Together with a Runaway Girl -A Downer Gamer High School Girl and a Lovey-Dovey Cohabitation Life-
by BousabaG
2DCG
Big Tits
Censored
Creampie
Footjob
Groping
Handjob
Japanese Game
Male Protagonist
Oral Sex
Romance
Simulator
Sleep Sex
Titfuck
Vaginal Sex
Virgin
Voiced
This is a cohabitation simulation game where you live together with your cousin, Hikariko, a cool and somewhat melancholic high school gamer who has run away from home. The game focuses on building a sweet, romantic daily life under one roof, mixing everyday interactions with intimate moments.
Screenshots
this is a "Run away " dating game in a form of Kinetic visual novel with good art, visual and enough story , over all there not much gameplay or any kind of managing contest like stat, deadline whatsoever , , it should be 3 stars but thank for good voice acting it a 4 , not much of a game after all still very enjoyable
3 Stars seems too low but it's not 4 star either The game is fine...just fine. It doesn't do anything bad, neither does it do anything great. It's average. I can see this being someone's personal favorite if they live similar to the MC. Being that your dull life of waking up and going to work is now interesting with a cute girl living with you. This is a kinetic novel with added daily choices that don't matter.
Mosaics are too intrusive, and there's a massive excess of non-penetrative scenes before this cohab sim gets to the point. She should either do nothing sexual at all for the first week, or put your cock in her pussy within three scenes. Instead it takes over a MONTH to unlock the first sex scene, which is well beyond "Excessive" and into the realm of "why am I repeating this pointless loop of not-sex for so dang long?" However, it checks some of the essential "Healing game" checkmarks. There's no bad endings, and it fills the pure love requirements. It just takes FOREVER to get to "the point."
its not a bad game. its more okay. i didnt feel right giving it 3 stars tho. the lack of animations is an L but my biggest gripe which admittedly is a core part of the game is the lack of consequences. the day counter doesnt mean anything, neither does any of the choices since there is only a very linear good end. it just ended up making the entire journey to the end unsatisfying. scenes were good, dialogue was good, the VA did a really good job, translation was solid, UI wasnt buggy apart for having to double click at times to advance the speech bubble.
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