Neon City Succubus
by knsdigitalstudio
2D Game
3DCG
Adventure
Ahegao
Animated
Big Tits
Corruption
Dystopian Setting
Female Protagonist
Graphic Violence
Masturbation
Oral Sex
RPG
Sci-Fi
Teasing
Transformation
Turn Based Combat
Vaginal Sex
A girl named Kanna was mistakenly abducted and made into a sex-assassin-cyborg. Now, she need to escape from her captors, and from anybody who wants to use her augs for themselves.
Screenshots
v1.0
The game is released. Final chapter is availiable.
We have:
- Central district with scyscrappers
- 5 endings in total
- Idol casting
- Bureaucracy hell
- Abyssmal rhytm mini-game
- Idol costume
- And much more!
v0.76
- Chapter B released.
- Port location - protestors vs police!
- Minigames - simon says Door Lock, infamous Card Swipe and Bomb Defusing.
- New costume - reference to other game.
- More various enemies - TCTF Swat, riot people, and some corpos.
- Faction-driven plot - reputation system will change the way chapter can be played. Also ally yourself with one of the corpos or don't.
- UI improvements - small here and there.
- Lots of quality updates - new animations, logo changes and etc.
===
Sorry, but the old saves are dead, you have to start over. (I have some plugins updated/added to the engine.)
Made a small update 0.76 to fix a missing skills issue and a few bugs.
v0.3
Initial zone release
Everything takes between 2 and 4 times too long to do. Doing simon says minigame to hack a door? Repeat it four times. Making a choice between angering the cops or angering the gangs? Don't just break one CCTV camera, break five. The sprinting speed in-game should be the default speed too. It's all just... it demands too much time and effort to do anything. Edit: Every enemy in the game seems to be able to spend a turn to restore their focus, which doen't make fights harder, it just drags them out for multiple extra turns. The tipping point was running into an enemy that legit heals himself though. It takes me like five turns to get him off-balance so I can deal actual damage, and he's just going to breathe in gas and restore 50% of his hp whenever he feels like it? Fuck that. Combat isn't difficult, it just doesn't respect your time.
Rating version 0.85 This in-development game has some quirks that could be polished but the polish so far, potential, setting, characters, writing are all peak. The setting and character design are really nice and I like the idea of a non-grindy turn-based battle system. Definitely save after everything you do in this one because the game can be punishing. I'm just going to fire off a list of likes and dislikes: LIKES -Character designs, even the enemies -Faction loyalty concept -The aesthetics of the menus, ui, environments with prerendered backgrounds, even text boxes and text size -The exact same animation won't play every time you use the same move, there's some variation -The outfit system -Actions have consequences; you can reload your save if that's not your cup of tea -Sparse but very useful consumeables COULD BE BETTER -Some animations like entering rooms feel a bit too sluggish. Walk speed could probably use a small bump though that may mess with the stealth sections -I bump into some near-invisible walls a lot when traversing alleys -The hacking minigame feels too slow. Its not the most tedious thing either though -I want even MORE animation variations! I know there's a good amount but the core of the game is good. It just needs more volume now. I know this will come with time.
As of version 0.85 Fix the soft locks or allow the ability to back travel to prior areas instead of being locked in an area like the docks or add merchants to every zone. If you don't have health items or hack items, there is no way to progress further within the game at that point. Because you are basically softlocked and can't do anything. I ended up in the docks, but here is the issue. I cannot progress. My inventory has no heals, no hack tools, therefore locked out of further progression. If it wasn't for this, everything else would be great about game and probably closer to a four, but locked out of progression doesn't make it fun.
Fun and interesting combat system, complete with an engaging skill tree with multiple possible builds. Rather grounded story with characters that act believably. Great art and atmosphere, with animated sex scenes, and sexy outfits for the protagonist. Areas that require exploration and multiple playthroughs to see everything. The only real flaw this has is that it isn't finished yet.
Great game, looking forward to the updates as they go along. Dark style rpg with battle mechanics that let you stun enemies to have your way with them and make them unconscious. Skill upgrade chips are the rare commodity, and there are three sections to upgrade your body, didn't realize that at first
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