NurTale Nesche

by Chikuatta

Uncensored Windows
Versionv1.0.6.3
EngineUnity
Released2026-09-21
Updated2026-09-23
LanguageEnglish, Japanese

About NurTale Nesche

NurTale Nesche is a Unity adventure by Chikuatta. You play Nesche, a girl taken by monsters and attempting to escape a dungeon. The game is a side-scrolling stealth experience: you avoid enemies, collect items such as keys, potions, and food, and manage health. Sound is important, because running and using items create noise that alerts nearby foes, while enemy footsteps signal danger. The art is animated and computer-generated, and the structure includes different endings and problem-solving.

The current build is ongoing at version v1.0.6.3, released September 21, 2026. It runs on Windows and supports English and Japanese. The game is uncensored. The latest update added adult scenes involving friendly captives for goblin, golem, and bandit encounters, disabled a climax animation during chain leash use, and made the chat interface toggleable with right mouse click.

Developer's description

You play as Nesche, a girl captured by monsters who is trying to escape from the dungeon where she's held captive. Sidescrolling RoR stealth game that appears to be heavily inspired by Unholy Jail . Very much like that game, you have to navigate the dungeon while avoiding being discovered by enemies. The game ends if your health bar runs out or if you're capture while on low health. While exploring the dungeon you'll find useful items that will help you in your escape (potions, keys, food, etc.). A lot of emphasis is put on sound; running or using certain items will create noise that will alert nearby enemies and you can understand that an enemy is nearby by hearing their footsteps.​

Download NurTale Nesche v1.0.6.3

Changelog

v1.0.6.3 ・Goblin/Golem/Bandit's erotic scene with friendly captives are implemented. ・Orgasm animation is disabled while having chain leash. ・Chat UI can be on/off toggled by mouse right click. v1.0.6.2 ・Some enemy behaviors are added. ・Some UI features such as Tool tip for restraints/abnormal status effects are added. ・GameOver condition is changed. v1.0.5.8 ・A function for visualizing loading progress is added ・An UI event for quest activation is added. v1.0.5.7 ・A bug where player's initial position on stage 3 not correctly placed is now fixed. v1.0.5.6 Changes Updated so that climax animations now play even while the player and allied slave girls are being dragged around by chained collars. Bug Fixes Fixed a bug where the player's region would glitch when being dragged around by a Golem with a chained collar. Fixed an issue where eerie sounds would not play when a Shadow Creature lurks inside a room. Fixed an issue where Shadow Creatures would not become semi-transparent when lurking inside a room. Fixed a bug where a Fat Goblin would spawn when caught in the Full-Body Restraint Magic Circle in Stage 3. To prevent save file corruption, version 1.0.5.6b will not import save files from version 1.0.5.5b or earlier. v1.0.5.5 & v1.0.5.5b Changes Changed two monster spawn points in Stage 6 to spawn monsters faster (60s -> 15s) and more frequently (25%). Changed animation Mods for players and enemies to apply per clip within the JSON file, instead of per JSON file. Added an example animation Mod to the Mods folder. Updated the animation Mod tutorial. Changed the priority of the enemy task provider "Take girls producing milk to the milk potion machine first" to be the same level as other task providers handling slave girls. Bug Fixes Fixed an issue where Tentacle monsters would stop moving after saving and loading. Fixed an issue where Tentacle monsters' erotic animations would not progress. Fixed an issue where Tentacle monsters' defeat animations would not play correctly. Fixed a bug where Shadow Creatures would respawn directly next to the player after being defeated. Fixed an issue where Clara-chan's sound effects in Stage 5 would not play. Fixed an issue where some of Lily's animation sound effects would not play. Fixed a bug where some erotic scenes in the Gallery would not unlock. Fixed an issue where the player could still be hit by enemy area-of-effect attacks while caught in wall traps. Fixed a bug where the player would still be chased and attacked by enemies while wearing Yoke Bondage. Fixed an issue where enemy slave girls' press attacks would not apply full_body_bondage to the player. Fixed a bug where the player would remain stuck in the "restraining themselves to wall shackles" animation if interrupted by an enemy attack, resulting in being marked as restrained without actually being bound. Fixed an issue where Orcs would play incorrect in-game erotic animations. Fixed a bug where important items like Keys would disappear over time like common items. Fixed an issue where the enemy task to leave the player in a full_body_bondage state could incorrectly select certain important event rooms. Fixed a bug where some enemies that drop Keys would drop two instead of one. Fixed an issue where Shadow Creature data would not save or load correctly. Fixed a bug where slave girl behavior would become erratic if Nache was lying defeated on the ground. Fixed an issue where allied slave girls captured by enemies could not be rescued after the enemies were defeated due to interaction being disabled. Fixed an issue where allied slave girls' dialogue lines were not selected correctly. Fixed a bug where allied slave girls would continue moving while trying to speak to the player or other slave girls. Fixed an issue where Nache's or enemies' sound effects would mix in when special erotic scenes (e.g., Fat Goblin, Thief) were playing. Fixed a bug where being hit by a poison potion thrown by a Thief would render the player uncontrollable at 0 HP instead of triggering a Game Over. Fixed an issue where sound effects would play twice when the player was released from the temporary restraint state of wall shackles. Fixed a bug where enemies would continue patrolling without interacting with allied slave girls after capturing them. Changed behavior so that enemies now pick up Milk Potions (previously they ignored them). Changed behavior so that humanoid enemies no longer lose sight of the player too easily. Fixed an issue where the erotic animation of the Barrel Tentacle in Stage 5 would not increase the player's sexual arousal. Fixed a bug where items could be used during dialogue events. Fixed an issue where the player's idle milk dripping function would continue to trigger during enemy erotic scenes. v1.0.4.22 Bug Fixes ・A bug where region boundaries not properly set. ・A bug where Orc is not properly called after unlocking portcullis in stage 1. ・A bug where inducing error internally when playing Russian in stage 2 to 6. ・A bug where Goblin in stage 2 not guarding the exit door properly. v1.0.4.19 Bug Fixes ・A bug inducing error when player caught while having Breast Milk abnormal status in stage 5. ・A bug controller key not properly working. v1.0.4.16 Bug Fixes ・A bug where some of Chinese dialogues for enemies and slaves are not properly translated. ・A bug where some of Japanese dialogues for enemies and slaves not properly translated. ・A bug where Masked Orc's heal state not properly save/loaded. v1.0.4.15 Bug Fixes ・A bug where Arrow / Silver arrow reload while already reloaded not properly working. ・A bug some sound effects not playing on gallery and in-game. ・Pressing X button popping up Menu in in-game. ・A bug Nesche waking up while stage 6 clear event. ・Enemy just keep patrolling while hauling Nesche in stage 5 and 6 while Nesche has Breast Milk abnormal status. Known Issue ・Aphrodisia Masturbation in gallery not able to unlock ・Players unable to refresh game's registry. This version is compatible for save files from 1.0.4.2b ~ 1.0.4.14 v1.0.4.14 Bug Fixes ・Golem and Masked Orc's appearance not properly disappears when using girls in traps. ・A bug where enemy trying to keep loot breast milk potion even the stack already reached into max, causing the enemy wandering around the item. Known Issue ・Aphrodisia Masturbation in gallery not able to unlock ・Players unable to refresh game's registry. v1.0.4.12b Bug fixes - When an enemy uses a breast milk potion machine, they press the button again before picking up the potion to be dropped ・A problem where arrows hit multiple enemies - When an enemy is holding multiple slaves, the problem is that only one slave can wear the restraint item they picked up ・(1.0.4.10b) A bug that causes an error within the game when an arrow hits an enemy - (1.0.4.12b) The location of checkpoints in the area is not set correctly, causing enemies to leak out of the area Changes ・Breast milk potion making machine changes enemy sexual arousal level from 15 to 30 ・Added a line to fix an error in the location of a checkpoint in a region that occurred in 1.0.4.11b 1.0.4.12b can read save files up to 1.0.4.2b ~ 1.0.4.10b. Once I can confirm that this version is stable, I will apply for the full version. V1.0.4.12 Action scheduler on all humanoid enemies is overhauled, it can be said it's completely new. Enemy will now do more various things, which they recognize multiple captive girls / items / and even other enemies (trading between enemies will be implemented in the future). Friendly slave girls will now show up from stage 6. Slave girls will wander around the dungeon as another girl like Nesche, they will be chased by enemies and put into trap or cell when being caught. Player can rescue a captured girl who is trapped or caught in cell (Self-escaping actions on slave girls will be in the future version). If player clear a stage and unlock the exit door, slave girls will wander the new regions too. Stage 7~ will get attached into stage 6, which means stage 6 will get bigger in the future. Nesche and also slave girls and enemy will now have sexual heat. If sexual heat reaches to peak, girls will play orgasm. Enemies will do different behavior depending on their sexual heat. If it's high, they will tend to use trapped girl, and will be emptied after satisfaction. Some potion and restraints on player and slave girls will increase their sexual heat. Several restraints will now have health. Player's lock pick use will decrease it's health and will be able to takeoff if it hits zero. Lockpick will not gonna break if the restraint's level is 1. But if it's any higher, they will be break for a chance for 1/4 for every use. In some chance, some restraint items will get dropped as an item if they get removed. Player or Enemy will be able to loot it and use it (Player can use it into other friendly slave girls). Some restraint's max level is increased from 2 to 99. Restraint's health will get higher with the level. Some restraint and trap point is added in stage 6. Enemies and slave girls will now say something with their action, which will be displayed on their head. New log UI is added, player's item loot and use, other near enemies grumbling will be displayed in this UI. Also, stage 6 clear event is changed. v1.0.3.7 N/A v1.0.3.3 Bug Fixes - Fixed slave merchant and bodyguard engage event in stage 6 replaying after save/load (not properly fixed on 1.0.3.2). v1.0.3.2 A new UI feature is added. Bug Fixes - Fixed slave merchant and bodyguard engage event in stage 6 replaying after save/load. - Fixed stage5 goblin that appears with masked orc dose not drop the wheel key. - Fixed some traps the player cannot fit properly. - Fixed Nesche able to move slightly during the enemy fitting her to a trap. - Fixed camera jumping to an unusual location when trapped by an enemy. - Fixed player becoming invisible when sent to prison by enemy. - Fixed kabesiri(stuck on a wall) encounter event played improperly. - Fixed an issue player cannot reach to lez-sex game-over scene. - Fixed bandit not moving after playing bandit-pizuri erotic scene. Changes - Increased rate of enemies coming to player when she is bound in a prison or trap. - Slightly decrease rate of enemies collecting the player from a trap. - Slave girl's bondage magic is now reducing player's health. (for easy collect lez-sex game over scene). - When player is on full-body bondage, enemy will now check immediately. - Full-body bondage will now dress player arm binder. - Now orc can use kabesiri trap in stage3 and stage6. - Kabeshiri trapped players' resistance will now generate sounds and lure near enemies. - If a player is returned to prison or any trap by an enemy, the enemy will not gonna collect player immediately. New Features Some restraint states or status effects are now newly displayed in the UI - Chain collar lead -Prison arm cuff - Prison mouthpiece bondage - Stamina up - Shadow creature grab - Small wall tentacle grab - Large tentacle monster grab - Kabesiri(back) - Kabesiri(front) - Breast milk potion machine - Masked orc rope bondage hang - Slime grab - Full-body bondage - Goblin's throwing net - Guillotine - Bandit sack Now restraint UI shakes when the player's action is interrupted by some restraint. v1.0.3.0 Stage 6 implementation v1.0.2.13 Bug Fixes Bug Fix: Minimap does not save/load properly. ■Changed On Normal and Hard difficulty levels, the player's energy drain while walking/running stops just before depletion. The fat goblin will now always block arrows from the frontal fire for the first time and every 5 seconds. Stage 6 Story Stage 6, which is still under construction, will feature enemies such as the Nun merchants, Nun girls, bandits, etc. All of them are human! They are all human! There will be new traps, magic circles, restraints, and goddess statues, but we want to make sure that the enemies will be more aggressive with the traps. For example, if we catch a player, we can take him to the trap and make him hang from it forcibly. Stage 6 will probably be implemented at the beginning of next year. Also, since we are working on the dots in batches rather than individually, it will be a little more difficult to upload the pictures on a weekly basis as we have been doing in the past. Still, we will post the results as soon as something is completed! v1.0.2.12 Bug Fixes Bug Fix: Event cache data was not refreshed when starting the game with the stage selection function. Bug Fix: In-game pornographic animations of orcs/goblins/golems continue to play and output SFX even after skipping the animation. Changes The ingame menu can now be closed with a right mouse click. v1.0.2.11 Add stage selection function and invincibility mode function, 10 bug fixes v1.0.2.10 Bug fixes v1.0.2.9 Bug fixes v1.0.2.6 Bug fixes v1.0.2.5 Implementation of stage 5 v1.0.2.4 Two bug fixes v1.0.2.3 It's been two days since we announced this, but Unity version 2022 LTS (Ver 1.0.2.3) was uploaded the day before yesterday. In addition, we have applied to replace the same version today with the following bug fixes/changes. Bug fixes - When a portcullis trap is closed, no enemies may come to check it. - When you save/load while trapped in a portcullis trap, the enemies who come to check the trap will leave halfway through (return to normal patrol behavior). Additional fixes (2024.03.10) - A bug where the VFX continues to play even after the enemy dies. Changes - When a portcullis trap is closed, it is set to automatically open after 15 seconds. (If you saved while already trapped with data from a previous version, it will not open even if you load it with this version.) Additional changes (2024.03.10) - Changed the maximum number of bats spawned in Stage 1 from 2 to 1. v0.1.3 Initial F95 Trial version release

Player reviews

Player rating 4.0 / 5 · 21 ratings
Written reviews 21 · avg 3.8★
Positive (4–5★) 62%
Latest review 2026-08-18

What players say

Most liked pixel art and stealth bondage, but bugs, confusing guidance, and harsh difficulty drew criticism.

5★ 9
4★ 3
3★ 4
2★ 1
1★ 3

Players like

  • Strong pixel art and animations
  • Engaging stealth and bondage mechanics
  • Tense escape atmosphere with audio cues
  • Solid difficulty options and challenge

Common complaints

  • Frequent bugs and softlocks
  • Confusing maps, missing guidance, or language issues
  • Repetitive tasks and overly harsh difficulty

Best for players who like pixel art bondage stealth and escape challenge.

Summarised from 20 written player reviews.

ironclad5737 2026-08-18 ★★★★★
every scenes seems ugual. map is very confusing and animation of gameplay is ugly not my type of game. Waiting for every animation in game and gallery is boring. You lose health continuosly after every step.
roxana0987654321 2026-07-31 ★★★★★
blew my dick off... clean the game provides a rich sandbox when playing the game I feel almost as if anything could happen your attention is divided into following aspects: - getting bondaged by enemies or cursed items and struggling…
Erdocs 2026-05-22 ★★★★★
Its great, pretty challenging and unforgiving at times if you dont play on easy. Really nice animations, fun to play, runs great. Characters look great. Recommend playing it. The UI could use a little work to make it blend better…

Similar games