Mansion Days is a point-and-click dating sim by Brim, built in Unity with 3D CG visuals. You play a man who unexpectedly moves into a large mansion shared by three sisters, Zoe, Siera, and Raven, and their mother, Daisy. Their complicated bonds, hidden tensions, and secrets shape the story as you face challenges, uncover truths, and explore relationships with multiple women.
The current v0.0.9 Test build, dated August 10, 2026, is still in testing for Windows, Linux, and Android. It is uncensored and available in English plus ten additional languages. The latest update adds a long Debbie event with three animations, expands a Party event with two animations including one using seven camera angles, and offers roughly thirty to forty minutes per event.
Developer's description
You are a man who, by chance, moves into a big mansion. There live four women: three sisters — Zoe, Siera, Raven — and their mother Daisy. Their relationships are complicated, and the house feels full of secrets and tension. Together, you will face challenges, learn hidden truths, and deal with feelings that change everything.
v0.0.9 Test
Version 0.0.9
is currently in testing!
I’m so happy about it. This is the longest update I’ve ever worked on. For the first time I thought, why not pack several animations into a single event? So the
new Debbie event has 3 animations!
Three animations! In another Party event I made 2 animations, but one of them somehow ended up with
7 camera angles.
The events turned out pretty long. I tested them, and if you read with one hand it takes about
30-40 minutes per event
, so roughly an hour for the whole update. I think that’s a solid amount of content.
I’m also super excited to finally add new languages. We’re talking TEN brand new languages:
Spanish, Portuguese (Brazilian), Italian, Polish, Japanese, Korean, Russian, French, German, and Danish!
Phew, I think that’s all of them. In the future I’ll try to add even more, Chinese for example. The translation might not be perfect, but I hope you enjoy it anyway.
v0.0.8
New Content
Added a Story Event with Siera at the Pool, featuring 32 static renders and 1 animation with 5 camera angles.
Added a Story Event with Debbie in the Kitchen & Bedroom, featuring 46 static renders and 1 animation with 5 camera angles.
Added 1 new animation to Raven's animation tree with 5 camera angles.
In total this update includes
78 static renders
,
3 unique animations
, and
15 different camera angles
.
Gameplay Improvements
Added a cheat code to unlock standard animations, making things more convenient for Patreon supporters.
Refactored the navigation and animation system, the codebase is now significantly cleaner, more maintainable, and everything should run more smoothly as a result.
Added a small tutorial with UI hints at the beginning of the game.
Bug Fixes
Fixed a bug caused by double-clicking on the map that could break the game in certain situations.
Improved the Save/Load UI scaling so it now adapts much better to different phone screen resolutions.
Plus multiple small fixes and general polish across the game.
v0.0.7
New Content
Added Story Event with Zoe and Raven in the Raven Bedroom. Includes 43 static renders and 1 unique animations with 6 camera angles.
Added Story Event with Zoe, Raven and Siera in the Living Room. Includes 33 static renders and 1 unique animations with 5 camera angles.
Added 1 unique animations to Debbie animation tree with 5 camera angles.
Updated Prologue with 23 new renders.
In total this update includes
99 static renders
,
3 unique animations
, and
16 different camera angles.
Gameplay Improvements
Added a return to the player bedroom after pressing the “skip time” button at night.
I also added a new gameplay statistics system. It is quite complex and still a bit raw, but it is already up and running. With it, I can finally see what is really happening on the player side. Critical errors can now be sent to me automatically so I can catch and fix problems faster. I can also see average FPS to better understand performance and where optimization is needed. On top of that, I started adding checkpoints after story events to learn which characters you enjoy most, where players tend to drop off, and how long people usually play.
When you start the game, you will be asked if you want to share this data. It really helps me a lot. You can always turn it off later in the settings if you change your mind. This system should make future updates more stable and better focused.
Bug Fixes
Fixed a bug with Zoe’s story event replays where some events would not start from the gallery.
Plus multiple small fixes and general polish across the game.
v0.0.6
New Content
Added Story Event with Zoe in the Bedroom. Includes 37 static renders and 1 unique animations with 5 camera angles.
Added Story Event with Zoe in the Gym. Includes 52 static renders and 1 unique animations with 5 camera angles.
Added 2 unique animations to Zoe animation tree with 5 camera angles each.
In total this update includes
89 static renders, 4 unique animations, and 20 different camera angles.
Gameplay Improvements
Reworked the unlocking system for unique animations, they now unlock naturally as you progress through the story. Sometimes completing a story event will automatically grant you a new animation with that character. This feels much more organic than purchasing them with points.
Improved the unique animation menu: no more need to go to sleep, just open the menu whenever you're near the character.
Technical Updates
Overhauled the story event replay logic for greater stability and reliability.
Bug Fixes
Multiple small fixes and overall polish applied throughout the game.
v0.0.5 Fix
Bugfixes
v0.0.5
N/A
v0.0.4
# New Content
* Added 3 new story events featuring Siera, set in the Garage, Storage, and Siera & Zoe's Room.
* Added 123 new renders.
* Added 2 new animations, each with 3 different camera angles.
# Gameplay Changes
* Overhauled the character progression system for triggering story events. Removed the old mechanic of searching for characters on the map, guessing the day of the week, and matching the current time based on hints from the Relationships tab.
* Introduced a new Affection system: Girls now randomly appear in rooms with each hourly time change. Interact with them to start a simple clicker mini-game, reach 100 points to automatically trigger a story event with that girl.
# UI/UX Improvements
* Updated and improved the Relationships window for better usability.
* Enhanced room navigation: Added top-screen buttons displaying sub-room names for the current room.
* General interface improvements across the game.
# Technical Updates
* Time system revamped: Now includes hours and minutes. Fixed the bug where the time bar displayed as empty.
* Added a functional Inventory system (no current uses, but it will tie into future player stats and gifts to girls).
* Switched to DirectX11 on Windows for broader compatibility, game now supports Windows 7 and older devices.
* Improved Android support: Now compatible with 32-bit devices.
* Android portrait mode bug fixed, game now enforces landscape mode only.
* Linux rendering switched to OpenGLCore (theoretical fix for display issues, testing planned).
* Rewrote and optimized most core scripts for better performance and stability.
v0.0.3
New
3 new story events with Raven
88 new renders
3 new animations (7 angles in total)
Tutorial at the beginning of the game
New main character face in 4–5 Raven’s story events
Navigation
Mansion layout reworked: unnecessary corridors and empty rooms removed
New map system for easier navigation
v0.0.2 — Raven Events & Full UI Overhaul!
2 new story events featuring Raven
️ 71 new renders
️ 1 new animation (2 angles)
All renders with the main character updated to the new design — neat beard & dark hair
Extra camera angle added to Zoe’s animation in Story Event #4
v1.0 -
Initial Release
Core Systems
Fully working
day cycle
Navigation across
40 different rooms
Relationship menu
to help you keep track of characters and what to do next
Story Content
Prologue scenes featuring
Siera
and
Daisy
4 story events
with Zoe
1 NSFW animation
with Zoe
95 renders
total in this version
Player reviews
Player rating4.5 / 5 · 20 ratings
Written reviews20 · avg 4.1★
Positive (4–5★)80%
Latest review2026-04-11
What players say
Mostly positive reviews praise visuals and characters, while criticizing thin story, repetitive minigames, and limited content.
5★10
4★6
3★1
2★2
1★1
Players like
High-quality character models and smooth adult animations
Attractive, memorable female characters with appealing designs
Frequent updates with polished new content
Common complaints
Simple, cliché writing and weak story setup
Boring click-the-hearts minigame feels repetitive
Limited current content and underused house
Best for players who prioritize attractive adult animations and frequent updates over deep story.
Summarised from 20 written player reviews.
raposa202020202026-04-11★★★★★
Images and videos: 10/10 Story: 7/10 Gameplay: 9/10 Play it! The graphics are great, and the videos are too. The characters are iconic, the updates are small but high quality, the gameplay is fast and smooth, and the story isn't…
Crot olamo2026-03-26★★★★★
The story is simple and very cliché. But the art style is magnificent. Perhaps my only complaint is that when you unlock sex in the laundromat with Debbie or in the bedroom with Zoe, you can't have a creampie like…
jond27602026-03-25★★★★★
The animation and render quality is definitely there, but I feel what could really benefit the game is a bit more dialogue, a bit more creative sex scenes, and weirdly enough more padding. The first interaction I had with Debbie…