Maji-iki The Failing Witch and Lewd Magical Hands

by C-Labo

Uncensored Windows
Versionv0.410
EngineUnity
Released2026-08-31
Updated2026-09-07
LanguageEnglish

"semen collecting RPG" style, with the following progression: explore dungeons and defeat bosses Scenario progression + Increased libido​

v0.410 Gray Analysis (gacha) unlocked (clear the Chaos Forbidden Library and the 5th color appears in the Wis Chamber; 2 new hand types + 1 new fetish) Two Loop 3 dreams (the tentacle "training", and the Breast-Expansion-Magic titjob; they start automatically on the nights of Day 1 / Day 3 in Loop 3) The two circles in the Colorless Forbidden Library now move (a drift-and-dock cycle plus the Crossing Gate — the base layout for Chaos Floor 4 and beyond) 4 new trial hands in the Colorless Forbidden Library (Pursuit L/R and Recall L/R; 6 in total with the earlier Fusion pair, usable from the start) Enemy swarms come to the regular libraries (packed waves on many floors of Purple / Blue / Red / Yellow) Unified Chinese font (every character now renders as pixel art) Reorganized each heroine's story list into three categories — Link Episodes / Facility Stories / Others — so you can reach the scene you want faster Fixed a freeze where the game could become unresponsive when an in-field info window and a boss grab overlapped at the same moment Kept polishing last week's Sex Room "on her back" position after release, mainly around the gauges and the cross-section view Cleaned up terminology inconsistencies in the English and Chinese translations In the gacha reveal, winning orbs now glow with a strong pulse before they open — easy to spot at a glance, even in the Gray Analysis Kinorin-family enemies now get back up about 1 second after being squashed flat (squash-locking them was too strong, so they now share the resistance the big Box enemy already had; using them as stepping stones for jump combos in the Boss Kinorin fight works the same as before) v0.400 Two new Koharu dream stories (they start automatically when you sleep on the nights of day 3 and day 5 in loop 2. Once seen, you can re-read them anytime from the Story menu) Double blowjob (two at once in her mouth) (lock the mouth partner with the ← key, then pick the mouth for the second one too. In the cross-section view the two move at different depths) "Swarm" movement in the Colorless Forbidden Library (they spawn as walls, rings, and clusters, and close in with per-color formations. The spawn counts and enemy levels have been rebuilt too) Daily position in the Sex Room (day 6 brings "on her back". The cross-section view is supported too) Fixed the climax face so it matches the current climax stage Animations in conversation scenes now move more naturally Verified on the actual build that the Chinese UI goes all the way through a full clear of the Chaos Forbidden Library to the unlock screen v0.391 Koharu's Climax Link "Waiting Your Turn" (loop 2 onward, the Sleep Room at 16:00 on day 4 "3 days left." No Eichi Lv requirement. Peek to gain the Heart of Luring Bliss → Battle Form + formally obtain the Drain Left Hand ) Colorless Forbidden Library (the 11 Hands found only in the Red and Yellow Analyses / the 5 exclusive Hands / all the way to Battle Form, selectable before you've obtained them) Chaos Forbidden Library tuning (mobs keep spawning in boss fights with other colors coexisting / exploration magic fixed to Expand, Shift, and Trap / blue's numbers and goal count eased / fix for loop 3 stopping silently) Fixed the issue where the loop "seemed to break" and stop at loop 3 of the Chaos Forbidden Library. Beyond loop 3 is a stage not yet released, so not being able to advance to loop 4 is itself intended — but until now the final foe sat at an unreachable depth and things just stopped silently, and you could even dive deeper than intended and end up in a "won, but nothing happens" state. Now the final foe is placed at a reachable depth, and at the end the time-leap screen tells you "the stages beyond this are not yet released — please wait." Once more is released, you'll advance to the next loop as normal Fixed a bug where, in some language environments (regions using a comma as the decimal separator), the Sex Room and Hikari's peek-scene images wouldn't display / the screen turned a single color. The cause was number parsing that depended on the environment. Actually, the very same problem came up back when the trial version first launched, and the author fixed it then. But as development shifted to being AI-driven, the hand-off of "why it's written that way" didn't carry over, and it recurred. This time we've unified number parsing itself into an environment-independent form and added an automatic warning if a decimal slips in, so it shouldn't happen again . Sorry for the trouble Fixed bugs where, on retrying after a defeat, fetishes wouldn't activate / the reserve layout stayed in its old state Fixed a bug where the bookmark (the clear marker) sometimes wouldn't appear if the goal count skipped past exactly 0 Fixed a bug in Rico's side-conversation scene where a different face was drawn over Rico's standing art The daily-changing position system is still closed. Last week I wrote "next week or later," and it didn't make it this week either. I'll report here once it's ready to open v0.380 The morning login bonus gets a lewd update (occurs on login-bonus nights where you don't dream. Arina climaxes from a Magic Hand's vibrator while still asleep, and wakes up right then. That one climax is added to the next morning. From loop 3 — the Free Plan's loop stops at loop 2, so it is out of reach there) Trial release of the exclusive Magic Hand "Drain Left Hand" (a counter type that, during Battle Form, triggers on its own the instant a boss is about to grab you and grabs it back . While she's holding on, the boss can't capture, and she heals as she wrings it = healing past her maximum. Defeating regular enemies readies it again. The scene where you formally obtain it comes next week or later ) Sleep Room "key hunt" (the game Koharu proposes. Follow the string to find where the key is and get 10 Magic Keys. Searching costs no time / only switching routes costs 1 hour. The hiding place differs on each of the 7 days and doesn't change between loops. The chest zip needs Eichi Lv 5, past the skirt needs Eichi Lv 10 , and on days you can't reach it all three options close with 【Required: WisLV ◯】 shown. Keys per week grow 20→40→70 as you level) The "Choose Save Data" screen (data you've set aside, older versions, and other folders all line up in one list, each row showing its timestamp and progress. Reachable from the first-launch setup and the debug settings) Fixed a bug where repeatedly fusing Magic Hands made their attack interval grow longer and longer until they barely attacked at all (the more you'd been fusing, the more your original rate of fire comes back = your damage will feel like it went up ) Fixed a bug where the 6F boss of the Purple Forbidden Library was mistakenly set to be extremely strong. It had been happening since v0.310 , and it's the cause behind the several reports that "the boss on the second expedition is unreasonable." Our apologies for letting it stand so long…… it's back to its proper strength Fixed a bug where entering a Boss Kinorin floor in the Chaos Forbidden Library stopped the ground mushrooms from being replenished, stalling your progress Fixed hold-to-fast-forward in dialogue (holding the Right key) being so sensitive that a light press skipped several lines (fast-forward now only starts after holding for 0.5 seconds ). Along with that, fast-forward speed now follows your "auto-play wait time" setting Fixed a bug where setting text speed to its minimum made dialogue text not appear at all Fixed a bug where skipping partway through a dialogue scene could break the display in another conversation or on a facility screen Replaced the graphics for the Magic Hand "Spirit Hand" with new ones v0.370 The Chaos Forbidden Library becomes playable = the final dungeon opens (second loop onward. A shuffled structure where the four themes mix two colors at a time / read the themes off the wall colors / reroll the themes with one Magic Key / beat the opponent at the very bottom to advance to the next loop) The new Magic Hand "Fusion Left Hand" also appears in the Chaos Forbidden Library (Free Plan gets it only at the start of the Purple Forbidden Library / the Paid Plan also gets it in summons partway through Chaos Forbidden Library expeditions ) Chaos Forbidden Library stories "Return," "The Second Question," and "A Morning of Suspicion" (the continuation of the night of Day 7. Three episodes only those who break through Chaos can reach) In the Chaos Forbidden Library's first Magic Hand selection, you can now exclude "Hands you don't want" (designate them with the Left button. Excluded Hands are shown darkened and stop appearing in later summons. The designation carries over into the next loop too) From this week, you advance to the next loop only when you beat the opponent deepest inside the Chaos Forbidden Library. If you lose, you'll be redoing the same loop once more. ⚠ Loop Counts Will Be Aligned Once (for those with existing save data) for anyone who had already advanced past the third loop, the loop count will be set back to "loop 2" once. Until now, losing still advanced your loop, so this is a one-time adjustment to align everyone with the new rule's baseline. Nothing you've already unlocked will be taken away. While a lewd scene is in the foreground, the sound of the conversation behind it now stops (the visuals keep moving, so you can properly focus on the voices of the front scene) The fade-to-black staging now sinks in gradually, in step with the density of the mist Fixed a bug in the Boss Kinorin fight where, rarely, almost no mushrooms would appear on the ground and the boss wouldn't come out either Fixed an issue where content you can't obtain yet was shown in the unlock list after the opening Fixed a bug where some stories stayed locked even with "Full Story Unlocked" turned ON v0.360 Yukino's Climax Link unlocked = peep the diva's "secret" (the fourth Climax Link. How you see and hear changes across three stages with Eichi Lv / peep to master《Heart of Exhibitionist Bliss》→ officially acquire Battle Form + the exclusive Magic Hand "Glide Left Hand." Occurs from the second loop onward, at the Bath Room on Day 5) Sex Room two-boy Lock improvement (now you can lock even "similar partners" like vaginal and anal, with the two thrusting alternately = so you gain efficiently from both. *Four-at-once play (4P) is planned for a future expansion) Conversation Scenes Can Now Fast-Forward and Auto-Advance♡ (hold the Right button to fast-forward on and on or press the Up button for auto-advance that keeps going on its own) Kinorin remade the staging when you get caught to be clearer Kinorin: defeating the mushrooms (holes) on the ground also deals damage to the boss itself Kinorin: eased the balance of the very first Boss Kinorin fight (the intro) Kinorin: made the "spacing" mind game clearer too♡ Boss Kinorin skitters away when you approach on foot. But it won't flee when you approach with a jump Fixed a bug where Fetish names obtained from the gacha were displayed with their old names (things like "Don't come near me" could appear under an old name. Now they display with the correct name) Fixed a bug where not-yet-released elements were faintly visible in the Eichi Lv cap display and the gacha screen (we now keep them properly hidden until they're ready to show) Fixed a bug where mushroom bounce didn't occur during the invincibility window after taking a hit or after escaping restraint (now you can bounce even if you step on a mushroom while invincible in the Boss Kinorin fight) Fixed a bug where you could take 1 damage on landing after stomping Boss Kinorin repeatedly (right after a consecutive stomp, landing overlapping with the boss that fled to the ground dealt 1 damage) Fixed a bug where the moaning voice in lewd scenes was the same sound every time (the moans during thrusting were one-pattern, and we also fixed that the sound was skewed to the right) Adjusted the display where conversation speech bubbles could drift too far from the speaker (it's now clearer whose line it is) v0.350 Sex Room "two-at-once play" unlocked (the new mode where you take on two boys at once. Unlocks once you raise Eichi Lv to 10♡) Boss Kinorin extended to Stage 9 + exclusive lewd scene swapped in (three tiers of Boss Kinorin fights in the depths of the Yellow Forbidden Library / the caught scene is now a rhythm-synced exclusive) Yellow Eichi Lv4 unlocked = new gacha + new Fetish "Don't come near me" (Yellow progression goes a step deeper, with a new Fetish that builds ♥ every time you hit a boss or Fallen Witch — and never decays until they touch you) Fixed drop items being missed while jumping (when you jumped and moved fast during e.g. the Boss Kinorin fight, you could pass right over ♂Essence and other drops at your feet without picking them up. The pickup range is now widened while jumping so they're collected reliably. Thanks for the user report!) Tutorial Mode can now be toggled ON/OFF instantly with the T key (in the same spirit as the F key for bug reports, you can flip the explanation pop-ups on and off one-handed) Fixed the Crush Left Hand so it properly follows an Elite enemy while gripping it (the hand no longer gets left behind when the gripped target moves) The number of Eichi Rods obtained is now shown in the Forbidden Library's color (your progress in the Yellow Forbidden Library is shown as "Eichi Rod N / 4," color-coded for instant clarity) Fixed the display where digits overlapped the "/" when HP was 3 digits v0.340 "Fellatio" added to the Sex Room Mid-run save & resume for expeditions Save data transfer screen included = quietly pre-installed since last week Trial release of the dedicated Magic Hand "Glide Left Hand" (a mobility-type Magic Hand that lets you use even spiky enemies as springboards for a big jump. An early taste of what's planned for official acquisition via Yukino's Climax Link) Added save protection on quit (fixed an issue where quitting the game before returning home could leave some gacha results and menu actions unsaved; they are now saved automatically on normal exit) Boss Kinorin fight unlocked on Yellow Forbidden Library Stage 3 (the live debut of Rhythm × Whack-a-Mole. The capture lewd scene is placeholder visuals — swap planned next week) Fixed a bug where the dedicated Magic Hand "Combo Crush Left Hand" wasn't growing (its cooldown and range weren't improving even when enhanced. From now on, its attack interval shortens and its magic circle widens in line with your Climax Link Lv) Fixed a bug where the Sex Room's central glass turned clear on its own (the silhouette kept switching to the real image at every climax, making the Eichi-Lv staged reveal look like it was leaking) Fixed doubled text in the Chinese-language student ID / student handbook (reported with screenshots by a Chinese-speaking user — lines below the colored row appeared overlapped as ghosting. Thanks for the report!) Fixed a spot in one of Misaki's scenes where the first-half and second-half images were identical (also from a user report; the Day 4 noon scene now switches images properly) Aligned the dedicated Magic Hands' and menu heroine colors with their Forbidden Libraries (Magic Hands: Combo = purple / Flick = blue / Combo Crush = red / Glide = yellow. Heroine colors in the menus are unified too: Misaki = purple / Rico = blue / Hikari = red / Yukino = yellow / Koharu = green (her hair color) — now you can tell the connection at a glance) Fixed the dedicated Magic Hands' description text (cleaned up a leftover non-functional "(sec)" notation in some Magic Hands' descriptions; applied to all three languages) v0.331 Bug Fixes Fixed conversations not advancing past the first line : Fixed a bug where some Misaki / Koharu scenarios would not advance past the first line when using the arrow keys (keyboard input). (Mouse input worked fine.) Fixed a regression where the post-facility "after" scene didn't appear / before-and-after images became identical : Fixed a regression where the conversation after using a facility (e.g. Misaki's ice-cream scene) wouldn't show, or the first-half and second-half images ended up identical Fixed missing pages in some of Koharu's scenarios : Restored a spot where Koharu's scenario would stop partway due to missing data Fixed the "No Panties" mode not applying during Battle Form (penetration not shown) : Fixed a bug where, even with "No Panties" selected in the Library, the character kept her panties shown while transformed into Battle Form, so the penetration visuals weren't reflected Fixed yellow blocks appearing on the ground in the field : Fixed a bug where ground tiles on some maps rendered incorrectly as yellow blocks v0.330 Bug Fixes (all plans) Fixed a bug letting you collect more of the Fallen Witch's "Eichi Cloth" than your Climax Link unlocks (as it was an unintended material distribution, this ROM reclaims it to the correct number; the cap is Lv3) Paid Plan Full release of the 3rd Climax Link = "Peeking at Hikari's Breastfeeding" (the episode where you peek at the lewder-than-anyone true nature hidden behind a gentle big sister's motherliness; finish peeking to gain 《Motherly Heart》) The dedicated Magic Hand "Combo Crush Left Hand" can now be obtained officially (from last month's trial to this month's proper acquisition via Hikari's Climax Link + rebalanced) The Elite "Fallen Witch" officially appears in the Red Forbidden Library / defeat her for "Eichi Cloth" (she appears while exploring the Red Forbidden Library once you obtain Hikari's Climax Link; defeating her drops "Eichi Cloth," which strengthens your Battle Form) v0.320 Bug Fixes (all plans) Fixed a crash when speech bubbles fill up in conversations Fixed a crash when multiple Fallen Witches appear on deeper floors All plans Added anal patterns to the Sex Room (switch the insertion hole / dedicated anal lewd moans & expression / different thrust speeds let you enjoy each hole's pleasure) Sex Room Eichi-Lv staged display (blurry at low Eichi Lv, clearer as you raise it) Paid Plan Advance trial of the new special Magic Hand "Combo Crush Left Hand" (a hand that will be officially added via Hikari's Climax Link next month—paid plan can equip and use it a step early) All Changelogs v0.310 Released the 2nd Climax Link "Peek at the Stream" (Rico) (peek and master it, and you get the dedicated Magic Hand "Flick Left Hand" through its proper route) (EXE) The Fallen Witch appears with a different look in each of the Purple, Blue, and Red Libraries (even the same witch has 4 strength tiers; only the first defeat drops cloth = a collection) (EXE) Raise your Climax Link Level to grow dedicated Magic Hands up to 4 (permanent strengthening: peek to open the cap, defeat the Fallen Witch to fill it in with cloth) (EXE) New fetish "Lust" (pleasure keeps building the whole time you're caught in a naughty trap / from Red analysis) (EXE) v0.300 Released Content (Paid Plan): The Fallen Witch appears in three Forbidden Libraries[/B] (placed in the Red Library in addition to Purple and Blue / from Loop 2 onward) (EXE) Combo Left Hand is now "cooldown recovers on mob defeats"[/B] (a spec where the more you defeat, the more the barrage continues. The boss-lockdown issue is adjusted too) (EXE) Dedicated Magic Hand "Flick Left Hand" as a trial[/B] (grabs mobs and throws them at the boss. Can be assembled together if you own the Combo Left Hand) (EXE) Added a "Battle Form" costume variant to the Ring-Tosser's restraint scene[/B] (dedicated pixel art for when you're caught during Battle Form. Battle Form is Paid Plan, so Paid only) v0.180 - Erotic trap "Spirit Hands" graphic adjustments - New magic hand "Vaulting Box" in development! - New magic hand "Stamp" in development! - Boss "Ring Toss Man" adjustments in progress - Red Forbidden Library Stage 6 unlocked (Red Analysis also unlocked) v0.170 + 0.171 ● Reduced app startup time ● Fixed a bug where underwear was displayed in "no panties" mode ● Fixed a bug causing the game to become stuck after exploration ends New ● Fixed a bug causing the game to become stuck during gacha execution New ← Same root cause ● Fixed a bug causing the game to become stuck during level-up New ← Same root cause
BigChungas 2026-05-01
This is a very good game with very decent connection with porn and game mechanics. Its a vampire survivor like with corruption mechanics directly leading to power for your character. The concept just saying it outloud it sounds like it makes pretty good sense. I think i remember seeing quite a few other games do this exact idea. This game has done it the best out of every game so far.
Dragonnix_000 2026-04-20
it's a very unique type of hentai game, it's the usual great graphics ( pixel arts ) like Syahata's Bad Days. The music is incredible and it become a real part of the game. Can't wait to see the futur updates
WHEREISALICE 2026-04-19
v0.21f as of writing. Main gameplay is Vampire Survivors, but there's a bunch of pre-dungeon upgrade systems. These upgrade systems are really confusing at first largely in part due to the terrible translation. After a bit of messing around, you should be able to figure out how to utilize these upgrade systems but not what they actually do/how they upgrade you, if that makes sense (again, due to the terrible translation and also the fact that the game itself doesn't really explain the upgrades). You have to restart from the first floor everytime you enter a dungeon, which can make the game get pretty tedious. Art's amazing if you couldn't tell. Overall, pretty solid game. Will be keeping an eye on this. Just hoping it gets a better translation down the line. Give it a shot if it caught your interest. Pretty important note I'd like to add: The download in the main post is the free version, which has a bunch of content locked behind paywall. Go through the thread and you should be able to find ways to bypass it.
peperino1234 2026-04-18
Seems pretty good so far; I'm hopeful for the release version. The only gameplay element that seems hard is beating the time limit. Also, let's hope more of the UI get translated; there are still some game mechanics that I've no idea how they work.
Sennin 2026-04-17
Brilliant. Even at this early stage. A roguelite shooter game for the action with a levelling system that unlock more and more lewds happening around the witch academy. The pixel art is fantastic. The scenes are well played. the Ui takes a second to get used to and once you figure out the wiz levelling system you will get everything in an hour or two. The survivors part is actually well made with plenty of options for the hands with a bunch of boosts and modifiers given randomly. The stacking feature works well too. I am looking forward to future updates from this creator.
closetpervert904 2026-04-17
The art is certainly there and i think there are some great ideas. That said the ux is awful, the translation is bad and is kind of needed on this one since it plays so uniquely and has interesting controls. If the arts wasnt so good i would say its unplayable but fantastic art and an ok dungeon-like mode save this game. Definitely gets harder to stick with after the first hour
Mr Lister 2026-04-17
Probably my only review ever at. This random Japanese guy just woke up and said. let's pornify everything in a roguelike. Playing level, sex abilities, portrait changes, Anal beads as run buffs. Shit is so absolutly cash
Seamus5 2026-04-16
This game starts out a bit slow at Wis 1, but once you get going, it's fire, and the music is fantastic. Just wish it had a bit more in the beginning to make the intro more interesting and fun. Also a little confusing on the side game mechanics as it looks like different girls in each one.
ciri_in_trouble 2026-04-15
This game is amazing, and I didn't even really understand what the fuck was going on for most of my playthrough. The translation is bad, the controls are weird (it does a one handed mode), the mechanics are weird, but the vibe and porn are so good I didn't care. From some trial and error I did eventually learn how the fuck the orange hand worked (and some other weird hands). You need to wait for the hand to raise to show that it's ready, and you are essentially immune (I think) to damage when it's active for one hit. I still have no clue what the nuances of story is, but it's a super cute lewd blonde witch getting fucked so who cares. The character art is amazing in this game. The gameplay is also incredibly unintuitive. I spent a ton of intentionally walking into the tentacle traps, I assumed it would boost my damage or something (the top right number increases) but I honestly still have no clue what that top right number means. I did eventually figure out that an orgasm (bottom right bar) does kind of a bomb against all enemies on the screen. Only after several hours of play did I finally realize the tentacle traps are meant to be a slow circle you kite the boss into so you can outrun him. Oh. Do yourself a favor and if you hit a brick wall in comprehension either wait for better translations, someone to post a guide, or go into the debug menu and unlock all the scenes. Huge potential for this game. Reminds me of Undercover Agent Chikan where it had novel gameplay riding a subway, but this already seems better as there's already way more lewd scenes than Undercover Agent Chikan had.
OmarValdez 2026-04-07
Incredible gameplay and lewd scenes, I loved every second playing this, I want to support the developer to see this game finished. Damn I need 200 characters to send this review blah blah blah blah blah
SoulsSurvivor 2026-04-05
Starts off strong but it loses steam quickly. Maybe had I played a more complete version I would have a different opinion but I didn't and I will not judge something on a nebulous future that may never come. My biggest gripe is that it tricks you into thinking there's more content than actually available. It seems that later stage bosses have inflated hp and defense to make them impossible to beat which hinders the game more than anything. I'd rather see a couple "currently not complete" messages than how it currently does things. It is demoralizing and ruins my will to keep playing when I see no way to continue when it seems I should. Give it a couple months or years and it may be more worth it to play then.
Nostromax 2026-04-04
Even the unfinished gameplay is a delightful experience, accompanied by delightful music. It's challenging to complete something like "Vampire Survivors" single-handed, but it's possible. I'm eagerly awaiting the full release.
Pinkaccuracy 2026-04-02
( version used. v0.190 ) I love this, first off it is pixel art. Second off it is trying to tell a story ( or at least I think it is ) about young wizards in an academy. I have NO idea how that our protagonist got the idea that the ball game was a smart idea, but I hope to find out. But to say that it intrigues me would be an understatement. The main gameplay loop seems to be ( for now ) collect stuff, upgrade your level, which in turns allows more hands to help you in the gauntlet. Then when the red moon comes up the protagonist screams"I don't want to cum" until the boss monster shows up. I have not yet been able to defeat him, and I do not think you can at this stage. Oh and the friends ( I mean, I guess they are friends ) also have story unlockables. Some of which are really interesting to me. But I would like to know what made them this way.
HollowN 2026-04-01
This game gets one thing right, where almost every other H game falls flat: The sex isn't a direct reward for doing well in the game, it's just something that happens in the world as you progress through it. That being said, there's a lot of jank, especially when it comes to menu navigation (I once activated a cutscene while I was talking to someone, weird AF). I'll be keeping an eye on this one for future updates
yodyna 2026-04-01
5/5 Holy, what a weird game. - UI is one of worst i've ever seen in video games, took me a while to understand what am i doing and what is happening. I don't know what dev was thinking but this is unnecessary complicated for no reason - this is basically vampire survivors slop but done so differently that i don't even mind, we collect hands, we merge them, we collect stuff from monsters, do upgrades, everything takes time that is limited, which i really like cus it gives purpose in all of this and some difficulty - pixel-art graphics is extremly good, well animated with a lots of variety, im not really a fan that ANYTHING we do in this game is sexually related cus it gets boring after a while, too much of one thing is too much - interesting music, its good - whatever this game is gonna be in the final stages im very interested, it has good potential but also im afraid dev won't gonna fix clunky UI and other issues related to that, game at current state is simply raw
Fidzius 2026-03-24
[v0.171 Paid Version] Raw. The controls, the menus, the instructions, the gameplay, All very inconvenient. The gameplay is very basic from what I understand and the rest of the mechanics are esoteric at best. There might even be a 1 life mechanic, since a game over started it all over, not to mention the time limit. Bosses can't be out-run, monster spawn area is the same shadow the character has, bonus orbs can get cut off by shrinking level area, pathetic and hard to notice (non-obstacle) level clear bonuses. In-built update checker, feedback @ response system. Needs so much to be an actual game.
qazmlpok 2026-03-22
[v0.171f] Demo This is certainly different. There is some interesting stuff and nice animations. The biggest problem I have is that the UI seems to be redesigned from scratch and it's hard to get accustomed to. Left and Right go back/forward in menus. There's a "view scenario" button that plays dialogue in the current screen instead of navigating. Many "buttons" are just tutorial prompts or informational and do nothing. Samey gameplay is bad; samey UI is good. It's fine to spice things up but this is just weird until you get used to it. I am not a fan of Survivor games so I won't comment on the gameplay. It's fine, I guess. I'm terrible at it. The story is kinda weird because it sounds like she's being forced into sexual circumstances by this weird book she found in exchange for power, and was an innocent virgin before that. Except everywhere else in the school, everyone is slutting it up for power. I don't think that was a sudden thing, but the translation isn't great so it's hard to tell. All in all it's ok. It's a demo so there isn't much content. Maybe the full game will be interesting. There isn't enough to tell, and some of the existing stuff is odd enough that I'm not hopeful.
Praise the Sun420 2026-03-21
This review is for 0.17.1, it's a very early build, however what's here is awesome. Honestly, It'd lose a star due to the translation being mediocre and a lack of information to begin the game. The sound and art design however make up for that to me. Also being able to play one handed is... Not especially necessary for me since it's not really a fapping game, it's more a lewd game, it is an appreciated feature
dn2sm 2026-03-21
I usually don't like bullet hell games, but this one is not too hard, so even I can enjoy it, side activities are also pretty cool, tho they are just animation which you unlock by playing the main one. Graphics is pretty cute and consistent, overall it's fun.
kenken_ 2026-03-21
[V0.171f] Currently a bit light on content. Basically non-existent tutorial, so you will need to spend some time to slowly figure out things. But man the scenes are done really well. If you like what you see in the screenshots, you won't regret playing this. I suspect many of the story and scenes are currently not developed yet. The current content would suggest there are things going on that the MC is unaware of, and hopefully that will reveal more of the story and scenes.

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