Dyed in White
by Sinabi Ninja Village
VersionSteam Patched
EngineRPGM
Released2024-09-11
Updated2026-04-09
LanguageEnglish, Japanese, Chinese
2D Game
2DCG
Ahegao
Anal Sex
Big Tits
Cheating
Corruption
Creampie
Fantasy
Groping
Group Sex
Internal View
Interracial
Japanese Game
Lactation
Male Domination
Male Protagonist
Mind Control
Monster
Multiple Endings
Multiple Penetration
Netorare
Oral Sex
Pregnancy
Prostitution
Rape
Romance
RPG
Sandbox
Sex Toys
Sleep Sex
Tentacles
Titfuck
Trainer
Turn Based Combat
Urination
Vaginal Sex
Virgin
A laid-back NTR RPG with a thrilling story and multiple endings. As Hayato, pursue becoming a Holy Knight alongside beautiful Leia. Delve into her deepest thoughts and shield her from other men. Can you protect her purity in a world full of temptation? Formerly known as "Pure White Girlfriend Stained by a Man"
Screenshots
2025-09-29
Added official Steam Release
v1.2
TL:
Translation updated to GPT4o and images translated.
Game:
Bug Fixes
It has some nice features (the live updates, retroactive scene-viewing, etc), but the dev seems like he'd have preferred to make a VN, rpg mechanics are almost entirely absent and the player is led from one scene to another very strictly, there aren't really any opportunities for exploration or flexible interactions, and the plot itself is too generic to be a hook on its own.
4/5 Pretty Solid. Some paths are better than others. I would have liked a couple of the paths to have more themes/tags incorporated as they felt a bit lacking. Definitely worth a spin if you are a fan of the genre as the stronger paths are great.
This is the best BBC based NTR game i have played. Loved the way the MC girl was transformed it was not a change after a single incident but with a good logical story. MC was not shown as a loser but a Man who followed his dream and eventually achieved it.
Overall, it's a decent game of its kind, classic RPGmaker gameplay, but frankly I would rather just skip to the CGs and just watch them all there (though you wouldn't get the full context unless you actually play the game). Nothing really worth dwelling on too much since the CGs aren't that well drawn anyways. I felt like I wasted my time trudging through, collecting all four proofs, expecting sex scenes for the true end but nope, straight up just time skips you to when the main female MC is pregnant, no sex CGs of the main male MC with the female MC... The CGs are poorly drawn especially the males, only the female ones are decent looking...
Rev @ Dyed in White [Steam Patched] Art's nice. Writing is long and annoying. Scenario's been done, narrative is rote, characters are archetypical. Skip Dialog BANZAI!. Porn's samey. Like that it's not just a single 'choice'. Too much peeing, too much anal, and waaaay too much dialog. TLDR: Isn't the worst, but far from the best.
Average Game At Best or close or even Bad game, but giving it +1 Star because don't want to be biased and there are worse games. Too much effort need to put to go through the game with little gain and content. You could read the plot till MC goes on long month missions, there you can skip everything because in no way there is anything useful. There was nothing exciting about plot, corruption dynamics, just plain story and game. Art and CG's might look good, but when they end after about 5 or something text windows after insertion, how can you enjoy it? Okay you can pause somewhere and use your imagination, but why the fuck would you do that when there was nothing good, exciting about this game plot, corruption dynamic, grounds for your imagination to use from.
Whoever thought that making this game "longer dialogue = good writing" is an idiot that should reevaluate their writing skills. Its easy to word vomit on a screen but it takes a master to convey a scene and scenario using only the minimal amount of words required. Too much exposition just makes it obvious you're over compensating for your lack of skill as you don't know how to precisely describe what you're talking about which this game have a bad case of. Too many exposition dumps and internal monologue that wastes the visual aspect. If i wanted to read some drawn out repeated strings of sentences id be reading my old academic reports that needed a minimum amount of word count The wall of texts would have been more enjoyable if the characters aren't overused bland arch types that have the personality of a cardboard only in a different color. You have the perky childhood friend that barks for our cool serious MC which is denser than a blackhole and a spineless little twat but their constant, "will he, will she, will they" back and forth bullshit is the one that constantly grinds on my nerves. What is this? the era of nisekoi? If you're going to use arch types and character troupes at least give them defining quirks or perks that makes them different from "Childhood #1" or "Faceless cuck MC#69". No one enjoys plain rice without seasoning and the same is true with characters. The most fatal mistake of this game is that Dialogues are being repeated twice with the game treating the player like an ADHD child that constantly needs to be told everything which is a hallmark of bad writing. You see this type of word padding and word vomiting in novels and games where they need to pad out word count or gameplay hour. The only positive i can give this game is the over arching corruption story that is dragged down by the false sandbox mechanic and drawn out dialogues
The volume of content is good and frankly I don't have too big a problem with 2 branching endings: one being a fully 'pure' route and one being a corruption route, but this game demands so much of your damn time with 5 branching paths. All of them ask a fair bit of backtracking of you that I personally don't find to be all too enjoyable or attention-retaining. I'd say if you're drawn to its art style or something, just pick a route that seems interesting. The knight commander has a lewd crest and some S&M content, the rogue seems to be kind of unfocused, a bit of alcohol comes into play, the scientist route is a hypno thing, the indigenous fighter route is a BBC thing.
This game is a slow, grating slog in both combat and story. The rpg aspect is nonexistent as you don't lvl up, gain skills or manage any type of normal gameplay, absolutely nothing! Your stats and skills are static the entire time. This game would have been better off as a visual novel. And you're forced to battle just for the main purpose of advancing the polt. A little bit of the story is tied in with some battles but most of it is a chore and a bore. The only good thing is the art and sex scenes. The art looks good but it is censored and that knocks the quality of this game down a peg. Do yourself a favor and just grab a save if you want to see the H. Your time would be better spent reading a book, a manga or anything else other than most this stuff. Especially after the cringe, unavoidable combat sucks the enthusiasm right out of you.
I'm gonna be short. Gameplay 1/10 : The worst part of the game. Game forces you for default RPGmaker combat gameplay for HOURS over and over again, at some point I started skipping the text and used save editor, just to see the ending already. Basically all gameplay revolves around clearing levels of harmless mobs, but with each one you have to go through time-spending animations. I'm accustommed too this kind of things in RPGmaker games, I've played a solid thousand of those, but THIS ONE is ESPECIALLY boring and lazy in terms of gameplay. You will absolutely hate it and would regret for the time spent on pointless running and boring fighting, TRUST ME. Story 5/10 : It could be good, and even starts off pretty good. For example, the game has a pretty unique mechanic, you can turn off notifications about what happens to your girlfriend while you're not around, in theory this should sharpen the experience, forcing you to guess what could have happened to her during your absence based only on her behavior and emotions. (At the same time, you can always review these events since the gallery is always in your inventory). BUT, the developer himself destroyed this same seemingly interesting mechanic right after he demonstrated it. How? Because for some reason at the end of each day he decided to insert NON-SKIPPING notifications about how your girlfriend's characteristics have changed and what scenes have opened in the gallery (WITH SCENE NAMES IN THE SPIRIT OF ANAL SEX, KISS, BLOWJOB), thus this mechanic becomes completely useless because in any case you will always know what happened to her. Moreover, the character CONSTANTLY thinks very stupidly about what could be happening to his girlfriend at the moment, and BY LUCK he always guesses absolutely accurately. This ruins the immersion, and it also gets boring after an hour of gameplay, because all his lines turn into endless boring whining about how he is afraid for her virginity. Don't get me wrong, I LOVE games with slow corruption, with a lot of text and dialogue, where the plot moves as slowly as possible, allowing you to feel the slightest changes in the appearance and character of the heroine, but this game does it extremely ineptly, and most often just wastes your time on boring graphomania that is absolutely not interesting to read, which is a pity, my expectations from the game were high despite the average ratings, after all, I had situations when my opinion did not coincide with the opinion of the majority. CG 7.5/10 : There is nothing to complain about here, although there are not many of them, about 12 scenes for each of the 4 possible paths (i.e. for each of the men who can steal her). There are quite bland pictures, I personally went to the ending with the doctor, there were very hot and spicy scenes, I liked them. But globally, I would have been better off just downloading a ready-made save than spending 3 hours of my life on it, there are projects that can bring you much more pleasure and fap content in the same time. CG is the strongest side of the game unfortunately, but it is the only thing missing for it to be called a good or high-quality game. Other then that the game has nothing, no interesting achivements, no memorable soundtack, no side-characters, no quests whatsoever. I recommend just downloading full save and enjoying CG. (Which I did not listen reading reviews before playing unfortunately)
I dont get the hate about this game... some people complain about the walls of text, but for a ntr game you need a context about the characters and their relation, and this is what the game does during the first hour of playing. For me the game is 4/5 but i am rating it 5/5 because there is a lot of low ratings just because they skip the text and dont know what to do, like the guy asking about the Doc, he is literally in the same building where you take quests, there is a big "!" icon showing you where to go... Anyway, the art is really good and the corruption of the heroine is also well paced, also there is some optional quests needed for a peculiar ending.
generic, picked wild flowers for the dr, and I dont know where his residences is, clicking on next in the menu does nothing, so im at a dead end. short lived this game for me, but im glad I didnt waste time in looking in the city for 20 minutes.
the art and the scenes are great. get a save and watch them if you are into that. the rest is just meh. combat is a time waster, you have to be really stupid to loose a fight. the story while having a good premise, has way too much text. and while this is tagged as "sandbox" the only sandbox element is you being able to run around in the city.
Man, so sad that people seem to hate this game. I think it had good effort. I was a bit disappointed with the cg variety like some have said - but I thought it was a solid ntrpg. It's a tragedy, though. Leia will get stolen no matter what - though Aura's presence makes it not so sad, I guess? And I do love that the MC is not a spineless wimp this time. He's trying his best but both he and Leia get tricked and manipulated, one way or another... It's almost bittersweet to see it unfold since their connection was truly pure and genuine. The "every other ntr guy dies" thing that happens when the branches split seemed a bit lazy too imo. Locking her onto one guy and letting the other ones only get minor scenes would have made this much better I think. Still a solid game. Great sound choices, solid (although super linear) gameplay, good corruption, good scenes. I found myself actually enjoying more of the "path" towards the scenes (with the corruption pop ups and subtle warnings that something was happening) than some of the actual events - which can be a good or bad thing depending on what you're looking for. Give it a try!
I'm not going to factor in the translation because there are multiple parties working on their own, so by the time someone reads this there'll probably be a better one. First and foremost this is an NTR corruption game. The main girl having 4 sets of hands grabbing her in the title CG is representative of each major route in the game. She WILL get stolen from you. That said, the game doesn't play it as "haha stupid fuckboy lost his girlfriend," it's played as more of a tragedy. With both the MC and main girl being victims rather than just the MC. The MC is also somewhat likeable. He isn't a spineless worm like so many NTR game protags. The game makes it clear that he's pretty strong in every aspect except the bedroom. He's charming, friendly, helpful, and you can really see why the two women in the game would fall for him. And why it's so tragic that his first love will get taken by someone else, one way or another. I don't often commend RPGmaker games for this because they all use the same tracks, but even the music is well-used. The developer knows how to lay out a scene. It's still the same generic RPMmaker stuff you would expect, but it's better to use what you have competently than to make something new that sucks. Despite the 5 star rating I gave it, the game isn't perfect. But none of these games on this site are perfect. Some of the UI elements are clunky and the developer does some weird things with combat (the fact that there's combat at all kinda doesn't make sense mechanically, but it actually does a good job of showing how the MC and heroine support each other, as well as expressing that the MC is actually pretty strong, since you can see his stats and the stats of other characters he teams up with...and the difference is pretty huge.) The 4 different mutually exclusive routes are also just that: Different. Some of the jobs you get sent on are the same, but since it relies on certain situations playing out, you won't necessarily be rereading the exact same dialogue over and over. Basically this game has solid effort. It's complete, with minimal bugs and pretty solid replay value to collect all 4 routes. It's a fetish game so it's not for everyone of course, but if you have a specific fetish this game caters to, there are sadly not that many that match or exceed it. I'm very satisfied with the game, and look forward to other games by the dev.
The game is solid in its premises, and does everything it sets out to do correctly. I didn't encounter any bugs during gameplay even when playing through a toaster. It's true that the translation isn't 100% yet and honestly that's the only plausible reason for not receiving my 5 stars, the story is well scripted for NTR standards and the MTL doesn't harm the understanding of the text in any way. The choice of endings is intuitive, the CGs have their ups and downs just like in most games in general and it is possible to see a certain care in the scenarios and world creation that in the overwhelming majority of games of the genre are completely ignored.
I played it, at the beginning I was hopeful because the pace of corruption was slow and it was not one of those typical cheap writing games where the FMC quickly becomes a bitch, but as time went by the great defect of this game was revealed. It became more evident. and it's something that I don't understand and will never understand about H games, and that's why the hell you make me fight against hundreds of mobs, damn, I want to masturbate while watching a good story, you have to be an idiot to think that someone who plays a game of This style has the desire to spend ten minutes fighting fucking fucking bees. I'm not lying to you, within the game there is a section where you have to kill six damn bosses in a row, I'm not talking about simple bees, wolves or slimes, I'm talking about six fucking bosses, who is the idiot who thought that was a good idea. It was literally impossible to maintain a continuous erection in this damn game, and let me tell you that in the end the corruption ends up being disappointing, the drawings are bland, when the real sex begins it doesn't even matter because by that point the fmc would already give a damn shit and we don't even live with her anymore. In short, I don't recommend them, to get to the sex scenes you will have to play at least two full hours consisting of 20% story 80% fights with shitty monsters.
Oof I remember playing this game on dlsite when it came out. The preview CGs looked great.. looked like there was going to be lots of variation in the scenes.. but no. You get like 7 scenes per Route (and you get route locked), the scenes are basically the same, and the penis's are bulbous mushrooms.
that's it, I can't take it anymore... slow, boring, wall of text, no choice in sex, useless fights with mobs and equally useless movement around the map... A lot is not translated... And who called this a sandbox???
low quality game with 10hcg(its not 45, just different penises doesnt count as hcg) its just could be VN with skip button pushed, but someone told dev that you could make more money by making it rpgm, and here we are.
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