I want to run away from my goth mommy... or do I?
by BondageOrange
Seeking shelter from the scorching heat in the nearest convenience store seemed like a great idea. And here is the result: a locked door, an unfamiliar interior, and... her . Petite, with short black hair, in a simple t-shirt and jeans, but with a gaze that sends shivers down your spine
Screenshots
v1.0
It's ready. Version 1.0. A lot of things I didn't do the way I wanted, a lot was redone, but it is what it is. I might make an update or an addition a little later, but the game is fully complete.
Version 1.0 Changelog:
+20k words of story
7 new endings
2 new CGs
1 new music track
v0.4
So, I had some things to take care of, but I've returned with a small update. I can immediately announce that the next update, scheduled for February (next month), will complete this small test story. There will be 3 paths in total. Without the patch, only 1 path is available, but it's complete.
Overall, I have an idea for the next, non-test project, which would use my current developments. But I decided to fully complete this test project first before moving on to a new one. Everything is going according to plan.
And I'm going silent again until the next, final update. Don't lose me, see you all in February.
I can say right away that this is more of a refactoring of the current version. There's no new content here, only important fixes and preparation for the future. So if you've already played the demo—you haven't missed anything at the moment.
Minor changes:
Fixed a bug causing a critical error when exploring the house (thanks for the feedback!)
Fixed skin tone on CG artwork
Made slight changes to the Gothess's sprite (removed a highlight on the lower eyelid)
Minor grammar and punctuation improvements
Corrected over 400 lines of code (minor adjustments)
Changed the font (for future translation versatility)
v0.31
Essentially, this update is a major preparation before the first big version. If you've already played the demo, you won't see anything critically new overall. But in the next version, there will be something to look at even for those who played before. The game's structure has been completely reworked, and a foundation has been laid for the core of future updates. Specifically, you can now walk around the house and change the time of day. Stress and trust systems have also been added. For now, these systems don't have time to affect the gameplay yet, but that will change in the next update. Choices have been added closer to the end of the demo, which are currently used as placeholders. Their development you will see in the next update.
The "—" symbols have been removed from the text. Thank you for the feedback.
+ 3k words of story
+ 1 music track
v0.2 -
Initial F95 Release
additional 3000 words
2 new music
patch mechanics
For a first outing its a very solid game it could use more Cg's but the dev avoided the trap that most games like this fall into, He did about a year and some change of development and got it out with little hiccups. There is not much sex i'll admit but story wise and content wise? its a good read and the BDSM aspect is actually represented Well? which is uber rare cant wait to see what else this dev gets up too! 1 Crab claw outta 2
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