Bad Girl Kyruru
by Bearded Lion Dance
2D Game
2DCG
Big Tits
Censored
Fantasy
Female Domination
Footjob
Handjob
Japanese Game
Male Protagonist
Monster Girl
Oral Sex
Teasing
Titfuck
Turn Based Combat
As a child, Kaino—an aspiring hero—often played with a small bat-like succubus named Kyururu. Years passed, Kaino became a full-fledged hero... and their paths diverged. But when Kaino and his party venture into a cave, they’re confronted by none other than Kyururu—now a glamorous, all-grown-up succubus! Turns out, she’s spent all these years training… to become Kaino’s bride! Now, Kyururu launches her seductive assault—lewd tricks, sweet temptations, and pleasure so intense it’s hard to resist! Will he fight back? Can he fight back... even if it feels too good...?
Screenshots
Short and boring,and no options First encounter.....if you hare lucky win In the second encounter.....Nothing,Lose,Lose,Lose RPGM? It's just a handful of images that are repeated over and over again until it gets boring.
This really should have just been a Visual Novel because the actual platform of RMMZ is so heavily underutilized that even the basic expectations of a shit RPGM game are not met. Only positives are that the art is kinda nice, and I do like the SFX. Other than that, the scenes happen too fast, escalate too quickly, and then have dialogue that stretches on too long. To the first point, the concept of scenes in a 101 overview would be like, [Establish contact] -> [‘Mystery’ of who opponent is] -> [Hint and erotic escalation] -> [Revelation] -> [More intense Erotic escalation] -> [Succumb or Resist Choice] -> [If Succumb: Ending long scene/ If Resist: Game goes on]. Really basic. This game goes, [Establish contact] -> [Near Erotic Maximum Escalation] -> [Ending Long Scene]* What the FUCK?! There’s no buildup and next to zero player interaction because everything happens too damn fast. To the second point, succubus escalations are usually kind of fun, but in this game there is basically none of it. It’s not much of a spoiler to say that within two minutes of the ’gameplay’ her foot is on the hero’s exposed dick and he’s already cum like three times no rest. The story could have been something like “He is drained by cumming once at first, but the more he cums the more a ‘Succubus Sigil’ constructs a connection between his mana and his cum, and since he’s a hero with a ton of mana that means lots more cumming, and then if the succubus feeds him a potion or casts ‘MP restore’ he can basically cum forever.” That is an escalation, but with this story from the get go almost each and every text box has a cumming effect put in there just because and it kills the eroticism. Finally to the third point, and to address the asterisk earlier, the amount of uninterrupted dialogue that happens inbetween the most minuscule amounts of player input is frustrating as fuck to deal with. The game starts, you walk five feet, and then get an exposition dump followed by ‘battle start’ but the battle hasn’t actually started, you need to go through like 20 text boxes with visual effects interspersed before you can make one move. That may not sound like much but the constant interruptions for the effects cause the scenes to drag, and because there is no writing to support each ejaculation, they are thrown in there just because, the effect quickly becomes tedious and SO annoying. Speaking of the battle, the first time I played I won the fight but then had a scene where she sneaks into my room, says some interesting shit about “having to endure for 10 days” but then does a long scene and the game gave me a choice of “With Kyururu” or “Let her come”. Spoiler, you can’t choose the first one because it just reopens the menu so there is nothing here but unavoidable game over. If you let the gauge fill during battle, it’s another game over different words, just as tedious. Same for giving up, obviously! The asterisk is there because quite literally there is no game here, every third option is just an ending. Verdict: If all the author had was Art and a shitload of text with some visual effects, then they should have used RenPy. This kind of presentation without any preamble on RMMZ feels like a bait and switch, because even if you enjoy it, to go through again means the tedium and frustration of having to go through the game parts of the engine and witness the severe lack of need for it all. In fact I’m half-convinced that this WAS a bait and switch, because you know what I realized after all of this? THERE’S NO ACTUAL SEX! Blowjob, Handjob, Tailjob, Intercrural, Titjob, that’s it. The Titjob only happens at the VERY end to boot. Low-quality Visual Novel at best, shit waste of time game at worst, and I’m giving it a star on top of one because I can use the SFX in other project prototypes and fan games.
Honestly I really liked the concept, but the execution is just poor. The game is too short, and the gameplay loop is not fun. There should have been a longer childhood flashback, with a bit of art. The "regain senses after cooming" in fight one is the lowest option and not visible without scrolling The second fight options seemingly does nothing at all, which is kinda stupid. Overall, this could have been a nice short but solid visual novel. Instead it's a janky rpgm.
You might also like
There's No Way I, a LV99 Cheat Hero, Would Lose to Some Succubus!
M-Gentlemen After-party
v1.0
Me and Succubus
sugar*plum
v1.3
Zero-Tolerance Hero ~Climaxing with Oneesans Before Saving the World~
Pamuramu
v1.0.1
Ero-Maso RPG ~The Honey Trap of Evil~
Old Mkaiser
Final
Nymphomania Nightmare
Dry Dream
Final
ROBFS4U
The Knights of Asgar
v1.2
Stolen Hero Reverse Rape RPG
Ru:te:
v3.0
Reverse R*pe Reincarnation
Dieselmine
Final
Princess Honey Trap
Dark Night
2024-03-15
Pleasure of Depravity
Studio PPS
v1.05