When Eternity Ends

by Moltes

Uncensored Windows Linux Mac
Versionv0.4.2
EngineHTML
Released2026-04-10
Updated2026-04-30
LanguageEnglish, French

Welcome to When Eternity Ends, a narrative RPG that plunges you into the world of the gods... and their possible extinction. But all is not yet lost, and your role may be more important than you realize.​

v0.1.2 Initial release v0.2.0 Rework Contents A new combat system (complete overhaul with new gameplay mechanics) New content added to the main story A new mini-game (replaces the previous one) A new playable deity A new dungeon type (survival) New maps A character-specific deck management system New locations in the villa A player guide Added sound effects during combat Improvements and fixes Improved usability and graphics Improved interface Bug fixes v0.4.2 A new deity awaits A new encounter unlocks for players who have made enough progress in the villa. It opens a new narrative chapter and brings its own content — ritual, divine essence, and characters — for you to discover on your own. Situational cards in combat Situational cards can now appear in your hand during combat, in reaction to what is happening on the field. Each one is usable only once and is not part of your deck. They reward good tactical reads and timely decisions. Content extensions You can now import content packs directly from within the game. An extension can add characters, cards, dungeons, or new locations. It installs and uninstalls without modifying the base game. Training: pick your opponents The Training card in the villa now includes a divinity selector. Target a specific opponent to prepare for them, or let the game build a random team from your divinities. Rituals: three play modes Before each ritual, choose your mode: Devotion Ritual — classic interactive mode. Divine Rhythm — rhythm mini-game synced to the video. Auto — immediate reward with no interaction, ideal for quick sessions. Your selected mode is remembered between visits. Inventory and Divine Ashes An inventory is now accessible from the sidebar. It introduces Divine Ashes , the new resource required to start a ritual. In Auto mode, you can spend multiple ashes at once to multiply your rewards. Level cap raised to 20 Characters can now reach level 20 . Fixes and improvements Cards in combat are now played by drag and drop . You can also zoom in on a card to read its details before playing it. The interface has been reworked throughout: combat result screen, mobile sidebar, and divine essence display. Android version available All WORKUPLOAD KRAKENFILES
AkiranGaming 2026-04-11
WEE is a card based combat system game with the gods of porn, lol. I started playing RPGs during high school back in the 70s, but was not a fan of the card based games like Magic: The Gathering, because IMHO they took away the player's creativity and replaced it with just luck or money to buy costly collections. I can understand the appeal and natural adaptation of them to a computer game, but, as an older player, my current issue is mini games that require eye-hand coordination to progress or do well, because they can require better systems and younger reflexes that not everyone has available. As stated, I'm not a big fan of card combat, but WEE is actually very well done and the dev has made significant improvements from an earlier version based on suggestions from players, so definitely worth trying and looking forward to future updates. If you are into card combat games, you could probably add a star.
bobkelly113 2026-04-07
I only started playing, but it seems very promising so far. Amazing that this is even a twine game. It has battle mechanics and a mini game. Not to mention very polished UI and design. Looking forward to seeing this game develop more!
Crimson Fire 2026-04-04
Imagine being a developer of a fab game and you design the game such that you have to pay attention to a fucking square icon to keep it in a moving box so that you can't pay attention to the sex scene beside the mini game. So the whole reason for a fab game is the part you have to ignore. And you design this stupid mini game think you are a genius. It is hard to imagine someone so clueless of the main point of a fap game but the developer of this game has decided this is the direction he want to develop the game in. What could possibly possess a developer to make it so you have to ignore the sex scene in a fap game to succeed in the minigame? Reminds me of the developer who made a game where you loose if you have sex with the girls in the game because they will suck out your soul. A fap game where your goal is to not have sex and someone thought they were a genius for that shit show. This is the same thing some idiot so in love with their own reflection made a fap game were the minigame comes with a sex scene but watching that sex scenes results in you losing the minigame. This is so stupid that if you wrote it in a fictional story people wouldn't believe you, it would be unrealistic. WHY? WHY would anyone think this was a good idea?

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