Fremy's Nightclub

by BACKDOOR studio

Uncensored Windows Linux Mac
Versionv1.7 Remake
EngineOthers
Released2026-06-04
Updated2026-07-14
LanguageEnglish

Fremy's Nightclub is a rework of the Fuck Nights at Fremy's game.​

v1.7 Remake No changelogs shared v1.6 Remake No changelogs shared v1.5 Remake No changelogs shared v1.3 Remake No changelogs shared v1.2 Remake No changelogs shared Beta Remake -5 nsfw scenes: Fremy, Nyx, Pixie, Mobs and Gabby (Without the voices) -The main quest -3 side quests -2 shops, of which 1 finishes at 100%. -1 boss fight v1.7B Initial release
Looks at Monster Girls 2026-07-08
For anyone who discovers this game on itch or so, it's easy to guess what their first impression is. "Wow! A sexy FNAF-parody about getting chased by thicc-as-hell animatronics hungry for your dick, with great art and 2.5 graphics?! This must be some hidden gem I haven't heard of before!" NOPE . Not even close. To be blunt, this game fucking sucks. This game tries at being both a "real" game and a porn game and fails on both accounts. The gameplay involves you going from one area to the next while grabbing the tools you need to progress and solving extremely simple and uninteresting puzzles. It's super dull and not fun in the slightest; I was painfully bored my first time around on this. This is the kind of gameplay only very young children would find entertaining, but considering the presence of the explicit hardcore sex scenes I'd wager this is not the target audience. Speaking of the audience: nothing in the gameplay is tied to its identity as a porn game either. With the setting being a nightclub there's the potential for naughty shenanigans like say, finding lewd magazines or sex toys or the like, but the gameplay is purely about running around performing maintenance and doing fetch quests with bare minimum platforming elements in the sewer and final area. Speaking of — a fucking sewer area? Seriously??? PEAK eroticism, folks. It totally blows the whole "horror" thing too; this game makes an attempt at creating a sexy version of FNAF's basic premise but totally flubs it. The story is that your mc one day decides to sneak into his workplace while it's closed for repairs, an animatronic-hosting nightclub, to search for... something... when Fremy (the sexy, scantily-clad genderswap of Freddy Fazbear) turns out to be malfunctioning and is now a crazy nympho obssessively in love with you and determined to spend an unhealthy amount of time fucking your brains out. In order to continue your quest, you now have to make your way through the club and reset her AI while restoring power and avoiding detection. Sounds like a pretty good setup for a stealthy, lightly spooky porn adventure, right? Here's the thing: immediately after your initial escape, you bump into some other girls, who I'm guessing are your fellow coworkers, who are just... there chilling, apparently. Even though the club is closed, dark, out of power, and being stalked by a rogue animatronic, these girls are hanging around having a gay old time and even asking you to do some trivial favors for them, all without a care in the world. Hanging out with a bunch of hot busty babes is the complete opposite of scary for me, personally. As for Fremy herself, your encounters with her are limited to two extremely slow and boring "stealth" sequences and a super easy confrontation at the end of the chapter. Snoooooore. Another thing I want to point out, just to showcase how unfocused this whole thing is - what's up with all these other characters, and in particular, why are there also furries? For example the inexplicable dog girl watching the front desk. Now I can't say I'm up to date about the extended FNAF fan-universe, but I know enough to be certain that none of these girls correspond to actual FNAF characters, and that outside of the animatronics furries most definitely aren't a thing in that setting. Who the hell are these people, and why do they get more focus and equal as many sex scenes as the title character? Who makes a FNAF porn parody and then make it NOT be about fucking the animatronics, in favor of screwing some other random girls??? The whole thing is incoherent and makes no sense, and I take it as evidence that the creator himself has no idea what he wants with this game, especially considering he's already restarted and renamed this project several times already. As for the actual porn itself... it's alright. As I said before the actual art is top-notch and the animation in the sex scenes is pretty good, but outside of that they're pretty mid. The cumshot animations in particular make the mc's dick look more a leaky faucet than anything else and it's very unsatisfying. Personally I like my climaxes to be a little more climactic , rather than be the equivalent of, "Oh look at that, my cock is cumming. My oh my." You can also find pics of all the girls getting fucked, and in some cases way before they even show up and you have any idea who they are, which again shows a lack of direction. As for all the dialogue, of which there's surprisingly a lot? Nothing special. It gives the impression of being written by someone who both doesn't quite have a total grasp on the English language and has never written actual dialogue before, so it all feels slightly off and often out-of-place. One instance in particular is when you fix the electricity for my fav girl Gabby so she can take a shower, prompting her to go, verbatim: "You want to stay and watch me shower? Haha, as if, dummy! I'm only going to let you come to my room and fuck me whenever you want." That's already "shit people would never actually say"-enough, but then during her actual sex scene she hits you with the typical "my little sister could do better than that!" taunt... in reference to how you're not fucking her hard enough. So you're saying your little sister would... fuck you harder??? Uhhh... yeah. In conclusion, the guy making this is an excellent artist, but MAN does he need to hire some people to take care of everything else, because it is NOT good. The artwork is way too good to be wasted on a game this bad.
extrabenjerry 2026-04-28
Fremy's Nightclub Gameplay: 5/10 My Fav Character Designs: Stella 10/10 Pixie: 9/10 Lola: 6/10 (+2 if u wanna count for her lines) CG/H-Content Art Quality: 8/10 CG/H-Content Itself: 6/10 Story: 5/10 (Some of the personalities the girls have are really really nice though) Overall Take: Fun little puzzle/adventure game, I enjoy this version a lot more than the one I played in the past. The fetch quests can feel a bit redundant but it's still a cozy thing to do. My biggest complaint is really just the lack of threats like the little fremmies are so easy to avoid I feel like having some more reason to even buy condoms would be cool. Make the crouch button a bit more known to the player I kinda just stared at the screen blankly at first when I was trapped by Fremy. Make the vending machine method a bit less necessary? I don't think having to break the same two vending machines twice over and over again until you have enough money is very fun. Just have some of the girls reward you with money when you bring them stuff. I paid pixie without realizing I'd need FIVE batteries and then was about to give up before I read a comment saying to beat the machines. Please consider changing this. Final Score: 3.5/5 It's not the greatest choice of your time but it's not the worst either, the artwork is pretty and so is the character design. I wouldn't recommend it in this early state but I think with more time and love poured into it, it can really turn into a game as good as like flip witch.
Tighter 2026-04-11
This is a review of the 2nd remake of the game (Fremy's Nightclub 2 - v1.5). The gameplay is fine. It's just a lot of fetch quests. No combat as of yet. The pixel art of the characters is fine. The environment art is fine. The 2D art of the characters when you talk to them is fire. The animated 2D scenes you get as reward for completing quests are FIRE. Worth playing the game just for the art alone.
Kingofsaints46 2026-04-05
So this is as of the 1.5 remake and I haven't played the game before this update making me unable to compare previous versions tot his one. First of all, the game as of right now is mostly just running around doing fetch quests for the sex scenes, which I don't quite mind since they aren't all too difficult to do. As for the pixel art overworld, I quite enjoy it! I've always been of fan of pixel art overworlds, though I might be a bit bias towards this game because of it. Now for the biggest reason for the high review. The sex scenes and the girls. All of the girls are cute and busty as hell! The sex scenes accompanying these babes are of really high quality as well! My only problem with this game is that the scenes themselves aren't all that long, but they are at least long enough for a nice quick fap.
mod876 2024-10-29
pretty good so far a little glitchy but fun! and some sex scenes cant figure out how to view memories but has platforming, "fighting", and mild puzzle solving people have said it has deleted saves tho and it can take 2 hrs if casually playing to get to the end!
sgb3 2024-10-21
This is one of the worst cases I've seen of a dev that wanted to make a game, but had absolutely no idea what to do with the gameplay. It started off as a simple 'walk around this building and collect items', using hiding places to avoid the animatronics. Then it changed to being stuck in a single room, completing QTE tasks and hiding from animatronic attacks when tells appeared. This version was actually sort of fun and a different spin on the genre IMO. Then it changed to the usual FNAF 'watch the cameras' sort of thing, but was an awful bug ridden mess. Now it's back the first version, except it's full of the worst platforming I've seen since bad NES games. Bro, just give it up and make a visual novel or something.
Saitai 2024-09-08
The platforming of this game kills: interest, desire, faith in humanity, if they told me that he killed Jesus, I would believe it. The controls are terrible, as is the platforming. It remains a mystery to me why there is inventory in the game. I reached the first boss and I can’t say why I should play this.
Eepy Poss 2024-06-20
While the art style is great and I like the direction the beta is taking with it being more of an open world puzzle, I gotta give it 2 out of 5 when I was leaning 3 initially. It needs a lot more polish and a better start to the game because you can't really fight anything for a while until you eventually get the crowbar but even then you might not realize that you can actually swing the crowbar. I'm just gonna get this out of the way and immediately say the reason this is a 2 for me. This game is not built for active combat and precise platforming, two things featured in this beta at some point. There are segments where you have to jump over death pits that take away health when you fail them and when you first find them its a simple set distance that can easily be jumped over with a normal walk and jump. Later on you really get a feel for how bad it is when you run into sections where you have to make very precise diagonal jumps while also sprinting and it isnt just hold W and D at the same time, its like you gotta jump to one specific direction and make very careful adjustments and then pull back because you can and will overshoot a jump easily. With only 3 hp to your name these sections are the fucking worst parts about this game. This game should never have any majorly difficult platforming sections, theres just no way to make them any good with the fixed camera angle at a 2.5d perspective. As for the combat it's very plain and straight forward. Swing your crowbar and hit things as they get close to you. For now theres just a simple enemy that walks at you and takes a swing. Most of the time you just stand still and can mash the attack key and kill mobs in like 2-5 hits. However there are times when the AI breaks and they stand completely still and I've had moments where they take a swing, get hit and knocked back, and then walk forward still in the middle of their attack animation which has now been frozen so they're sliding towards me with an active attack box that hits me the moment they're in range. Again, with only 3 hp though you're immediately in the danger zone when you get hit like this because you either only have one more hit or you'll die on the next one. The boss fight itself is simple but the whole back and forth tennis match you have boils down to mashing the attack button because theres no way you can actually gauge how far the projectile is from you when its coming from the background to the foreground and you cant line it up with a camera angle that is left to right. Its not impossible, just annoying and kinda badly planned. I do like the idea of running around the facility and solving puzzles one at a time at your own pace. Its nice to be able to run out, collect tapes, get a little bit further, and then go back home and heal up. Prices at the store are way too fucking expensive though. At first you only get 1 tape per box you find but with the price of everything at 300 you're undoubtedly going to have to grind a lot if you want those upgrades. After you get the crowbar you can attack the toolboxes for a +5 tapes each and the mobs will drop +2 but its still a lot of grinding. Honestly if they just remove precision platforming as a whole from this game it would be so much better. Jumping in this game is so bad in general because you can't even get on top of anything with the default jump height, it's literally there for bad platforming design. There's one section I have in mind in the underground section where the "easy" path is like 30 some odd jumps on larger platforms at weird angles or like 10 jumps on really small platforms that are spaced out just enough that you have to sprint jump but will absolutely overshoot it every time if you don't pull back. Fall once and you restart from the very beginning with your only way forward being that you have no choice but to slam your head against the wall and try to get a singular success.
E4gyWanking 2024-06-19
I really hate to say this but: -dogshit perspective-based platforming & combat -wonky hitboxes -no controller support -confusing level design cuz everything looks the goddamn same -getting stuck on literally nothing all the time -halfway through i learned how to hit stuff lol -enemies phase through walls, looks unintentional

You might also like