Dreaming and Heart-Shifting Katara Atanatos

by Izure Ayame ka Kakitsubata

Censored Windows
Versionv1.05
EngineRPGM
Released2024-11-29
Updated2026-04-09
LanguageEnglish ( GPT4o )

Strong hack-and-slash elements with a high degree of freedom. An ultra-inflation game where the protagonist's level and stats increase endlessly. Numerous rich and unique skills, offering a wide range of strategic possibilities.​

N/A Required Patch the game with the latest fixes/changes by running GameUpdate in the game folder or by manually patching. [Patch-Link] .
krutoi2000 2026-03-28
Disclaimer, I haven't even went out of city and started my first fight(aside from tutorial one) a) Game has big empty map and big interiors that is even with speed up of MTool is cumbersome to move around, can't imagine doing so without it. b) Lots of porn content spread out in city from beginning that is locked till you reach certain progress. Combine it with big map and lots of such interactions and you can't generally tell when and where new content has unlocked + content already showing up(even if locked) ruins any design of game keeping player anticipating for new content and progressively and naturally introducing it through story. c) From content that I've witnessed there is no "love interests" or progressive relationship with specific characters. Each event is one time limited only. So one day fuck nameless guy A, the other day nameless guy B - no relationship. d) Unbelievable unrealistic, air-headed MC that became stupid bimbo (woman) by other characters fault and doesn't even flinch an eye. I generally couldn't grasp the character of MC. e) Bare-bone corruption. Game in prologue tries to be serious through childhood friend who is the only voice of reason, but porn content quickly degrades to not even 5 minutes into the game and you're already giving footjob. Do you know how long it would take for me IRL went from being turned into girl to giving a footjob? Or even attempt to wear a revealing outfit? If my life was a game - dozens of hours of gaymeplay If not progress lock, devs would allowed you to fuck straight up from get go.
p23rklo 2025-12-31
The game is pretty fun but there is some conflicting elements present within the game. Like for example the theme of the game is pretty lighthearted and comedic, but the deeper lore/ dialogue details of a "dark" world, with the dialogues of NPCs being deeply philosophical. To put it short this game is a prime example of ludonarrative dissonance. The game's plot is on a thin line between "Gender Changed MC that has a lust crest with infinite GROWTH abilities" and "the world is deeply unfair and I will CHANGE the world by KILLING GOD". The side quests also seems like generic game side quests, but once you complete them the NPCs give some philosophical dialogues (example would be: life is too short so you must spend your time appreciating all of it's beauty. That example is NOT literally in the game but the tone is the same, a serious philosophical quote/dialogue kind of like poems or something similar). The 3 Star rating is not because of the conflicting themes that the game's worldbuilding/tone presides. It has something to do with the SHIT QOL/Gameplay some elements of the game have. One of the annoying stuff is the people giving side quests are scattered all throughout the large town map, there is no General indicator where the NPCs with quests are (yes the NPC have QUEST ICON on them if they have quests, but the Quests are locked by CHAPTER progression, so let's say you want to do the NPC that gives quest at chapter 5, you will forget where that NPC is without looking for a guide and you have to COMB/search the whole map for the NPC with quest dialogue). Also there are items that spawn in town based on what chapter you are giving perma stat boosts. My point is that the game is ANNOYINGLY frustrating with it's insistence on BACKTRACKING. Like this game could have been GREAT if the dev implemented better QOL since the game is pretty much designed to be as QUICK as possible (lvl increase quickly, stats increase quickly, etc) yet there are some gameplay elements SLOWING the gameplay so much that it hampers the fun in the game forcing people to either look at external guides or manually comb the map every chapter (it's very tedious) to find the "quests" and stat boosting items. Sure one "band aid" solution would be to just do the quests at the final chapter so you only need to "sweep" the whole map once, but the rewards for the quests are dependent on what chapter they released on. So the rewards for the earlier quests would be garbage compared to the latter ones, same goes for the stat pickups (early game you can get +50 defense or something similar, while late game you can get +30000 defense or something absurdly large, so getting a +50 defense at late game is just "meaningless/extremely minor"). Also the gameplay portion of this game ROCKS, the constant gear upgrades (although it makes gear pretty much easily replaceable) and LEVEL/ STATS inflation is good stuff (which makes the slowing of the gameplay from my grievances above even more of a sad thing that does not jive with the general gameplay gist of this game about getting strong quickly and progressing the game quickly). A downside to this element is that most bosses are just STAT sticks. You either get bursted by them or they deal shit damage and gets easily dunked on by you (no in between). No unique mechanics with the bosses either, they just are generic massive stat sticks that has some generic powerful moves sometimes. The late game is fun, beating the challenging bosses and getting the best GEARS in the game. The only one I did not beat is the hardest boss in this game which is just a massive stat stick that needs your stat to be high enough to not be one shot by her one Big damaging move (no there is no way to know when the boss will use it, it's all RNG). I have the damage to kill that boss (I made it to at least half hp) but my survivability sucks since she has one move that can one tap me from full hp. The solution would be to grind more and get better stats to win, but I already beat 99.9% of the game so I just save edited my stats to absurdly high values and one shot that boss lol (overkill). The game also has some "unique" gameplay elements about if you keep using a skill it would get stronger, but the game heavily incentives "auto battle" for majority of fights (even most bosses can be auto) that the strong skills like buffs never get used in auto battle thus it is not strengthened. TLDR: Game is fun if you LIKE DIGRINDEA (Grinding games where you see STAT GO UP, MONKEY BRAIN GO YES) it has some quick gameplay elements, but sadly some questionable gameplay elements that desperately needs QOL to not bog down the gameplay. The CG also is pretty nice quality and quantity wise.
NewQueen 2025-06-09
its good and wholesome. but the animation or art is meh. it was confusing at first, but at least u can choose whoever take her v card. but the thing is, theres no different whoever take her v card, it just for "stat" or "look" nothing else. theres no blood, or extra dialogue and nothing. but i like the story about the MC wholesome with their fren.
ShinZou 2025-05-29
A bare-bones, badly designed and written game covered in some great art. Art is fantastic though ruined by heavy censorship. Scenes make no sense and are scattered everywhere - an absolute time waster, because levels are designed in a maze-like manner that indeed wastes time, ie, floor and rooms that are completely empty. Writing is also another waste of time, just walls of text over explaining everything. And it all gets weirder because of the gender-bending too. Battle mechanics aren't fun at all, and getting flash-banged on every encounter is another annoying H-RPG trend. This game feels like it's trying to do too much but it rarely actually succeeds at what it's trying to do. Could've worked if they focused on mechanics rather than adding tons of bloat and fluff. Outfits are hot, MC is hot, art is great but it's unfortunately not enough to carry this one.
Bobberthairo 2025-05-03
Alright, 100% game, 7 story given outfits + 2 side quest / hidden / true ending ones + 50 side quests + 2 regular endings + 1 true ending. Negatives first: while not grindy, this game is a numbers game, which, while I adore growing to infinity (Disgaea my beloved), I can see some seeing the numbers lose meaning. You do reach level 1.2 million or so if you do everything by the final boss and the hidden boss. Another thing is that, to not miss anything, you end up going around town every chapter to collect H scenes as well as stat upgrades (good ones too) so it became quite the shore by the time I when through it 8 times for the 8 chapters. The Auto Equip you'll use every dungeon to upgrade your gear always reverts to the Base Adventurer outfit even when you have a GOD outfit that gives you +15 all... It also resets your Relics which really invalidated this mechanic that REQUIRES you to keep fighting with them to upgrade them. Positives: Infinite numbers go BRRRR. lots of levels and you level up your prefered skills too! There's a sense of builds too as your magic slots are limited to 4 of the 7 magics. I went for every possible magic that gave you spells that didn't consume your turn and I can't tell you how good it is to 1 turn a boss that can't even act. There's also a LOT of post story content, though you do it before the final boss as it directly sends you to the Loop Room where, according to your achievements, you buy bonuses for the next run around if you're motivated by that. I will add, though, that the final chapter adds a bit too many locations in one sitting, as such I've spent 30 minutes looking for a sidequest I've missed only to discover it was within one of the numerous locations that has appeared. "I genuinely thought that I had already explored that spot" kind of deal. Overall, not an exceptional H Game, it has a Lust meter (necessary for the Lust Corruption ending) and a pregnancy mechanic but nothing that wows you. This game, as the last one from this dev, is for the gameplay, the style, and its writing. Lots of good genuine life lessons in every SINGLE SIDEQUEST. TLDR: I gained a +1 in Wisdom by playing this game.
lineauomo 2025-04-20
A good game putting aside the negative first , its super grindy and flooded with " junk" items and the infinite lvl system its more irritating than convenient( for example I thought final boss its lvl 100 and u can go to 1000 to overpower him but instead any chapters has like a lvl threshold example chapter 1 lvl of mobs are between 1-100, chapter 2 its 100-1000 and so on, in the end u will have to reach around lvl 6000 to finish the game.) Pozitive aspects are: - ease access( it gives you the option to auto battle and skip low lvl fights so you can grind faster) - cute MC - avatar display - 10 outfits ( 8 default and 2 hidden ) -cloth damage ( two levels) - decent story ( with some good concepts about life and politics if you have the patience to read all dialog lines) -multiple endings - power ups ( u can buy infinite power) In the end I liked the game and if you can overlook the negative aspect of the game give it a chance
Worck 2025-04-17
Grindy game but really enjoyable to play. Try to unlock all scenarios and has new game plus as well. Required gameplay hour :: around 6 hours in total. If you rush through maybe 2 hour the most difficult part is finding all the quest areas reason being most of the house name are in japanese making it difficult to understand what is what
aiinomegami 2025-04-16
The game tries way too hard at all the wrong things and doesn't try at all at what it should. The cgs are hot but awfully repetitive and most of the scenes are locked through progression through its grindy main story. The map itself is ridiculously big and complex for what it actually contains, which in itself is very little and even if you find something it's most likely locked until you progress further through the story.
byoma 2025-04-16
It is a power fantasy but then again it is not. Like Disagea games you can grow almost infinitely and your stats explodes like crazy. Skills and Magic can be trained to become even stronger. With relics and Auxillary Equipment you have a good chunk of customization to your build. Why is it not a real power fantasy? Lore-wise your power a stronger than most but a few entities a still a match for you. With intelligent use of status effects, it is fun to overcome these challenges. The writing is good. It is a story about false gods and a society growing up with morally questionable beliefs. There is a good amount of side content and super bosses. The H-Content is above average. Pregnancy mechanic is there but a bit lackluster. However, I enjoy such power fantasies with highly customizable MC, that is why I give 5 stars.
qazmlpok 2025-04-15
This porn game is clearly attempting to be a real game, so I'm going to first review it as one. The first thing you'll see after the prologue is the main town. It is absolutely massive. It spans multiple large screens and has many buildings; the buildings have tons of sub rooms and multiple floors. Houses have bathrooms, multiple bedrooms, etc - it's clear a lot of work went into designing the map. The problem is everything is too big. It is a massive pain in the ass to find anything. Houses are so big you can't just peek in and see if there are any events. If you try to explore the town, you'll find a bunch of NPCs with markers that you can't interact with. Quests gated by story progress and lewd events gated by story progress/lewdness show up at the start, but you won't be able to interact with these people at all. With very few exceptions, every NPC is either a quest giver, a molester, or a shopkeep. The world is vast but also empty. There's no filler dialogue like "Welcome to Corneria!" or "I'm really anxious about the demon lord!" or "my neighbor's daughter has some big tits". I don't care for most stock NPC dialogue but the absence is painful. So much work obviously went into crafting this town, and it's completely barren of life. It's weird. The combat is a mess. The main "draw" is the massive exp bonus; every time you defeat an enemy you'll gain multiple levels. You can fully expect to start at level 1, clear the first area around 40, the second around 200, the third around 1000, and so on. The problem is that numbers are meaningless - it's just scaled around you entering the 2nd area around level 50, the third around 250, and so on. So at the start you need to catchup, but it's not really any different if the game followed a "normal" experience curb. This isn't even a power fantasy, it's just a big number fantasy. A consequence of this is that grinding in the previous area is basically meaningless. The difference between level 250 and 275 is minimal; it will take multiple fights to get there in area 2 but one in area 3. So it's always ideal to move on to the next area as soon as possible. The vast difference in between your level at the start of an area and the end means there's only one strategy: gain levels. As long as you can kill at least one enemy pack, you will get massively stronger and eventually curbstomp everything without trying. This is the obvious solution for any optional boss in an area: defeat the story boss, fight some stuff in the next area, come back and curbstomp it. Equipment follows the same exponential growth as experience points. Equipment is also where skills come from - so if you want to use a specific skill, you need to keep using old equipment until you find something new with the same skill. This is mostly just a problem in the early areas - if skills are your only source of multi-target attacks, you'll want to hold on to them. But eventually magic makes that unnecessary. There's also a massive narrative disconnect with the gameplay, particularly around how strong she is supposed to be. No one acknowledges the massive, sudden gain in power. There's even an early quest where the giver promises to "see how much stronger you've gotten after hunting 10 goblins" - and ignores that you got significantly stronger than she must have intended. No one comments "hey, this girl couldn't beat that boss before, now she just curbstomped her." Knights that couldn't do anything to an enemy boss become a cutscene-threat to you after you beat said boss. She can get knocked out by some random civilian after killing super strong demons. For someone that is supposed to have power to rival the gods from her blessing, she sure has a ton of cutscene incompetence. The protagonist and her friend are orphans, strugling to survive. Except now she's a hero and is making absurd amounts of money. Naturally, no one mentions this to her friend. You can get pregnant, and for plot reasons give birth very quickly. And then the baby just... disappears. She makes a comment that she isn't ready to take care of a baby, and I guess just decides not to. There's a lewd clothing system, and clothing damage. No one comments on your current attire, even if you have your tits out in town. This is largely a consequence of the town not having any real NPCs. In short, it's not very good as a game. Now for the porn. It's ok. I like the art. I like her design. I like the corruption - she gets really into it in some scenes, but doesn't veer into the "sucking cocks is making me stupid!" territory. The genderbend thing is kinda weird and not really utilized. Apparently before changing he was a X6 year old that somehow never masturbated. I find that harder to believe than anything else in the story. My preference for GB stuff is that the now-girl gets super horny for herself and has basically no boundaries with men; instead she starts off embarrassed and gets corrupted like any other porn protagonist. Except for the occasional insistence of "no I'm totally a guy!", and one instance of "I can handle your cock better than most girls because I used to have one", there's basically no difference between this GB and her just starting out as a girl with giant tits. No strong lust for women, no "dude, of course you can touch my tits, look how great they are". It's mostly just there to add the tag. Some of the scenes are good, some are lame. A lot of them reuse the same CGs, bizarrely ones that crop out the protagonist's eyes. I don't know why that was done. At low lewdness it's bog standard molestation. Later on she gets really into it, but even then I wouldn't say the game ever goes past "average" in terms of porn. It tried. It tried in the wrong areas. I don't think this is bad enough for 1 star, despite how obnoxious the grinding is, but it's still just not a very good game.
dremon 2025-04-14
better than average level design and nice to see more genderbender stuff being released, the art is quite nice as well, would be good to have better reminiscence/gallery though. The end..................................................................................................
X Death 2025-04-13
Dreaming and Heart-Shifting Katara Atanatos [v1.05] I rarely play game as female character, so my review might bit off. i wouldnt rate this game 2, when clearly more effort was put into it than average rpg maker game. The game was not using default rpg maker assets, from ui, map to audio. the quest and clues everything is clear, you dont need to roam around like an idiot just to seek correct npc as the correct npc has bubble above them. all and all fresh to look at, sadly no voice. The story is about a man who turned into a woman and trying to save the world. basically slut heroine, this is why i quite dont like female mc, but i'll try to be fair. the gameplay is pretty much fight to level up, do erotic things for fun also in order to unlock more you need either lust or progress the story. to increase trust you must do quests, i dont know yet how this affect things but im guessing it affect the ending. the battle pretty much so easy, also the game designed to be re-visit houses and map so there's the bad thing beside the H-scene bit lacking because of lack of sfx or even voice. I wouldnt rate it 2/5, its not perfect either so 4/5. overall : Pros + I can fap to this + Good art + Above average rpg maker game + Easy grind + Succubus mark mc always hot. Cons - Censored - No voice - Cg bit repetitive - You need re-explore map to unlock more content TL;DR: Its nice female protagonist game with mild corruption system and easy to play using 1 hand and much better than regular rpg maker game. i'd recommend it.
Thaddeus4548 2025-04-13
I just enjoy the game here. The game is quite good with story, art, custom clothes, beautiful scenes. The thing I don't like is that we have to win every battle, there is no H-scene when we lose. The scene also has to go through several stories to open it. The game is good if there is a little change maybe it could be better
Inuyasaha 2025-04-12
this is supposed to be a disega esq game where you can grind out your stats to ludicrous levels but at the end of the day: it's still basic rpgm combat.. 2 systems trust and lust. trust is basic fetch / bounty quests lust is your lewd gate get harassed to get more scenes the scenes themselves aren't bad but trying to recall where each one was as you unlocked the appropriate lewd levels was a hassle. about half the scenes are cobbled together cut ins. impregnation is a rng roll after creampies that leads to a pregnant state that freezes the game until you give birth (unskipable cg) TLDR decent art trying to distract from bare bone features

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