Cute, Broke, and Dungeon Bound
by MMRS Channel
VersionSteam Patched
EngineRPGM
Released2025-09-04
Updated2026-04-09
LanguageEnglish, Japanese, Chinese
2D Game
2DCG
Adventure
Ahegao
Anal Sex
BDSM
Bestiality
Big Ass
Big Tits
Blackmail
Bukkake
Censored
Combat
Corruption
Creampie
DILF
Drugs
Exhibitionism
Fantasy
Female Protagonist
Groping
Group Sex
Handjob
Humiliation
Humor
Japanese Game
Loli
Male Domination
Masturbation
Mind Control
Monster
Multiple Endings
Multiple Penetration
Oral Sex
Pregnancy
Rape
Sex Toys
Slave
Teasing
Tentacles
Titfuck
Turn Based Combat
Vaginal Sex
An RPG about the protagonist "Memelis," who is deep in debt. Because she spent everything she has on card lottery in mobile games, Embarks on an adventure with her best friend "Tina" to find the treasure hidden in the depth of dungeons. Formerly known as "Memerisu-chan's Naughty RPG"
Screenshots
2025-09-25
Added Steam Version
Simple rpg game with a fair bit of comedy and fun characters. It's not crazy by any means and it's basically another cg collector. Half of the scenes are obtained through defeats, but you can win the fight and then replay it to lose, it's pretty ok and reaching the place you died doesn't take long at all. The quality of the CGS varies a lot, and I genuinely loved like 3 of the many there are. Half of them are ok, half are good. None are genuinely bad though. It's not really worth playing but I don't feel like I wasted time either, so it's definitely a bit enjoyable too, especially because it's quite short, around 4 hours.
Overall i don't recommend playing this game, if anything just download a completed file and watch the CG's because the arts are good. Good things: CG's have a nice design. The story is kinda funny. You don't need to be afraid of going the bad route or to be impure because after you finish the game you get access to an item that resets your H stats (from the guild gacha pulls exchange shop) so that you can get the pure or normal endings. You can re-fight bosses which lets you farm and also lose agaisn't them to unlock the CG's and it won't increase your H stats. Bad things: Gameplay is boring and very repetitive. Very dissapointing endings. It has many incomplete or unfunctional features like: * 3 missing Chelunn villagers which i was never able to find even tho i explored and re explored the whole map. * A succubus in a tower which i believe is suppossed to be a villager but i couldn't find any way to interact with her. * There's also a building in the casino town that's called the "Pure Research Institution" which also isnt interactable as far as i know. * And there's also the pregnancy and give birth stats which do absolutely nothing, there's no animation at all, no picture, no CG, nothing.
I really liked this game. It is short and full of humour and good charm. There's nothing groundbreaking or new here in terms of story or gameplay mechanics. It is just a pair of cute girls going on some (mis)adventures. For a few hours of your time it can provide you with some good laughs and some faps.
Art is excellent, despite the number of artists on board they're all great, never feels like one of them sucks while the rest do fine. Story is funny with plenty of tongue-in-cheek dialogue to keep you interested, but it doesnt go any deeper than that. Once you get past those two shining stars everything else is fairly terrible, progression is strictly linear, combat is non-interesting with options for healing, nuking, and wave-clearing being the only three kinds of spells, and areas that are uninteresting to explore. Above all of these sins though is the H-condition that necessitates death to view scenes whilst counting them toward your stats. This is done in typical poorly designed H-Game fashion, with an insta-kill item that lets you view a scene, and then trudge alllll the way back to the enemy you suicided at to continue your playthrough. Terrible, please stop doing this, 20 years and we're still doing this.
Played 1.0 until the first dungeon boss I could tell right at the start the game would a boring rpgm cg hunt with trite combat. The mobs and bosses did nothing but attack, no battlefuck/restraint mechanics. Intentionally lose to get h-scenes, or hunt the npcs with hearts over their heads for more. H-content is barebones with no animation or voice. Morino is the main artist but oddly enough there's a large handful of cgs drawn by other artists. Very strange choice - it breaks the cohesion of the art style but at least the guest artists did not do a piss poor job. Overall this isn't a game worth playing, nothing interesting happening here, not even worth grabbing a full save because nothing extra is being included (not counting the dry narration and dialogue of the h-scenes) so grab a cg set online
When I watched the preview on the DSL site, I knew it was going to be really cute with how the two characters were casually talking about how the game was going to work in the most hamster like manner possible. While I wasn't disappointed with the humor or the h scenes, there were other things that could use a lot of improvement. Spoilers for bad ending route. Pros: There are multiple artists working on this game so not all the scenes are done by the same person. This is great because it shows different interpretations of the girls while still being erotic. There are a lot of H scenes and the gallery is divided evenly between them all. The losing the battle scenes, the night time events, the brothel area, the random npc encounters outside of battle and then the masturbation/self section. Downstairs in the gallery leads to the bad ending scenes. The battle mechanic is easy to understand. Talking to the soldier in the first area of the game will have him give out hints on how to play, the best way of winning and then bringing up that as long as you use a healing item, you will always attack first. This makes it very difficult to lose. The menu has a very cute aesthetic and adorable sound effects when clicking on options. The game is really funny and light-hearted. Talking to NPCs will always involve gags that you would normally find in these types of games to break the 4th wall. Memerisu always has something funny to say. It even leaks into the dungeon dialogue where clicking on certain objects will have funny things occur. The story is very simple to the point that it's ridiculous at times. Memerisu is in debt because of her gatcha addiction and she thinks going through a dungeon that is said to have treasure will help her pay off the debt. Hilarity ensues as she drags Tina along on this ridiculous adventure and makes it clear that she has no problem ignoring people’s need for help unless they pay up. The butt-fucking slime is hilarious. Finally, a hentai game that brings up that a slime shouldn’t care about the gender of a person if a hole is a hole. I finally found old man yaoi after 10,000 years of searching. Multiple endings based on whether you pursue the bad ending or avoid h scenes. Even if you get the normal ending on the first try, you can get an item that resets the h value thus allowing you to get the true ending. I do like the 8-bit battle theme. It’s probably a generic theme, but it gives the impression that Memerisu sees things as a game. There is a gatcha system in the game that is funnier given that the story starts because Memerisu is in debt from the gatcha. The true ending is really adorable. As much of a jerk Memerisu is, she wouldn’t throw away her friendship with Tina for gatcha money. Cons: The game gives you so many cheat codes that the game becomes ridiculously easy. I get it’s their first game but there is way more hand-holding than I would have liked. The dungeons are incredibly generic. I feel like if there were puzzles in them instead of a few easy to avoid enemies, then it wouldn’t feel like such a drag to get to the end of it. There’s no battle fuck. You can lose your clothes the more HP you lose, but you never actually get molested during battle. Half-way into the second island, the game stops you and forces you to pay 280,000 gil. You most likely will not have this much, so you are forced to do everything this game has to offer. This is padding to the extreme because even if you finish all the guild missions and sell everything the game gives you, you still have to grind the dungeons to get enough items to sell. You can also make money off of sex, but you’re just repeating the motions until you get enough. After you pay that amount, the end game becomes stupidly easy. I think the game should have forced Memerisu to pay off her debt. The payment above just adds to how arbitrary the plot is because if she just has to keep paying NPCs for stupid stuff, then show her going into more debt by doing it. The trash can side quest only gives you one item for that entire run. You can’t do anything else with this even after getting the first ending. I think knowing that money was probably the best option instead of a good weapon (which doesn’t matter for Memerisu in the grand scheme of things) and it feels like I got cheated out of it. The bad ending route is not that good. Let me explain the main problem. The game sets up the scenario rather well. There’s a girl that is about to be sold off by the slavers. Instead of going to the guild, Mererisu would rather confront the slave ring itself, which Tina thinks is too dangerous. You go in, get caught and then are subjected to torture. You are forced for a single path of rather quick corruption but is under the guise of slow burn. This part ends either when both girls are corrupted and sold off or you go straight to the brainwashing ending. Spoiler The problem is that there is no variety between the scenes. The game says you get to choose how to train the girls but this is simply not true. The girls are forced to grovel, eat semen, lick feet and endure anal sex in that order. You don’t get to decide what the girl trains in, and it's a copy and paste scene for both girls with a few words like their name and number changing. I’m not impressed how the enema scene is almost the same word per word with the difference literally being the color of the slime that is shat out. The game should be taking advantage of Memerisu being a flat chested brat and Tina being a big boobed girl. Tina’s torture does not take advantage of it at all while Memerisu at least gets one unique scene that shows stockholm syndrome is occuring. The unique scenes to the girls are only unlocked after the corruption is complete. But there’s no reason to go to them because the girl is already accepting of everything done to them at this point. It should have been done during the corruption so they can actually react differently to how they’re being treated. The game should have allowed Memerisu and Tina a chance to actually escape instead of giving them a false sense of hope. From the moment they are captured, I think the game should have let you decide on going down the bad ending route if you lost that particular battle. The odds are stacked against you but winning means you get a reward and unlock the entire bad ending gallery. What happens instead if the guards break the rules of the game and attack first and kill you in one hit. The game should have then had a system where you can actually choose how the girls are trained, but also investigate the hideout they are in. The fact the girls simply believe there is an opening when there were no hints outside of the guards complaining about the lack of soldiers makes it seem like they were trying to luck out. They only take their clothes with them and try to run, but not once do they search for their weapons. Like, the logic behind the failed escape scene resulting in the girls getting punished and never wanting to escape again doesn’t give the impression that the girls are being corrupted. It’s lazy writing, especially since Memerisu is uncharacteristically out of character after failing. She is established in the main game as never giving up no matter how bad it is. I think the lose condition should have been if Tina is corrupted first, then you go to the bad ending. If Memerisu tries and fails to escape again, then the brainwashing ending happens. If you successfully escape the first or second time, then you can continue the game but have a failed mission marker on it preventing you from getting the best ending (which you already would have lost by gaining lewd points). The fact the game just sends you back to the bedroom after all is said and done and treats it like a dream really shows that the writer gave up half-way into the bad ending scenario. The naming conventions for these slave traders are awful. Master Dildo sounds super ridiculous. Like, no wonder the man became a villain. His parents named him after a sex toy. Since this is this company's first game, I know they can improve on a lot of things. They just need to make sure if they do the bad ending that the tone doesn't throw off how the game is presenting itself.
A Very strait forward, It's brief, but the point is emphasized. The battles are simple, the labyrinths aren't complicated, and there's no huge epic setting. The characters are cute, and the CG is of high quality and easy to access.
It's literally just an H RPG that was sewn together by the dev that commissioned 60+ HCG from many different artists on Skeb. You grind, you lose to the boss, you see the H scene, rinse and repeat until you beat the game. Utterly forgettable, and the only reason this gets two stars over one is due to the above average amount of HCG it has. Oh and I suppose the captured event you can get into that progresses into a bad end sadly. Fetishes are pretty tame though they're all over the place given multiple different art directions. I'd recommend you use the gallery room.
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