Welcome to
Our Home
, an enthralling adult visual novel set in the charming town of Pinepool. Nestled in the heart of the countryside, Pinepool thrives on tourism and two large transport companies.
Our Home
follows the journey of a young man who has spent his entire life in an orphanage, with no knowledge of his past. As far as he knows, his mother died during childbirth, but this information is unconfirmed. His father left before he was born, and he has no other details about his family or history. As he enters adulthood and leaves the orphanage, he faces numerous challenges while seeking answers to the many mysteries surrounding his life.
Spoiler:
More info+Teaser
In this immersive experience, you'll navigate a world filled with mystery, adventure, humor, and romance. Your choices will shape your path, revealing secrets, uncovering relationships, and determining how the story unfolds. Along the way, you'll meet captivating women and encounter obstacles that will test your resolve. Will you stay focused on unraveling the truth behind your past, or will unexpected connections and diversions lead you in new directions?
Join us on this compelling journey and indulge in the excitement, discovery, and rich narrative that
Our Home
has to offer.
v3.09.00
N/A
v3.08.00
Renders: ~120
Average reading time: 20 minutes
Secret Renders: 4
New Achievements: 5
v3.07.00
- Renders: ~610
- Average reading time: ~50 minutes
- Secret renders: 1
v3.06.00
Renders: ~450;
Estimated reading time: ~90 min;
Some new achievements.
v3.05.00
Renders
: ~375
Average reading time
: ~25 minutes
Event Details
Free-Roam
: The
event
will be
activated
on
Tuesday
at
7 a.m.
, at
Norah's house
.
Visual Novel (VN)
: The
event
will be
triggered
automatically upon
loading
the
save
.
v3.04.00
Renders: ~480
Animations: ~13
Secret Renders: 4
Event Details:
Free-Roam
The event will trigger on
Monday at 7 AM
at Norah’s house.
Visual Novel (VN):
The event will automatically trigger upon loading the save.
v3.03.00
Renders: ~600
Animations: ~3
Secret renders: 6
Free-roam event with Lorena: New casual content to interact with the character.
v3.02.00
Renderings: ~350
Secret renderings: 6
We’ve also updated old secret renderings, so you might want to check them out.
Estimated reading/game time: ~35 minutes (considering only the story content)
For free-roam mode players:
The events take place at the shopping mall reception on Friday at 1 PM and at the university on Saturday at 3 PM.
To get to the university, take the bus in front of the rental house at the event time.
For Visual Novel (VN) mode players:
The events will be activated automatically, one after the other.
v3.01.00
Renders: ~490
Animations: 3
Secret renders: 3
Estimated reading/playtime: ~30 minutes
For those playing in
free-roam
mode: the events take place at Aquila’s reception on Friday at 8 AM and at the university on Saturday at 1 PM. To get to the university, take the bus in front of the rental house at the event’s scheduled time. In VN mode, the events will trigger one after the other automatically.
v3.00.00 (Prologue rework)
A Special Release
This version is incredibly special to us. About a year ago, we shared that we were working on a
new prologue
. From the beginning, we made it clear that this wouldn’t interfere with our monthly release schedule. Over the past year, we released
10 versions
while working behind the scenes to
rewrite, recreate scenes, and refine the story
—ensuring that the prologue reaches the depth and quality our narrative deserves.
When I decided to create
Our Home
, I had a clear vision:
a compelling story with a well-defined path and a meaningful conclusion
. However, choosing to work in
3D
and become a writer was a massive challenge. I lacked both the resources and the skills to achieve high-quality results. Over time, I learned, and with the help of my wife—an
incredible partner who joined me on this journey
—we turned this idea into reality. None of this would have been possible without her.
The first versions of
Our Home
were, to say the least, modest. The renders and writing were far from exceptional. However,
revamping the prologue is about more than just improving graphics
. It’s an opportunity to explore character relationships in greater depth, providing a
clearer, richer narrative
.
We initially thought that working on the prologue in parallel wouldn’t delay our releases. However, it took much longer than expected to ensure it met the quality standards we envisioned. I always try to see the glass as half full—I know we could’ve done more, but I believe we’ve reached a level where this new prologue will
set a strong foundation and keep some of the previous criticisms at bay for a while
. These changes are
definitive
.
Old vs. New Prologue – What’s Changed?
Renders
: ~600 →
+1,400
Dialogues
: ~100 →
+1,300
Words
: ~1,000 →
+24,000
Average reading time
: 20m →
+1h30m
What Changed in the Story?
All significant events remain intact. What we’ve done is
expand and refine
the way they unfold, making the story more
engaging and immersive
. The essence of the characters, their personalities, and their journeys remain the same—
but now, they are told with greater depth
.
Key Improvements in the Prologue
Amelia
: Expanded on how her life connects with the other characters and how the MC leaving the orphanage
deeply impacted her story
.
Jonathan & MC
: We enriched their
friendship
, which was previously implied but not explicitly developed. Now, their bond is
clearer
, setting up future events. Jonathan in the present is
not the same as before
, and you’ll understand why as the story unfolds.
MC & Emily
MC
’s
love for Emily
now has
more depth
. We explored the reasons behind his long-standing feelings and added
special scenes and memories
to give more context to their relationship. Since Emily is our
main love interest (LI)
, it was important to clarify
how deep MC ’s feelings truly run
.
MC
: We expanded on
his journey
from leaving the orphanage to arriving in the city, adjusting the sequence of events to make them
more coherent
.
Samantha & Hank
: Their interactions have been improved, highlighting Samantha’s
crucial role
in uncovering Norah’s secrets. Some of these details were already introduced in recent versions, but now we’ve
enriched past events
even further.
Juliana
: The
first meeting
with the MC feels
more natural
now. There are still some minor adjustments needed, but we believe her
past connections
are now
better integrated
into the story.
Matilda
: Her introduction has been refined, as she plays
a significant role in the future
. She needed
a stronger presence
in her first appearance, subtly setting up her
importance to the MC’s story
.
Other Characters
: Marta, Kim, Lorena, Raphael, Bruna, Nicole, and Danielle have
more detailed introductions
, enriching their stories. The changes may feel
less impactful
since these characters don’t require
major interactions early in the game
. However, we ensured the
rework was complete
up to the point where the MC
gets a haircut and new clothes
—otherwise, you’d have a reworked character suddenly reverting to
Lord Farquaad hair
before the final cutscene.
How to Access the New Prologue
For existing players
The prologue will be available in the
Replay Menu
(both from the main menu and within a save file).
When loading a save, a
one-time prompt
will appear, asking if you’d like to watch the new prologue.
You’re not forced to watch it, but we highly recommend it
.
For new players
The new prologue will play
automatically
when starting a fresh game.
Next Steps
I hope you enjoy the results. With the prologue out of the way, our focus for
2025
will be on
expanding free-roam content and advancing the main story
. Our goal is to
complete Chapter 1 within 18 months
. It’s an ambitious timeline, and that’s just for the
main story
—we’ll still have
free-roam and side stories
to develop.
Other Updates
Complete UI Redesign
Since November, I’ve been working on
a full redesign of the UI
. I know changes can be frustrating for long-time players, but I
can’t ignore flaws
. When something feels
confusing or outdated
, I have to
fix it
.
Main Menu
: Now features
wider screen previews
with
well-edited images
, making it
more interactive
.
Save & Load Menus
: Returned to
horizontal pagination
, modernized
save slots
, and kept features like
delete/corrupted save recovery
and
cloud saving
.
Preferences Menu
: Now
more compact
without losing functionality.
Gallery
: Split into
Secret Images
and
Replay Scenes
, still organized by character.
Help Menu
: Completely redesigned for easier navigation.
In-Game UI
: Updated
navigation buttons, inventory, activity menu, and phone UI
.
Higram (in-game social media)
Now includes
a personal profile section
where you can view shared photos and community reactions.
Cloud save token is now unified with Higram
, allowing you to recover your
photo gallery and achievements
.
New versions get priority display for recent version screenshots.
Color Palette
: Adjusted to make
blacks richer
for better text readability.
Technical Details & Versioning
Due to the
scale of changes
, this version is
3.00.0
instead of 2.24.0.
We tested it extensively, and
your saves should remain intact
. However, if you encounter issues, use the
Fix Broken Save
function.
v2.23.0
Highlights of the new version:
Over
550 renders
, including
4 secret renders
.
Average reading time:
35 minutes
Main event:
At Norah's house, Thursday at 7 a.m. (
For those playing in VN mode, the event will trigger automatically.
)
Summary:
MC faces intense challenges after missing a exam deadline but finds unexpected opportunities through Norah's support. As he steps into a professional event at Aquila, a fiery encounter with Matilda adds tension and excitement to his journey of self-discovery.
v2.20.0
Renders: ~400
Average reading time: ~25m
Before any comments about the development time versus the size of this version, it's important to clarify: version 2.20 was released to our supporters around mid-August/24. As a Christmas gift, it was made publicly available alongside the release of our launcher, and we are now giving it more visibility. Therefore, this version does not reflect all the content produced since the last public update.
Enjoy and have fun!
V2.19.2
Content Differences (2.12.1 > 2.19.2):
Renders: ~2,370
Dialogues: ~2,370
Animations: 6
Average reading time: ~3h
Technical Changes:
GUI
: The user interface has been extensively revised to provide a more pleasant and intuitive visual experience.
Transitions
: We reduced the transition time by 50% in 90% of the scenes, speeding up the experience without compromising gameplay, especially during time and location changes.
Audio
: We adjusted 90% of the sound effect volumes to make them more uniform and pleasant. The audio was adjusted directly in the game, and the original audio files remain unchanged.
Character Screen
: Restructured to make information more accessible, highlighting each character's depth and making it easier to remember past events.
Hints and Missions
: Improved the presentation of hints, offering a clearer view of pending missions and enriching navigation in free-roam mode with daily events for deeper interaction with characters.
Initial Settings
: It is now possible to disable any internet interaction, with the caveat that this will also disable some game features. We also included the option to disable Discord Rich Presence during the game.
Main Menu
: Redesigned with a more minimalist approach and more intuitive icons.
Save and Load Screen
: Increased the number of slots per page and implemented pagination in the sidebar, maintaining visual consistency with the main menu.
Gallery
: Follows the same logic as the other menus, with a new feature: secret images are now included with scene replays, allowing more time to produce secret renderings in each version.
Preferences Menu
: Aligned with the dynamics of the other menus, and the name of the menu that translates relationships has been adjusted to be more semantic.
Secret Photos
: Now appear on the map as lost photographs and can be found anywhere on the map.
New Feature: Save Recovery:
We have added a new function to help recover progress from old saves. If you encounter an issue with your save, you can use a button displayed on the screen to attempt to recover your progress. This feature is experimental and should only be used if your save is truly broken.
Important Instructions:
Do not mix files from the latest public version with the files from this version. The game has undergone several changes, and mixing these files can compromise its execution. Only copy the save files or open the game directly.
V 2.12.1
Some users have encountered difficulties with the 'news' feature. This feature has been temporarily removed from the game as it requires enhancements to cater to players who do not have internet access or use Android devices.
The game previously had an issue where character information couldn't be accessed at a certain point. This issue has been identified and resolved.
Following the heist, some players experienced an error screen, which has also been addressed.
V 2.12.0
Dialogues
: Approximately, 2100 (Dialogues refer exclusively to conversations between characters or thoughts).
Renders:
Around, 2200 (Not considering renders for animation).
Animations:
Around 18.
Additional Features
: Cloud Save, VN Mode,
Higram, Achievements, User Notes.
Many Others content:
Secret renders, Original songs, Sound Effects and more.
For a detailed list of all modifications, check
here
V 2.5.2
Bug, which made the player miss a part of the event with norah.
Bug in changing relationships
V 2.5.0
Character event calendar.
A smoother navigation between environments.
Interactive dialogues where you can get to know the character better, with event triggers for the free roam.
A re-work of some old scenes
A re-work of the Aquila Express company where the MC will work in the future, this company has been completely redone in Blender, to bring more originality to the game, but without losing the characteristic. (some renders here will still be redone)
We also recreated the settings menu to be easier to navigate
We included and modified some functions such as making mini-games optional, the save name is also optional, and we redid the transparent dialogue box, which now no longer allows you to change color, but allows you to change the opacity of the text box without losing the game's character.
Not only that, but we also changed the interface of the transparent boxes a bit to make them more visible.
We have improved the GUI while playing, now it is possible to hide the action buttons on the right and the time information on the left.
We are working on improvements to the replay and render gallery. We are not satisfied with this screen yet, but we believe we can make things better.
Improvements to the Save and Load screen.
Improvements to the rich presence for Discord.
Workday at Norah's house on Friday.
We've developed a mechanism so that while you play, you can find out if there are any updates available.
A new secret render that will only be found within the event.
Improvements to the main menu.
Fixes for some issues
We will start using Google Analytics to collect some metrics anonymously and completely optionally
New Language translate: Polish
Among other various changes behind the codes.
V. 2.2.3 ( This is an update patch with the main feedbacks from version 2.2.2 )
- When you load a save the game will automatically load all the information of the characters you had any relationship with. Your choices will be considered.
- If you start from scratch, the information of the characters you've had contact with will be filled in as you talk to the characters.
- Back button on ALL screens in the game, the original function has not changed, you can still click outside the change area to close a screen.
- Change in the dialog fields, now you can choose between the default dialog box or a custom box with 4 colors, you can change the opacity of the box. Also, you can choose to hide the side image of the character.
- All the game tips are now more obvious, being clear where you have to go and when.
- We analyzed all the translation proofreading reports, all the reports until 13/01/2023 were analyzed and included in the game.
Many thanks to players in other languages for submitting translation corrections. We are reviewing everything weekly.
V. 2.2.2
- 400 New renders
- 2 Animations
- 4 Events
- dialogs ~350
- Re-designer of the whole game GUI
- Secret Gallery
- Cut Scene
- Mechanism to proofreading dialogues e translations directly from the game
- And many other things. (Go to Patreon for more details)
V. 2.1.7
Review of dialogues in English.
Thank you,
darkslayervergil
, for helping to review the game, hope to be able to reward you for the effort to help us.
- Correction of route bug in the event at the Norah, which made the player back to the main menu, after finishing the event.
V. 2.1.6
- Fixing problem saving game
V. 2.1.5
- 752 New renders
- 3 Animations
- 8 Events
- 6 Large buildings
- dialogs +1k
- Re-work of the whole game GUI
- Re-work of the game map
- Re-work of old scenes
- Minor bug fixes
Bmagada2026-01-27★★★★★
5 years and its mostly milf stuff and barely of that. 5 years and literally no Emily scenes. Shes literally the main LI and nothing. Lets not forget the fact that most of this game would be removed if he just went after her instead of being a simp and a pushover. I think the renders are good and the annimations are good, but for god's sake is this a slow burn with every single woman and after 5 years that means almost nothing has happened. Heres some helpful advice. If you want to slow burn a character, then you have to have others that aren't to keep people engaged. Throw some whores in there ffs. Like do something other than slow burn every woman he interacts with.
norton6412026-01-27★★★★★
Pros: 1. Visuals. 2. LIs Models. 3. Music. 4. General Story Cons: 1. Beta MC "Molded To Milf Desires As a Character Said in the Game". 2. MC Wanted to Call Mirella 3 Months Ago to Ask About Her Grandfather And Still Nothing. 3. Matilda Wants to Corrupt Him Supposedly and He is Being a Pussy About it and We Can't Reject Her(I Honestly Don't Why This Isn't a Choice, Maybe Ragebait But If I Was the MC, I Would Have Shoved Her to the Ground). 4. 4 Years of Development And Norah Still Thinking The Same Cryptic Shit About What She Wants To Do With The MC(I Need To Do This With Him, I Need To Do That With Him, Basically Every Episode That I Lost Interest In This Plot And We Still Don't Know What She Wants), Another Ragebait. Real Shame. Had Lots of Potential. Was Willing To Overlook All of The Cons, But No.3 Made Me Quit, I Don't Really Like MCs That Don't Have Balls. I Won't Have It With Alexandra And Matilda. Anyways, Good Luck To The Devs, They Made an Intriguing Story.
BigMal2352026-01-26★★★★★
A game with lots of potential got completely ruined by the lack choices. A game, in which you cannot choose whether you perv on some mature women, but at the same time you can still choose if you want to spend time with a girl you the MC has the natural connection with. Welcome to Our Home, a game showing a story of a young man, who cannot control his friend and from a level-headed young lad, becomes a total creep perving on everone around.
kamimed2026-01-04★★★★★
Our Home [v3.04.00] - 2/5 SIMP MC Why make MC a SIMP, not only that, MC is also a pushover it is just bad, you would expect MC to have some hardness, someone that lived a tough life, surviving in an orphanage is not easy, MC feels like someone that is an alien that just got dropped on earth. But the simp part with Lana's daughter, the ugly redhead, there should have been a choice to kick her to the curb, assert some self respect but no, go SIMP for her with no choice to reject her or put her in her place.
NotSoTasty2025-11-24★★★★★
Our Home [v3.04.00] Meh, it was boring. No, it was so fcking BOOOOORIIIIING! It was developed for 4!!!! years!? And that's it!? What an utter joke. Pros: 1. Half of the models and general look. But only in static, animations almost all are ass. Cons: 1. Animations. It's so wooden, clanky, basic and just bad. 2. Shallow, uninteresting, boring characters. Even my plate of soup is deeper than almost all of them combined. 'Don't care' and 'skip' will be your best friends. Again. Most of the cast is forgettable tryhards with no substance, that you have to engage with. Real chore, 3. """writing""" 4. "Story" itself is pretty boring and all over the place. 5. mc. *barf* Awful, just skip. Stupid filters, mini-games, unneeded sandbox, shitty music, ~9 gb on basically nothing ,etc, etc, etc, and just general feel, like you are interacting with something that is so far up its own ass, that you are just better not interacting with it at all. I regret wasted time on this.
Cernunnos.2025-11-07★★★★★
Forced freeroam sections and minigame in VN mode, creeping featurism cranked up to 11, and a menu less interested in options than advertising the game on every social media platform available. The story isn't bad when the game gets out of the way and tells it and some of the models are fine; not a fan of the many greatly exaggerated body shapes or the player being forced into attraction for Norah. Just frustrating because I want to like it but the game seems more interested in throwing 'cool' effect or system at you than just telling the story. An addendum as I continued playing for awhile. I can't even classify this as a VN in that mode but rather as a sandbox game that got chopped up and mixed together haphazardly as a "VN" as events that never happened are referenced and people I've never encountered act like we've had contact regularly.
m0us3r2025-11-04★★★★★
TL;DR: I like the captivating story. Though MC is annoyingly wimpy, timid and submissive, and dialogs (especially his thoughts) & interface are a bit bloated. (But maybe a wussy, slow MC is your thing?) ★★☆☆☆ The interface is fancy but not that convenient. E.g. I can't get rid of the icons at every dialog text (the music & sound & the translation icons). With that huge customization you would think that the option to switch them off should be there. And, compared to standard Ren'Py one-click way to Save, two clicks with pointing is much less convenient. And you can't easily switch between Save page and Load page, and the like. ★☆☆☆☆ MC 's thinking is bloated (and sometimes stupid). When he changes his almost decent working man appearance to a little pretentious prick's appearance, with those thin pants, stupid short jacket and mop on his head, with almost shaved sides making his face look fat, he can't stop babbling how important appearances are "to be taken seriously", and how lucky he is to lick the bosses ass... (aka, to conform with expectations...) Ugh... I get it that he lacks self respect or clear thinking, but it's revolting how he can't stop whining, like about thrift stores' clothes before, and how he has to fit in, etc. etc., again and again. In general, there's like 5 times more "thinking" dialogs than necessary, which makes me start skipping (even though I hate to do that). Show me action, enough with the wussy thoughts and repetitive boring narration, will you? And why does MC have to be so wussy at all? When the boss lady trashes him about "professional" clothing, though he actually wears a nice pretty shirt etc., and that boss looks like an aging prostitute that has to use her arms to keep her boobs from falling out of the cleavage... That her idea of "professional"?.. And he doesn't even question what is "professional" and which "qualities" he lacks, etc., etc., just keeps begging to give him a job, as if it was the last job in the world... You would think that an orphanage kid (who wasn't bullied there), after all the experience with people (managing younger kids) and jobs at the orphanage, he could be dealing much better with communication and self-respect, being much more mature that an average young adult! Not mentioning how stupid it was to start running around when bullets fly... And blaming himself for everything? And running away from any sign of conflict? I get it he was not too brave in the prologue, because of how important that girl was to him, but in the adult life it's like he is retarded (perhaps like he was 10, not 18, having had no teenage phase in his life, never having developed critical thinking etc.?)... I think there are no real reasons to get that kind of personality with that supportive, caring and stimulating maturity environment that he supposedly had. BTW, in 5 months after the orphanage he never spoke to Amélia? Kinda hard to imagine why none of them contacted each other, if they really feel so close? ★★★☆☆ Models are generally good and realistic, with a nice variety. Many of the females don't look pretty though. The boss lady is a meaty ugly dominatrix, not my cup of tea. Her daughter looks like a butch, not cute either. And sometimes models' faces look rough, as if they were crudely shaped of plasticine, with excessively textured lips and skin, glistening a bit like plastic. (E.g., look at closeups of Mirella, Sabrina, Karol; perhaps Samantha, Emily and Juliana, particularly their lips. They look too rough, especially for young women. The skin when shown closely, e.g. when Lorena gives BJ, looks like some buffalo leather or something. Compare those with Ayla's face and lips, which look much smoother and more natural. And the textures of MC's or Hank's faces are very much smoother in comparison, looking immensely better.) The main girl Emily is kinda cute though. The shop girl Lorena is pretty, as well as the gym girls Ayla and Juliana (though the latter has fat thighs). Mirella looks very sexy, despite the weird textures. Alas, girls tend to have large boobs (which tend to be saggy), even the youngest ones. Otherwise, models in general are not bad, and renders' quality is good. Animations, especially in early chapters, are nothing to write home about, but not actually bad. ★★☆☆☆ Sex scenes are... average. I decided to not read dialogs there (stumbling on something like "Oh your pussy is so wonderful" - "Ah your dick is so great", especially considering that he was likely a virgin and didn't know any other pussy in his life). (Though I have to admit I rarely find sex dialogs good in most VNs.) ★★★★☆ The story in general seems interesting, except when it's filled with bossy older women of authority (the boss, the therapist, the dean) and female manipulators (Matilda, Lorena) and endless talks about proper attire or "presentation"... Anyway, the story is the main reason I'm giving the game 4 stars (otherwise it would be more like 2). Though in the last chapters it's just MC being commanded or manipulated by women (starting from meeting Alexandra, or even before, from Matilda scenes), so I'm wondering why this game has no "femdom" tag if it eventually becomes pure femdom?.. And I'm tempted to change this review to 3 stars, because I'm not a fan of being dominated, and it's so annoying to bear that I eventually have to skip the scenes through. Still, I want to give this a little advance - expression of faith - hoping that it might be a more masculine story in the end, perhaps focusing more on the sexiest girls: Mirella, Ayla, Emily, Juliana, Lorena... [v 3.04]
yeetermcgee1232025-11-03★★★★★
Parts of the game are 5*, its mostly 4* components, yet its sum is a 3* game. 1: Way too many characters. 4+ years of development, months of in-game time, and the cover girl + LI introduced in the prologue is barely in the game, at all. 2: Time jump whiplash. After the intro period of the game, it focuses exclusively with each LI one at a time, with weeks/months of in-game time passing while only the one character is progressed. Once you reach the end of their path, you dont really see them in the game again. Due to sheer number of characters, these paths are all very short 3: Models are great, writing is above average, the few sex scenes are below average. Tendency to spend too much time on a characters thoughts that just go round and round in a circle (especially the Samantha character). Plot has also not advanced since the opening chapter. Given where this game is at, its hard to see it being completed in a satisfactory manner. There are (still) new characters being added in despite the plot being stuck in the mud and the dozen other characters barely being progressed. For some of the characters whose paths have not really started (i.e. Sabrina), the dev would be wise to just make them cast characters and not LI. The scope of work to get this game across the finish line would require decades otherwise.
wpeale713412025-11-03★★★★★
Uhhhh! Where do I even start. The MC is a complete and total pussy. I understand he is an orphan. I understand life has been hard. But I grew up around kids who were raised in our county orphanage and they actually had a set unlike this dweeb. The pop up garbage that happens just ruins th eflow for me. Ooh. Smile. That stupid shit. Unneccessary and helps in no way other than piss me off. The long pauses in between scene setups....ARRR. I am trying to skip my way through all the pointless drivel. What broke my back with this POS was when I was told to make a fucking phone call on someone else's cell phone with a god damned timer count down and no instruction on how to make it. Had not saved in a while and I will be god damned if I sit through all that BS a second time. No sex so far so the shit just was not worth my time to keep dealing with a whiny little bitch of an MC and a poor story in my opinion. Skipping this huge bloated terd.
The Blind Date Killer2025-11-03★★★★★
Das Spiel ist sehr interessant gestaltet und gibt sogar einen Einblick, wie diese Geschichte begann. Die Grafik scheint auch ganz gut gelungen zu sein, aber ich habe zum Zeitpunkt der Bewertung auch erst ca. 1 Stunde gespielt. Manchmal ist die Übersetzung (in meinem Fall die Sprache Deutsch) etwas schiefgelaufen, aber man kann die jeweilige Stelle per Mausklick melden. Ob es dadurch geändert oder verbessert wird kann ich leider nicht sagen, aber die Möglichkeit anzubieten ist schonmal sehr positiv zu erwähnen. Wenn es wirklich regelmäßige Updates gibt, wäre es in meiner persönlichen Ranglist sehr weit oben. Weiter so! The game is very interestingly designed and even gives an insight into how this story began. The graphics also seem to be quite well done, but at the time of writing this review, I had only played for about an hour. Sometimes the translation (in my case, the German language) was a little off, but you can report the respective passage with a click of the mouse. Unfortunately, I can't say whether this will be changed or improved, but the fact that this option is available is definitely a positive thing. If there are really regular updates, it would be very high up in my personal ranking. Keep up the good work!
louisamay2025-11-02★★★★★
Game should probably get 4 stars from me, with its attention to story, serious characters, interesting (large-breasted) females -- but my GOD, the way it didn't let me know if I could indeed click forward or NOT -- pause, pause, pause, cinema pause.......drove me crazy. To the extent that finally, despite my interest in what might happen -- I just could not hack it, it was just too frustrating. Can I go forward? Must I wait? Too much of that, so eventually I quit. Probably a decent game. But I just could not figure out when I could go forward, and when I had to wait.... so oh well.
N3m0K1ng2025-09-21★★★★★
This story is good, and the Li is also beautiful. I'm glad to see a game with Good mc,Dev is good at listening to opinions and making timely improvements, and the game is more mature compared to other VN
Rebeccaa2025-09-01★★★★★
I don’t really get what people are complaining about. The game is solid. Its biggest strength is the story—it hooked me within the first minute, and the mystery around the protagonist’s past is really well done. What I liked the least would be the free mode, and the fact that it’s insanely hard to find the secret images. But aside from that, everything else works for me—the music is well composed, the dialogues are engaging, the inner thoughts of the characters are great. I also really like the perspective shifts, they add that narrative touch the game needs. Yeah, I know it’s basically a porn game, so I kind of understand the complaints about not having that many scenes. But people need to be patient, the game is still in development. I personally loved the girls’ designs, especially Marta and Lorena. But I insist, it’s ridiculously hard to find those damn secret images. Everything else seemed fine to me. It’s still a work in progress and there’s always room for improvement, but it delivers. It’s a game that delivers, that entertains. I’d really recommend improving the relationships between the characters. I’ve seen a lot of people complain about this, and I agree. Take Mirella guest case, for example—the sex scenes happen way too fast, sometimes without solid narrative context or build-up. It’s like you have a random dialogue and then suddenly jump straight into sex. I think this is something that should be fixed. It would really help to focus more on building the background, the context, or the relationships before escalating to a sex scene. All in all, I’d give it a good rating. It’s a great game, kept me hooked all day. Developer, if you’re reading this, please keep it up. Every day you keep improving, and I’m sure you’ll reach your full potential. Im rating the v3.03.00 versión btw
aslop2025-08-12★★★★★
[v3.03.00] VN mode TL;DR Wanna-be Brazilian soap opera. Weird visuals. Bad story. Bad H-scenes. Story and characters — 1/5 It's just boring and ridiculous. Constant switching of POV to random characters doesn't help — I don't know them, I don't care about their family drama. There are a lot of LIs and all of them are boring; you feel zero connection with any of them. Many characters are cartoonishly good (MC and main LI) or evil (police chief). Visual — 2/5 Picture quality is good, but skin is messed up — in most cases it doesn't match the characters' ages. I'm all for imperfections; I hate the standard Daz plastic look, but here it looks super weird. There are only a few animations and they are short and lifeless. H-scenes — 1/5 There is no build-up, no romance, no tension — just a few random events with an LI and suddenly she's already in love with you or gives you oral for no reason. The most ridiculous thing is the off-screen romance: literally a few screens telling you how you hung out with a random girl and her grandpa for a week, declaring that you're in love, and in the next scene you just have sex. What a load of bullshit. Sex scenes are sparse and short, almost without dirty talk or narration. Audio — 1/5 Music is repetitive and annoying, so I turned it off after a few main events. Sex sounds are almost non-existent. UI, gameplay and other features — 2/5 Looks like 90% of the devs' effort was spent on random meaningless stuff. Sure, the UI looks good, the launcher is useful, proofreading is a cool idea (but it looks like no one uses it), there's an Instagram-like app on the phone, and many other small features. But what’s the point of all that if the main meat of the game is trash? Too many transitions — almost every line is accompanied by a transition and it wastes a lot of time. “Wordless” screens — the author really likes them. Is it some attempt to be more cinematic? Like the MC riding a bus: there are ten screens of the bus ride from different angles. Or someone walks to another room — again five screens of it, with no text. What’s the point?
whatmi2025-08-03★★★★★
i wanted to give this game a try project looks promising in tags its regular sex without weird things and release date was recently so i was hyped up Version 3.02 Mobile Major issues: Online features, cloud save sync, checking for updates... all of this is too invasive to me, i don't have 5G tower near me everytime nor unlimited plan for mobile data author want you to name character, but CONFIRM is under keyboard on phone and enter don't works You also must name saves, but confirm is once again under keyboard and enter don't works Despite starting as adult game force you to follow childhood you?? you switch to following girl named samantha for some reasons Loading autosave throw errors, why do i have to make so many choices if loading the game doesn't even work properly?? it was AUTOSAVE made by the game before choice, not my own save... game can't even save properly... Honestly i will give this one a break and wait for a bit, it looks promising, but works like a broken game, i don't wanna start over just to end in same position once i reload or need a break and try to load save again Edit1: another try and im stuck shortly later game force you to do SANDBOX SECTIONS ON VN MODE i can't find phone of some stupid bitch or tell her to find it herself or anything normal, fuck this shit why would you make VN mode just to not make VN why game have 0 choices in interactions i will just save myself 2gb of space, i m tired of this
Bengoshi672025-07-25★★★★★
I'm giving this game 3 stars because of the story; honestly, there aren't many sex scenes, but I really liked the plot and wanted to know more. This is for Version 3.00. The Good : The story is the best part of the game. If you choose the linear story option (or whatever it's called), the game is much better. The girl designs are great; some of them are very attractive. The music isn't very varied, but there were a couple of tracks I really liked. The Bad : The open-world option. (Please, don't choose it, seriously). The few sex scenes there are (so far). The images you have to find throughout the story—I didn't understand why they're included like that. They don't add much and it's tedious to find them. Since the story isn't finished, I can't say much more, but definitely give it a try. You might like the story and want to play it again later.
Bombmaster2025-05-30★★★★★
Alright, gotta say i came for the good renders, but stayed for potential. The Avn version should been more free, i got to still click and work it some to keep advancing the plot. The telenovela feels, musashi esque path is nice. I dont think we need to have flairs to know where the story is. I mean getting robbed in a bus, i know RJ feels, and then a gas station, is this Carga pesada. You got my patreon sub, good luck polishing the game foward.
NemesisGames2025-05-30★★★★★
This game feels realistic - which, at times, is both good and bad. Good because it's immersive and so you get a sense of authenticity. But then it goes too far... hundreds of renders just to communicate mundane things, like a tour of the gym, or a job interview. In its current state it belongs in a "slice of life" genre, if there was one. Some people like that type of content: staring melancholically at the moon, going to the store and buying new clothes, doing the dishes, etc. But for my dopamine-addled brain, it's not enough to maintain my interest after several thousand renders. I do appreciate that the renders themselves were somewhat varied in angles and actions, because I've noticed that in a lot of other games, the only thing that changes is the character's expression, or one part of their body. The renders themselves are very beautiful. I like the use of the animated whisps of dusts overlaying the scene, which surprisingly, makes everything feel a lot more alive, even during the static renders. There's a few rough renders here and there that pulled me out of immersion for a moment, but generally it's consistent. It's clear the game has a lot of passion put into it. The UI is pretty and smooth, which makes it feel like it's a AAA-style game, and less of a typical clunky Ren'py interface. As I said to the developer, you can tell there's a lot of thought--primarily world-building--put into the story. But there's just not much variation from what I've seen before. Like a lot of developers here, I don't think the dev knows how to tell a proper story. We get occasional references to a deeper drama, but I don't trust that the dev actually has a plan for how that story. EDIT: The developer has shown me a massive mindmap, which shows me that he does indeed have a plan for the story. Personally, I think it's still a problem that I don't feel like there's a plan, but on the basis of me thinking there's no plan, I admit I stand corrected. As far as the events go, almost everything was predictable, from leaving the orphanage to the maid getting fired. The story needs to get some real creativity injected into it. Well, at least Norah and Emily are hot. Emily is cute all around, but my god Norah, shave that bush, this isn't the 80's.
snapturtle342025-05-24★★★★★
Alright, let me start by saying this: the game is actually good. I genuinely don’t understand how some people are rating it 1/5 — that feels way too harsh. I really enjoyed the beginning. The way the developer shows how the mc grows up before leaving is handled beautifully. But then... it starts to lose its momentum. Not that it becomes bad , but things begin to feel off. The story starts strong and intriguing, but over time it turns into this odd mix of unrelated events happening mostly outside the MC’s perspective. For example, there’s an entire police sequence, and several scenes focus on other characters far more than the MC. And when we do follow him, his scenes feel sluggish. A good example is the gym subplot — the MC talks about trying to better himself, but we never actually see him use the gym for example. And while we’re on that topic, the MC’s appearance just feels... weird. He’s supposed to be average, which is fine — I’m not expecting some juiced-up alpha male — but he comes across more like a frail stickbug. Now, all those little frustrations aside — this game is stunning . The developer clearly knows what they’re doing on the technical side. The UI is gorgeous, the renders are top-tier, and most of the characters are well-designed and interesting. Unfortunately, the MC feels like the weakest link among them. The story flow is hit or miss. Some scenes are solid, others dragged on. I actually found myself zoning out at times, not really wanting to pay attention. There’s one scene (without spoiling too much) where you reunite with an girl friend from the orphanage. I expected something emotional or impactful — but instead it felt flat, like: “Oh… hi, you're here.” “Oh yeah, hi.” That’s it. Now... let’s talk about the sandbox . I absolutely hate it. Thankfully, there's a VN mode, but even that still forces you to click around more than necessary. It's tedious, and I had to make a conscious effort not to quit the game entirely. All that said — this game is okay . It definitely needs some polish, especially in pacing and story cohesion. But calling it bad would be unfair. The story is in progress, and right now, it's a little messy — but we're still mid-journey. I’m curious to see where the developer takes it. Good luck and good work, Dev. You're clearly talented — I just hope the narrative catches up to the presentation.
Golden.Nyks2025-01-28★★★★★
I am not someone who often comments on games, but I do not hesitate to comment on games that I really like. The rendering quality, the story, the gameplay are really well done, you can tell how much effort was put into each image. Although the game is made based on sandbox, the developer has added an option to play VN and Sandbox, you can change it not only at the beginning of the game, but whenever you want, which is a good thing. Just because the game was designed and developed based on sandbox, when played in VN mode, the section or stage transitions can sometimes become meaningless. But since the Sandbox parts are understandable and simple, they are not difficult and they add meaning to the game, and I can say that they do this well.