Beyond the Edge

by Re-boner Ocelot

Uncensored Windows
Versionv1.7.7.6
EngineRPGM
Released2024-06-15
Updated2026-04-09
LanguageEnglish

Beyond the Edge is a story-based fantasy RPG with a lot of erotic elements. And when I say story-based, I mean that for this game, the story aspect is just as important as the adult aspect. The game is balancing between serious storytelling and non-serious comic or erotic moments. This is a game in which you get to know the world anew in the role of a once powerful being, now devastated and completely lost. With an entire castle without a single soul inside, you will have to fill it with life again, find new friends to stand against the coming doom. At the same time solving conflicts between people, between thoughts and feelings, gradually realizing that there is something beyond this world and it is part of you. Formally known as The Book of Tentacles ​

No more changelog provided Version 1.7.7.1 Sarnara can now become your couple. The event is triggered after you complete all four main affairs while using the desk. Partial Sarnara's voiceover, featuring phrases both for regular and intimate scenes Relationship is represented in a complex system of moods and actions, dates, presents, affection, intimacy and more. There are seven total moods for Sarnara and eight possible actions for Protagonist. Each action's outcome depends on the certain mood. Four customizable intimate scenes with Sarnara. Walkthrough includes tips on dating mechanics, in the very end. New system of ringcraft that allows you to gather different stones in the caves, craft rings with different effects and upgrade them. There are three types of stones and rings, nine versions of rings in total. The area around the village is now gradually becomes inhabited depending on your progress in purifying the area of creatures. New npc's, dialogues and rewards. Ileas, the brother of the protagonist, is now present. His event is triggered by talking to the green-eyed girl three times in the different parts of the area. This event later leads to Adam, the ringmaster able to join the castle. New quest in the underground caves, featuring miners unable to get into the blocked part of the cave Three groups of The Northern Flame can now be found across the map. Each group has it's part of the code. Acquiring all parts will allow player to access the connector's hidden base. System of bonuses for good ration. By acquiring the access to different types of food, each one of them will boost stats of the party members. Rosa is responsible for the food distribution. Advanced system of real time, with passing days and weeks. Player's room now has a clock showing not just the time, but also day of the week and time until payday. New system of castle maintenance, each week the player is obliged to feed a few hungry mouths. Player's internal voice lines added, there are several new scenes with player's internal monologue. Message box is wider now. Daniel's rescue quest was simplified, the map was changed. Fixes for many small bugs, including the one with hunger state. 8 new maps, most of them are a part of an underground tunnel system. 6 maps has been changed and remodeled 1.7.7.3: Bug fixed: Adam's room is now placed correctly Bug fixed: Anna is now needed to get into the caves when you decided to move the obstacles 1.7.7.4: New protagonist sprite and main pictures, added small event dedicated to it New eclipse picture in the imperial camp, one new picture in the tent and updated event 1.7.7.5: New, upgraded lighting system which includes smooth transitioning during both time change and map change. All indoor locations are now darker Fixed indoor lighting bug with sudden flashes Fixed lighting in Sarnara's house without flashes, fixed entering process without double blackout Some of the dialogue lines in the Imperial camp are updated Fixed quest "All that I have" Fixed bugs occuring during prologue including teleportation over the map, Cara's disappearance, global map access Fixed bug with restarting Adam's questline Fixed bug with endlessly restarting Sarnara's date Fixed bug during which party had no ration bonuses with all the conditions met Fixed bug with minimal hunger level not going down Fixed bug with work desk, where you could accidentally access the lategame event Fixed bug where you could access the caves before completing initial quest in the village Version 1.7.6.0 - 41 maps have been modified with new spritesets and improved design. - 5 new maps. - Patricia's quest has been greatly expanded with new pictures, sprites, and a new storyline. - New or upgraded sprites of characters. - New concept of desires which alters the player's choices, giving the player the ability to pursue different goals. This is explained after the prologue in the castle. - Major part of the dialogues has been reviewed and optimized. (less «**» thing, more words) - The prologue has been shortened and slightly changed. - New campfires that expand fast travel options. - Many events have gotten new icons, and new icons have been added for desires. - New sounds for quests, items, and relationship 1.7.6.1: - Patricia's first scene in the forest is now animated, added a few new pictures and dialogues to the scene - Sarnara's home passage was fixed - New opening scene, new animated menu scene (which I fucking love) 1.7.6.2: - Eliza not showing up bug has been fixed - You can now move the rocks with your powers, not the spell - New intro pictures and events - New pictures during the first Patricia scene - New M picture with the giant claw - Some of the old events have been changed 1.7.6.3: - Fixed missing sound effect bug during the first Sarnara's scene - Fixed infinite Rosa's hire scene in the tavern - Fixed the bug with Ara's cathedral construction - Fixed the bug with the party not appearing after Patricia's last scene Version 1.7.5.0 - New quest that allows you to expand the castle, find resource suppliers and build structures. - Option to build a cathedral followed by Ara's relocation to the castle. - Option to build an inn followed by Rosa's relocation to the castle. Also, it allows you to make a feast with all the characters in the castle. - New small quest that starts in the tavern near the western forest's campfire. During it, you will be helping the tavern's bartender to get rid of noisy visitors. - Added the castle's basement with the energy core of the castle. - Now you can buy Blackwall crystals from Cara. To then melt them into the castle's core. - Added new nicknames to the credit list. - Patricia's first scene picture has been redrawn. - Small changes, including a few bugs, like always. Version 1.7.4.1 - New quest in which you have to learn more about a succubus named Sarnara, and get out with her on a short friendly walk. You can start the quest in the center of Millstone, after completing the first Sarnara's quest. - 2 animations - 6 major pictures - A few misc. pictures - Sarnara's sprite changed, added a lot of variations with different clothing and emotions - New locations, including Millstone church, northern gates, Sarnara's house, etc. - 2 new campfires to reduce the amount of walking. - Quests now contain a note about erotic content, indicating its presence and quantity. - Added notes on the beginning of erotic sequences. - The new mechanics of hunger affecting the perception of reality. Sarnara's and Ara's events are affected by it. - Improved event construction, added pauses before choices. (So far only with Sarnara, work in progress.) 1.7.4.1 addon: - Hunger events for Ara. - Changed few hovering icons, added new icons. - M's and Patricia's events now have final scenes with Eliza in the castle. - Fixed bug with black screen during Ara's scene in the cathedral basement. - Fixed bug with no hunger states. Version 1.7.3.2 Important! If you get an indicator at the top of your screen when you load the save file, just rest by any campfire. Content, gameplay and mechanics: - new quest featuring drider character - a lot of changes to battle mechanics: ATB system, weaknesses display, combo and spell effects rebalance, enemies rebalance, character spells animations, combo animations and a lot more - the spell effects chances are now fully depend entirely on experience in a certain magic school, with high enough experience they will be applied every time - a lot of old dialogues was changed (in the camp, after the camp, in the prison, etc.) - new night bath event after the first camp - the prison level is back, but it's now in the middle of the forest, near central campfire - a lot of immersion features such as neutral animals, fallen leaves in the forest and more - music overhaul, the forest music changed for 2 new themes for day and night, a lot new situational tracks added - loot now drops after quick battles - increased main character's speed (4-4.3) - special dialogue options now will be just greyed out with insufficient relations - riddle stones and elemental rings added - lymph rebalance (more for the orbs, less for the sex). The relationship bonus is unchanged - new sounds for love scenes, improved sound design of the scenes, they are now completely matched to the visuals. For now only for the latest scene, but the old scenes will also be redone later - imperial recruit and Eliza's sprites changed - a lot of code upgrades and small tweaks that greatly improves the game, but can't be listed here due to their number Bugs: IMPORTANT: Animation plugin was changed, eliminating a huge number of graphical errors for many players and improving animations fps - a lot of small bugs fixed, such as dealing with bandits option, campfire problems, mismatching sounds and a lot lot more 1.7.3.1 hotfix: - added missing combo files 1.7.3.2 hotfix: - added missing sound files - fixed bug with overwhelming desire, now it doesn't fall after character's death, it will be with you always until you finish the quest - fixed bug with black screen in the end of Emma's scene - fixed bug with the end of Arachnophobia's quest, now you can finish it - walkthrough file edited, non existent scenes have been removed Version 1.7.2.2 Content: - New big quest "The top of the food chain" in which you finally have to face the abomination that threatens the existence of all life in the area. The slime (lvl1). - New very long and juicy scene with "M". One of my proudest scenes so far. During this scene the concept of a relationship is also expanded, depending on the relationship with M you can allow yourself to be lewd in various ways. - Added notes on creatures of the world that you can find across the world: - 2 notes on succubus - 2 notes on slime Gameplay and mechanics: - Changed the event of gem extraction, as well as removed the tutorial on how to extract them in the cave. - Changed items for the Sarnara's quest. Now she just needs 3 gems. - Animations for bandits, sentinel and imperial recruit were removed from the game completely. This was done to eliminate plugin conflicts. Bugs: - Fixed the bug with the sentinels on the first level and the prison. They now work as they should. No bugs at all. None. - Many minor bugs that I just silently fixed and forgot to write down about it. 1.7.2.1: Added missing files. 1.7.2.2: - You can now lose in the first Anna's fight. - Sentinels sprites are now remaining after crystal destruction - Prison location is temporarily unavailable for reconstruction. - In the "Unfortunate elfs" quest you will need only one gem. - Changed emergency save file. Version 1.7.1.1 Important! Previous saves don't work anymore, but I created an "emergency" folder inside the main directory. It contains the walkthrough and also save file. Content: - Bandits quest was strongly reworked, introducing new mechanics with character relation. Now cumming on Emma during her scene requires good relations too. - New short scene with imperial officer during this quest. You don't have to go trough it again, you can just come to bandits' hideout and the girl will be at the entrance. - New trader near the big tree. - All maps have been shrunk in size so that you can move faster through them. Gameplay and mechanics: - Ability to change protagonist's name. Right in the beginning or in the gallery room. (I finally made it) - New interactive map that expands as you visit new areas. You can get it from the girl on the village field. - You can now skip entire first level instead of skipping Eliza's dialogue. - Enemy rebalance. - Enemy drop rebalance (now they drop more items that you can sell). - New lymph upgrades, now you can spend lymph on increasing elemental damage. - Lymph is now also gained in the temple during Anna's questline. - Changed many quest triggers to make them appear in a more balanced way, not just throw them all at once. - Due to these changes now you can access western forest only after loosing virginity. Virgin speedrun option is currently disabled. - Some scenes have been removed. Bugs: - A lot of bugs have been found and solved. From serious ones that break the activation of quests, to minor ones, such as bugs with music and sounds. Overall this update is more of a technical stuff to prepare the game before the next big update and bug hunting. But is does have some lewd content. Very few of it, but very lewd. The next update should came out by the end of this month, or early in the beginning of the next one. Version 1.7.1.2 - Added missing files Version 1.7.0.1 - new quest: Big problem in a small village - new quest: Cure for the body, cure for the soul - 2 new misc events (hunters, fishermen) - new enemies, characters, etc. - floor messages added - new options in the menu - few more lore pics - added concept of lymph and lymph upgrades - the dog - auto battles (the more your level exceeds the level of your opponent, the more chances you have to just skip the battle, getting only damage for the whole party) - easy mode option (all battles is auto-battles, bosses are easier) - removed some of the old scenes - changed sprite of main character - I repeat, I finally changed sprite of the protagonist - Yes, I did it 1.7.0.1 addon: - Added lymph drainage glyph during ejaculation. - Added post-date lymph harvesting score and lymph level indicator on the character information panel. - Patricia event changed, now she will be less likely to blow you off. - Few small fixes 1.7.0.2 hotfix: - Added missing animation files, added missing character_sup files Version 1.6.2 NOTE: I have made major changes to the core plugins and engine, I am not responsible for the functionality of your safes. (but you can skip the first location by clicking on the top left torch at the beginning 5 times.) - fixed the bug when the game crashes during an event outside the castle. - some enemies were balanced - dialogue window skip by pressing RMB - changes in the crafting system, fixed crafting bugs, added new recipes. - added location name when moving between them. - completely changed the dialogue and quest mechanics, although as a player you will only be able to see the real change in a couple of dialogues, now it's more stable. - new, better main menu, - new lore pictures. - ability of fast traveling between fireplaces - changed sprites of main characters - new enemies, new locations - new scene with the sentinel in the first location - new quests (modern trade concepts, unlucky elves, Alice's quest completed) - added new locations and changed some of the old ones - combo system is improved and now stable - removed some of the old scenes Version 1.5.0 - A new event near the fire in the forest. Now, after completing the quest with the bandits and the presence of Anna in the party, opens the path to the eastern part of the forest. - Also a new event after this will be in the village. - New event in the western forest, related to the appearance of the fourth character in the party. - New event after completing all these quests, related to Christmas. - Changed basic castle themes for daytime and nighttime. Also changed some lightning in the castle. - Added dynamic lighting for the castle at different times of the day. - All in-game characters now sleep at night. - New debuff for party members at night. - Added work desk to your chambers. It will now be used for private meetings instead of the bed. - There is also a new "knowledge" mechanic on the work desk. After receiving important information about something, you will be able to comfortably review it at your work desk, thus making a knowledge map of the game world. Fixed bugs: - People in the village now don't reappear. - Bug, in which the event Patricia replaces the other events when interacting with the bed, fixed. - And a few other little things. Version 1.4.0 Briefly about the update: -Added walkthrough which contains quest completion and magic mechanics, you will find it in the main game folder. (I wrote it myself, so it's pretty accurate) -New imperial recruit scene with the protagonist. (at the beginning of the game) -New Patricia sprites. -Patricia arc is now fully completed. -New quest of searching the imperial hidden values. In fact, you'll find something way better. (quest is available on the bulletin board after completing Anna quest) -Added the effect of magical exhaustion to all enemies using magic. -Many misc changes. (changed main accept sound, some dialogues, skills balance, changes in battle music and more) -Fixed some bugs. (impossibility of resurrection, locations-traps and others) Version 1.3.3 -A major reworking of scenes. Added animated scenes. Added a lot of text (more than 5 thousand words of sex dialogues). -A major overhaul of the magic system. Added development system, spell levels, spell books, combo system, new special abilities, new mechanics and more. -A complete reworking of the first location, making it more friendly to new players and explaining the basic mechanics. -Redesigning of the world, making it more open with new quests, locations, and enemies. -Fixed a lot of bugs. Added cheats for Patreon build of the game (cat behind the mirror). -Changes in existing dialogue, changes in the mechanics of the game, and other small changes that you will not notice. Version 1.2 Bugs: -The worst bug with consuming computer memory has been fixed. I removed the plugin that was causing serious memory leaks. -Eliza's escape bug was fixed. Now she won't run away. Gameplay: - Made changes to the intro and changed the music. Now it's the most unsuitable intro for a porn game, but I really like it. -Dynamic change of day and night. This didn't actually create many bugs, but rather gave me an opportunity to optimize the code and make the game more stable. - Autosave now saves the game in a separate slot, as in all normal games. -Changed all transitions between locations to be more visible. -Changed transition between rooms in the castle so that the constant darkening will not be annoying. -Added plants that appear at random on various maps from which you can brew potions. -HP of the characters now restores over time, in order to restore the hp you have to find a place to rest and spend some time there. (Or stand afk about half an hour of real-time). -Added a black border during cutscenes for easier reading of messages. And overall cutscenes are cooler now. - New mechanic - persuasion. With which you can avoid the battle with the enemy (but still get a scene). Unfortunately, the "scale of persuasion" had to be cut because the plugin on which it was held was the cause of memory leaks. But I'll try to do something about it in the future. -Changed the mechanics of picking up items. Now, if you pick up an item, you don't get a message, you just get a notification popping up. - For this update, I did not show out the sprite of the protagonist on the screen and in the future, I think it should be behind the screen for more compatibility with the player and more concentration on the girls, rather than on the main character's ass. - Character names are now displayed in separate boxes rather than together with the text. - Improved the level design so you can avoid battles with ordinary groups of enemies. - Added background sounds in some areas for more immersion. - Added sprites for ability animations. Only Anna's for now, but from now on I'll start drawing them for other characters as well, maybe even for enemies. - New level, Trayrial forest, which I will gradually increase and make it a big open map to explore. From now on, I'll develop the game in the direction of an open world rather than a linear and closed one. Gradually I will redesign all the maps so that they would have transitions between each other and there will be space for exploration. -Added cheat code to skip game right to the beginning of 1.2 version events. - Added a Patreon button to the main menu ^^
TheLastGwynbleidd 2025-03-03
The story line itself seems pretty interesting and creative. Artwork looks good, animations are pretty decent and music is okay. But after ~4h of playing i just quit because i was fed up with the bugs. And I get it, game is still in development and those things can happen...But ma brother in Christ there are still bugs that have been reported half a year ago. Bugs that prevent you from finishing quest or advancing whole storyline...Game has got some really nice potential, but not like this...
GentlemanShark 2023-09-09
Rating of v1.7.6.2 is 3.5/5 stars rounding up because it's far from done seemingly Would I recommend: Only if you are looking for a game with some porn rather than porn with a bit of gameplay. If you want a quick fap, this one isn't for you (based on my decisions, it took me 5 hours of gameplay to get to the first sex scene) Pros Really good art with some okayish animation Above average combat for a typical rpgm game Has things like autobattling or easy mode if you just want to skip battles Lots of teleporters and stuff make getting around the map pretty easy Writing is decent if you can forgive some grammar errors here and there Neutral Very slow burn that takes a while to get to the action which some people may find to be too slow Cons It's obviously still in development but there are a lot of girls, including both party members, that have hardly any content There are still a few bugs like not being able to walk in certain places that look clear or vice versa, some of the later quests loop and accidentally let you start them again and such You get a lot of options for spells but really only have one slot to choose which one to use, so the mc feels like a pretty shallow character combat wise Itemization and characters could be fleshed out more to make combat and exploration more developed Overall this game has a pretty solid start with a good bit of content, but there are definitely still some things to iron out to make it feel like a fully fleshed out game. I think some more nsfw action in the first few hours of the game could go a long way to getting people invested sooner.
ninjasamuri 2023-04-20
Version 1.7.4.1 I've played a fair number of RPGM games on this site and I have to say that, this one, is one of the best (and the only reason it's not the best is that it's unfinished) the gorgeous art speaks for itself on the first page so I'll tell you what this game really has going for it on top of that, PACING. I recently tried out another highly rated RPGM game but while that one looked good it was a chore to get through. This game keeps a consistent and decent pace of action, you rarely feel like you're completely outclassed or that you outclass everything, oh sure you can get yourself to both those points but the game paces itself well enough that if you just do things as they come you're not likely to have too much trouble. Also while this game does have relationship values for the most part it's about picking the right dialogue choices during scenes it's not like other games I've played that require a constant grind of repeating the same activity with the same character over and over, just do quests and pick correct options. The only bugs I've run into is that sometimes the examination stones/riddle rocks don't work right and I have to try again and again/reload to fix them but their optional content and don't lock scenes I can't wait to see what future updates have to offer
Goldspark1 2022-11-16
Have to say, I enjoyed the game overall. Most of my experience was positive but their were a few hiccups while playing. First, just love the worldbuilding. This game really does feel like a real world. With different factions, cultures, and species. The elf you meet at the beginning of the game feels real. The empire does not like non-humans and was great to see the empire take such a ruthless way to get rid of magic that could threaten it, even when non-human bystanders get in the way. Second, the art was great for the most part. Some of the animations for how the characters acted was very well done. Though other times was just skipping over because I was not that invested. Either because I did not care enough about these characters, or the porn was not that great. The combat was good. Was so fun to discover the different magic attacks affected different creatures. My favorite had to be the rocks with riddles. I only figured out half the riddles but was still satasifing figuring out the riddle. And if you don't figure out the riddle, it not essential to play the game. Overall, just recommend more personal moments with the characters. Let me get to know them. What are their personalities? How do they interact with different decisions? Can I go on a date to get to know them? While the story already has a few of these moments, they need to be better. I can't remember the characters names after I shut down the game.
Eskanderio 2022-11-07
Such a beautiful artwork... Although, RPGM has its serious limitations, battles in The Book of Tentacles are also interesting. Some immersiveness is also admirable. Hope this game continues to expand in main story and characters arcs.
Aster204 2022-07-31
This is the best story focused h-rpg I've ever played, like the choices feel meaningful, I feel attachment to characters, the main character feels so badass and cool yet so fragile, the writing seems really good, this is a great game even if you remove the AMAZING nsfw artwork, truly a masterpiece in the making.
Greily 2022-07-24
Good game more or less. A couple of the BGM tracks sound like covers of other popular game tracks to me, the village in particular. It's a little upbeat/persona for a farming village being beset by bandit and monster problems. That's just a personal preference though I spose. The artwork is pretty nice, the animations aren't particularly good but the stills look good for scenes and most of the character art looks good. I say "most" just because a few of the secondary characters look like less effort was put into their work. But over all the art is pretty solid I get why b list characters might not get as much attention. The sprites though...I personally like old school sprites and when they don't match the character artwork it bothers me. But, that really is just coming from someone who used to make sprites for rpg maker...who also can't draw for shit otherwise so I understand. The story's interesting though the language is a little rough but I understand what it's trying to convey. It's got a sorta classic rpg feel to it, sometimes you don't need something "fresh" or "unique" you just need something familiar done well. I feel like you have done well setting a story because I'm looking forward to checking out the game here after a few updates. The lewd stuff is pretty decent really, the crown jewel as of writing this is the scene with Patricia but my personal favorite is definitely with uh...Arachnophobia. Not gonna lie, I don't dig the name but check this example. Araneae it's a Latin scientific term for spiders, to be honest I just googled "latin spider name". Not saying the dev needs to change it to that, and I'll still call her that in my head if the dev doesn't, but back on track! Spider nun is best girl is what I'm trying to say. And the sheer danger you put into her character, not just her looks but her attitude and back story. She's a great monster girl! I hope the dev is willing to give her more content and add others to the roster. Fun game over all, if you see this review Ocelot...don't let ppl complaining about the grind get to you too much. Your pace is pretty decent so far. Content to GAMEPLAY ratio is nice, some of us are still capable of paying attention to something longer then an average tictok clip... And...just in case you do read this, look up Tourou no Ono by Nakamura Regura. He draws spectacular insect girls and he also shares your penchant for juicy but elegantly shaped girls. Ya know for research... Solopipb is also great, his girls are generally terrifying. and just to round it out Kirisaki Byakko also does fantastic art. TL;DR This game is a great blend of nice art, rpg elements, and base building with a diverse cast and a weird but interesting MC.
libertypics 2022-07-22
What amazing art but buried in a game that too often embraces the worst things about RPGM game design. A lot of wasted travel time, game system that isn't the most fun, lack of guidance/walkthrough dependent, there are fun games that make use of RPGM in positive ways but the gameplay here falls short of that. It seems like it would have been better off as an adult comic or in several other engines. Saved from a 1 star by it's images alone which are top notch quality hand drawn.
SoberSphagghett 2022-07-09
For how much content there is, the lack of choice on what to do with the people in the game, and when to do the important stuff with them (vaginal sex with impregnation and "kissing"), or even whether you want to do it with them is horrible. In the first half of the game, there is little to no sex, despite it being made blatantly apparent that you are supposed to have the power to do pretty much fuck-all you want with each and every female in the cast. Most of the initial females in the, say first 1/3 of the game have tomboy hair, for shitty reasons, mostly revolving their hellish past, or the inconvenience of using weapons (but not magic) with long hair. Sword user Anna and hunter M are prime show of this. Compared to Light Elf and Dark wizard who have long hair. Then there's the events. In the castle, you have mind-reader McOnee-sama who's apparently a forbidden love interest, because the mind-reading fucks with the fucking. Derp. There's this purple/pink haired biologist bimbo who denies you vaginal sex, DESPITE BEING IN THE DOGGY POSITION FOR A GOOD FEW PARAGRAPHS, only to give you a titfuck :/ You need to adopt a fucking dog that nearly dies of poison to unlock the scene, btw. It is then spoiled that she gets her virginity stolen by some stupid tentacles, very original and entertaining. A short haired succubus, fuck if I know why, but her hair was the only reason I denied going past the handjob scene. A gorgeous Ice witch that tries to kill you, you mercy her into letting her run away, then you hunt her down, manipulate her into sparing you, convince her to finally fuck you vaginally in her tent.. uh-oh "haven't done this in a while" red flag, then she pulls out a magical condom IN THE MIDDLE OF FUCKING YOU, DENYING YOU THE CHANCE TO BREED HER LIKE A GOOD LITTLE SLUT, then she fucks off in the middle of the morning, leaving begind 2000 gold worth of tent, completely ruining the tempo of "defeat an enemy, now she joins your team" and she probably gets pregnant by someone else anyway (painful speculation) Then there's the "missing Empire army/Slime" mission. Wonder why they're connected? Remember what slimes love to do above all else? Breed. Your hapless lvl5 god-like character is struggling to make a harem of 5 girls, and you barely have vaginal sex with 1 of them. This fucking slime has had sex and impregnated over 30 of them in a month. I killed his ass in 3 seconds, because that's how triggered I was. General Slime, the biological weapon got his ass handed to him in 3 seconds by a lvl 10 god followed by 3 lvl 9 whores, because the only virgin is saving herself for a future with a bunch of tree tentacles. Fuck you developer. Your storytelling is pain, this game is worse than NTR.
mrttao 2022-06-12
v1.7.2.2 good hand drawn art, although not much of it and the MC is not participating all too often. writing seems rather cliche. "oh the evil empire, those poor conquered people, so sad" english is ok but with common typos bugs are common combat is extra tedious. combat is unbalanced maps are too big. unfortunately. RPGM walking simulator syndrome. lots of choices. but no save in between, often after a boss fight. And the choices are very unclear. Pretty walkthrough depenmdent. lots of potential, but some pretty endemic issues. some can be polished out, others cannot.
EdgeOfShadow 2022-05-09
It's a nice game demo (as of v1.7.0.1), with too many bugs and nothing actually great about it yet. Pros: - art - great, but there is not that much of it and MC is not participating/present most of the time (for now at least) - quests - nice quest design, buggy as hell - writing - really good Meh: - world building/setting - it's a mess for now, maybe it will get cleared up later - story - MC has a twist to him but that's about it so far - english - it's ok, but there are small errors and misspellings everywhere Bad: - combat is bad, completely imbalanced and buggy - bugs everywhere - choices - i'm torn on this one, on one hand there are choices affecting scenes, characters disposition to MC and maybe more in the future, on the other hand you get a series of sometimes 5-7 2/3-way choices in a row, without ability to save inbetween with unclear outcomes for more than half of them... Ok, i'm moving this one from "Meh" to "Bad". - power/scale imbalance - we are supposed to be some powerful being in weakened state and soon fight some all-powerful Empire that can destroy the world, but MC is unable to one-shot the weakest enemy even when basicaly maxed out for the current content. In lore MC and (most of) the bosses are powerful beings, in game they are anything but. - Anna - ???, MC isn't strong, but Anna is a complete joke in combat Overall it could be 4/5 game demo if not for a ton of bugs and MC unable to get some action in all but 3 scenes, I had bugs in tutorial (MC turning into a ghost sprite), in combat (missing multiple sound and animation files causing random errors), after just loading the game (i don't remember exact error, but whole game crashed and i've got a pop up to restart with F5), when questing (entering slime cave 2nd time plays the whole quest chain again, locking me out of part of the later quest in chain) and again in combat (1+ hours after tutorial when i've used "Release" skill in battle the tutorial popped up again out of nowhere). TL&DR: This could be an interesting kinetic novel or something similar, writing and art is good but the game part is a mess. Also bugs.
MidnightKing 2022-05-09
Review for v1.7.0.2 I went in with no real expectations and came out pleasantly surprised. This is shaping up to be a really good RPGM game, and with some polish and general development, I think it can hit 5 stars for me. As the overview says, this is a story-based game along with the lewd stuff. There's a good blend of everything going on. The writing is solid for the most part, but a couple places need some grammar touch ups. This feels like a proper RPG, with an interesting world to explore filled with all sorts of quests that have, so far, been interesting. There's some more serious moments, combined with some humorous ones. The art is also very good. Besides a few busts that could use some touch ups (I'm assuming older art), it's all been great. Every scene has art, a few of them even animated. The sex scenes that are properly written out are great as well, but there's also some quicker ones that have like a couple words and end. I think they kinda suck other than the good art. It would be better if they matched the properly written out ones imo. I'm a sucker for castle management and recruiting people to our "side" for lack of a better word, so that's a huge plus for me. I think it's fun to recruit people you meet on your adventures and watch your home base grow. It seems there's a lot of plans for that system as well. I do have a couple gripes. There is a decent amount of bugs I encountered and even more I didn't from a few posts I read. A couple required me to restart (so save often if you play). I also think the writing kind of falls flat in some places. It's weird that some of these characters move into our castle and have no real thoughts about anything going on. No questioning who this weird void entity that just recruited me is, or why he has a castle. No deep dialogue about now living in said castle or any real dialogue in general. They all move in rather easily. Just feels like a lack of character I suppose. A significant portion of the scenes are voyeuristic in nature which I don't really care for. It would be nice to have the MC actually involved instead of defeating women in combat just to watch them fuck someone else. Still though I really did enjoy what I played. I think giving the game time to develop will fix a lot of my issues. It's a solid start of what seems to be a promising RPG. Looking forward to seeing where it goes!
TreeFrog69 2022-05-09
This is an excellent game. Reminds me of the games I played as a kid but with adult content. The story is well developed so far and I like how the developer allows you to either play with combat or a toned down version so you can pick your playstyle. Also this game is not grindy. Keep up the good work.
jardinier 2022-01-14
I like this game. First for the main character, an unexpected good devil, Cupid rised from the abyss. And then for the art wich is really guenuine. I wish this project good luck and I will report the little issues I found.
God_King 2022-01-03
Like where this game is going with the artwork, each of the characters feel different in their own mindset and what they bring to the party as well as other story main characters. Waiting to see how the main character will turn out with more updates as still unsure if we are the good guy or the ultimate bad guy in the end. The combat is nice with different spells and the ability to learn whatever and swap out what you like and dislike but never giving the sense of magic is overpowered. Looking forward to more updates and where this game will go.
Juicetown 2021-12-16
I really enjoyed the current content of this game. The art is excellent and I can't wait for there to be more animated scenes in the future. I'll be following this one for sure. Keep up the good work my dude.
dalexe 2021-09-13
This game is excellent, with gorgeous art and a really good vibe to it. it's sadly very short but the content that exists right now is 10/10, i can only hope that the rest will follow these standards. if there's anything that i would critisise about the game it's that it's a bit bare bones and it lacks a good tutorial, but that's mostly nitpicking or stuff that'll be fixed in the upcoming updates. tl:dr. good game.
mobilizedfeline 2021-09-13
I enjoyed playing it. It's about two hours long as of now. It's well written, not engrish, with much mystery surrounding the MC and the world around him that I'm very interested to learn more about in future updates. Need more tentacles.

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