Eggomon is a monster-catching roguelite by Invader Incubus, built on the Others engine with animated 2D CG art. You play as female Scouts exploring a monster-filled world, capturing creatures, gathering resources, and avoiding pregnancy outcomes. Runs end when all Scouts are claimed, but experience earned during play can be spent before a new run for lasting power. Combat is turn-based and intentionally balanced rather than leveled, while strengthening your monster team often happens outside battles and consumes food and medicine. Players can also select different starting areas and characters to refresh replay.
The current October 2026 build, released on October 6, 2026, remains under development. It is available for Windows in English and is uncensored. The latest update added multiple impregnation results, the monster leader Amiska, a beaver-themed creature, and egg rewards from leader battles.
Developer's description
EGGOMON IS A MONSTER CATCHING ROGUELITE. Capture monsters, gather resources, explore, and don’t get bred by wild creatures!
Spoiler
Eggomon is the NSFW monster-catching game you always wanted, with a focus on monster breeding, bad ends, and enough randomized content to refresh replayability.
In Eggomon, each player “life” is represented by an in-game character, called a SCOUT, who is ‘lost’ if she is impregnated by a monster. The game only ends once all scouts have been defeated and claimed by the monsters, BUT during a playthrough you will earn exp, that can be spent at the start of a run. This way, you will reach new echelons of power that will carry on through runs. As the project develops, it will expand into an enormous world, including hidden areas, indoor and underground environments, puzzles, quests, and unobtrusive environmental storytelling. As well as many more surprises.
Eggomon ditches traditional RPG leveling up mechanics, putting the focus on BALANCING the combat so it is always challenging. There are still ways to make your team of monsters more powerful over time, but these methods are often separate from battling, so combat should be considered a risky, but necessary action that will deplete your resources (food + medicine). To keep playthroughs fresh, you will be able to choose new starting locations, and characters, meaning that whenever you RETURN to the game you can experience the newest zones, and monsters, without having to play through content you have already experienced.
The final game will feature over a hundred monsters, inspired from mythology and popular culture.
When you become a patron of Eggomon YOU will be able to vote in monthly elections to decide what monsters will be added to the game, as well as which game areas, and features should be focused on next. You will be funding the further development of the game, and the commissioning of professionally made assets. The LATEST completed version of the game will remain completely free to play for all, forever.
COT 2026
+ADDED: Multiples impregnation
+ADDED MONSTER LEADER: AMISKA (Beaver)
+ADDED: EGG Rewards from leader battles
SEPT 2026
+ADDED: SCOUT JOURNALS
+ADDED: COMBAT BARKS
+ADDED: COMBAT XXX EFFECTS, part 1
AUGUST 2026
+ADDED: BREEDING OPPOSING LEADERS
+ADDED AREA ANT HIVE
+ADDED ANT TRIBE PHASE 1:
+ADDED MONSTER Formiarch + Grubbly
+ADDED MONSTER Forminion
+ADDED MONSTER Formiair
+ADDED MONSTER Formianectar
+ADDED MONSTER Formiarrior
+ADDED MONSTER Formimum
+ADDED MONSTER Formisneak
+ADDED MONSTER Scorpia
+ADDED MOVE BELLY FLOP
+ADDED MOVE SPANK
+ALTER: Normal monsters stronger, start with 3 unevolved monsters, unevolved monsters stronger
July 2026
+ADDED MONSTER DENKIDINO + Denki
+ADDED MONSTER SLASHA + Pinpon
June 2026
+ ADDED 4 NEW MOVES: The GHOST and MIND moves are in the game and now bring their TYPE's up and into proper fighting shape!
May 2026
+ ADDED MONSTER FERNAII + Fen
+ ADDED 4 NEW MOVES: The BUG type has been massively bolstered in prep for an upcoming update
- ADDED MONSTER: Shellomo + Capyro
- ADDED SHINIES: Shellomo
- ADDED 6 NEW MOVES: ROCK, WATER, GRASS, AIR, all got their powerful stab and EFFECT move.
- ADDED WORLD MON: Firehoof now charges at you when you wander the plains.
- FIXED: Fatmin and Aerobird evolve correctly. Fatmax and Aeroangel breed correctly.
APRIL 2026
- ADDED MONSTER: Fatmax(+Aeroangel)
- ADDED SHINIES: Hydramind
- ADDED WORLD MON: Firehoof now charges at you when you wander the plains.
January 2026
- ADDED MONSTER: Hydramind (+Trydra)
- ADDED SHINIES: Akhult, Firehoof
- FIXED: Crash when exiting battles too quickly after winning / losing.
December 2025
- ADDED SCOUT: ARIEL
- ADDED SCOUT: TESLA
- ALTER: Random Monster egg can now spawn all the child monsters up to now.
- FIXED: A bunch of loss sprites
November 2025:
Added Moves: Flame Sovereign, Slashfire, Thunderbolt, Energize, Milktank
Added Status Effects: Well Fed, Recovery, Paralyze, Energized, Burn, Rage,
Added Items: Gargar fruit, Bodbod fruit
Added Shiny: Firefox
October 2025:
Added Monster: Snapbun
Added Shiny: Fungette
Added Shiny: Googala
Added Shiny: Dullhamon
September 2025:
Added Monster: Crezzen
Added Monster: Fungette
Added Monster: Dullhamon
Added Monster: Firehoof
Added Zone: Mushroom Forest
August 2025:
Added Monster: Batmon
Added Shiny: Beezee
Added Shiny: Auricsaur
Added Scout: Dot
July 2025:
Added Monster: Akhlut
Added Monster: Drontbot
Added Shiny: Warwolf
Added Shiny: Ballosaur
Added 3 more pages of Save Slots
June 2025:
Added Item NAMETAG (to save monsters)
Added SAVE MONSTERS
April 2025 (Catchup):
Added new scout: ROXY
Added monster: Mothrin + unevolved
Added monster: Moondog + unevolved
Added monster: Firefox + unevolved
Added monster: Brainbun + unevolved
Added Vedabug Shiny
Added Eleceel Shiny
Added Druidia Shiny
Added Vedabug Shiny
Added Aithon Shiny
Dec 3rd 2024:
Added new zone: Western Cliffs
Added world enemy type that patrols: Galem is the first
Added new monster and unevolved: Auricsaur, found in the western cliffs
Added shiny variants for Kihikihi
Added Shiny variants for Galem
Added Item: Universal Evolution Stone, evolves any monster
Added new map resource; Geodes, gaurenteed random evolution stone drop
Adjusted stumps to drop evolution stones 1/3 of the time
Adjusted monsters Zephyr and Galem to be encountered from the Open Plains to the Western Cliffs
Added Item: Shiny paint brush, makes a monster shiny
Added Item: Super Shiny Paint Brush, makes a monster super shiny
Added Item: Sacred Salts. Recovers a scout making them playable again, requires scout to not be lost already pregnant
Nov 2rd 2024:
SHINY (and super shiny) genetics added, 10 monsters shined.
All Scout Portraits added
Googala Added
Oct 4th 2024:
QUESTING ADDED, but only a single quest
Haunthag Added
Sept 1st +16th 2024:
POSITIVE AND NEGATIVE Key rebinds added.
Kitsuna Added
Ballosaur Added.
Eleceel Added
Dark Forest overhauled
Added a new mechanic to cut down trees specific locations to open shortcuts
Added a basic monster chase mechanic to the overworld: Vedabug now hides in the trees of the dark forest, waiting to ambush you!
Aug 19th 2024:
Massively expanded the supply system to encapsulate the old achievement system.
Altered stable so you can access it from anywhere, but only release monsters from it while in the base
Added fullscreen toggle.
Aug 1st 2024:
EXP UPDATE, replaced confusing achievement system with based supply system and persistent exp,
Zephyr added
Recruit monsters into your stables
New guide screen when game is opened
Altered almost all starting inventory stocks
July 1st + 4th 2024:
CAMPING UPDATE, includes calories, food, obedience,
Warp Speed TIme with; Z
Thundama added with NEW X anim!
Vedabug added
June 1st:
Bugfixes
May 1st 2024:
Vulcha Added + Xanim + Unevolved
RosariaXanim added
Lore Blurbs in Rosedew
PRE CAMPING hunger and obedience added
Apr 18th 2024:
Crackrat Added + Xanim + Unevolved
Drakia Xanim added
SPRINTING added
Lore Blurbs FEATURE added, population begins.
Apr 1st 2024:
Galem Added + Xanim + Unevolved
WIND TYPE added, Wind move: Razornado added
Redpin Added + X anim + Unevolved
New zone: OPEN PLAINS
Mar 1st 2024:
Kihikihi (shark) Added
Mamamole Added
New X animation
Encounters overhaul
Bugs crushed
Feb 1st 2024:
Druidia Added
Scout Norma Added
Dark Forest Partially Added
Map added [M]
Environmental Threat level and corresponding difficulty modifier added
Jan 22nd 2024:
Battle UI additions allowing for more complete tactical decisions
12 New Unlocks
Add Contraceptives, which give Scouts Barrier Points (BP)
Contraceptive herbs added to many wild loot chests
Scout Bonus Fertility
Repel items added to the game
Clock now shows these new scout status
Struggle rebalance
JAN 9th 2024:
Monster Rebalance
Art Repass on all moves
Bright Forest Art Repass
Drop Base Art Repass
SUPER Potions and Super Ethers added
Fruits added to the game
Day/Night Cycle added
Basic Lighting added
10$ tier (No rewards yet)
New monsters: Grig and GRONG, first ROCK types
Monster redistribution
Caves / Dens added (singular there's just one)
JAN 2nd 2024:
Stables added to the game
Bright Forest Zone added to the game
XXX animations in combat now speed scale to countdown
CINDER scout added as a playable character
pregnancy and breeding are in the stables, so genetics are added
The game no has a clock tracking the passage of time
DEC 9th 2023:
Added 2 monsters.
Overhauled Monster Switching
UNLOCKS feature now properly represented in UI
DEC 1st 2023:
Rejiggered Camera, tightened and streamlined, smoothing
Second pass over Rosedew Meadow (Doubled the number of doddad assets, mostly recolors) Map is overhauled nicely now
When looting an evolution stone the info-pop tells you what type it is
Detailed Monster info panel
NEW SCOUT Aqua, voted on by patreons
NEW MONSTER Ovaris, a sheep, and her unevolved form
Game Over overhaul, now the player may opt to switch to whichever scouts they have remaining or end their run
2023-11-20 First release
Player reviews
Player rating4.0 / 5 · 20 ratings
Written reviews20 · avg 3.4★
Positive (4–5★)55%
Latest review2026-01-24
What players say
Players praise the pixel art and concept, but frequent control and mechanic complaints make reception mixed.
5★8
4★3
3★1
2★5
1★3
Players like
Pixel art and animations are praised
The monster-catching premise and battles are interesting
The developer is responsive and updates often
Common complaints
The controls are confusing and hard to learn
The lack of a reliable save system frustrates players
Breeding tied to losing feels counterintuitive
Best for players who enjoy adult monster-catching and tolerate rough controls.
Summarised from 20 written player reviews.
zoneCthulhu2026-01-24★★★★★
A very confusing game from theory to execution. Every step of the game had me asking why the developer would decide to do it the way they. From the control lay out and having to toggle running, all the way…
TofuCircle2026-01-20★★★★★
Don't recommend. Sex = losing. There's not a whole lot of scenes either, just variants with the mon swapped out Controls suck and can't be changed. Controls also don't always do their thing, like the cancel key only cancels most…
SweatEnjoyer2025-11-04★★★★★
It is still a big buggy sometimes with saves, that's the reason I put four stars instead of five. What I like about it: - POKEMON BATTLES but where you not only try to catch a 'pokemon', but has to…