Dragon Tooth Sanctuary
by BnBigus
2DCG
Adventure
Animated
Big Tits
Fantasy
Groping
Handjob
Male Protagonist
MILF
Monster Girl
Oral Sex
Sandbox
Side-Scroller
Teasing
Dracaena and her Caretaker's adventure as they start to build their little sanctuary.
Screenshots
v0.02.04
Re-drew Chp 1 Cuddle sleep scene
Re-drew Chp 1 handjob scene
Fixed bug where the black fade in would be transparent on the left side
Fixed bug in main menu where you could spam click menu button
Fixed bug in main menu where you could click button before they faded in
Added icon that pops up when checking on Dracaena
Added icon that pops up when tending to Dracaena
Added icon that pops up when lighting fire
Removed old checklist crossing that I forgot during clean section
Made Dracaena clean the spiderwebs 25% faster
Added Cum effect and squirt effect
Fixed a lot of comma issues in chapter 1
Re-drew Oral talk scene
Color adjust Oral Side and Oral Swallow
Optimized Oral scenes assets
Added more sound effects
v0.02.03
Made toast mini-game green bar more visible
Fixed 12 typos
Fixed opacity Bug during the chp 2 oral scene
Re-drew Chp 1 handjob scene
v0.02.02
Fixed 68 typos, oof
v0.02.01
Chapter 2 release
Added Main Menu
Change dialogue system
Vowels and consonants no have different sounds
Spaces, commas, period, etc no longer make sound
Randomized pitch on sound to break monotony
Fixed bug where the voice sound would stop
Character now stop talking when their text lines are done
Sound effect will now sometimes play with certain funny expressions
Optimization
switch dialogue progress to both mouse click and space instead of 'Z'
Made Player 10% slower
Removed checklist line crossing, was a pain
Added outline to checklist for better visibility
Added new Dialogue sound effects
Added outline to checklist
Added more sound effect
Added new music to forest walk
Made dialogue box 50% darker for better readability
Polished background assets on forest walk scene and added 2 more parallax layer
Polished forest attack scenes Assets
v0.01.00
Initial Release
this got lots of potential. I really like the artstyle and the unique gameplay, it just feels like something new and cozy. I hope the creator will actually keep working on it and won't make it into another clicking soap opera with a linear path.
Day 1 completed Pretty good introduction, 2 scenes with good angles and sex talk, the designs are cute and at the same time so hot, i'm hopes to see more of this game in the future with more monster girls and interactions and of course SEX
I found the game to very fun and enjoyable; I enjoyed the relaxing music and sounds of rained used. Creative way of interaction without making anything complex. Compelling introduction animation and the way the vibe from the female character. Very adorable work I look forward to ch 2.
STORY I am very intrigued with how this game is going to shake out. I have always liked BnBigus' animations, they're hot in a very cute way. Dialogue is very cheesy and awkward moving into the sex but gives it a very relatable and down to earth feel. Laying with a partner for the first time would be awkward and strange especially with someone a completely different species. I like the characterization of the the two protagonists a lot, there is a lot to tell of both their personalities in this short start and they both seem like very fun characters through the journey. The sudden conflict of the ambush was properly intense and establishes how sever the challenges will be to come which is great storytelling. I also REALLY like the cold open of the title drop when dragging Dracanea into the shack in the rain, very cool set piece I was very impressed with. The narrative surrounding the game of a good guy trying to forward the integrations of new species of fantasy creatures with human society is a classic and I like the vibes this on how this one is taking it. GAME The very few things that bother me with this intro is giving a visual novel open to what is primed to be a management sim. Not that it cant have both but i would like to have seen the bones of how the management is planed to be and a taste of how the loop wants to go. Excellent opening aside I'd like confidence that the meat of the product is something i would want to play. Also I hope we get proper menus. Barreling right into the opening cutscene upon boot up was... weird. Even for a short demo I appreciate to have a proper start menu to adjust things like audio and graphics for my experience. Lastly, some homogenized controls. 'Z' to advance the dialogue, then 'E' to pick up interactable, and suddenly mouse button to play the medical treatment mini-game. Not that its very intensive but the game didn't let off the idea of needing to be around my entire key tray for its gameplay. Its a minor nitpick but consolidating interact to being 'Z' and 'X' as the primary interact buttons or even just 'Z' depending on context would be very helpful, 'E' is much more awkward to use without WASD controls. And if mouse controls are a factor click to advance dialogue should probably be an option. Obvious nitpicks are obvious but foundational to comfortability of play so I hope base functions like these get ironed out sooner rather than later cause I really wanna see this game go far.
this cute The concept of a sanctuary for dragons kind of reminds me of How To Train Your Dragon in a way, mostly because your companion is also a dragon. Then again, I like sanctuary/hotel/management type games, so I can't complain too much. The art in this game is nice, the dialogue between both characters is cute and the scenes that there currently are in the game are also well-drawn. It's also not often that indie games of this nature have voice acting, but considering that BnBigus is one of the more popular artists out there, I'm sure they'd have the funds for that. The gameplay is minimal, but it's there, which means there's actually stuff to do! Yay! I do wish there was something else as an example though, even though it's a demo and I'm probably asking too much. The gameplay that is presented (that is to say, your actual input other than Z) is moving left and right to tend to your dragon and it's done in one minute. Everything else is dialogue, making this more akin to a visual novel or an artbook, rather than a management-type game, which...would be kind of a bummer, to be honest. To me, anyways. Overall, I haven't played any other BnBigus games, so I don't know what their cup of tea is, but I am hopeful for this going forward. The groundwork is there - all that's left is to see what type of game this will be.
for a short demo this is really good. Art is great, there's voice acting which i didn't expect, some gameplay aspects are already on display with you walking in and out of the rain for things and fixing dracaena's wing (although a sprint might be nice) and there's 2 whole h scenes with good writing speaking of the writing so far its fun and has already sold me on these 2 characters from the getgo, so i'm going to be looking forward to this updating in the future, and with the premise set i hope we get to see more cool designs like dracaena's for other types of monsters (and i also hope it's not the same slime girl everyone puts in their game)
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