Bouquet of Roses
by NutLeader
2D Game
2DCG
Adventure
AI CG
Anal Sex
Animated
Big Ass
Big Tits
Bukkake
Cheating
Combat
Creampie
Female Protagonist
Footjob
Groping
Group Sex
Handjob
Internal View
Interracial
Multiple Endings
Multiple Penetration
Netorare
Oral Sex
Pregnancy
RPG
Vaginal Sex
Happily married but facing infertility issues, Rose’s marriage starts to face imminent collapse. Her husband wants children but refuses to believe he is infertile. Trapped in an impossible situation, Rose must make a choice on how she will become pregnant. Cheating is inevitable but her life will be defined by her biggest mistake. Your starting choice.
Screenshots
0.301: Minor bugfixes to Path 6. [Prostitution job gives money even if failed, bug fixes for burglary cuck scene and a few minor tweaks for Path 6].
0.300: Path 2: 5 Bikie base destruction missions are added. Oddjobs are integrated into the options for work in Path 2. The bikie conversations now happen outside the bar instead of the base. Prisoner Sex Animation was repositioned.
Path 6: Completed Path. A skill tree has been added, six jobs have been added to Path 6 that are purchasable [2 burglary, 2 theft, 1 sugar baby, 1 mansion affair], minor bugfixes/balance changes for the older jobs are made. The ending has been added, 3 storyline conversations have been added [happen based off money]. People can now be saved but cost you money to save them [$50 daily]. The Bad End has also been added [caused by starving for 5 days on hard mode]. Ten afternoon events have been added. 3 Animations have been added [2 original, 1 modified off an older]. The tip can only be accessed in the afternoon, the lunatics can break into certain tip maps and attack you [bell noises will keep ringing in those maps], lunatics have 3 health. 2 Homeless fucking animations have been completely replaced. The KatXYoungerGuy animation has been resized. Sex Minigames that exist in Life 1 can be turned off. 1 Achievement added.
v0.266
Minor rewrites to opening and a few minor bugs fixed.
v0.265
Adds first Beta for Path 6, adding four minigames and 34 maps. Adds random pregnancy to Path 6. Adds random night invasions. Adds one minigame to Path 1’s secretary job. One animation added [Boss Titjob].
v0.261
Fixed a minor bug with the police chase.
0.260
Added 15 dead-end jobs for Path 2 [Currently in Beta].
Added Eight animations, 1 replacing Bikie Spitroast, 7 others are new for Path 2. Redone the title screen.
v0.261
Fixed a minor bug with the police chase.
v0.256
Fixed a minor bug where health would not appear on the second backalley map.
v0.255
Added sandbox mode; continued gameplay option once you reach the path’s ending. Added weapon’s combat to Path 2 and it’s related skill tree. Most of the Boss Animations got overhauled: replaced 3 whole animations [Boss grope, Boss Frontal Sex, Boss Ending Scene]. Replaced 3 animations partially [Boss BJ while HE is on the phone, Boss BJ while SHE is on the phone, Boss Doggy]. Fixed a bug where one of the babies would not appear if you had triplets in sandbox mode [0.252]. Fixed a bug where knocked down John would be the wrong NPC if knocked out by junkies. Reanimated Robert HJ. Changed normal mode of Path 5 to have a 40 day limit instead of 28.
v0.251
Changed sparkles to red for floor 2. Started counting starvation points after you got 3 on hard mode. Fixed a bug where Rose is invisible in one of the vanilla scenes.
0.250
Adds Path 5 to game. Adds 16 Animations to game. Adds 2 Skill Trees, 2 Achievements. Added weapon’s combat to game. Minor bug fixes to gallery and minor changes on how sounds are managed across the whole game.
v0.215
Froze timer for H-Scenes in bar minigame [Path 1]. Reorientated the timers in bar minigame to be more optimized. Fixed a bug where unwanted pixel scenes or people could appear in the bar bathroom.
v0.214
Updated Nw.js to 0.94. Added an auto-save feature when you rest.
v0.213
Added multiple minor story events in both paths 1 and 3. Added a blackjack minigame to both paths 1 and 3. Added 5 side events. Retooled pregnancy and its small tree to focus on creating twins and triplets instead of being a time sink. Added unique late pregnancy events for paths 1,2 and 3. Reverted nwjs to 0.49 [0.98 was buggy, 0.26 is default MV], updated Pixi to 4.8.9. Game now automatically full-screens on start-up. 3 animations added, 53 total. Fixed a bug where if you left the Boss Outside map while animated pixel scenes were happening, said scene would play forever and basically glitch out. Added images for paths 1-3 tutorials. Fixed a bug where the junkie scenes would randomly play on the Boss Outside map. Fixed a bug where the pregnancy mini-game would glitch out if you had too many kids. Fixed a bug that caused the screen to fade out after passing both skill/bikie victory checks for the bikie civil war.
0.204
Added Path 4 into the game. Path 4 has 4 endings, 2 canon (to be followed up with a sequel). Added 8 animations, 50 total. Added 1 Skill Tree and 2 Achievements. Revamped the Path system to factor lives, added a system where Rose is expected to monkey branch from life to life with the Path system. Added a time-based bad-end for Path 4 specifically. Added a nightmare system to replace the relationship conflict in Path 4. Paths 1-3 have three difficulties now; no-paranoia (-5 paranoia), normal (+5 paranoia) and challenge mode (+8 paranoia, 10% daily bonus to all beneficial points). Updated nwjs to 0.98. Touched up six animations.
0.162
– Gamemaking: Moved the health counter down for bikie conflicts, as its too distracting. Removed the ability for Jade to catch you in the under-table BJ minigame. Fixed a bug that freezes the game after screwing the teacher. Removed all ghosts at work locations, replaced with a second doll in the bed room. Tied all bikie lore to one guy in clubhouse instead of John. Fixed bug for secretary minigames, where belly was not deleted on minigame start. With help/advice: minor rewrites to bikie path, more advice given to specifics of bikie path mechanics, fixed a bug where you lost health despite succeeding in a seduction scene (alley 1, top left), doubled checking speed for NPC collisions, lessened sight to 2-3 tiles for bikie lookouts.
Animation: Completely replaced 3 sex scenes (generic titjob, teacher sex, special wall-sex). Partially redone 2 sex scenes (replaced Rose’s head in both Tyrese’s ending scene and Tyrese’s blowjob while on phone). Touched up 5 lewd scenes (old man grope, teacher tit grope and ass grope, rose flash, rose massage).
Art: Redid the lover’s image that shows on dates, redid the skill tree background. John has a pixel bike behind him in his ending (it’s needed for his ending scene). Made a cum variant of Mike’s pixel sex scene. Added a shopping trolley bust for supermarkets, added a transparent pregnant Rose for certain bikie gauntlets (her belly blocks too much of the screen).
0.161
– Bugfixing with advice/help: Fixed a bug on boss path, where if you get second bed sex scene, the scene doesn’t play and failing it will soft-lock the game. Edited the map so you can’t be boxed in the general bar when serving the old man (bottom left). Made sure when any bikies are in the general bar bathroom, they go back to their seats after their scenes are done. Moved all heart icons upward. Fixed a bug where the game breaks if Rose flashes in generic bar, right when the timer ends. Tied the “incoming impregnation” skill to being able to be impregnated in boss path (path was too quick/easy to cheese).
0.160
– Bug fixing: Fixed a bug in generic bar, where passing out could lead to freezes. Fixed minor bugs where pregnancy conflicted with being caught by Mike, fixed a bug where Mike did not appear in the boss’s window when he should of. Fixed a bug where the bikie roof or side office distraction (Bikie Alleyways, bottom-left) could be restarted if resolved with sex. Fixed a bug where Bikie Missionary just freezes game after completion.
Game making: Added jumps to the bikie first final gauntlet, conditioned to 2-4 bikie wins (designed to speed things up post a certain point). Rearranged skill trees from most important to least important. Empty drinks are always dropped off now in generic bar, they weren’t before when doing mopping or dish washing. Minor rewrites for bikie betrayal ending.
Art: Replaced Rose’s head in bikie missionary, replaced drunk Shannon’s (Path 3 customer) face, redone the climax of the after dark bar gangbang in path 3.
On advice/help: the bikie table has been rearranged and you are no longer able to jump onto tables to collect glasses. Several uses of “actor” and “waiter” in-game, have been replaced to “actress” and “waitress” (probably missed some). The 30-paranoia starting point of all new games is noted in intro. Rewrote skill tree introduction to mention that the Bar and General skill trees are separate, rewrote the bar supermarket skill as it still wasn’t fitting in its box, noted in skill that negative Mike Paranoia skills work daily. Flash skill in Bar skill tree, is given clarification that it’s for non-bikie customers. Have moved money counter to left when you have health present.
0.159
– Bikie path bugfixes – small rewrites, fixed bug with interrogation continuing the day despite it being meant to be afternoon. Made the whore room in the bikie final battle shorter (2 encounters instead of 3), made the noises in that room less annoying, made other whores disappear earlier. Fixed minor bug in the park/forest run, where Mike will keep running if you try to hug him. Made pregnancy shorter from 14 days to 10.
Jade path bugfixes – fixed a known bug where the bar minigame simply will not end (typically caused from scenes playing as the timer runs out), now tied game-end to a general switch. Fixed an awful bug where if you have more than 4 men but less than 7, it would trap you indefinitely in the scene selector event. Fixed a bug where if you failed to catch the ex-wife, any further attempts would have to be done blind. Fixed a bug where the seven-man sex scene would go into afternoon but not end the bar minigame.
0.158
– Made fixes to bikie path – small rewrites, fixed bug where you could run out of health but still got sent to the final bikie gauntlet, fixed bug where you could survive on negative health. Fixed a game-breaking bug, if you ever lost all health on the final gauntlet, an outdated defeat event plays indefinitely, making the final gauntlet impossible forever. Make both chase gauntlets less lengthy by making various areas jumpable and skippable, but also made it more dangerous, more pursers in different areas. This is all only available after 2 victories. Some pursuers don’t appear until 2 victories, almost all pursuers should go faster after you reach this point. Fixed bug where you gain speed after being harassed in supermarket.
0.157
- Auto-dash is turned on, again, (can be undone in options under “always dash”). Small bug fixes to the boss path (small rewrites, minor fixes - fixed Tyrese thanking you after a scene even if you fail, fixed weird bug where both bed scenes both play over each other). Pregnancy Runner skill is removed for being annoying. Tier 3 Aggro and Subtle skills now require 100 gold. Secretary job is reworked to be shorter, to have the non-sex-scene slop events allowed to only having only one chance to appear per day. Slowed down Marketplace running speed for being too fast, especially with upgrade skill. Removed extra minus (--) if you succeed on getting daily mike paranoia in the negative. Rewrote ending final lines to reflect what version their sequel part will be released in.
0.156
– Whole update made with help, refitted skill descriptions so they actually fit in the box, rewrote certain items, fixed image bug that would show pregnant belly when flashing or doing scenes in the Supermarket, attempted to fix a known memory leak issue with APNG by spacing out loading APNGs and not allowing scenes to play back-to-back, attempted to fix multiple bugs in the Jade Path by having them follow main switches instead of self-switches. (Some bugs are marked attempted as I can't replicate it on my PC).
0.155
– Skills are reworked to be now bought with skill points - eight points gained weekly, Shop added in overworld to act as a secondary way to lower Mike Paranoia and gain Sluttiness. All Weekend events have been given multiple phases that develop per week (except Supermarket). Multiple bug fixes made with help on Jade path. Some smaller bug fixes for the weekend events.
0.154
- Given option to start in mid-game if desired at game start, added difficulties of Beginner (No Paranoia) and Hard (+5 Daily Mike Paranoia) at game start, auto-dashing is turned on, removed the added Mike Paranoia debuffs to the Boss Path, fixed minor bugs in the bikie route, fixed a minor bug in the boss impregnation scene, the boss locker event's self-switches now auto-lock (unknown if it will fix/help the known bug).
0.153:
- Change to Daily Mike Paranoia to 0, more instruction given for mini-games, self-deletion bad end is replaced with Mike missing, negative tip bug fixed, image loading error fixed in restaurant, temporary fix of loading image errors by including 130 dud images of old files.
0.152:
First Build
Mainly a female POV corruption game with a heavy emphasis on cheating, pregnancy and NTR (sometimes you get the husband's POV). I played v0.266, but didn't finish all the content despite investing a few hours into it. Gameplay The dev is a new creator and seems to be mainly interested in the game mechanics rather than the story and character development. It's a RPGmaker game with several skill trees, an achievement system and lots of minigames and interactive sex scenes, as well as a game loop structure with a "new game +" feature that favors replayability. I encountered a few bugs, as is to be expected, but the experience is quite polished given the level of variables and the dev's inexperience. Eventually, the gameplay started to become a chore (as happens with almost all RPGM games), despite the dev's investment into the variety of minigames and RPG mechanics. Presentation The art is... serviceable, I guess. It's based on AI models, but drawn by the dev, which sort of avoids that shiny "AI-look" that is off-putting to me, personally. It has a bit of that old, crude, Newgrounds-flash-porn-game feel to it, though none of the scenes were particularly memorable. Also, the scenes have sound, which is always a plus. Story If this game had better writing and characterization I think I would have enjoyed it a lot more. It does avoid some of the main NTR/corruption tropes, mostly because the main character has a caustic, nihilistic personality that's kind of off-putting. Other than this, I can't find much more to add to the description of the MC, other than she also comes off as a bit of a sociopath at times, especially in the first act. Spoiler: mild spoilers She supposedly wants to have kids from other men to please her husband, who she seems to absolutely despise. She also seems pretty casual about being raped and prostituting herself, which happens fairly quickly in-game. This would be more comprehensible if it had been written in a campier tone, but I found the overall tone to be rather dark and serious. I got the sense that there is some sort of recognition of this by the author, and that her personality and motivations are supposed to evolve in some way across the game, but the dialogue and character building didn't entertain or intigue me enough to find out. Conclusion A game with some interesting gameplay concepts that failed to entice me to keep playing due to its art and writing. I don't like giving it 3 stars since its the dev's first project, but I don't think it'd be fair to give it the same 4-star rating I gave to Traveler Inn Tales, which also has lackluster writing and art, but more compelling gameplay and a more appropriate, lighter tone to the writing. I hope the dev doesn't take this harshly, there are some games on this site with seriously inflated ratings, especially in certain genres, but a 3-star rating is not a bad for a first game. I hope the dev is enjoying the process and can eventually take some of the lessons he'll learn from making this game and move on to better things in the future.
Great start to the game, is an actual rpg with good stats and progression unlocking all the scenes. Has a decent gameloop that with a little work will be very fun to play even if you have seen some of the scenes before. Currently has a few bug but is definitely playable and worth supporting to see where the game goes in the near future. Art and animation look very promising and seems to be made with AI but it is difficult to tell and doesn't affect the experience. Keep it up
(v.204) Pretty much my entire critique of the game was addressed and fixed from the version I played last (.152 initial). I've come back to edit out my original review and rating. I will probably come back later to give it a more accurate rating later on at some point, but for now I am bumping this up from a 1 star to a 3 star until I can get more time on the game. It's certainly no longer a 1 star game, and is at least a 3 star game, maybe more. The game now has difficulty settings and has much easier ways to move forward in content. The wife has options and ways to get slutty, in some ways very quickly. So the problem with paranoia and sluttiness has been addressed. From a quick look, the game still lacks a good story and dialogue, and the scene transitions are abrupt and don't flow very well. I.e. You walk out of the bar after finishing your shift and random events trigger each day, which is fine, but they seem forced or out of no where some times. I started a new save and worked at the bar on day one with 0 sluttiness, and ended shift the same and the wife gets home and the game asks if she wants a drink. Next thing I know I'm in a mini game getting fucked and creampied by some rando. So yea the transitions scenes and some of the mini game events could use some criteria parameters to trigger maybe, but it's overall much better than the first version of the game. It's good to see the dev is actively working on the game and making improvements and adding content to it. It still has work to do, but it is enjoyable now and worth trying. (v.152) The frantic grind combined with pure chaotic chance elements that make this a unbelievably difficult to avoid the suicide husband ending is a complete and utter failure and full mood killer. When I tell you my character never once did anything inappropriate because she wasn't able to gain any slutty points for weeks while grinding out to get a few bucks as a waitress each day only for the husband to ultimately kill himself in a "paranoia" spiral with the assumption that she was in any way unfaithful due purely because the games programing wouldn't allow her to even flirt is complete asinine shit. This game has almost all of the tags that do it for me and a plot that I was very interested in, but it ended up being a shit show of me frantically trying to do meaningless waitress tasks where she would gain a few bucks or even lose nearly 50$ per serving at times! Then the end of the day it would randomly choose an after work event that you would have to choose an option that usually ended up in throttling the husbands paranoia even further into the stratosphere, it was beyond infuriating. The game is way too grindy and there are not enough options to slowly corrupt the wife and it is absurd for a porn game to have the game end in a suicide when there have been zero sex scenes at all... in fact suicide in any porn game is pretty much a boner killer, but this one is just idiotic in its current format. I am pretty annoyed that I have wasted my time and got nothing done and couldn't do anything to reduce the husbands level as he gained a minimum of +5 suicide points each day and usually 10-20 points after he starts the game with around 40 points and 100 point total and he offs himself, you can do the math, but all I know is I got nothing from this game except stress. Thanks for nothing
This game could be really good to be honest. Yes, the writing is somewhat poor and lots of bugs but I'm such a fan of skill trees and from what I seen they change on chapter select. Sure, she starts off pretty slutty but that was right in the description. each build is like a new game. The art needs a little work, but the girl is pretty cute. Lots of replay value. Making a super slut through talents can be a lot of fun. I would like branch skill paths over just max everything, but you can tell this author made great effort in this game. I think deserves support. we need more games like this. P.S. one handed porn games are the way to go develop the mouse only game play. You are already exploring different scenarios. Incest, beast, tentacles fathers, brothers, husbands' father, football teams pet play anything is possible. let's make this girl into a freak and you still have the less fetish scenarios for people not really into that stuff.
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