Coffee Extra: Ukuzala

by unnie

Uncensored Windows
Versionv20241002v6
EngineOthers
Released2024-10-04
Updated2026-04-09
LanguageEnglish

A group of friends gets stuck in an old house during a thunderstorm. They find a strange board game and decide to humor it. As the game progresses, they get pregnant. Please read the developer notes.​

20241002v6 -Added an Epilogue; Unlock all ending and leave the house. -Added Free Play Mode Dynamic board gameplay with character commentary. Becomes available after unlocking the epilogue. 20240906v4 -Fixed bugs 20240906v3 -Fixed sequence break by burning the sun early; -Fixed Horsing Around 4 loop if you pick the top dialog response. 20240906v2 Bug fixes 20240906v1 -New route -New birth animation and xray. 20240728v3 -Renamed the game to Ukuzala Labyrinth. Let me know what you think. -Save file location remains the same (Unlocked chapters, settings and controls, which are shared with Coffee Story) -Fixed x-ray out of sync for player and NPCs. Key is now linked to PC only and NPCs will sync to PC on button press -Changed title screen image -Shuffled around title menu layout locations -Added Mouse control reference to the Controls menu -Fixed some unnatural facial expressions 20240728v2 PC's belly growth was swapped with Kari's on the last turn of Horsing Around 7 Added storm ambiance and turned off music between the power going down and lighting the fireplace. Changed Horsing Around 8 and Hard Copy 8 soundtracks to a variation of the title screen music. Added title art and moved the menu to the left. Look, I don't know. I'm not very good at larger scale art, but the title screen needed something. 20240728v1 As with Coffee Story, YYC version and VM version are both available. If you don't know the difference, use YYC. (Boardgame specific changes) -New route -First route and ending have been changed towards the end. It's only fair that the ending focuses on Yuri. Do check it out, I think it worked out well. -X-ray have been enabled again. The belly size progressions are noticeably less fluid, but that's the price of being able to see what's inside. -The original save functionality is present, but is discouraged. Think of it as very flimsy save states in an outdated emulator - unreliable.(F5 to save, F8 load) -Game is now split into chapters. Each chapter starts after all board rolls have been made and MC is free to move around. Accessed via what was the save menu in the main project. Unlocked as you play through them. Defaults to Anne for PC's name, should you use this feature. -Removed irrelevant GUI elements. (General Changes) There are a lot of changes in the main project that trickle into this that likely affect some UI or GUI elements. As always, this is technically done within the same project, so I can't guarantee you won't accidentally break something and boot into the main game. The following notes weren't present in any of the previous patch notes for Coffee Story and are considered new: Sound: -Added soundtracks and some ambiance. -Changed some of the already existing sound effects (rain by window, fireplace) -Master, music and sfx are controlled from the menu and saved globally, rather than per save. Inventory changes -Every inventory item now has a sub menu: Use, Equip, Drop, Back. -'Use' and 'Drop' function as they did. 'Back' is self explanatory and is the equivalent of just pressing the cancel action (default Ctrl and X). -Equip puts the item in hand. Visually, this works with the 4 directional standing poses and 1 isometric pose. -Special action keys (default C and Num 0) now have been re-purposed to function as use hotkeys for the equipped item. -Clothes still function the same as they did, but are taken off via menu rather than by pressing 'C' -Middle Mouse triggers equipped item hotkey (i.e 'C'). -This has little value in this project and was mostly added for Coffee Story. Control Changes -Inventory now has mouse support. Left Mouse selects the slot or option, clicking the the same slot or option actions it. -Dialog choices and interactables now have mouse support. Unlike with the inventory, clicking an option actions it immediately, while hovering the mouse over it selects it. There are some exceptions that don't have this implemented yet. (i.e storage units and fridge. Irrelevant for this side project.) -Pressing and letting go Left Mouse before ~0.3 seconds moves character, as before. -Pressing and letting go Right Mouse before ~0.3 seconds equates to the cancel action (i.e 'Ctrl' or 'X') -Holding Left Mouse for ~0.3 seconds equates to pressing the action key(i.e 'Enter'). -Holding Right Mouse for ~0.3 seconds equates to pressing inventory key (i.e 'E'). -Text input prompts limit controls to 'Enter', to confirm and 'Backspace' or 'Control' to erase. -'Esc' toggles menu, rather than only brining it up. -Cancel keys move the menu one layer back, instead of going to the route. -Last selected menu remembered, when navigating back. Sometimes. -Movement with mouse is now more stable and won't cause the player to "overwalk" when a stop is meant to happen. -Default pose cycle key is now 'R', as well as 'P'. As this function is now used in puzzles, I thought it would be appropriate to have it closer to WASD. GUI changes -The menu screen ('Esc') no longer pauses the game. This was done to simplify the workload for myself. -Menu screen transparency increased. -Menu layout consolidation. Dialog Changes -Portraits don't retain the same hand position when NPC portraits change. Previously on a portrait swap, the arms would start off at the position of the last portrait before moving to a new random position. Could still random into the same position which isn't uncommon I guess. -Increased log limit from 100 lines to 1000. -The log gets reset when you close the game and doesn't get loaded in when you load a save. -Saves are less bloated. -There's a number next to the line in game now. -You can press F12 to save it to a text file in AppData\Local\Coffee_Story_Extra. The file format is log_"current playtime in seconds".txt -Marked when conversations end with *** 20231112v1 Initial Release
karthmanter 2026-04-07
Much like Coffee Story, really good game (but shorter). The art is excellent, the characters are all unique and react to things in their own way. The gameplay is relatively simple yet entertaining enough. Overall a very solid experience for a few hours.
Roundy Degee 2025-11-15
Game is exactly as description says, Pregnancy Jumanji . If this is your sort of thing, you'll love this game, there is even a decent X-ray feature too. There is no sex, but the tags dictate as such so no skin of anyone's back. Animations are good, especially the little portrait ones in the corner. Story is nice, three different paths with different content. Overall, not for everyone, but if its up your alley, you won't be disappointed.
Anonymous Crab 2025-11-01
Essentially a demo version of the original game by the dev, Coffee Story. As the description concisely states: pregnancy Jumanji. The writing and character animations (idle poses, etc.) are by the same developer, so these remain top notch. Because it is a spinoff of the original, the narrative essentially has three branching paths, one for each of the protagonist's friends. The time to complete these depend on how adept you are with solving riddles. Much like the original, solving riddles is the main challenge in the game. Unlike the original, however, because the story takes place in a single house, there's a lot less frustration in missing a riddle clue due to the smaller search area. After you finish the three paths (ending the story with a final cutscene), you unlock Free Play, which is essentially just playing the board game without being on rails, leading to a variety of outcomes. As far as lewd content goes, the game is more focused on the narrative and gameplay, so if the tags caught your eye, you may be disappointed if you're only here for lewd content. However, the main game may be more your speed, which does have quite a bit of lewd content and is under active development.
dodgerflij 2025-02-16
Short and simple game which is very good at what it sets out to do. ... Pregnancy Jumanji. The art style is nice and detailed enough, the characters are animated, the horror of the scenario is nicely understated, same as the yuri. Do recommend if you are into this sort of thing.
Ekaitza 2024-11-17
Very unique concept executed brilliantly. It is what is says on the tin, Jumanji but pregnancy, and has a heavy focus on more extreme/hyper pregnancy. Solid writing, good visuals and a lot of very interesting ideas.
rontremalo 2024-09-18
I lowkey love this game. Its genuinely f r e s h . The concept and execution are great. The graphics are hilarious yet also somehow grotesque in the best possible way. I won't spoil it more than that. The mechanic where you need to play through multiple times to see all the outcomes is not particularly desirable, but not a serious detriment. I'm extremely excited for the Open Play, where you actually play the game feature in the story against other players. If the dev added many more puzzles to the world, and then made this playable over the network, this could be super fun!
SilverInc 2024-09-16
Great game! The puzzles are a little obscure, but with enough persistence, I managed to solve most of them. I can't wait for the free-play mode—hopefully, it opens up possibilities for a variety of different cards that can be triggered. I could also see this game as a good testing ground for various transformations within the main game they are developing.
Laviith12 2024-09-10
Great story idea and nicely done (I just found some puzzle a little too hard). Pregnancy fan will love this. As I write this, there only is Story (3 different scripted path). Since the story talk about a table game, I can only hope there will be a "Free play" with real dice. (Edited) But anyway: Control are good, no crash and almost no bug (I only found one and It was just a dialogue issue). Graphically I found this really great and unique. Edit: The Free play mode is now here. It's good, but it could be better (Like why are we able to go at like 3 tiles before the end without advancing our pregnancy ?? And why is there no indication of the "buff" we have ? Sometime other "player" will double the number of your dice or triple, but when It's our turn we just have to remember what the 3 other "player" did to know what number to choose on our dice)
ffaannk 2024-08-01
Despite having some bugs, everything else was perfect. The genere is exteremly rare, so if anyone interested in pregnancy, i strongly recommend this game. Looking forward to see what the next update is.
AvaEggnant 2024-06-12
Game plays into the pregnancy fantasy fantastically and is a very unique style that hasn't been done to my knowledge on this topic while having good graphics and a lot of content even if the game isn't finished yet
durrdurr513 2024-01-31
Very interesting game. It's a Jumanji remake with pregnancy (no sex involved). - Good writing - Nice pixel art - Good description - Pregnancy focused The game is short and have no repeatability. The biggest drawback is about accessibility, commands are not clear (I knew them because I tested the main project) and walking is tedious and slow (you can accelerate the framerate) I'd like to see much more of this kind of content. Perhaps with a better game engine. Big up Unnie !
Crocodile1 2023-11-21
Unniex has an unique style, it was a nice game and made me happy to see that he didn't abandon his games. Waiting for more and expecting it to be in the near future. I really wanna see coffee in it's final versions. It's just unique.
sand_pie 2023-11-19
Pros + The story is interesting + Puzzles were relatively simple and quick + Pregnancy-focused Cons - No replay value (yet) - Kinda short Summary I would definitely like to see more. The choices that were shown to be in development gives good insight that some updates and ideas are in the works and I'd like to see those routes in the future.
Ehlo2021 2023-11-16
I loved this short playthrough and can't wait for more! It ticked off all the right fetishes for me, loved how big the girls got. The puzzles were surprisingly fun as well, hope the dev continues with the other story branches.
ajb619 2023-11-16
While the game is still early in development and needs more polish, particularly with soft-locking, the general premise of the game is both very unique and arousing. There is only one playable branch to the story at the moment though at least two others seem to be planned, and the content that is there is very well done aside from a a handful of bugs. The concept of the game, a pregnancy themed Jumanji based is very unique and interesting and made more so by each characters own personalities in how they handle the story, each reacting to the changes made to both them and the others in their own ways. While this is great for exploring the characters and makes for a rather entertaining narrative, I cant help but feel a little bit of disappointment with how linear the story ends up being. I am not saying this is a major issue or anything, but I feel as though the concept of such a chaotic and unpredictable Jumanji-like game is hindered by such linear progression, as the lack of randomness goes against the possibilities that could be offered by such a unique game. I will note that the game does make up for it to some degree by including some very fun and rather unique things into the mix which does live up to the nature of the game and are very well done, exact details I leave out for spoiler reasons. All that being said, this game is rather good despite some of the minor issues with it, this will certainly be something that I will be coming back to regularly and eagerly awaiting new content and updates for. One thing that I do want from this however, would be a standalone version of the board game presented. Obviously I don't mean fully a programmed game or anything, but just a digital copy of a board, rules, and deck of cards. This would allow for exploring all that such a concept could offer and would have a lot of replayability, as well as including concepts or ideas that couldn't make it into the game as it is far easier to implement something into a document than it is a full game.
Danuuuuul 2023-11-16
The game may have a simplistic gameplay, but its plot and visuals elevate the experience. It explores a rather uncommon fetish, and despite the straightforward mechanics, I found it quite satisfying. The unique narrative and visual elements contribute to its overall appeal.
CuumWizard 2023-11-15
Most of the game is spent navigating soft locks that will force you to start from scratch, i.e. "Don't pick up this item before this one." The game spends a long time doing nothing then when you are about to finally get something the game just ends. I like the aesthetic but this was insufferable to finish.
rossanna 2023-11-15
Its has one of my big fetishes which is Pregnancy related stuff, but at this point the game is linear and cant really change the ending at all. The amount of content is also low as well. This is pretty common for this artist though, so its to be expected... cant complain that much more from free stuff though.
El Presidente 2023-11-14
This is a "horror" puzzle game, more similar to a visual novel about 4 girl in a spookier resort with a mysterious tabletop game that make people become pregnant. It's surreal, and not my fetish, but i like the interaction between the girls. It's sincerely an experience.

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