Starbreed

by Regulus

Uncensored Windows Linux
Versionv0.15.1
EngineUnity
Released2025-08-05
Updated2026-04-09
LanguageEnglish

StarBreed It is a 3D rail shooter that features a colorful, low poly aesthetic. The game will feature fluent arcade game play, with characters of many alien races.​

v1.15.1 >Fixed a bug where Tanya's 2nd Hscene had no background, and didn't function. >Fixed a bug where Lana's BJ scene had no background v0.15 MAJOR: -New level: Finale1 -2 new Hscenes for Nova -new maid Hscene with Lana -New Weapon: MISSILES (Targets all enemies, low damage) -New Defense: Pulse(Damages nearby enemies and missiles, also is immune to blue lasers) -New Defense: Generator(Remove defense options, but gain Thrust recharge rate) -Contamination(Purple claws, spider venom, etc) is no longer completely cleansed via 1 barrel roll. Instead you will accumulate stacks, and 1 barrel roll (or blink/pulse/etc.) will cleanse 1 stack. Contamination is now much more threatening. Minor: -New Music for Titas2 -New Music for Neos2 -Lana now has a maid outfit -Added Gamepad support for party select screen -Animated Party SelectUI -New UI for "Danger" screen -Added Data Chip for Finale1 -Made it so some UI elements that didn't highlight before, now do. -Nerfed impreg trial thresholds by 10 points in all medals, and levels. -Space bar is no longer a "Pause" button. Bugfixes: -Auto-target weapons have a new algorithm to ensure they do not shoot a useless spot on some bosses/enemies. -"Event" conversations will now change background to the proper conversation backgrounds. -Fixed a bug where some "Event" conversations didn't show character emotion animations properly -Fixed some bugs involving gamepad in menus -Fixed some bugs involving auto-target weapons' range. -Fixed a bug where you couldn't attack Neos2 boss with some weapons. -Fixed a bug where Tanya's barrier wouldn't work on Titas1 or Titas2 -Fixed a bug where Tanya's barrier would be positioned strangely. v0.14.2 Bug Fix -Rearranged Siren's event dialogue so that you will no longer get soft-locked by choosing "Skip" v0.14.1 Bug Fix -Nova's intro cutscene and Hscene are now re-viewable. -Made it so "New Game" doesn't break the new "Continue" button. -Made Settings button work in Main Menu in cases where it wouldn't -Made Main menu UI scale differently for certain aspect ratios -Starting a New game after loading a save would cause the New Game to not actually wipe the currently loaded data. It should now properly wipe the data. v0.14 MAJOR: -New level: Neos2 -2 new Hscenes for Nika -new Hscene with Siren/Freya -Voice acting for all current levels except Titas2 and Neos2. -Voice acting for most of the Hscenes. -Impreg trials: You can now impregnate characters once you reach 100 Affinity. -Impreg unlocks an upgraded passive for the character. -Data Chips: There is a hidden data chip in each level. -Data Chip rewards: Get extra Pom related content for collecting the data chips. (Including a few pixel Hscene animations) -Implemented a new Save System. Things should be saved in a file again. -Options for windowed mode: 1920x1080 and 1280x720 Minor: -Added alternate hair for Nika -2 new dialogues for Nika -Made it so Assertion raises Thrust recharge rate instead of max Thrust. -Added "Settings" button to Main Menu -Added new pinup -Added function to Tanya's upgraded active ability -Added Nika's upgraded active ability. -Rearranged some timings for dialogue, and Pom's Power Cells. Bugfixes: -Fixed a bug with Nika's 2nd conversation where it didn't flag, and could be farmed for affinity. -Fixed a bug where ally abilities didn't show when pausing the game. Balance: -Made Lana's active cost less -Made Tanya's barrier cost significantly less. -Reduced Nika's yarn cost. v0.13.1 Hotfixes >Made it so auto-target abilities(Lana, MITEs, summons, etc.) no longer target the lamp in Titas2 that changes between subspace. >Made it so auto-target abilities will properly track Brisk(Zol'gan2 boss). v0.13 MAJOR: -New level: Titas2 -2 new Hscenes for Tanya -new Hscene with Pix (and optional Rooster) -Further UI overhaul (It's not quite done, so there might be some inconsistencies, but it's getting close to being finished.) -Added new Defensive option: Blink Minor: -Added alternate hair for Tanya -2 new dialogues for Tanya -Implemented some new backgrounds in the hubs/menus -Added Fullscreen button for pin ups -Added several new pinups v0.12 MAJOR: -New level: Zol'gan2 -2 new Hscenes for Rooster -New Brothel Scene for Male Aether -New song has been added to Raptura2 -New song has been added to Zol'gan2 -Added "facecam" to Nika's "Extra" Hscene. -Partial UI overhaul (Do note that many screens are in an awkward "transition phase" and further changes will come) Minor: -Added mouth variations to Lana's 3rd and 4th Hscenes. -Added additional transmission dialogue to Raptura2 -Rooster's EX ability has been added (upgraded after Zol'gan2) -Added 2 new dialogues for Rooster. -Added alternate hair for Rooster -Increased hitboxes to red spiders in Zol'gan levels. Bug Fixes: -Walkers in Molbon2 will now die when golem runs through them -Fixed a bug where enemies would render in front of transparent materials. -Fixed a bug with Raptura2's checkpoints where the player would spawn at the wrong checkpoint, which can lead to the escape boss not spawning. -Fixed a text issue with Pix's passive. -Fixed some visual bugs with BarrelRoll2 -Fixed a a bug with hover animations in the hub v0.11 MAJOR: -New level: Raptura2 -2 new Hscenes for Lana -New "Extra" scene for Nika -New song has been added to Catiya2 -New song has been added to Nova's boss fight -Full keybinds for Keyboard/Mouse and Gamepad have been added. -Added a "!" marker to characters at all allies at affinity thresholds(0,25,50,75). They will now have a brief dialogue leading into their Hscenes for the first time. (This means if you are loading old data, you will need to catch up to these flags.) Minor: -Lana's EX ability has been added (upgraded after Raptura2) -Added alternate hair for Lana -Bosses will now always show health bars -Revised Pix's passive. Instead of seeing boss health, she will now see enemies through walls. -Tanya 's 1st and 2nd Hscene have swapped order. -Lana's 1st and 2nd Hscene have swapped order. -Added voice moans to Lana/Siren/Pix's 3rd and 4th Hscenes. -Nova now has a new Transmission art -Made it so Nova explodes buildings more often in her fight -Made some balance changes to Nova's boss fight. -Dimmed some lights in Neos. Bug Fixes: -Fixed a bug in Nova's boss fight where the buildings wouldn't loop properly after a while. -Fixed a bug where Male Aether would have a rogue voice line in Catiya2 -Fixed a bug where Event Hscenes would show in Pom's hub before actually unlocking them. v0.10.1 MAJOR: -New level: Catiya2 -2 new Hscenes for Female Aether -New "Brothel" feature. -new Hscene with Aether/Nova (Game Over screen for female Aether) -Added an extra segment to the end of Catiya1's intro/Hscene. Nova now has a conversation portrait/animation. -New song has been added to Pearlus2 Minor: -Large optimizations on Titas -Added party member dialogue to Pearlus2 -Added Health pickups in Pearlus2 -Fixed some major tracking issues with Siren's Bioelectricity, and MITE Drones. -Made a minor adjustment to Nika's eyes in her conversation animations. -When a party member's affinity reaches 49, a prompt to complete their next level will appear as well. -Made changes to the colorspace of all animations. Colors may be slightly different than they used to be. -Pix now gains 4 affinity if you kill pigman in Molbon2 before he gets executed by the golem. -Fixed a bug where charge shot would delete Molbon2 boss' vulnerable points. -Molbon2 Boss' vulnerable points now jiggle when hit. -Custom music in the sex pod should now play properly when loading into it. -Final charging golem in Molbon2 has had some collision changes, so it is easier to get around. -Reworked the falling rubble in Molbon2's boss. Their audio should now be more readable. -Fixed a bug where if you loaded a file, then started a new game while in the same session, you actually would not start a new game. -Fixed a bug where achieved medals would sometimes not show up on level select. -Aether in Hscene room will now need 50 resolve to choose female states. -Aether in Hscene room can now "Idle" as female Aether as well. -Fixed a bug where Rooster's Affinity pop-up would act weird and double up in Zol'gan v0.9.1 MAJOR: -New level: Pearlus2 -2 new Hscenes for Siren -New Hscene with Pom -Upgraded Siren Ability -Added Hscene Gallery in Hscene Room -Added Character bios in Hscene Room -Added ability to change music in the hub via Hscene Room -Overhauled female Aether in Hscene room -Due to a bug Female Aether's in-game transmissions were never in v0.8.. but she should be now. -New pinups in the shop. Minor: -Gave Siren an alternate hairstyle -Added alternate outfit for Rooster -Made it so Rooster's passive can no longer kill the player -Pix's satchel no longer detonates from shooting it. It now will detonate when you press the satchel button again. -Increased MITE and Lana attack range -Made it so in some boss fights, Lana, MITE, and flame wave attack range are massively increased (So you can use them effectively against the Golem, and Pom.) -Pix's EX satchels will no longer explodes from the other satchel's explosions. -Added new facial variations to Pix's 3rd and 4th Hscene. -All controls now use the new input system -When using a gamepad, if no UI is selected, it will now search for a button to select (previously UI being unselected would render UI navigation impossible with gamepad) -Made it so purple attacks (purple claws, and spider attacks) now do initial damage on impact as well as their drain. -Pausing in game now displays your ally's abilities. -Pom has new transmission art when she is friendly. -Made is so in Hscenes with Female Aether toggle, the initial state will depend on whether you chose female or male aether in the hub. -Removed "Delete Data" button on the menu screen. Bug Fixes: -Added affinity to Nika's card in party select -Fixed a bug where the "Highscore" just showed the score from the previous play of that level. -fixed a bug where Affinity would overlap in event conversations -fixed a bug where a part member's name would disappear during a dialogue choice. -Fixed a bug where Aether's glove and jacket options didn't work -Fixed a bug where some ally abilities would persist during exiting camera pan. -Fixed a bug where auto-targeting abilities would shoot at targets long passed -Fixed a bug where you could not select no party members after you had selected some. -Fixed a visual "flicker" when selecting party members. -Fixed a bug where Rooster would sometimes not show their "Help" portrait properly. v0.8.2 MAJOR: -New level: Molbon2 -2 new Hscenes for Pix -Event Hscene with Rooster and Tanya -Upgraded Pix ability -New primary weapon type: MITE Drones -Apparel section via Tanya's shop(Clothes via dialogue removed) -Female Aether now implemented in Hub, and in-game. -Functions for medals, medal tracking, and high score tracking Minor: -Added alternate hair for Pix -New dialogue for all characters between 25 Aff - 49 Aff (100 for Pix) -New Intro to the Main menu. -You can now skip intro cutscenes -Finishing a level will now give +10 Affinity to Aether, and partymembers instead of +3 -Aether's phallic and nipple color is now pink -Clothing states now save -Temporarily disabled female Aether options in Hscene room -Female Aether options in HScenes now require 50 Resolve. -Added new visuals to some water. -Added icons for Nika and Rooster abilities. -Molbon1 Boss now gives 20 points. -Each dialogue will now give +4 affinity for the selected character as well. -Affinity now locks at 49, and upon finishing the 2nd level, you will unlock up to 100. (Only availble for Pix at the moment) -Removed enemies from Titas' last convoy -Added new visuals to Pom's support crate. -Barrel Roll 2's cost has been reduced from 500 to 300 -Medal Thresholds have been rebalanced as follows: Bonze, Silver, Gold Raptura: 100, 135, 170 Molbon: 100, 130, 160 Pearlus: 100, 125, 150 Neos: 100, 125, 150 Titas: 100, 115, 130 Zol'gan: 100, 130, 160 Molbon2: 100, 120, 140 Bug fixes: -Gatling will no longer sometimes freak out if shooting at the end of a level. -Last block in Titas now spawns at the proper time, rather than as you are transitioning to the boss fight -Titas boss now has music -Fixed a bug with lock-on and snap tracking. (Locking on would sometimes struggle to lock on depending on environmental issues. -Rooster's conversation art layering has been rearranged -You should no longer be able to miss zone triggers in Titas. -Changed how Route changes work in Raptura. (the pipe, and the jitter before the boss) -Fixed a bug where "Help" sequences could give random, unrelated names/portraits despite not being present. -You can no longer shoot through the first 2 green glass panes in Neos.(At rail carts) -Fixed a bug with Zol'gan's boss. Where there was a small chance it could softlock on the transition phase. -Yet again addressed another detection issue with lasers. Lasers should be more reliable in the Titas boss fight, Molbon1 Boss fight, and likely more areas. -Fixed a bug where planets wouldnt reset properly after backing out from the Loadout menu. -Rooster no longer receives a reputation bonus by failing his levels condition (Them surviving until the end of the level) HOTFIXES: v0.8.2: FIXED-You cannot enter Raptura's alternate route FIXED-Pigman in Molbon2 sometimes displays him in the wrong state. v0.7 MAJOR: New Level: Zol'gan New Ally: Rooster 2 Rooster Hscenes Rooster's abilities: Active > Soul Siphon: Shoots a low "damage over time" beam. If an enemy is killed by this beam, a ghost will spawn by you. This ghost will periodically shoot at enemies. Ghosts are very fragile. They will die in 1 hit by practically everything (including obstacles). Passive > Life Tap: Upon running out of Thrust Meter, you may continue to use abilities and boost at the cost of health. Added function to Pom's passive. Once you have completed Neos, A box will now spawn once on every level. Destroying this box will reveal a "Power Cell". Power Cells will give you unlimited Thrust meter for a period of time (While your jetflame is yellow). Changed to a new save system Minor: Added new SFX by Lewd K. Fixed an issue with Pigman and Titas' boss where Lana (and the new ghosts) would shoot the wrong place, or off-target from the boss. Changed the update methods of several objects like lasers (so laser registration is more consistent) Lowered base opacity for all buttons (This is to hopefully make them less "aggressive" and get in the way of images like Hscenes) Damage-over-time effects can now kill the player. (ie. purple claws latching on to you.) Finishing cutscene now removes DoTs (damage-over-time)... so you can't die during the cutscene. Added a vignette visual for when the player is at critical health (The edges of the screen will turn red). Attempted optimization on Titas (admittedly, I believe the result was quite fruitless, and likely only made minor improvements.) v0.6.1 -Fixed a bug where Nika would talk on planets, even if she is not unlocked or in the party. -Increased the required motion in Gamepad movement for it to kick in. (You will likely now need to move the analog a lot more in order for the game to automatically switch to gamepad controls. This is to avoid gamepad from taking control if it has a slight drift) v0.6 Major: New Level: Neos New Ally: Nika 2 Nika Hscenes Nika's abilities: >Reckless Play: Throw a ball of yarn out. Collecting the yarn will increase attack speed on most weapons by 1.5%, but also increase damage taken by 1.5%. >Nimble: Doubles boost speed, and halves brake speed. -Added the ability to review tentacle "Help" sequences in the Hscene room -Catiya Cutscene is now colored and animated. Minor: -Increase Charge Shot radius. -Change Player lasers to ensure they collide with Enemies before obstacles if it collides with both on the same frame. -Reduced Molbon boss' tentacles HP from 1500 to 1000 -Added Party Icons to display when abilities are ready. -Added UI alerts for when purple claws are latched on to the player. -Increased how wide the player can aim -Increased how far the player/camera can travel left and right on the rail in most levels. -Reworked UI in the Hscene room. -Fixed a bug where the player would "jitter" during certain segments of levels -Gatling and Power shot now shoot much farther. -Fixed a bug where Titas' final checkpoint could still send you underground. v0.5.3 N/A v0.4.3 - Added function to the Shop, and credits. - Added voice acting for all in-game segments, and most Hscenes. - A few balance changes involving damage, and health. - Added a few more SFX - Added Barrel Roll upgrade - Shrunk player ship by 30% - Weeble's beam is now Blue (To follow the game's color coordination.) - Added Icons to party select's Actives/Passives. v0.2 MAJOR: New level+Environment: Raptura New Boss: Weeble New Character: Lana Kova Party System and party supports Dialogue system 2 new Hscenes featuring Lana Affinity system (still not totally in effect) Charge shot New aiming system Temporary "Save" system. (The game will autosave any time you load into the Hub) Minor: Enemies now project their shots Enemy lasers are now much slower Player laser's speed drastically increased. Health packs now heal more Purple claw enemies no longer hurt on impact, they now deal Damage over time Names now appear in transmission dialogue. ("Player"'s name will likely be different in the future) An "innate" cooldown has been added to the primary fire. This is to limit things like extremely fast auto-clickers. Fixed an audio bug with some SFX Catiya's Walkers no longer shoot missiles after they are dead. Changed default keybinds for keyboard/mouse. Changed some colors with the player character in some scenes. Game's size has been a little more optimized. Game sound will now mute when pausing the game. (Except UI sounds) Changed UI scaling in ScoreScreen, and the hub to work better with other resolutions. v0.1.1 Initial Release
HsjshshhshsYesman69 2025-10-01
5/5 quick review: -gameplay: 5, grindy but hella fun and customization with weapons to suit your needs -scene: 5, voiced, pacing, animation fluidity, very rewarding when finishing a level -soundtrack + sound: 5, upbeat, changes theme, sound is included during fight scene This game is one of its kinds - is unique compared to alot of games in this website; its action packed, thrilling, and keeps you on ur toes. Definitely a game that I really want to see finished
Bootysled69 2025-08-06
Its star fox 64... with sex.... come on lol. Some of the fights and areas are almost to a T direct copies from it and its hilarious. There is a grindy element where you have to level up the companions and the second maps of the areas are actually pretty tough because it wants you to utilize your partners. Surprising amount of content for such an early build.
Mister Wake 2025-08-04
This is a 5/5 game, no doubt about it. Games on this website can be very hit or miss. Some are not even games, others are 'find the CG' whilst very few are actually enjoyable gaming experiences. This is one of those latter. This parody of Star Fox is not only a beautifully made loveletter to its inspiration, but a genuinely good H-game too. The gameplay is enjoyable as it is rewarding. Whilst quite grindy, there are kind folks in the threads who give their saves if you do not wish to play the collectables. Please give this game a try. The developer earns top score for effort and care.
thela2 2025-06-10
very rare hentai game with actally fun game play. pros: amazing animation with variants voice acting???!!! very rare to see like i said good gameplay cons: its lowkey too grindy you have to play 1 level like atleast 3-4 times to max a character affection i like the unlocking clothes with higher score but it shouldnt be forced on players and lastly there is unnecessary scenes like working on brothel or forced sharing content these could be a big downside for me but i think game doesnt take himself so serious so i didnt mind too much but just keep it in that mind before playing!
snikersa 2025-01-24
This is the first hentai game that i enjoyed both the scenes and the gameplay , phenomenal job , highly recommend . The gameplay is fun, engaging ,just the right amount of challenge to keep you entertained, the missions are all perfect length and the spectacle events that happen during missions are some nice eye candy. Super excited for more updates building upon the already great character roster and expanding the already existing gallery of scenes. Hopefully this comes out on steam soon .
Hallllly 2025-01-12
+ lots of content + game is incredibly well paced + variety of scenes per character with a variety of positions for each scene + variety of different girls to fuck just a good game all around, definitely dont miss this one.
JTisImba 2024-10-29
Honeslty one of the best projects i've seen lately, I really hope this goes somewhere and adds more, the gameplay is good, progression is nice and atleast so far in the demo it hasn't gotten boring. I'd defenitely recommend it to the people who like actual gameplay in their adult games.
Noonwraith 2024-10-14
I have been giving the game a pass so far, seeing that it was still fairly early in development. Now that there have been 10 major updates I can confidently say: wow this game is (unexpectedly) crap! It controls surprisingly well but that doesn't really amount to much when the perspective is all fucked, making it difficult to tell when the ship is about about to collide with an object. Or maybe it's the hitboxes; The stages are either way too easy or bullshit (looking at you Molbon2, and probably other second stages I won't bother playing) exacerbated by the aforementioned perspective/hitbox ires, there is no sense of balance or progression; Perhaps worst of all, the music is utterly forgettable. What happened to the bangers from SpunkStock?! I say all this as a fan of SpunkStock, this game is a massive disappointment.
MidnightKing 2024-10-05
Review for v0.10.1 Honestly the game is just fun for what it is. Also pretty neat too as I think this is the first lewd "rail shooter" I've played. Arcade-y is a good way to describe the feel of this. Your ship acts like a hub. There's a shop that you can buy upgrades, pinups, and apparel from, a gallery room, and a mission select screen with different planets that each have their own levels to play. Each planet also features its own crew member that joins you after completing the associated level, which has them show up in your hub/ship that you can interact with for conversations (and sex of course). The gameplay is engaging enough. I wouldn't call it difficult, but if you're trying to get the gold medals you have to put a little effort in. The low poly aesthetic is nice and I like having a couple different options for a loadout. You can also bring along crew members for different passives and active abilities to mix it up a bit as well. The different planets are varied enough to keep it feeling fresh as well. Fun what's been done with them honestly. The game features an affection system which is maybe what I'm most mixed on. You gain affection primarily by bringing girls on missions. Most conversations and sex scenes are gated behind that stat. I didn't really bother "grinding" all the girls out so I can't confidently say how tedious it would be, but I personally don't like the idea of replaying missions just to unlock the next scene for a girl. Tying it behind personal missions for them would be better imo. Similarly, there's a brothel you can optionally work for to grind out extra money that has a rep system tied to it, but I found it kind of dull (and the sex scenes with them were mid compared to the rest of the game). Besides that though I don't really have anything truly negative to say. I like the art, the character designs are fun, the sex scene animations are nice, and there's a lot of little details that really add onto the experience. Surprisingly like the voice acting too, which is usually not great in lewd games from my experience. This probably isn't something you'll get super engaged in like a good AVN, but it's fun to pick up and play for a night when you want something different.
cuddlemuffins512 2024-08-17
Fun parody with a variety of characters and customization options. Voice acting for the characters that have them has been great. Very strong game feel and fun ideas that utilize mechanics well, especially the pink wire one. I played 0.9.1 but compared to other games in development this one feels very whole already. Bravo to the devs for this and Spunkstock
-FlavorTown- 2024-06-27
Version : 0.8.2 Every time Regulus releases a game, I get pulled in and play through it in one sitting. Good stuff here. We all know what game this one is parodying, so it's fun; it just needs some bugs ironed out. The Cool Stuff -The character design is great, with each one having a unique personality and goals instead of just being glorified space hookers. There's also a large variety of kinks on display here too. You get to bang a cyborg, a cat girl, a transmartian, and a zora all in the same game, and why not? -Art and animations are pretty good too. The game uses a blend of 3D and drawn 2D art, yet they're meshed together pretty well to the point that it's not super noticeable. -It's not a complete rip-off of furry star pilots either. You can purchase upgrades for your ship and choose your party members who have different abilities to aid you in your mission. Some Ideas & What I'd Like To See In The Future -Some more characters. If you don't count the AI girl Pom and Nova from the intro, there are only 6 characters/crew members so far. 12–15 would be a more reasonable number to shoot for since I managed to beat and gold medal the current build in a little over an hour (not all the characters have to be based around levels either). Reg, if you're reading this you better be planning to put an oddly colored, big-titted fox girl in this game. You have no excuse not to and the porn gods demand it. -Way more costumes. The only incentive to gold medal levels is to unlock different styles and costumes for each character. Pix also cosplaying as Android 18 in her date night Hscene is something I need more of in my life. Please offer tons of costumes and cosplay outfits in future updates. Maybe just make a bunch of custom items you have to purchase in the store in addition to the medal requirements. -More focus on the dating aspect and maybe having alternate paths. I know a lot of people are going to compare this game to his previous game, Spunkstock, but they are completely different. In Spunkstock, the porn was part of the gameplay, yet this game being a shooter means the porn feels secondary. I would like to see more of a focus on dating and seducing the girls with more conversations and backstory. Maybe add mini games or side missions specific to that girl's planet to earn her affinity, such as going through the same level and collecting x number of things, beating the mission without picking up health, shooting all the wires except for the pink ones for Nika, ect. Have special events where two girls planets are being attacked, and you must choose which one you're going to save. Having each character earn so much affinity for just passively sitting in my party just feels cheap, and the hscenes feel unearned. It'd be way better, imo, if you had to spend time actually seducing one of the girls you like by taking the right speech paths based on her personality or doing extra work to get there. Lastly, it could be cool to have branching paths instead of being able to freely pick which planet you want to visit in any order. When a player is choosing between two planets, they could be shown a pre-recorded distress signal of the character they are helping, along with a brief bio and what their party abilities are. That way, the player is choosing who they want on their crew, making each character and crew feel more special to them and offering replay value with lots of different crew combinations. Obviously players should be able to revisit planets they've already done but give them them a choice as to which character they want to save as they move further along. Just have a new game+ so players can go through and 100% all the planets and crew members they didn't get on their first go. Those are the things that come to mind so far. I would say it'd be nice if there were more variety in vehicles or customizing how your ship looks but I'm not playing this for the shooting. I'd be okay with a mediocre space shooter if some of the features I mentioned above are implemented and the hscenes are still good. Either way I look forward to seeing where this goes Spunkstock was worth buying and I enjoy Regulus's work so I'll be keeping a close eye on this one.
DrakeWasHere2 2024-06-09
v0.8.2 To be honest, it feels medicore. I mean, if I had to compare this with the dev's other game, SpunkStock, I would choose SpunkStock over this. Does this make this a bad game? Depends. If you enjoy Scrolling Shooters, you will probably like this more. I personally don't have anything against that genre, but I feel it wasn't properly executed or delivered. Let me emphasis. The porn and scenes within the prior dev's game SpunkStock felt more engaging. I mean, yea that game was a rythm one and it might be comparing apples to oranges here. But what I am trying to boil it down to are the core mechanics or rewards to the player. Sure, Star Breed has more scenes, but they just feel hollow and lackluster. Go on missions. Take girl with you to farm relation. Get scenes. Repeat. That is it. It feels like a chore of unneccessary grind pushed onto the player to complete and yea while most current girls have 25 affectiion and you can probably get it in a couple of runs, the more what if it is increased down the line? I am not sure how to really define it other than the sex scenes really don't feel actually earned in any way. It feels like them cheap gacha porn games you can find on mobile where you farm affection. Sure the scenes are nice and diverse but again if I had to choose between this and the creator's other game. Once more I will always choose SpunkStock. Doesn't make it a bad game, but it does make it a bit soulless to me.
boredman110 2024-06-04
V0.8.2 Take Star Fox and turn it into a porn game, and you get this. A rather short but fun On-Rails shooter with decent gameplay and great H-scenes. Most levels have their own themes and enemies and you also get banter between your allies and enemies. Though some of the enemies feel way too tanky for what little weapon variety you can choose from. This isn't a problem in most levels, but trying to unlock the gold medals with this problem becomes rather frustrating. Art and animation are extremely well done. with most characters having 2 scenes. Starbreed does have a romance mechanic that requires you to raise their affinity unlock more scenes by either talking to them or bringing them alongside missions. Personally, I think this system gets repetitive way too quickly, but currently you don't have to grind for scenes as you can easily unlock them in 1 or 2 missions, thus not making this a complete chore (yet). Another issue I currently have is the story. Understandably its still in development and they're obviously focused more on creating more characters and H-scenes than the current plot, I'm just hoping they have something planned because the whole premise seems disjointed. There's enough that you can get the basic premise: A group called Nova is wrecking havoc and you must stop them. But who are we and why are these characters coming alongside us besides saving/helping them? I know know asking for plot in a porn game seems redundant, but some context would be preferred. Overall, if you wanted to play Star Fox with some porn on the side, then give this game a go.
UZone 2024-04-30
I have to say that playing the cyberpunk "Neos" level in Starbreed was genuinely the most fun I've ever had playing an adult game...like ever. And that's really saying something considering how many would-be "greatest hentai game of all times" attempts we've seen in the past years. Starbreed has actual gameplay that's actually fun to play and some of the hentai is actually properly integrated into the levels, not just statically hidden behind a "paywall" of in-game points or a game-over screen like almost every other such game. For example, towards the middle of every level you'll get to see the character you recruit get tentacled for a bit, and there's also a detailed juicy cutscene at the end of the first level. This is it folks, this is what hentai games should be like.
rivyrivet 2024-04-08
Has a few slight hiccups due to the early nature of the release, but very solid concept and execution. Not all the voice acting is complete, but the dialogue is there in place, even for scenarios where you bring in party members to earlier missions. It's a very neat touch and shows where the creative efforts of the devs really paid off.
Uncle_chuck24 2024-04-08
okay guys lets make porn games actual enjoyable fun games with gameplay and shit. Its star fox with a bit of fucking on the side want more customizing when I goes for loadouts for missions but this is a actual game that isn't just a slide show of sex its fun to play.
Goldspark1 2024-02-22
Wow, I have to say this game really impressed me. First what impressed me was the combat. The missions you go on do not feel tacked on or poorly implemented. You actually feel like a pilot going to exotic planets and helping them. The vehicles, ships, and boss fights are all great. If you are a fan of Star Fox, you will love this game purely for the combat. Now, on to the sexy ladies. Just love how in the combat sections, whenever an enemy ship latches itself ontu an ally, you actually see tentacles appear on their character sprite. What a great little feature to really make the world feel sexy where ships start tentacle fucking the pilot. The dialogue with all the characters is also good. Remember on the desert planet, if you take the character from the water world with you as your wingman, she makes a comment on how nothing can grow here. That was a great little detail. Also great to have them explain a bit of their backstory when you recruit them onto your spaceship. The sex scenes were all great. Though I think my favorite one is the first onw with the purple alien. Now, vore is not for everyone. This is a porn game, not a vore one. Still, loved the part she opened up her tail and half swallowed the main character. Just found that so sexy. Am really hoping we see more of her. For example, would love to have a scene of her eating one of the characters crew and you have to rescue her.
trigillass 2024-02-21
Great potential. I haven't played this kind of 3D rail star fighting in a long time and it's coupled with an interesting premise and plenty of modern enhancements. The lack of voice acting for the later characters is a letdown but can be fixed later. If going for Starfox scaling, there are another 6 systems and 6 more accompanying wingmen to go until it's the same size. Wish you the best of luck and clear skies.
kingOfSaikyo 2023-12-25
it's exactly what you want from a porn game. Ok now I need to hit the review character requirement which is pretty stupid. But the game play isn't mind numbingly boring and the puppeted sex scenes may be off putting to some, I do think they executed it in a way that isn't god awful. Regulus exemplifies this principle even more in their early rhythm game, "SpunkStock Festival," which I would also recommend highly.
gladius89 2023-12-23
I must admit that the graphics scared me at the beginning, but after downloading and playing the game, it turned out to be a nice experience. Although the game is in early access, I'm very curious about its development progress. The Gameplay reminds me Air Rivals/Ace Online game i played somewhere in early 2000's The animations are better than on screens

You might also like