The Adventures of HILLS

by PantyParrot

Uncensored Windows
Versionv1.1.0
EngineRPGM
Released2026-08-13
Updated2026-08-13
LanguageEnglish, Japanese, Chinese, Korean

A tense time-management RPG! Freely explore the city, work together with your companions to uncover the truth hidden beneath the surface, and overcome the approaching crisis before time runs out!​

v1.1.0 - Added the Underground Training Grounds. The related story can be unlocked during the daytime of Day 7 after training at the Training Grounds 3 times or defeating Training Dummy Lv.4. - Fixed some incorrect terminology in the Simplified Chinese localization. - Added a Town Guide icon to the bottom-right corner of the world map. Some bodies of water are now impassable. - Fixed an issue where skipping the bathing scene via Fast Travel during the daytime of Day 5 and then triggering the part-time work event at the Mayor's Residence would prevent the game from progressing. - Under certain conditions, breaking into the Mayor's Residence on Day 6 will trigger a new branching story, where you will face different opponents. - Added 2 new achievements related to the content of this update. v1.0.15 - Added clearer hints before certain key events and boss battles. - Fixed an issue where the quest "Rescue Cove!" could be triggered repeatedly under specific conditions. - Fixed an issue where, after viewing the aftermath scene of H Event 08 in the Memory Room, viewing other scenes from the same H Event would cause the game to crash. v1.0.14 - Updated the icons in the Town Guide to make important events easier to identify. - The game window now supports HDR displays. - Improved gamepad button support. More hotkeys can now be assigned and recognized. - Players who have cleared ED.1 can now preview the other endings in the Memory Room v1.0.13 - Fixed an issue where the icon in the upper-left corner would remain visible when viewing ED.1 in the Memory Room. - Hills can now ask Sika to brew potions after meeting certain conditions, even if the quest to help Cove gather materials was failed. - After viewing an H scene, the corresponding Mirror of Memories in the Memory Room will now unlock automatically even if the player does not save manually. - Fixed an issue where cooking bonus effects were not removed after completing an ending and starting a new game. - Fixed several issues that could cause Fast Travel to become unavailable. v1.0.12 - Fixed an issue where normal battle BGM was not properly reset after training in the Phantasmal Corridor at night. - Fixed an issue where, after failing the “Cove Material Gathering” quest, selecting the steal option at the Noble Item Shop during the “Find a boilerman” mission would cause incorrect Guard Station event behavior. - Fixed an issue where, after completing “Deliver a care package”, if the player did not visit the Port District to meet the old man on the same day, a tooltip would remain displayed. - If the player has completed the ED.1 achievement, they can now choose Hills’ future path before re-entering the ED.1 ending. - Hills has become more cautious: after receiving a complimentary drink at the Joy Street Casino, she will now exchange all chips back into money before leaving. v1.0.11 - Fixed several incorrect Simplified Chinese text usages. - Added clearer escape route guidance when escaping the Slums on the night of Day 2. - Players who have unlocked the corresponding achievement can now skip mandatory powerful enemy battles required to reach the good ending. - Players who have completed any one of the five endings can now choose to significantly shorten Misty's stealth section. v1.0.10 - Fixed an issue where Fast Travel could not be used after changing the time period in the Hideout, even after auto-saving had completed. - Fixed an issue where the Noble Item Shop during daytime could not be entered after completing the mission "Find the boilerman". - Fixed an issue where, after relocating the base to the Safehouse, the auto-save image in the bottom-right corner would remain displayed if Hills stayed outside overnight on specific days. - Added a description to ED.2 in the Memory Room stating that the player's money must remain below 50,000 G. - Fixed several incorrect English text displays. - Character profiles and the save/load screen now support page switching with the mouse wheel. - Increased the carrying limit for most ingredients to 99. - Slightly adjusted the ingredient ratios required for making Take-Out Food. - Added new icons for Take-Out Food. - Ingredient Pack is now sold at the Port Item Shop for Old Coin ×2, so Hills no longer has to worry about which ingredients to buy. v1.0.9 - Fixed an issue where arrow icons displayed incorrect directions when using the mouse for purchasing or crafting items. - Poisonous Mushrooms in the Abandoned Mine now grow in more visible locations. - Fixed several issues where battle BGM in the Phantasmal Corridor would not play correctly. - Increased Hills’s level cap to 15; monsters now grant a small amount of EXP when defeated. - If the player has already completed the achievement for defeating Training Dummy Lv.4, they can now directly select the Lv.4 Training Dummy as an opponent in new playthroughs. - Added CG Sharpening feature. When enabled, CGs appear clearer during animations, but edge grain may become more noticeable. This can be toggled in settings and affects both CG illustrations and character sprites. v1.0.8 - Fixed an issue where escaping from the GU Hall — Bottom Level and rushing directly to the door in the upper-right corner could prevent story progression. - Fixed an issue where Fast Travel would temporarily become unavailable after working at the Mayor's Residence. - Fixed an issue where prominent indicators above NPCs would not appear correctly during certain events. - After successfully helping Cove gather materials, entering the City Forest will now allow players to choose whether to go directly to Cove’s camp. - Completed Achievement Monuments in the Memory Room will now display their corresponding Steam achievement icons. - If Steam achievements were not unlocked at the same time as in-game achievements due to network connection issues or other reasons, players can now re-unlock them by examining the Heart Crystal and Achievement Monuments in the Memory Room. v1.0.7 - Reduced the enemy patrol detection range in the dormitory area of the Great Underground Hall. - Added hint text to certain Achievement Monuments in the Memory Room that are more difficult to complete. - Added a new story scene when attempting to escape after being captured by Slavers, if Albert has already been met. - Significantly increased Hills’s success rate when stealing items from enemies. v1.0.6 - Added support for keyboard movement using WASD controls. - Fixed an issue where a black screen could randomly occur when working a job at the Joy Street Bar during Day 9 night. - When using the one-click unlock for all H event Memory Mirrors in the Memory Room, all Game Over screens will now also be unlocked. Players who had already unlocked all H events can unlock all Game Over screens by re-examining the red crystal next to the transport crystal. - Fixed an issue where accepting Micoco’s bookstore request after working at the Mayor's Residence could prevent access to the Noble District. -Fixed an issue where players using mouse controls could not properly click on the bed in the Safehouse to rest. v1.0.5 - Slightly reduced Dune's attack power when encountered as an enemy. - Added the previously missing requirement to the text hint shown when inspecting the crystal for Ending 5 in the Memory Room. - Added more noticeable markers to passages that can be entered and exited within the Underground Labyrinth. - Increased the amount of money obtainable from certain jobs and events. - If Micoco and Reda have been met, players can now choose to go directly to the Downtown Inn during Day 9 (Daytime) to seek their help. - Important events displayed in blue in the "Town Guide" now have more distinctive thumbnails to better differentiate them from normal events. - The first two jobs at the Mayor's Residence will no longer advance the time period, allowing Hills to manage daytime activities more reasonably. v1.0.4 - Fixed several issues related to dialogue window formatting. - After clearing any ending, you can now use the red crystal in the Memory Room to instantly unlock all Memory Mirrors. - Adjusted the trigger conditions for several H events so that defeating enemies will also unlock the corresponding H events. - Fixed an issue where the game’s language settings could sometimes be applied incorrectly. - Added a prominent text hint when inspecting the Crystal for the true ending in the Memory Room. - Reduced the detection range of the Mansion Guard, making Misty less likely to be detected. v1.0.3 Initial F95 Release
Magnet8866 2026-08-09
About CG, this one is a top notch. Great art, voiced, have animation. About story and gameplay, not that good. Put the boring RPGM combat to aside, the game just a bunch of small questlines, which requires you to load and replay the game again and again. More like a visual novel than a RPG game. If you here for the R18 content, go to collection room and enjoy. If you think this would be an above avarage gaming experience, then you better leave.
Miskle 2026-07-27
Overall? I like the game and i will wait for the continuation (Hopefully soon enough) The game feels complete. The characters model look charming, the story is cool in a way and i would say, have some unique twist that i havent seen awhile in other recent published RPGM game. Got moment on my playthrough where i would "Ohhh, thats why such n such character do that". The H Scene? its good, animated (limited but hey, its moving~), and voiced. The downs? Well, first of all the game kinda a chore to play (If you want to get the True ending with blindly playing the game without any guides/spoiler). Why is that? Well, the game use limited/sensitive time event you need to do if you aim for the true ending. At my playthrough i get the same ending twice (bad ending) which kinda frustated me and forces me to see spoiler (There will be hint at the recollection room). If you got any ending you need to start from the beginning (your stat stay) and forced to watch the dialogue over (you could fastforward "ctrl" it, but based on my experiences it get tiring on my third playthrough). Then the H-scene, the quantity i would say lean on the smaller side and some of them kinda stop/cut at the climax moment where it would interrupt you the player ehem pleasure exercises. Overall i would say The Adventures of HILLS is a breath of fresh air in the genre and if what i said entice you, i would say this game is worth your time. Maybe im gonna buy it on steam if its on discount next XD. Also, i need to tell you, there will be battle in the game (duh) but Hills is really underlved with equipment that need to be found/acquired (yep, not bought). You will not be alone in 80% of the combat (other companion is cracked) but when you do, you will feel how weak and helpless our MC is. Thats why YOU need to keep her safe and steer her out from danger.
RightHandPoppin 2026-07-05
Super charming game. Art and colors are light and relaxing on the eyes. It follows with classic, but exciting and beautiful fantasy medieval setting of adventurers and magic. From the get-go you get introduced to the main cast and what they are dealing with. It's on you to choose how to tackle it. There are a lot of things to do and explore. Some are more hidden than others. If you are lost, you can always follow the quest/event guide in your menu. H content is well made and animated. There are bunch of situations you can get into, or avoid completely, depending on your tastes. Combat is a bit weak, but nothing too bothering. I'll give it 5/5 due to just how charming/cuteish overall story and cast is, and how varied H options are. I instantly knew I'm doing everything I can to protect them all. With all that said, I was debating whether to give it 4/5 or 5/5 due to certain event, but I decided even with that. it deserves 5/5.
Mattress 2026-07-04
A good game with a solid variety of scenes that are very well voiced, drawn, and animated, while also being generally very hot. On the gameplay side, it has the usual RPG Maker limitations, nothing memorable, but also nothing annoying or obstructive... except for the damn day limit. I don't understand what purpose it serves in this game other than actively making you miss a lot of scenes, which is the main reason you play an H game, and forcing you into a new run that is not appealing at all since there is no gameplay depth that justifies replaying it more than once, so I would recommend using MTool to bypass this pointless obstacle. The story is fine, nothing innovative or outstanding, but it is easy to read and the characters are written fairly well. It is also good that the Memory Room gives clear instructions on how to unlock scenes and reach the various endings, and I also appreciate the preview when you hover over them and the ability to replay both full scenes and individual animations. A small complaint that bothered me: in Reda's bad ending you can actually try to escape it by playing well and defeating Albert at the end in a very tough fight, but even if you win the outcome does not change and it makes no sense. It could have easily been a soft bad ending like other games have done, and like this game itself already does in the Depth Slums section where you can actually manage to escape after the first defeat.
Thelastsekiro 2026-06-30
The Adventures of HILLS [v1.0.8] review: Pros: - Great art and animation - Cute heroine - Good h- scenes Cons - Mediocre gameplay - There is no corruption nor h-stats. Its just a h-scene collection game. You go from A to B to get scene, that all. - No pregnancy ( personal fetish)
zoombies123 2026-06-29
The Adventures of HILLS is a charming, imaginative ride with lovable characters, fun surprises, and a heartwarming sense of wonder. It keeps you smiling from start to finish. A delightful adventure, jokes aside, this has AMAZING ANIMTED CG and chill gameplay, the plot is pretty interesting too, gooned for 6 hours, then unlocked the gallery, peak gameplay,
egaskrad 2026-06-28
Short (10 game days) rpgmaker game which if you do not use the walkthrough you won't get the desire ending(s) until you do a lot of testings. There are some erotic scenes. Excellent art. Good Story. Everything looks good. That said, if you are here for the adult experience, they feel injected. The game is totally fine without any. TLDR, this is a 5 star game if you don't account for the adult elements.
leequangson 2026-06-28
1 star for voice acting and 1 star for animation, at least some proper effort was put into this. story is cringe. it's not lewd, not hot, just rape over here and serious conversations over there. holy fuck dev, just fucking decide if you want a serious game or a porn game. wtf is this mess? I'd rather watch sex animations in GTA San Andreas hot coffee mod. gameplay is stressful. again with these "tense time-management", like can i get blood flow into my dick instead of my brain? overall, i got tricked by the overrating again
OnlyHeStandsThere 2026-06-23
Was looking forward to this game mostly because MC was cute but was sold when I saw Micoco from another RPGM game was in it also. Entire cast is likeable and have enough growth to keep you engaged. I do wish there were more scenes with others besides Hill but she is the MC so I get it. Story is slow but I like it. This isn't battle heavy until the end of whatever route your going down. So if you're looking for lots of battles, this may not be for you. The store also incorporates a time limit. Some may hate this but I actually like it. The final boss won't wait for you to complete all side quest, grow stronger and then come defeat them. It really enforces the emotional rollercoaster Hills experiences as the end approaches whether shes ready or not. Lastly, as stated, there isn't a huge amount of fighting until the end of routes. If you're looking to level up and battle, I'd look for another game. I docked one star because there are battles that you can win or loss but the story outcome doesn't change. I get the reason, Hills is weak, shes not a warrior, adventurer etc so the fights she can't win make sense but I feel this should be a cut scene or winning should change the out come of the story. All in all, 4/5, I'd give it try, characters, story and scenes are worth it. Also Hills x Micoco H scene when
Anton Ego. 2026-06-22
⭐⭐☆☆☆ Played this because the character roster looked amazing. Finished it wondering where the rest of the game went. The cast is genuinely fantastic. Every character has enough personality to make you interested in them, which unfortunately means you'll spend the entire game wishing they had more scenes. I've seen free browser games with less potential, but somehow more payoff. The story feels like it was designed by someone who heard the words "slow burn" and interpreted them as "walking through wet cement." Every time I thought something interesting was about to happen, the game found a new way to make me deliver potatoes, kill 20 rats, or read another dialogue box explaining absolutely nothing. Combat exists. That's about the nicest thing I can say about it. The battles aren't difficult enough to be engaging or simple enough to be relaxing. They just happen. Constantly. And then there's the time limit. Who looked at a game already struggling with pacing and thought, "You know what would improve this? Anxiety." Nothing kills immersion faster than finding a character you like and realizing the game is basically pointing a gun at your calendar saying, "Pick one route and stop having fun." The worst part is that the ingredients are all there. Great cast, decent art, solid foundation. But instead of serving a meal, the game hands you the menu and says, "Imagine how good this could've been." Not terrible. Not good. Just painfully mediocre. Would recommend only if you're interested in seeing wasted potential achieve its final form.
SaSteiner 2026-06-20
This game starts out amazing. The graphics are really amazing, the MC is quite cute and the story something different. + You can get gang raped on the first day by making bad decisions, instead of some artificial progression (Which also exist in the game, but are often caused by 3rd party involvement) So everything is fine until I get to a certain chapter with a forced loss. I'm sorry but I think forced losses are by far the dumbest thing in existence for these games. If you don't want the players to win, don't even trigger a battle, but play a scene. I can live with games having most of the H-content locked behind defeats (Although I still think they should be unlocked in the recollection rooms even after winning against the enemy), but having forced losses is just a huge middle finger into the face of the player. The time gating can be annoying, however since it's a rather short game it's easy to replay and explore other routes. Despite my utter hatred for forced losses, the rest of the game is far to good (up to that point) to rate it lower than 4 stars. Without the forced loss, an easy 5 star RPGM game.
AnonKitten 2026-06-20
The game looks, sounds, plays, and lasts a good amount of time. If half the games were this good, we'd be living in a paradise. It has some small to minor flaws and might not be everyone's taste but it's a really good game tbh.
JohnJohn Johnsonsonson 2026-06-20
Scene review: There are 34 scenes, all of which are animated. Animations are a bit too floaty / bouncy. Facial expressions are a bit off, with cartoony exaggerations. Scenes vary from having like 3-4 animation loops (before, penetration, cum and after), to having quite a few more. Just 1 animation loop for the "action" is a bit too little. The writing is a bit cringy, but basically fine for the scenes with more animations. It doesn't quite fulfil its purpose as padding for the scenes with fewer animations. Practically all scenes are non-consensual. Quite a lot of bondage. A few with tentacles. 2? with content warnings for more extreme stuff.
Dododoq 2026-06-19
5* on character design, probably the best this year 2* on game, not fun to play with a plot that is all over the place and a forced loss event even if you win in a certain basement. 3* on art subject matter, large amount of snuff porn being a boner killer. Also boss lady's one animated cg is dismemberment porn. They do have trigger warnings tbf. The art that isn't that stuff is good though. 1.04 has a gallery unlock after getting any ending btw.
GoblinoidGuard 2026-06-19
While like many others this game is made in classic RPGMaker, it is at the peak of the potential quality of such works I feel. The cutscenes are of immense quality, possessing animation, (female) voice acting, and an extremely good artstyle (in my subjective opinion). It feels smooth to look at, and with good headphones it's a very good experience. The game looks good on the outside, and it looks even better on the inside. Furthermore, the actual gameplay itself is pretty good, if relatively still quite simple. It doesn't fall in the pitfall of making gameplay either too hard or too easy. Essentially, you need to make use of your resources, and manage them, but the game isn't hard so long as you do so efficiently and effectively, with many choices along the way. In my experience thus far, having played the beginning stages and many games like it on this platform, it is extremely good in short.

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