Furthia Trails
by MiroTheFox
2D Game
2DCG
Anal Sex
Animated
Creampie
Furry
Gay
Groping
Group Sex
Male Protagonist
Masturbation
Mobile Game
Oral Sex
Platformer
Rape
Side-Scroller
Teasing
Meet Liam, The Doggaroo. He fell down a cliff and is trying to get back home. Unfortunately he landed in Goomshi forest, a Forest full of creatures that want nothing more but to penetrate or eat the poor roo.
Screenshots
v0.10.10
NEW FEATURES
New Areas:
The
Garden
and
Sewers (Part 1)
are now fully explorable.
New Entities & NPCs:
Breezy The Deer
Purple Slimes & Felkin Guards.
Felis the Fox, Krampus, and Pyxe.
Dj the Creature
has arrived.
Dex The BloodBeast
(Summon) added.
Tommie
has been re-added to the world.
In-Progress Encounters:
*
Idle Flower Monster
(Basic behavior added; scenes/attacks coming soon).
Invisible Lurker
(Non-interactable for now).
Poison Dart Frog
(Unfinished - accessible via loadlvl 6).
IMPROVEMENTS
Kink Menu Overhaul:
Completely redone for better navigation.
Options Menu Overhaul:
Completely redone for better navigation.
Censorship Transparency:
The "Kink Warning" is now an unassuming popup that specifies exactly what is disabled or if a setting is hidden due to censorship.
Performance:
Texture page sizes have been halved for better optimization.
Added MipMap to Mobile Textures to prevent gapping tiles.
Mechanical Tweaks:
Improved Pathfinding and Player Collision logic.
Added an "Are you sure?" prompt when exiting the game.
Adjusted Contrast of sewer puzzles
Added "Power Needed" Grifiti at the first red door to direct people onward.
adjusted the Balls sprite and pressure plate for better understanding.
Added a Stuck-Timout on some objects so they fall out of areas they might get stuck in
BUG FIXES
Progression Fixes:
* Fixed Android-specific bugs where
Dark Imp
and
Dark Snake
saves would leave players stuck.
Added a missing exit door to the Garden Shed.
Fixed Secret Wall collisions so they no longer vanish after breaking.
Clipped through the ceiling in the Dark Cave? Not anymore!
Combat & Interaction:
Increased
Wendigo
attack frequency back to original values.
Syrion
now plays the correct animations during dialogue.
will now correctly challenge you to a riddle for his Lose Scene.
Tommie
... should be fixed now?
World Building:
Thicker walls in the Haunted Hotel and the addition of a
SECRET TUNNEL!
VISUAL CHANGES
Added a "More to Cum" sign at the end of the current playable content.
0.0.10 Part 4
NEW FEATURES:
Syrion added.
Visa, Mastercard, PayPal protest added.
Wolf Cave entrance added to the last pillar — allows you to get the first vial even if you succeeded previously.
IMPROVEMENTS:
Increased Wendigo attack frequency.
Ghost Power now maintains directional momentum.
Many textures smoothed.
New UI scheme.
Tommie no longer has a wonky schedule.
First localization rollout (Brazilian Portuguese).
Not everything is translated yet, but enough to understand the basics.
BUG FIXES:
Fixed a crash when cumming inside Tommie.
Fixed shop item prices updating only on collision.
No longer trapped on the other side of the gate.
Fixed several collision bugs.
BigBat can no longer escape-camp you.
Goombishes in the Tutorial Secret Cave replaced with bunnies.
Lowered the reference spear of the zebras to prevent infinite zebra attack loops.
Fixed Out of Bounds Resetter not working properly.
Fixed Shadow Imps’ orbs teleporting Liam outside the map.
Fixed a softlock when Shadow Imp grabs you in front of him.
BALANCE CHANGES:
Reduced Wendigo attack frequency again (previous setting caused weird animations).
VISUAL CHANGES:
Updated inn textures.
Updated castle button texture (now round).
Updated Tutorial Zone textures.
Added visual indicator for climbable wall secrets.
Added more cliffs to the one Liam fell off (to stay consistent with lore).
Added background darkness behind windows.
v0.0.10.3
NEW FEATURES
Syrion
added as an NPC, sex Scene soon
IMPROVEMENTS
Increased Wendigo attack frequency
BUG FIXES
Fixed rare bug causing players to get stuck in secret walls
Fixed rare crash when pressing 'P'
Transition boxes now align with doors
More fail safes added to Liam's collision checking
Decreased cooldown for Wendigo Dash
Haunted Hotel Bunny now uses correct layer and is affected by gravity
Fixed many camera bugs
Fixed Shadow Imp moon jump bug
PC debug menu now appears in GUI instead of on Liam
Tentacle monster text no longer shows multiple commands
Cum Lube no longer requires a quest to use
Removed artifacts from old mobile menu
Added invisible walls to prevent walking off ledges
Replaced Furthia Trails transitions with solid black
Most warps now bring players to the correct location
Mobile caves brightened by 75%
Fixed issue with Nulls not being toggleable
Many tiny birds squashed
BALANCE CHANGES
No balance changes in this patch
KNOWN ISSUES
Some pathfinding issues with Tommie
Will improve as more NPCs are added
VISUAL CHANGES
Updated Inn textures
Castle button is now round
Visual indicator added for climbable wall secrets
More cliffs added where Liam fell, to match lore
v0.0.10.2
NEW FEATURES
Fancy new Patch Notes box, accessible via the main menu.
This icon will be removed in the next update. Get used to the main menu!
NPC schedules
implemented (Tommie only for now)
The Gnoll Crew
and
Noble scenes
New
Tutorial Bunny
Old City Ruins
zone added
Tommie's scene
added
Noble's scenes
& Questline Part 1
IMPROVEMENTS
Removed Goombishes except for in the library
BUG FIXES
EZmode no longer holds you hostage
Fixed rare crash when entering boss rooms
New camera system implemented
Ghost Jump no longer causes players to get stuck in ground or ceilings
Library now loops gallery members instead of stopping
BALANCE CHANGES
Decreased cooldown for
Wendigo Dash
v0.0.10
Initial Release
Hmmm I have to admit this is a fairly high quality game! The pixel art is charming , the furry little guys just beg to be pinned down-- and I find the mechanic where you have to match their thrusts fairly erotic. I don't even like gay content and I whipped it out for this one. For what is , the game seems to deliver. Excited for more content! Caveats: No real combat-- fuck or be fucked. Could be more fucking involved on our end in my opinion , it's kind of disappointing not being able to fuck each bad guy on defeat. Also it's REALLY buggy I had to restart around 7 times and lost my progress several times , forcing me to skip to the new content.
This game is honestly incredibly impressive. Does it have a few bugs here and here? yeah. Are there interface things that can be improved a bit? yeah. BUT, not only do i have the confidence that These things WILL be improved, they also do not take away from how incredibly good this game is. This is such a unique game in the gay furry sector, and we are honestly lucky to have it. The animations are smooth, the sprites are quirky and cute, plus, the gameplay is actually GOOD. The powerups are unique and so are all the characters. I can't wait to see what this has in store for the future. With a single creator making it, this game is truly impressive! <3
0.0.10.2 The issue of poor models remains omnipresent, and cocks often both stem from and enter the stomach. Some animations are lackluster, some characters just don't have them, and content is still rather sparse. Lots of areas aren't fun, and the gameplay is outright awful. Kinks are also not as diverse as it would lead you to believe. It's 90% lackluster gay sex. However, the dev did listen to at least some of the feedback from myself and others. There is now an "EZmode" which removes the fermenting dog shit that is its sex struggle system. And that's what we like to see. Initial 2 star Itch.io Review: In short, gameplay is unenjoyabled. The stardew valley fishing mechanic isn't good in an already lovely game, so it's certainly not good in a porn game. It's a god awful inclusion that is, in no way, fun. It's engaging in the worst of ways. Even a rapid arrow key input minigame would be better. The "Hold when he inserts!" is just as poorly implemented. People are here for the lewd scenes, not the gameplay, so inhibiting them from getting it and forcing them to pay attention to anything else is a disservice to your game. Especially when failure prevents you from getting to even see the scene. Bad idea. Worse implementation. Other than that, the body is frequently very odd on the player character. The sheathe often is where the belly should be as he bends, making for rather odd proportions and imagery. This is a good start, but one in need of much refinement.
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