Kinky Harvest

by CuteCuddleGames

Uncensored Windows Mac Linux
Versionv0.0.1.4
EngineGodot
Released2026-08-23
Updated2026-08-23
LanguageEnglish

You are on a vacation, alone or with your companion (solo/coop gameplay) and cast away on a mysterious island after a storm. You are given a rundown farm to take care of, and you are told the Goddesses will soon demand tribute from you. You’ve also heard rumours of castaways from another world turned into half-animal, half-human: sheep, horses, chickens, dogs, cats, pigs and more. The task is at hand and having nothing to lose, you set forth on your new adventure. After all, there are more than ten dazzling ladies that seem single and an abundance of activities such as fishing, mining, harvesting, taming, domestication, fucking and more. Humans turned into cat girls, cowgirls and more... How did that happen? Could you possibly corrupt or enlighten yourself to new realities? Could you even influence those around you in a spiral of crime and madness or uplift them? Spoiler Furthermore, who owned the abandoned farm before you? Vestiges of several different past owners abound. Why are Islanders different from the rest? Dangers seem to be lurking, yet all is calm; will you farm peacefully or delve further in the mysteries of the Island? P.S. Cute has been saying for a long time that there was no real sexy coop game and so here we are after months of work and over 1000 hours of coding and more! If you want to play coop, for better comfort, we recommend dual keyboard or teams/Anydesk/Zoom or another keyboard sharing device as it is local. P.S.S. All music, UI and code have been either paid artists/donated or made by humans. We wrote over 400 pages of text so far, all by hand (apologies for the mistakes T.T.). Over 5000+ images on 0.0.1, using AI was a necessity, we plan on gradually replacing special scenes images, the paint-drawn sprites or special content with paid artists that will be voted on by the Discord/Patreon community. No content locked behind a paywall.

v0.0.1.4 Dev note: if someone could indicate if the Mac version works properly, please let us know. ....We forgot the debug mode in the North path....It will be eternal winter scenery until next update... Content: - Ximena can now go deeper in the forest and develop her business acumen (Hostility/affection expanded-bees-yuri-group focused) When her path will be fully implemented...bees will be unlocked at the farm, halfway there. - Dog female and Futanari have exclusive images when interacted with a female protagonist (tons of yuri :3 or futa-female) - The first secret of Ironchest UBER manly-utra-giga-chad is available...deep, where elves don't go - Mina at a certain level of hostility/affection offers to train your endurance with her once a week (masturbation-exhibition-tickling) Patreon voted for Body paint exhibitionism - The Martes de Chh'alla spring festival is available spring 24 and so is a pet slime (slime and giantess heavy) - Theobald has allowed you to buy Marino sheep, shy bookworms. Discord voted for hourglass shape - Rework on a good amount of pictures - New achievements QoL - Optimized even more file size - Wiki basic setup, secrets and quests will be added when players share their discoveries. - Added a short tutorial in the intro scene - The trees and rock change depending on seasons - West path, North path and Pier have some season. - The mine is easier to navigate and traps/exit are revealed rather than a tilled earth. - The Astronomy chart is more cute! - The panties of Manx Loaghtan and the bras of the Marino appear as such and not just "wool" Tweaks: - Reduced daily chance of sickness from 5% to 2% for animals - Slightly increased stat xp gain - range of player hit box improved when using tools - Reduced the time of "spend time" from 4 hours to 3 hours. - reduced the price of the bed upgrade to 5 wood for manually saving Bug fixes: - a few entrance and exit fixed - The mines traps and next level appear, - A few corrections in the choices options - Choice texts and image pulling code (cows, notably should show the correct images now) v0.0.1.3 (oups we skipped one number) Content: Three portraits added designed by community members Fixed Priya Hostility/Affinity 50, Tsumugi Affinity 50/50 and a few others broken dialogic The first mayor quest is unlocked+images Butterbeurre wants Lin Hua to have some good time The part 1 of the first secret quest is unlocked, it is hard! There are hints even if you fail the first time Theobald is impressed by your care and is willing to sell you Manx Loaghtan sheeps, bratty gyaru's Sage the owl-woman accountant is hiding somewhere from Reginald the tax collector Taylor is ready to dive deeper, 1rst section of corruption/purity route implemented First rework of April Corruption route scenes Ivy rivalry plot deepens + 2 portrait (2nd Affinity/Hostility section implemented) Ivy Second "spend time" is a bit broken, trying a new formula for image loading....needs more work The tavern is now more lively The secret character is now fully implemented with 1rst Affinity/Hostility route Changed scenes (example: bathtub) so solo male is mostly heterosexual content and 2 males is m/m from now on (camera follows P1, Cute has you back BL/yaoi lovers!) For all the freaks! Our most degenerate sicko content yet: Threesome cuddling!! Gift: you can craft gifts in the crafting furnace (windmill) to decrease hostility (strength roll) Added 3 fart scenes..Not! Farts are a myth, ladies create rainbows and unicorns everybody knows that Adjusted the first legendary horse and preparing for horse update QoL KEYBOARD OPTION! Mouse for P1 Controller (not tested, waiting for feedback) Options in the player inventory More jiggle physics on those petrified rocks , for better...feeling ;P Added sprinting (time speeds up, no stamina cost) Some visual guides on new game and entering village for first time The Islander was still groggy after the boatcrash, a physiotherapist helped fix some janky elbows Linux (tested) and Mac (untested) is set A mole was planted in the police to track its awareness/crime level in the village Obachan gave the player a way to read the stars to track NPC values (upgrades in the future) Tweaked the bath to improve better stamina regen and endurance xp (with onsen it is a bonus 50 stam/d) Added a double tap to make sure fishes are dead (easier to see when catching a fish) Tweaks: Economy tweaks. It was a false assumption that all players accessed the several secret areas (currently 3 secret buffer zones and 5 secret areas) Due to the Iranian blockade, food is now sold for more Slimes got bored with fishes, they are more abundant, easier to catch .Taylor life saving kiss increased the stamina of the player by 50%! and actions cost less The clowns, dragons and giantess got scolded, traps will only activate when stepped on Beach and village scene text change according to Affinity/Hostility Due to increased Islander devotion, the Goddesses bonus/debuff is all year round! Tavern scene are now chronological Ironchest has stocked up on logs and rocks, prices are less expensive, she---HE overdid it increased stat experience gain removed logs and stone from Ether and Faragh offering list (they are meant to be harder) added visual in game quick guides Railey gives some pocket money at the start of a new game Backend rework of how data is managed (more dictionnaries, less individual instances) Bugs: ALOT of fixes, some are known and WIP some..yet to be discovered XD Known issues: Strawberries are invisible the first days (they are still shy) temp solution: if they are not in your inv. water around and blue sparkles will indicate location. Dont fish close to the river at low stamina (slimes will paralyze you) Player 2 can't till for some reason...tsk..letting P1 do all the hard work while sipping tea... v0.0.1.1 Apology fix: Vore exclusive bath to regain stamina and train endurance due to mistake from deleted section with most vore content months ago, then forgotten. (the game guide is not updated in this hotfix, refer to it if questions when playing) The after midnight scene change has now the same timeline as when going to bed to make it less confusing for those who don't read the game guide, Priya loosened the stiff elbow of the player (smoother animation) Whoever put that banana at the cliffside is scolded and ButterBeurre fixed the door Bards have been told to put a cock/sock in it, they will follow the volume The creepy weirdos cuddling with solo players are gone, Futa/Futa are cuddling now The fade-in/out bug has been fixed, ninja goblins won't throw flashbangs anymore Fixed intro 3 text for those who misunderstand the text to clearly indicate, without any possible doubt that the obviously AI CG, are in fact....AI Farm animals are not counting theoretical eggs, they are actually giving eggs/manure/milk directly Lin Hua secret quest and 1rst mayor quest is running in the background now and lowered difficulty (timeline at the end of the year not implemented yet) Removed some secret debug codes...had forgotten... Nefer-Katebet has succeeded in a ritual to expunge ghosts making Islanders intangible. (turns out collisions must not nest IN the 2D sprite durrh! ) Sage, the owl-woman is hiding from Reginald Quill the Fourth somewhere...beyond the slime river, to assist Farmers in dire need...of a...creative accountant (who said math was useless in school) v0.0.1.0 Let's GOOO!! - Cow: Chiana breed: Futanari Cow, Cow, Futanari Heifer, Heifer all wired + images - Chickens: Easter egger breed all wired up + images - Pigs: Iberico and Husum red pied breed all wired up + images - Dog: black dog futanari, male and female all wired up + images and warns of sickness/parasite at maximum trust, - Ivy, Ximena and Nefer-Katebet up to first milestone Affinity/Hostility route - Taylor up to third milestone Affinity/Hostility route - April Affinity/Hostility + Corruption/Purity route all completed (need improvement on images) - All others up to second milestone Affinity/Hostility - Goddesses Anger/Devotion up to first milestones. - Vendors wired up, season dependent crop watering and harvesting wired up. - Flowers, mushroom, herbs, all plants, orchard, 4 fish per zone all wired up - All building upgrades, save bed, crafting furnace wired up - Hand drawn sprites (lol) for most romanceable characters - Stone mine wired up with minesweeper style trap system - 4 secret areas partially wired up - Mayor system and tax system partially established Let's GOOO!!
Bonkers56 2026-08-02
I wanted to like this game... I want to like this game... but as it is... I can't like this game. It's GRINDY and lack guidance. You get dumped in a small house with a overgrown farm.... aaaand good luck. Where to go? Figure it out. Where to buy seeds? Search. Is there a guide you can check in the game on what to do? No. There is another file with some rudimentary information, but not what you need to get started. Save? Automatic at 8:00 every morning. Want to save yourself? Once a day IF you have played enough to earn money enough to buy a bed and only if you are next to the bed. This is so stupid. Plant seeds! After I found the woman selling seeds I get some information on when to plant them and harvest them. Plant in spring, plant in summer or autumn... what season is it? No idea, game doesn't say, only gives you day and year. After many days the plants have started to mature and be ready to sell, only for you to notice that earning money takes a VERY long time since you don't earn much. I know the developers are actively tweaking things and I seriously hope they will fix the issues. I will continue to follow the progress of this game, since I can see the potential and I really would like to love this game. But as it is? I can't recommend it, it's too frustrating.
Uryukos 2026-07-22
It's AI Slop, but honestly I can see the effort but & the amount of images I've found so far is insane, pretty cool if it keeps getting future updates - big shoutout to the wide variety of tags! Also, I did want to note, I gave it 4 stars because when some of the scenes end - it takes you back to the start at your house. Just something I noticed while playing - thanks!
Boodstain 2026-07-22
Wanted to leave a more honest review bc I don't think the game is necessarily bad, but it is VERY barren as of now and I don't see the game itself being talked about. There is potential here, the gameplay itself could eventually become a sort of Stardew Valley esc. simulator of running a farm in a small (or large) community, and getting into events naturally that way. As the game is now there are a ton of issues both technically and from the engine itself. For example, buttons just are not a thing, while others do somethings they shouldn't. Like you can restart entire conversations by pressing space, which the dev says isn't supposed to happen. Not necessarily game breaking, just very weird to have a game have a button that does that unintentionally. I can see most of the technical issues coming from that, which I'm guessing is because most of the game seems to be stitched together with Ai helping to form the engine's foundation for the game. For example, in other Godot games a conversation starts when you press to interact and continues till it ends. However, if you say talk to the girl in the barn, you can "talk" to her again pressing the same button which just loops into possibly opening hundreds of screens. Besides that, there are a LOT of images, but I don't see that as a positive necessarily. I mean cool, lots of stuff. But there isn't much writing to actually make that art better? The story is vague and pretty non-existent. And even if there was a story that was worth it, there is no direction or journal to keep track of what you should do or what you even could do. It's very directionless. There is potential like I said, I can see the gameplay itself being led in the right direction, but the game desperately needs a better foundation, writing to improve and form scenes around the art, and probably a better story concept. Like put away the idea of shrines and goddess' and focus on the farming and let the game evolve from that both in its story and gameplay. Give it time and it might be worth checking back on, but right now if you are thinking of playing, I'd put it on hold and let it cook for a few months.
Uhhgeoduck 2026-07-21
Giving a 5 star for the sheer amount of content here, will return to update after more releases. As an initial release, the developers have me excited for the future updates as you can tell this project has actual thought and loads of passion put into it. As a jaded and cynical person who, at this point, has an active hatred for low effort AI written patreon grifts that are literally a dime a dozen, I have to say that I don't get those vibes from this project. To the developers, you're clearly ambitious and talented. I hope this project takes off, and (as an atheist) I PRAY that you stick with this and see it through to the end. Thanks for the lovely little game.

You might also like