In a post apocalyptic world, after the almost complete annihilation of the human race,
the only hiding place that the survivors could find was underground
Hidden miles below the liquefied surface of the earth,
a city sends miners to search for materials among the destroyed remains of the ancient world,
but after an unusual encounter one of them will not continue his journey alone
This is a point and click adventure in which you will play in the role of a miner, you will discover an underground world together with a woman who has a mysterious secret. The game is
corruption focused (trainer if that path is chosen),
with outfit customzation, depending of the clothes the two protagonists wear, the puzzle solving, combat and NPCs reactions will change
v0.03.1
Added: Two new outfits
Small bug-fix
v0.03
Added: A new scene
v0.02
Added: 2 New Characters
Added: 4 New Outfits
Added: 9 New Rooms
Added: Continuation of the story
Added: Wardrobe in Main menu
Added: Gallery in Main menu
Added: "Cheat" codes in Main menu
Added: Conversation System
Added: Stats Screen
Update: Inventory (room interactions with items now highlight)
Update: Inventory (Item description)
Rework: Buy/Sell System
v0.01
ReWork: Character Mary (+184 images)
ReWork: Character Prota (+14 images)
ReWork: Inventory System
ReWork: Story
Added: 2 rooms
Demo Release
...
Planned content:
The game has a system implemented in which the player
can activate or deactivate
different "kinks",
ensuring that they do not encounter one that does not appeal to them
These kinks are decided on
Patreon
There are several types:
Just... Kinks:
BDSM
(planned),
Feet, Choking... These are intended to be part of individual scenes, or a series of scenes, without an impact on the story or the characters, beyond deepening their relationship
Experience modifiers:
NTR
(planned)
is a perfect example, in this case the personal scenes with the female protagonist would be simplified if not nullified, and the scenes with her and other characters would be focused on the fact that the protagonist is not there. The role of the protagonist would be strictly that of a spectator (oversimplified explanation)
Appearance Modifiers:
Furry
(planned),
in this case, the skins of all (biological) characters would be changed to that of a furry, including the h-scenes
Both:
Futa
(planned),
in this case, the skin of the female protagonist would be a futanari (big or small depends on the player), the scenes would change to have "anal", where before there was "vaginal"
Secrets
When you end all the dialogs with an NPC, you will receive a code that can be exchanged in the Main menu
And after you unlock all the available secrets (five) and reach the end of the current game
you will recieve a new one that unlocks a hot scene in the gallery
Or you can check them here:
(no one judges)
1- UnderFit1
2- 2WearUnder
3- PictureNude
4- AnotherFit
5- TShirt2
Scene- SceneForMe
docclox2023-04-08★★★★★
It's short, there's not a lot of lewd content, and it's basically a test piece from the developer to get the hang of coding in Ren'Py. That said, I kind of like it. The game makes no bones about what it is, and it's an interesting scenario, enough so that I'm looking forward to the real version of the game when it appears. A bit of feedback for @Lewd Tracker : The Akabur tribute at the start was cute, and I can see the influence generally, but I'd ease off on the fourth wall breaking. That can be fun once you have your players immersed in the story, but in this you're still trying to get them hooked and they don't need to be reminded that they're playing a game I'd change the font and/or lose the ALL CAPS narrative. Combined with the short declarative sentences, it all gets very shouty. The art is OK. Programmer art is never great (and I've made enough of it in my time) but I've enjoyed games with worse art than this. Only thing I'd say here is maybe rethink the shading on the hero's abs. It makes it look like he's being lit from his feet for some reason. As an occasional dev myself, I quite liked the post-game discussion, so to speak, but I'm Not sure how well it would work in the final product. And that's it. Fun little game, but more from a technical perspective than anything else. I look forward to the next iteration.