Enishia and the Binding Brand
by Shimobashira Workshop
Versionv1.06 Steam
EngineRPGM
Released2024-08-31
Updated2026-04-09
LanguageEnglish, Japanese, Chinese
2D Game
2DCG
Adventure
Ahegao
Anal Sex
Big Ass
Big Tits
Blackmail
Bukkake
Combat
Corruption
Creampie
DILF
Drugs
Exhibitionism
Fantasy
Female Protagonist
Footjob
Groping
Group Sex
Handjob
Humiliation
Internal View
Japanese Game
Male Domination
Masturbation
Mind Control
Monster
Multiple Penetration
Oral Sex
Possession
Pregnancy
Prostitution
Puzzle
Rape
Religion
Sandbox
Sexual Harassment
Shota
Slave
Stripping
Teasing
Tentacles
Titfuck
Turn Based Combat
Vaginal Sex
Virgin
Voiced
Enishia is a simple nun and the sole manager of the last church in Megista. However, she must pay off a mountain of debt to prevent the demolition of the church and its attached orphanage. How can she make the money she needs? Formally known as "Enicia and the Contract Mark ~Little Saint of Horseshoe Street~"
Screenshots
v1.02 - v1.06 Steam
N/A
v1.01 Steam
- Fixed indents for initial contract terms being hidden behind Enishia's head during the opening prologue scene.
- Fixed indents in various help glossary entries.
- Edited Enishia's profile text in the Contract/Experiences menu.
- Adjusted Enemy Encyclopedia text.
- Adjusted Growth/Stat Increase menu help text for Dexterity and Luck.
- Adjusted Contract/Experiences History date format (non-retroactive, fixed to saves).
- Adjusted Main Menu text positions for rank names and EXP.
- Harmonized references to Divine Arts as Holy Arts.
- Translated Developer Credits.
v1.00 Steam
Steam Release
v1.10
Initial Release
My eyes hurt and get strained. I don't know if it's brightness, art-style, bluriness or smth like this. But fact is my eyes after minute of playing becomes heavy and tired like I was reading for hours and I start yawing
4/10 Let's be serious—why add a bunch of sections and a GUI just to make things easier for players? We could just throw everything into one big pile and let the players figure it out for themselves. The gameplay is pretty repetitive, though i did like the dice mechanic ( I have claws instead of hands, so after 10 days i gave up) Storyline uhhh as far as i understand, this is just a plot device that doesn't really fit the story—there's a debt, and that's it. The game is well-made, I won't argue with that, but you shouldn't throw everything at players all at once and expect them to figure out what to do (I might give the game a try later)
2,5/5 On paper it seems like a good hentai game with lot's of options and big world, game gives you option to do fishing, dungeon exploring, exorcism, healing, church stuff, random quests, dancing, barmaid, prostitution and so on. I tried everything a bit and i flushed it around half/late game point. - a bit too grindy, depending on a job type you get paid for example 10k, when you have to pay 2 million (depends on difficulty) that's a lot of doing same thing over and over and even if you do everything it's still a lot of repeating and boring grind. Probably dungeon spam and exorcism gives most money so there's that. - mid H content, not much more to say, it's very avarage, brings me back Warrior Maiden Lecia and the Lost Fortress , that game while being a bit similar to this one (besides entirely different combat) had miles ahead art style and horniness level. - weak pacing, game throws at you 10 different jobs (few you unlock later) and that's it, figure stuff out yourself, go grind money over and over. Also there is few quests but nothing crazy. Corruption pacing seems ok but feels like whole game focuses on corrupting MC while it's obvious we as a player will pick lewd stuff over normal cus otherwise we will miss 80% of gameplay right? I just don't get whats purpose in this unless you do pure maiden gameplay or something. - dungeon exploring sucks, not a fan of dice rolling, especially when you hit 1 on the map and it takes ages to complete a level, besides that it seemed too easy especially if you gear up your squad - story is ok, i liked most of it but also let's be fair this is scenario repeated very often with slight changes
Hi, I am brazilian. So my review can have a poor english. GAME DROPPED !!! Does it have good qualities? Yes, many. But the complexity of the gameplay annoyed me so much that I didn't care how good the game might be. I can't give it few stars because, as I said, it has qualities. Therefore, I'll give it 3 stars. Meaning that the game has things that I liked and things that I didn't like.
It's a good game but doesn't particularly stand out amongst the very saturated genre of a female protagonist slowly getting corrupted. Nice artwork but no real animation in any of the scenes. Decent corruption arc, but the gameplay loop leaves a bit to be desired. There's some nice RPGM assets used throughout, but it's still an RPGM game at its heart so you'll be doing a lot of map exploration and revisiting old areas/NPCs to see the differences once the main character develops more. To me, the best feature of the gameplay is the board game that takes the place of traditional turnbased combat. Using dice rolls and other items, you explore maps and events occur based on the tile you land on. It spices up the engine's default combat just enough to be interesting, but still not enough for me to want to deal with it too often. I played for a few hours, decided I was sick of the gameplay despite its attempts to be original, and looked up the rest of the CGs I hadn't unlocked. There are a few decent scenes but a lot of it is repetitive and not very rewarding. Deserves a higher rating than 3/5 because it does stand out in some ways, but it's just not engaging enough to be a 5/5 game.
My favorite RPGM for sure. Art is fantastic, gameplay is great i found the repeating turn based combat to not be overwelming like some other games. Also kinda fun with the few mini games like the bar stuff but could be better, even so the corruption in this game is fantistc. Went an entire virgin run and still had tons of fun, story is great aswell! This is atleast for me, a 5/5.
When it comes to the mind control kink and corruption I'd say this is one is great except the most mind seem to be entirely voluntary which doesn't make a lot of sense given the clauses Enishia can accept. Other than that the game delivered quite well it's scenes and the debt mechanic itself does put pressure on the player to accept clauses on higher difficulties.
I feel like this game suffers from having too much to do... I know lots of other people like having all this free range for exploration and I do too. However, at some point it just gets confusing for me and I lose interest. Definitely a must play if you don't have this issue, but for me, this kills the game after a while. There's a lot to do and it's overall a decent corruption game. Even if you don't like these overwhelming games, it's still worth a play because the scenes are good too and you'll enjoy the first few for sure.
The Shimobashira Workshop games are all very similar, you have a very naive girl who needs money and gets corrupted slowly into prostituting herself - there are some dungeons for main quests and side quests. The art is always really nice. Enishia is this and it does it well! Good sized game and well paced corruption. Decent story and good scenes. Can't ask for more.
Not as good as their other stuff. Dunno if anything different from this steam one and the older v1.10 version that was around. A few notable and what I find aggravating stupid things Lustium what the god damn fuck? Nothing NOTHING comes of it. I was expecting special gear or tentacle outfit but no there is some certain shit in the game that you will NEVER see... effin why? What I mean is if one looks at the gear list via an editor you can see stuff like 'bondage outfit' and more going off the above point a whole shit ton of gear that my best guess never drops unless you... are close to max level? or edit the luck stat into a BS 99 tentacle nest... not mentioned or brought up by anyone or anything and easy to play and never approach it or anything... nothing happens with it really tho you can have sex with monsters... WHAT FUCKING ONES!? The tentacles? ALL ALL defeats aside from a scant few likely less then 3 I bet... cause the retarded goblins if they have defeat shit then that dont shit don't count There is a lose potion... WHY? ლ(ಠ益ಠლ) One for one person and one for entire party... why? The criminal thugs, quite likely the retarded goblin shit, spirits and... that is seemingly it. Tentacles are not fought you just stumble into them. Outside of the debt and potions and some nick nacks.... there is nothing to spend money on. All the gear and ALL items of note you don't buy. Merchant stock never expands. I know it is kinda unfair to do so but after playing other stuff that was among the small stuff I was expecting to be there by default edit hol up As I went of to check the date, I corrected an assumption I had that this was a earlier game... it.. is not This is one of or the newest game at time of this post. While looking SW up for some damn reason I don't see their Anthesis game show up. Likely mayhaps as it don't have official translation. SW is apparently working on a new game atm 'Magical Shadow Princess Selenoxia' https://ci-en.dlsite.com/creator/4551 Overall it is still easily one of the best RPGM games out there. SW even their weakest games stand above most slop you can find. Being free of the retarded censors is also a huge plus
The corruption aspect on this game is not that well implemented or developed compared to the previous games which is such a shame since you had the perfect setting of a nun getting corrupted. The story is actually great and and the lore is carefully crafted hence i feel that its such a waste since this game is an experimental project compared to other games of the dev. You can see it with the settings options in the graphics department and the dice roll mechanic how they are newly implemented. The dice mechanics however is horribly implemented, i swear to god the dice is rigged to make you step into a monster encounter every fucking time. If you dont believe me, go to the dungeon where you mine iron ore, no matter what you do 8/10 times the dice is gonna land you on the first monster tile. If the dice is completely RNG without magnetism towards landing you on a monster tile then fucking explain why it lands that much on monster tiles?! I played and completed Darkest Dungeon 1 and i can do a no torch run so im no stranger to RNG fucking me over in the ass but holy shit the RNG in this game feels more rigged than the game all about rigging the RNG against you. Look, let me make this clear, im not one to cry about a game being a rougelike and souls like as long as theyre honest about it that they want to bukake and fuck me side ways and leave me in the alleways afterwards, im not even gonna complain if its a skill issue on my part but dishonest rigging of the dice such as what this game is doing is fucking bullshit. If not for the rigged RNG of the dice mechanic id be giving this game a 5 but the rigged RNG is making my blood boil.
Gameplay: 8/10 Art: 6/10 Plot and Writing: 9/10 Overall: 8/10 Very good, the fun is more in the whole scenario which is so damn hot, the game is a bit long, so be ready for long sessions -Cons: -Art is alright, but not animated -There aren't a LOT of sexy scenes/art to look at -I tried to play the game in a way to stay pure and not give in to corruption, however it didn't feel as rewarding, so I ended up going full corruption after finishing the game, it felt like this wasn't really worked on, as if the game doesn't really expect you to play as a pure nun. -Pros: -Really hot setting and overall writing and plot, they have really done a great job with that -Gameplay is fun, not too grindy, but enough to keep you playing for some good hours, and have you come back to the game
[v1.06 Steam] I enjoyed the contracts mechanic; I wish there was more effect besides mechanical. The plot of the game is muted in my opinion but it is fun for me since I love playing a character that can be a virgin but slutty, or an absolutely whorish cumdump with stats to show for it. I wish there was a graphic representation of development of her holes or sensitivity, and stuff but overall as a H game this game is pretty great with a lot of scenarios and repeatable events. The actual board game mechanic feels like a way to inflate gameplay hours, but the combat is... average. Going back to the story being muted, even with backstory and lore in the books things can feel arbitrary... I would absolutely recommend if you Liked Ambrosia and wanted a sequel Edit: I am also pretty annoyed that there are no endings scenes in the CG room, and much less mosnter sex than in ambrosia.
TL;DR: Shimobashira Workshop's Enishia is preceded by Ambrosia and Magical Girl Celesphonia , of which Celesphonia is better in most regards. Shimobashira continues to create H-content with full player freedom (great) but falls shorter with some worse gameplay choices. With my assumption Enishia is a "testing ground" for future games, it rates a high 3 or a low 4. Longer version: Shimobashira continues what I appreciate in giving player freedom for how gameplay and lewd events will occur (with some exceptions). I like to play their games "mostly pure" in the first run and then gallery fill in a second playthrough, and they still excel with that. Enishia's corruption is a little different from Ambrosia but I think the "setup" is much more lewdly enticing where the player "feels" the deadline approaching to look for more options including the lewd crest contracts. Still, if you know what you're doing, you can easily hit the default deadline without Enishia having to go through anything lewd. The lewd setups and content are better than Ambrosia, but the gameplay and disrespect for the player's time drop this one for me. Still worth playing, though you'll need to pace yourself out and be much more patient than if you were playing Shimobashira's previous games. I definitely felt the disconnect between Enishia's combat/dungeon exploring which is clunky and awkward, especially for lewd content, versus Celesphonia's perfect loop of both regular and H-related gameplay. Like the previous games, Enishia's buildup to H-scenes and use of the RPG-M engine to deliver some animation is still solid and good. A big conflict in the reviews for this game is the dice-roll RPG combat system. I like parts of it, but I think the worst is that it really disrespects the player's time with loads of extra clicking -- waiting for dicerolls and movements. It's a big step down from how fluid and well-done Celeshonia's combat and dungeon system performed. I think it can work, but needed more refinement. Overall, the combat system and exploration is much more of a time waster and the respect to player time is lost as compared to previous works. There is also far too much RNG. RNG of dice rolls, RNG of loot, RNG tables within battles. In Celesphonia I felt like I never had issues getting unlocks or questioning how fights would go. In Enishia I am truly looking at a brick wall when it comes to approaching specific gear without wasting loads of time, and while some unique items are neat to use, I probably won't bother. Overall, I would call this somewhere between a high 3 and a low 4 -- it's much better than common RPG-M slop you can find on F95, but doesn't hit the highs of their previous work. Worth a play but falls about even with Ambrosia and well below Celesphonia for me. If you appreciate this review, see my profile; I list all of my reviews in a comments thread. Thanks ☑
I played Ambrosia first and loved the corruption in that and the simple/quick basic battle system. Everything flowed fast and effortlessly. Played Celesphonia next and that one was wayyyy more involved and content filled. The ending was horrible though and you can break the RPG mechanics by mid-game. Enishia came third and this one was just boring to me. The aloof nun thing is just dumb and I hated the quasi dice rpg / make your own party mechanics. It's an H game with ok art, way too large of a town, out-of-place rpg mechanics. I feel like it doesnt know what it wants to be.
Mechanical improvement over previous games, however it is way too easy even on hardest settings, you have to go out of your way to add more stipulations to your contract since you can beat the game with the first two you can get. Also, the change in personality/disposition of the main character feels way too abrupt when going from base level lewd to the first, but not as much as the previous games.
I played Dazed original translation. Went to the Kagura Games one, realized I didn't like some changes and went back to replay the entire game again. And I still like this game more than Ambrosia. (Game is 4.5/5 but I bumped the rating to 5.) Pros: There is a lot of content. It has as much as Ambrosia and Magical Girl Celesphonia. The hentai gallery has two full rooms with multiple variations depending on the corruption level. There are multiple ways to achieve the 1 million dollars. You can do the main requests the fortune teller tells you are important to the story, or you can corrupt yourself and try to earn money via dancing and prostitution. You can sell items from the maps you travel on, you can fish, pick herbs, stones, etc. The h-scenes are hot and feel like an improvement in art and sound from the last two games. I really enjoyed the music. The slow burn corruption continues like the previous two games. To get to the true corruption, you have to go out of your way to get it. While it’s hard to keep your lust below 100, it’s easy enough to avoid the corruption ending. I love how the sanctity does not contribute to a bad ending in any way. You are allowed to interact with everything that could lose it and while you can’t get points back, it opens up more possibilities like extra contracts. I like how fishing is done in this game. The game is fair where you click the button and it stops instantly instead of clicking it and watching it go past the intended area to pull the fish up. The main story is good with a lot of plot threads constantly brought up even as you continue further into the game. Cons: The dice is the worst type of system to use in any game that isn’t Mario Party. What could be a simple round of exploration can be suddenly difficult because the RNG is not in your favor. This is what I call fake difficulty because you can take longer to complete a dungeon because you keep rolling bad numbers. Once again, there is only one hypnosis scene with multiple variations that does not affect anything else. You can choose to ignore the command and having the symbol doesn’t change at all. You lose it the next day. People compare this game to Ambrosia and I agree to an extent. A priestess and a nun are two different archetypes that are usually put into the same category. Flode is a priestess and Erincia is a nun. Both are forced to do something they don’t want to in order to save the people close to them. They have an impossible task given to them and they must do it in a time limit. If the goal is achieved without losing their virginity, you get more lore that leads to the true ending. The main difference is that Flode gets punished gameplay wise for losing her virginity on top of being locked out of the best ending while Erincia losing her virginity does not change her stats and only affects her ending. Some h scenes aren’t obvious to get. Rishel’s scene for example requires her to be in your party but not Grant. The game tells you they come in a pair and it would be strange to separate them. It’s also why you can’t advance certain scenes with Grant if Rishel is there. Half the items for weapons and armor are locked behind RNG chests. When I beat every optional boss before the final battle, I was only 50% filled. Since there’s no way for some shops to upgrade their inventory, I think this is a really bad way to extend playtime. There is no item inventory to check. It’s odd because there is one for enemies, weapons and armor but not for items. When there are spellbooks that can give you spells not found anywhere in the game, I would think that they would show you them. If you’re using a monster unit, you won’t even know what they can learn outside of optional boss skills. The character creation, while a nice thing, is very limited. They can’t interact with the main character, Erincia is still treated as if she’s traveling alone and they basically are just there to try different things. Rishel and Grant are there from the beginning and you wouldn’t consider using character creation because they fill the role of warrior and explorer (everything you need to deal in a dungeon. Rishel also has a skill where she can give up 12 MP for an extra dice). I was under the impression that failing to pay the debt will result in an auto gameover, but according to the h gallery, you simply get punished with an h-scene that will eventually lock you out of the best ending. So this game is still great by the Workshop crew. I'm still Magical Celesphonia > Binding Brand > Ambrosia overall. I'll get to the Ambrosia review someday, but this is still a recommendation from me.
Another banger from Shimobashira Workshop, great protag, lots of content, cute clothing options and a LOT of content accessible whilst remaining a virgin. Combat is extremely dry but surprisingly avoidable as there are a lot of ways to make money so it evens out.
Interesting game that definitely got me into it for the time being. If you've played previous titles from the publisher, it will come off as a bit familiar and predictable for the most part. Which may be good and bad considering the good history. The 30 day limit seems stressful at first but you realize there's plenty of time to pay off the debt and also experience the rest of the world. The combat system is DnD inspired. So far it doesn't require too much commitment and feels optional to invest into. There's also some cheese methods and option changes if you don't care for it. H scenes are a bit lacking. Really just a picture with a lot of dialogue to go with it. Clothing options are always a +++ in my books. Storyline is fairly good. There's some side stories occurring that ties into the general world. Overall a good game in the sea of RPGM games available. Feels like the spiritual successor to Ambrosia.
As someone who enjoyed previous Shimobashira Workshop games, this one was subpar by the standards of the company. The protagonist is thoroughly uninteresting and the corruption felt very fast. The scene activities were generic and predictable. The art is good, however. I'd only recommend this if you haven't played a similar RPGM game yet. Otherwise, you've basically already played this game.
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