Spirit Witch's Gaiden
by MXWZ
2D Game
2DCG
Adventure
Animated
Big Ass
Big Tits
Combat
Creampie
Exhibitionism
Fantasy
Female Protagonist
Futa/Trans
Group Sex
Humiliation
Masturbation
Monster
Monster Girl
Platformer
Rape
Side-Scroller
Slave
Titfuck
Vaginal Sex
The game tells the story of Princess Sophya, the first princess of the empire, after her coming-of-age ceremony. Spirit Witch's Gaiden, as you can guess from the name, is a spin-off of CAII.
Screenshots
v1.18
1 Optimized the Treasure Chest Monster so that it has a chance to attack the player after being hit.
2 Added a struggling animation for the Treasure Chest Monster after its red light attack.
3 Added special interactions between the Succubus and the Stone-Throwing Goblin after transforming into a Succubus.
4 Added animation effects for interactions between the Succubus and regular Goblins after transforming into a Succubus.
5 Added a new area to Level 1.
6 Added a new talisman.
7 Optimized the terrain and added missing lamps and environmental decorations to some rooms in Level 1.
8 Added camera control logic; when crouching or falling, the camera will pan downward to reveal more of the area.
9. Replaced the CG of the Swallowing Worm in Level 3 with an animation.
10. Fixed monster AI logic to prevent monsters from falling off cliffs while patrolling or chasing.
11. Increased the bite range of the Chain Hound.
v1.17
1 Added CG related to the Chain Dog
2 After transforming into a succubus, you can summon goblins on the bed for interaction
3 After transforming into a succubus, equipping a title allows interaction with goblins
4 Fixed Shadow Fiend's Phase 3 cutscene not using exclusive dialogue effects.
5 Fixed glitches with Shadow Fiend's dialogue effects.
6 Fixed Princess outfit getting stuck upon entering boss room.
7 Fixed Shadow Fiend disappearing after being H-attacked by goblins in Phase 1.
8. Fixed incorrect display of pregnancy belly.
9. Fixed Shadow Fiend state preventing direct entry into caves.
10. Leaving Stage 3 now clears all parasitic states; parasites cannot exit wormholes.
11. Fixed display error for Shadow Fiend Stage 3 abandonment option.
v1.16
1. Optimized and expanded the first level's map.
2. Added the Demon Bat monster.
3. Added the Demon Chain Hound monster.
4. Added several treasure chests and talismans.
5. Adjusted ceiling spike trap mechanics (knocks back instead of knocking down).
6. Added crystal switch elevators to the first level.
7. Added breakable hidden walls to the first level.
8. Added breakable wooden crates to the first level.
9. Monsters in the first level now receive difficulty bonuses. Recommended for players who enjoy combat challenges.
10. Doubled SP drops from monsters on Easy and Normal difficulties.
11. No longer possessed by Shadow Fiends during teleportation.
12. Fixed bug causing Shadow Fiend storyline to loop infinitely.
13. Fixed bug where succubi would lose virginity during hugs.
14. Adjusted Fireball Talisman damage, increased effectiveness.
15. Fixed bug causing multiple self-touch reminders.
16. Fixed a bug where the character's facing direction would change when traversing maps via elevator.
17. Fixed a bug where monsters could be repeatedly killed on traps.
18. Modified the crystal used to restart boss battles (changed to an altar).
19. Removed the save altar from the treasure chest monster room.
20. Fixed a bug where the mirrored version would not reset after switching maps.
v1.15
1. Added the wormhole final core area and corruption CG, but the core gameplay is still under design.
2. Optimized the born worm area and save area.
3. Added an eye area; seeing the female protagonist will affect the brain worm's attack methods.
Plus fix CG bug.
V1.13
N/A
v1.10 - v1.12
N/A
v1.09
1. Added the basic monster parasite from the 3 level wormhole. Due to its unique attack pattern, which is divided into four stages, the workload was relatively significant. Therefore, this update only provides the parasitic process for players to experience and provide feedback. The CG and defeat animations are not yet complete, and the wormhole scene has not been constructed yet.
2. The forest scene in the second level has been remastered.
3. System optimization work after completing the level.
4. Fixed the bugs reported by players.
v1.08
Bugfixes
v1.07
1. All the contents of the second boss battle have been completed.
2, the boss defeat plot is initially completed, after the defeat of the gameplay will be enhanced, at present only the experience.
3, orc battle boss content is basically complete, the shadow demon defeat counterattack is not yet completed.
4、The CG of the flower demonized heroine and bee has been added.
5, stacked map mode is completed, the function is more suitable for the third level of parasitic wormhole play.
6. Fixed the bugs reported by players.
1 new boss and 1 transformation.
v1.0 Trial
N/A
v0.5 Plus
Completed the first boss battle, as well as the plot after the defeat of the boss battle, the plot has only completed the point map part, CG has not yet been installed.
v0.4
N/A
v0.3
N/A
v0.2
N/A
v0.1
N/A
Demo
Initial release
wow another 2d sidescroller with a female protagonist going trough disgusting monsters that rape her, havent seen that one before, and oh wow the gameplay is just insaneeee man. Like why did the dev think we need the 20th game from this genre, theres already like 3 with in depth character customization and pretty much same scenes
Well made and creative platformer. A bit light on story, but that is rarely the focus in this genre. Controls are a bit clunky at first, but you get used to it. The biggest strength is my opinion the enemy design and the level design. Each level even giving you multiple base forms and an additional special sexual gameplay based form both fully capable of completing the level. Losing scenes are hot and engage you to continue afterward. Giving you a first try to learn attack patterns and weaknesses. Rarely feeling frustrating or unfair. Art is top notch and varied, but if you never lose, you mostly see masturbation scenes.
Great time playing this game. Sure the controls arent the best-- not string well together-- but they suffice. The story premise was a good enough start crawl your way out of a rapey-dungeon and it even had a couple of futa scenes!
This version seems a bit light on content, but it's comfortable to play and I can sense that it could be a promising work in the future, and I'm very much looking forward to it. All in all, I recommend anyone who likes ACT to give it a try.
Nice controls, nice gameplay, nice platforming and level design, it's just a demo so you won't find anything much here, but this one has future potential. It looks like it's going for a remain-pure-good-end or a get-slutty-bad-end in terms of story, I can't really tell, hope to see a motivation to follow the pure path. Will wait to see future updates.
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