Depths of the Slave Dungeon

by PolkaStudio

Censored Windows
Versionv1.07
Released2026-03-17
Updated2026-04-09
LanguageEnglish, Japanese, Chinese (Simplified)

Explore the depths of the Slave Dungeon. You awoke deep within the dungeon as a captive. Use everything at your disposal to conquer the dungeon's depths.​

2026-03-17 Fixed a bug with the UI that prevented accessories from displaying during animation playback 2026-03-10 Added a dog food bowl; fixed issues with enemy respawn and save functions 2026-03-02 When it's time to sleep, pry open the cage and escape v1.02 Initial F95 Release
alex1415 2026-04-11
The game is one of the greatest in terms of sandbox slavery out there compared to others. Of course it's not a AAA game with mods, but for a small game of this genre it's decent. The slavery aspect is fun and unique, you feel helpless at first, but as you progress and get stronger, the game becomes easier. It's not intuitive for sure, but if you have basic understanding of games and souls like, the controls and combat is very easy. Of course game could have a better tutorials but chucking setting page is usually enough. If you get the how combat works, what blocking is very important. Learn what you could stash your items before surrendering, you could have fun in this game for sure. It's not really hard, but not very easy also. Game has many different fetishes and small and interesting lore behind it. It not 1 and 2 for sure, and if you into this kind of games, you should definitely give it a try.
consey 2026-04-06
Made me waste my time and stupidly waste of storage space. [v1.07] The story sucks and the tutorial sucks because there is no story on how you got there in the first place, let alone an introduction to tell you how it all started or began, and the tutorial just gives you small information and only seeing some of the information when you meet certain conditions like getting captured or taking things. When you get captured, it's just impossible to get out. Why? Because there are enemies lurking around the corner to instantly catch you taking things and the lockpick is god damn slow. And if you are far away to your captor, the captor will become angry and catch you giving you. When they are done for the day, they put you in a cage that is unescapeable if you dont have a lockpick, so your only choice is sleep it off. Combat system and leveling up system is trash. Like literally trash, the enemies attack for a lot of minutes before striking again. There is magic but the game never tells you how to use them. And when you kill the enemy, there is a small chance, VERY SMALL CHANCE to drop weapons on their loot, but foods can other items that isn't a weapon can also drop. Bugs or glitches appear when you cheat like for an example. cheating escape while you're getting whipped will stunlock your character, No movement, no interaction but you can still roll around and attack or just restart. Some items are just quite fucking useless. Game leaves around restraints for you to take but where the fuck are you going to even use it? Because it only works for you. Food is just useless because healing is barely does anything, you only heal small amounts when you eat, making foods quite useless. And equipment are just cosmetic. The quests are just dogshit. They only give you cosmetics or nothing at all, and the bosses also just drop cosmetic. Like we are just given dogshit cosmetic for all of that? The progression is so annoying where you have to be fucked or do a lot of stuff in order to progress to the next area, there is no alternative route to bypass the stupid barriers that is blocking the next area. The animations are the worst, instead of usual progressing until climax, the game gives you an option to just press z on the slow ass animations, the models are quite nice but they were just reused along with the animations. OVERALL: 1/10 Should you recommend this game? No. Definitely not. Will I play this game again? No. Game had a lot of potential but all of it just wasted on brutal gameplay and bad mechanics.
alan4 2026-04-05
So much potential, but poorly executed. Boring and tedious. If you don't like the 'strikes', there is no way to avoid them. Sad! Way too hard and too much clicking. A waste of slow animations and no how to get a good animation walktrough
theorangefox 2026-02-24
Game for people into bdsm slavery roleplay. Fairly similar to skyrim modpacks from loverslabs in this category. There are a few positions and a few devices for bdsm. The breast jiggle is the worst I've seen in this type of game. Graphics are mediocre and the combat is abysmal.
st-Muramasa 2026-02-17
1) The game is not completed. It is still in development. 1 before the dot just mean that you can finish the game. Major content has been finished. BTW current version is already 1.03 and some (not all) problems already have been solved in comparison with 1.02. For example you will be able to save in slavery. 2) To play the game with any level of comfort you HAVE TO use block ("RMB") in combat and double game speed ("/") in slavery. 3) The game is not ideal and repetitive but It is playable (f you follow what stated in point 2) and somewhat interesting dungeon crawl with slavery elements. But I strongly recomend to wait till 1.03 or even later version.
Grainwood 2026-02-14
Like others have said there's not explanation for the controls let alone the menus. Could not find a way to save, found some kind of magic skill tree by pressing M and another stat spread by pressing c. Yet Killing enemies seemingly gave no xp or skill/stat points. The galley is unlocked from the start so if you absolutely have to see these generic animations just do it that way.
gdrocker 2026-02-14
"Souls-like"? More like soulless . If this is what constitutes a "completed" game nowadays, then we as a populace should never have the right to complain about DLC from triple-A developers ever again. This game is barren, and everything inside this labyrinthine dungeon looks the goddamn same. You don't even get the courtesy of a button layout map, everything is "learn as you go (or as we deign to tell you)"... which, to me, is a horrible way to be taught the controls of a game. Despite there being practically nothing of substance here, the game punishes you for not playing with superhuman skill and/or saving after literally every confrontation. And at some arbitrary time, either upon leveling up or when a new "day" starts, every mob you previously killed respawns at their designated spawn points... which is all well and good for experience farming, except that your weapons deal piss-poor damage compared to the health the enemies have, and your stamina replenishes at a snail's pace leaving you stumbling in the dark. And since I don't know when I'll get to bring it up after this point, the sound design is... why do my footsteps echo behind my character, making it sound like I'm being chased at all times? My paranoid ass kept turning around every five seconds to make sure I wasn't being tailed by a goblin or a thug or a slaver that magically appeared out of thin air, as they are wont to do. And speaking of, health items ( red mushrooms, rats, cockroaches, loaves of bread, etc ) only regenerate a pittance of your health. When a single enemy attack can cleave away more than half of your health bar, I should expect even the most basic of vitality-restoring items to restore even a small fraction of that, not four pixels of a bar spanning half your monitor. What, is the justification that because they're plentiful and easily found, you can just collect them in hordes and use thirty items after every encounter? That's not gameplay , that's attrition . And once you're caught and made a slave, that's pretty well it: there's damn near no escape. Lockpicks can be found occasionally, but good luck using them—they work at a snail's pace, enemies are instantly alerted when you do use them, and there's a random quick-time event sprinkled in the middle that DOESN'T FUCKING WORK . There are actual "rage games" that don't make me nearly as frothing mad as the hour I spent with this 4GB bloatware. The only reason I downloaded this game was for its 'bdsm' tag, and yeah, you can use bondage furniture ( pillories, gibbets, St Andrew's crosses, whatever a 'pussy device' is, etc ) and be fucked within them... but this is yet another game that falls into my personal gripe of " games with bondage that don't let you attack when only partially bound ": a pair of wrist-mounted steel cuffs should not preclude me from throwing a kick or two in a desperate situation, and a single collar should not functionally be a drawn-out 'game over' state. ( Oh, and speaking of, no designated save slots for your game—you go to a statue provided you're not in slave status, pray there, and it just makes a new save state every single time. You could have ten, fifty, a hundred saves over the course of a playthrough, if somehow you're patient enough to deal with this bullshit. ) I hate... hate to be needlessly verbose when reviewing games when most other people tend to condense their thoughts into a two-sentence " yeah, it was okay, I guess " or " dude, this shit sucks ", but I need people to realize that this is not a good game. And if this is someone's first encounter with this developer, then the odds are infinitesimally small that their other games before this are any good either.
emeugot 2026-02-14
TLDR. Great potential, but rather extensive downsides. Pros - great atmosphere and setting - other enslaved women whipped or raped by other guards throughout the day and in punishing positions - personal slavery system so any guard you lose to can enslave your character with different short quests and a daily routine - great animations and idles with dynamic whipmarks - small quests and dialogues to immerse you in the world Cons - limited selection of character models and animations - rather terrible performance - visual bugs like seeing the dropdown menu from your inventory items permanently - awful rollslop combat - escaping slavery is too hard; the strict radius around the current master makes fulfilling the mini-quests often impossible, but at the same time the slavery game loop is way to boring to reward extended slavery
Greeedium 2026-02-14
- 4/5 Models of NPC's reused in the hole game, with the same 5-10 Animations... - Most Items (Food items) do Nothing. - Once u get cough and roped u have a follow the NPC mini game that's just infuriating as fuck, as the dungeons is huge for the amount of content it has... - There are items u can only interact with if your not a slave. - Time skip when going to sleep/Caged takes a solid 10 seconds just for your screen to go black... - very weird hotkeys, who closes menus with Z, and why do some key binds not work in Animations... - An Inventory menu where u have a right click content menu, but to equip items u have to drag it into your hot bar and press the number... - Equipped a pickaxe, got searched it was removed from my Inventory but i still had the pickaxe in my hand through the hole game... - Combat i guess is okay but the stamina consumption is mad, and u cant even dodge without it, just for a rouge to 2 hit u as he sprint in super sonic mode to you... Once u play for 5-10 min the content is basically over... For a V1.0 and a Complete Game this doesn't deserve anything more IMO...
Arkady 2026-02-14
Well, apparently this is the version the creator actually scams money for, so let's see... - no documentation, instructions, or tutorial, or even spash screen telling you what which button does - no character customization - no way to save I could find - a mindnumbingly boring slavery gameplay loop that takes forever to get anywhere... - ... with masters that can magically see if you stole and immediately ate food, apparently - very little logic, rhyme or reason to mini quests... - ... let a lone a log for them - controls may randomly stop working o there are Unity asset flip porn animations o the combat gameplay is actually decentish for a porn game Because everyone knows people buy a massively unfinished-looking porn game for the combat gameplay, obviously 5 stars!

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