as Attribute Points, I felt like Body Points didn't really accomplish a whole lot. While I like the idea of upgrading one of three aspects of a particular orifice with every level-up, the actual impact seemed insignificant. The lack of a respec system to try out different Body Point combinations was also notable, though maybe one will be added in the future as the game receives updates. With regard to the combat system, I think it's in a serviceable place at the moment. However, enemy turns proceed so quickly that it's difficult to tell what's going on unless you stop to review the log (which is important when you die to figure out what happened). Character messages are also easy to miss with everything going on, though they are nice flavor. Combat difficulty also leaves a fair bit to be desired, which is something I particularly noticed in the latest update. As of right now, fights are subject to a considerable amount of RNG and the player has limited input in how the character grows or develops their abilities as the game goes on in preparation for these harder encounters. To be more specific, the player has access to a basic attack, up to 4 healing items/potions you can equip, access to 3 spells (fireball, thorns, earth wall), and an ultimate move you can use once per fight after 3 turns (which consumes an orgasm point, which caps at 3/3). The spells are the main means of attacking enemies, which consume semen and can have up to 2 additional effects at higher qualities, and most encounters can be cleared by simply using fireball and earth wall (which creates a barrier most enemies have to destroy before damaging you). I think this basic premise works well enough, but unlike the choices available to the player in the story, there's very little available to the player in terms of combat development. It would be rad to spend ability points on enhancing the character's combat abilities instead of their orifices. As for why this matters, I found that an encounter with the drowned group of enemies in the latest update relied on RNG or I'd be immediately killed (I forget if this was on the hardest difficulty or just normal). Specifically, one (or a few) enemies had an instant-kill skill that they could use on any target after using another skill to 'lock-on' to the target. This effectively meant that enemies had to be killed in a specific order before I was immediately and unavoidably hit for 99999 damage. And with only one guest party member to act as a meat-shield and no way of avoiding it short of killing the enemies in question (or avoiding the fight via narrative choices of course), it took me somewhere between 10-20 tries before I was able to clear it with the right amount of RNG. A large component of this difficulty was also due to the fact that you have limited attack ranges, and I believe the existence of misses/criticals (I haven't played in a bit since that encounter so I forget what eventually allowed me to clear that fight). Elsewhere in the game, I found a shadow creature miniboss on normal mode that was similarly brutal compared to everything else in the game, which I thought was unusual. Another issue I found with the game was that as I played the more recent content for the game, there were an increasing number of typos and POV issues (passages using 1st person instead of 3rd) that crept up. Lastly, it was also frustrating to start a quest, just for the journal to tell me it was a work in progress (which happens quite a bit once you get to the village). While some content does have to be set-up for a future payoff, why include it at all until the entire chain can be implemented? But I digress. Overall I wrote a fair bit for this review, and I know I spent more time on the flaws than the good, but this game is genuinely one of the best ones I've seen on this website, and that's saying something considering it's still in development. No idea what the development timeline looks like (and I do see it was first posted in March 2020...), but I'm hoping the dev/s keeps this project going, irons out all of the kinks, and finishes the project in a satisfying manner without milking it for years and years.
Jooj Cena2024-09-08★★★★★
Game is good, I liked the story and concept eventhough the art is not up there. However I feel like the game would be best if it continued as a semi-linear game, you would have the closed area, varius outcomes and character interactions to that area, then you move to the next (carrying some consequences of the previous area). When these games go open-world the character interactions are most of the time a short one-time thing, updates are long and may not advance the segment you wanted to see and that's because of the scale of "open-world" games. For example: in the current version imo you don't get much out of the interaction from mosters/enemies. You either have enough currency to fuck or you fight and if you lose it's game over. Plus, after you beat the monster you never see it again. Still, I hope the dev manages to make something nice, game is still early in development, not too many hours you can get out of current version so it can go anywhere really.
cock man2024-08-02★★★★★
good quality, good writing, good kinks, decently expansive customization, paywall isn't too noticeably obstructive, and the updates are improving in a good direction relatively quickly. also, bigger dick and futa+ modes my beloved <3 fun gameplay and combat too, exploration is satisfying and combat is relatively straightforward but engaging with the "ammo" system of being full in different places
TheJamiestJamMan2024-07-03★★★★★
love it. Feels a little linear but the stories and characters are good. the Art is good too. Looking forward to it when its all finished and the white/sketch art is finished. I would like to see some more freedom in the world, but i like how this game is freedom in selected areas. It does it very well and is very sexy.
Lechyro2024-01-13★★★★★
It says it's a character creation game, but that's not even obvious, the controls are confusing and there's no tutorial, it sells itself as an RPG, but it's just another fake game that limits the player.
Satori62023-10-11★★★★★
This is looking solid for an HTML game: no stolen art, no poorly-written textwalls. Frequent enough lewd scenes intertwined with combat and exploration. The story seems mostly linear (with many WIP sections), but so far it's engaging enough (with the usual silliness you can expect from lewd games - like storing cum for mana), so it's not a major issue. I seem to get a lot of junk drops. I don't know if there will be a use for them later on, but so far it feels like the game could do without them.
Bellua2023-10-04★★★★★
The art of the game is mostly just rough sketches, the UI and navigation in particular is very tedious imo, and basically nothing is intuitive A lot of the h-scenes are gated off by an 'allure' stat that requires the stat to be so high that some scenes are inaccessible without having the debug or 'slut' mode, both of which cost money Could use an art upgrade, better UI, and a removal of the soft pay wall
AraiSoulborn2023-09-26★★★★★
Storing cum in the protagonist’s body to be used as mana is an extremely hot concept to me. So, I didn't even particularly care about the rest of the game. Just seeing all her three storage areas being filled to the brim was all I cared about. So, 5 stars for the concept alone. Now my fetish aside, the game is a bit short. But I believe it is a work in process so hopefully there will be more added in the future. I also found it a bit annoying to move around the map by clicking arrows but got used to it anyway. I found the story to be rather fun, partly because of the absurd circumstances of fighting with the power of cum, and I liked all the other dryads too.
420SumDumGai2023-07-17★★★★★
A fantastic bit of work here. The art style is extremely well done, and works very well for the style of the game. The writing is also very well done, and well thought-out. The usage of pheromones as a way to give the player a choice between battle and sex is an interesting one, along with the usage of semen to power magic, which provides a logical reason for your character to consume all the semen she can. The fact that being egged can provide you with allies in combat is similarly very clever. About the only complaint I would have about this game is the slow pace of development, but quality takes time, I suppose.
Deleted member 45020832023-04-05★★★★★
Great game for now ! Beware tho : That's not 2 years of content, the dev isn't full time on that, it's obvious. Also the beta isn't worth anything to this day, you won't miss a thing with public. Great game overall keep it up and make that your job asap for us all.
Arachlord2023-02-21★★★★★
An honestly incredible experience, definitely one of the best written games on here, with great art and even better gameplay to top it all. So far there isn't too much content, I was able to complete the current update in one afternoon but it shows great promise and I can't wait to see where the devs intend to take the story. If there was one complaint I could make, it is that it is pretty easy overall and not "punitive" enough. It would be nice if some of the content would be harder to access through tougher fights (that could be avoidable) with very rewarding outcomes if the player manages to win them. There are hints of the devs trying to do that but honestly after you get used to the gameplay mecanics in the first cave and you're methodical enough in the gear you farm and such, it becomes fairly easy and loses the challenging aspect the game could have.
MilkyWay52022-12-19★★★★★
The whole idea of getting power from cum is a bit goofy and prevents me from taking the story seriously but at least it's creative and the gameplay is pretty good. Writing quality is decent. Art is good and it changes based on your character's current status, (some) items have art too which is good. Content is about 8 hours right now in version 0.3.5 Far from perfect but if you like futa on female it's a must-play
LS472022-11-12★★★★★
Version 0.3.4 Finally... A game with pregnancy where you can breed your units... Thank you, devs. So I've found this game a few months back, when the textures for the first few levels weren't finalized and icons to move from one room to another were just placeholder blocks. I've played it once or twice since they added textures for the environment, but I only got to the end in the previous version (although I don't think they've added a lot of content since, but it won't matter for this review). Although I would like to say one last thing about the new textures: It seems to me the devs didn't have the players with slow PC or connections in mind when making them. Sometimes they take quite a while to load, which becomes really annoying when you want to move to another location and hove to wait a couple of seconds for the game to catch up with you. STORY : Sadly, I don't have much to say about the story. You play as a fully customizable dryad sent on a quest to contain the corruption spreading all around the world, and it's up to you and you friends to stop it. That's it. The rest is fluff text that is just exposition dump, and honestly, it's not that interesting to read. I'd rather read about the interactions between the characters and with their environment, rather than something that could be in a codex in a side page. To give an example, I think Kobold Adventure does it best, where there is a few lines about what's going on in the land, but it's always used to push the plot forward and introduce new characters, whereas here it feels more like padding between fight scenes. The story is not bad, but there is definitely a way to improve the storytelling a bit. I know it's a text-based game, but in my opinion, the character dialogues are more than enough most of the time. About the characters themselves, honestly I have mixed feelings here too. They are not bad, but they are a bit forgettable. You entourage consists of a few basic trops with legs: You have the dominatrix big sister, the young and playful friend, the innocent and smart friend#2, and so on. For the most part, they don't detract from their baseline, and it's fine most of the time, but a bit more spice wouldn't hurt. It's kinda alleviated by the MC, and you can make her say some extreme things to spice up the dialogues, like Wanting to drink piss from the satyr? Seriously, devs... ... That's hot, I want more! That's all I have to say about the story. It's not bad, but it's a bit boring, and I found myself sometimes skipping through a dialogue or two to get things going again. THE ART: I don't really want to talk about the art, since I'm not a "art guy" or whatever, but the first thing that came to my mind when I saw this game is "Wow... This must have taken a long time to put this in". Because all the illustrations for characters and the environments are all high-quality sprites that take the whole web page (which might explain the long loading times), and there is a LOT of them in total. I wonder how much time it took for them to reach that point, adding to that the fact the actual sex scenes in this game are handicaped by this lack of focus on them, as they are all in black and white with barely any shadow to give a sense of depth. Again, they're good too, but with more of a focus on them they could be even better than they are. I don't know if that workload will be sustainable in the future, but that's a bold thing they did, and they have my respect for that, because the renders do look good and enticing. As for the artstyle itself, it's good, but I feel there's something missing here. It's got a bit of inspiration from anime artstyle, notably the characters, but there's a sense of... Stiffness, I guess ? In the way the characters stand. Their traits are not exagerated, and while I think it looks good and colorful, I think they could have got them a lot further with just a few more details here and there. I don't know, maybe wider hips, a different head shape, just something to give them more character and differentiate them from each other, because they all look like the MC with different colors and hair. It could have been a little bit more entincing to look at, in my opinion. But honestly, it's already really good, and it does what it should do well (ie. get me horny), so I can't compain. GAMEPLAY: The game itself is a traditional RPG with elemental powers, different types of enemies reacting differently to each elements, the classic. But the main reason why I decided to try this game : There's pregnancy in this game, woohoo! No wait come baaa aa c k... The main gimmick in the game is actually breeding new monsters from the ones you've already beaten, giving you nice inflation sprites while you wait for the eggs to come out. These units can fight with you, but most of the time they're just here to take hits for you while you do all the work. What a good mom, I know. It's not that much by itself, but there's a great deal of customization for your MC. I wish your units could also be customizable with weapons or accessories like the MC to make them more capable in combat, but it seems the direction for them is to be disposable units you can breed later (?), since there are multiple different NPCs that can lay eggs inside of you. For now, you can only lay eggs, but as the game is in development it remains to see how it will evolve. Although, the pregnancies take way too long in my opinion; by the time I left the manor and cleared every room in it, my MC had moere eggs but I only the worms from the previous level had hatched at this point. CONCLUSION: A really pretty game, and a very enjoyable experience if you're into RPGs with unit mechanics. The story is a bit on the weaker side for me, but it nevers gets boring or a slog to get through. What I appreciate however, is that the devs seem to be really active on this site about their progress on the game, which is sadly quite rare nowadays. I think of supporting them on Patreon for their efforts, so we'll see where this goes.
F4C4302022-09-09★★★★★
Version reviewed: v0.3.4-Public Summary Tried twice, died twice very quickly while exploring the starting area. Disabling futa doesn't seem to work. Game overs require save-scumming. Review As someone who just came across this game for the first time, perhaps i'm just missing something that people who have been playing since the beginning know about. First playthrough, went North from the beginning, was ambushed by an earthworm and died, not even close to defeating it. Second playthrough, went Northeast this time, aggravated some mushroom things in a room and again i died with no chance to win. This is on the default medium difficulty. 1) Why am i encountering fights at the start that i can't win and 2) why do game overs even exist in this? Save-scumming is required unless you've played this before and know what to expect from everything. In the settings menu, i have "Futa World" turned off and yet all i've seen is futas in the 2 short times i tried to play this. If that's your thing then great, but futas turn me off so i expect that if a game has a toggle for it, that it actually works. I only had a short time with this game but the first impression is not good. Needs to replace game overs with scenes that you can recover from instead of loading a save. I only saw a couple combat scenes but they were just boring turn-based attacking. I was hoping for something more interesting like groping, getting caught, and struggling mixed in. The UI is functional but the layout could be better (why is the inventory button in the dialog box?). Lastly there was too much text interrupting the gameplay for my liking.
frankensteiner3162022-09-03★★★★★
It looks decent af, the writing is a bit out there but isnt bad, art is fine, ui is clean, story isnt bad from what ive seen, but the gameplay is pretty fucking bad. Not the worst out there and you can probably get used to it but i just dont care enough to do that. Still its a promising start, albeit its very fuckin short. I sense a bit of a patreon milking to come with this one, its 0.3 and theres not much content in there so far. But as i said, it is a promising start. To sum up: pass for now, screenshots in the op are more than enough to see what this game has so far, just wait untill its like 0.5 or something like that.
Velrix2022-08-24★★★★★
Great game. A bit short for now but it's way too good to pass. The art is good, and the gameplay is incredibly captivating. A great find. The game is showing so much potential that I really hope that it will be regularly updated.
DragonWarior122022-08-10★★★★★
Found this hidden gem after looking at generic japanese 2dcg rpgmaker games and boring western 3dcg Unity games for hours. [Version 0.3.3 Public] Story[6/10]: The story is decent, nothing too impresive but also nothing too boring. Personally didn't stayed for the lore. Gameplay however: Gameplay [9/10]: I can summarize the gameplay into 2 sections. First is the exploration through the map part, you get to explore the map interacting with items, enemies and miscellaneous. second section is the combat, you can either seduce or fight enemies, in order to seduce enemies you need pheromones and you get semen from seducing. And you use semen to cast spells and get pheromones from winning battles. It's a pretty genius cycle. There is also alot of reading to do since this is a text based game. Haven't encountered any bugs. Art[ 8/10]: This game has pretty nice art, which is rare for a html game, there are no animations or sound, but the artist decided to make art for all the scenes i encountered. Compared to real porn and borrowed assets you get from most html games i can't describe how much more enjoyable this makes the game. Music/Sound Effects [0/10]: Haven't encountered any music, sound effects or voice acting in the game. Which makes the experience bland to the ear. Character customization[8/10]: You can change mc's hair style, hair color, eye color, skin color and even nipple color. But you cannot change her height, body type, size of her breasts etc. You also get to see the clothes she wears which is a huge plus. Adult Content[ 3/10] [The numbers here describe how fucked up the Adult content is] : There is inflation, gang bangs and stuff like that. The game is overall very tame. Difficulty[ 7/10][The higher the number is harder the game is]: The game offers you three difficulties at the start. I chose to play on normal. But the game offers elemental advantage/disadvantage, skill cooldown and other rpg elements. From what i know you dont regenerate health or any of your resources, so you need to get good at item management too. Replay Value[8/10]: You can seduce characters or fight them. When you seduce them sometimes the game gives you multiple ways to pleasure the characters. So you can get different cg depending on if you fought or seduced them and the way you seduced them.If you want to get all the cgs the game might require multiple playthroughs. Summary: One of the most fun i had playing a h-game for a while. Most games feel too generic or bland for my taste. But this game was a enjoyable experience. I'm looking forward to its full-release and hope it doesn't get abandoned.
qgd120352022-05-26★★★★★
Very enjoyable game, has all the things you want from an RPG and a nice art style. + good characters + sex scenes with some choices + surprisingly engaging story hopefully this game more content in the future
♍VoidTraveler2022-05-13★★★★★
This is all i ever wanted from a quality text game: *An interesting, skillfully written high-fantasy story. *Beautiful art to greatly enhance that story. *Simple, smart UI to wrap all of that sexiness up in. *Interesting combat and gameplay mechanics. *Wide range of kinks, even the more hardcore and rare ones like vore and living clothes. Boys, next-level text gaming is being made right here . (Don't let the praise go to your head though, dear devs. Perfection is a continuous pursuit without final destination.)
dro4ila0072022-05-02★★★★★
Please keep it up! The game in this state is quite short, but it is pure gold! The setting, the art, the writing, everything is godlike here. First of all I would like to see more content. Both of text and art. Every aspect of gameplay I consider acceptable: such as the map, fighting system, inventory, equipment system. It is not perfect, but good enough to focus on the exploring. The review is for 0.3.2.2