Echoes of the town
by Taizei
2D Game
2DCG
Anal Sex
Animated
Big Ass
Big Tits
Creampie
Female Protagonist
Groping
Group Sex
Handjob
Japanese Game
Monster
Multiple Penetration
Oral Sex
Prostitution
Romance
RPG
Tentacles
Titfuck
Vaginal Sex
Akemi is finally coming back to her hometown after years of studying abroad. Little does she know; her homecoming takes an unexpected turn when the mayor confronts her with an outrageous debt that must be paid. Spoiler To progress in the game, Akemi must find a way to pay off her debt, leading her to take up part-time jobs. By working, players earn valuable work experience, unlocking new job opportunities, and providing Akemi with the means to repay her debt.
Screenshots
v3.3.9
Added Very Hard difficulty for NG+ (requires completing Nanami’s Epilogue).
Added additional minimap trackers.
Reduced the number of work sessions required to meet Ayame outside.
Fixed the autosave black render bug.
Reduced Keigo’s final quest (forest) cooldown by 2 days (from 5).
Fixed an issue where changing clothes on Day 28 (final scene) caused Akemi’s sprite to bug out.
Fixed several balloon visual glitches.
Fixed Masamaru’s sprite not appearing during the Horseman event in front of the house.
Added a Quick Menu.
Fixed incorrect TP behavior: TP now only carries over when equipment has the [Preserve TP] trait.
Added a Language option.
Videos now respect SFX and Master Volume settings.
Added a Descaler Plugin: if PIXI cannot render textures larger than 2048–4096px, the map is dynamically downscaled and re-rendered to prevent black screen issues on low-end systems.
Updated a sprite used in dream sequences.
v3.2.7
*Uncensored on most of the Scenes
*Now beating the game (Epilogue included) will give you a 50% discount on CG records. You can have the over 90 innocence Archievement that reduces prices and this on top of it.
*Some Scenes Received significant changes, Scenes 21 Was reworked
I will keep working hard for the next update.
Steam will wait a big, probably Skip this patch till next one, I will try to make up for it.
v3.2.5a
Changes to Achievement Saintly sinner and Collector.
→ Fixed: Saintly Sinner had a problem with how it's parallel event was setup, While it was possible to get it, many people would fail to get it even with the right conditions, I made changes to this achievement so there's always a check when you get the Nanami Week prompt.
Changes to Achievement Collector.
→ Adjusted: Collector was activated by interacting with a PC in the CG viewer after collecting every single one. Now It will have a Check on When exiting a CG shop.
Eria Added: New NPC, Filling the Space that was empty besides the police Station.
→ She will be receiving more content in the future, but low priority Right now.
Police Station Door
→ Now has a nice double door, inviting you to go in and meet the police chief
Buffer/Longer Loading to the East Section.
→ Now East Section has a longer Loading (Just like the West section) to avoid Drops in performance when Loading into this place.
v3.2.3
Inventory item icons mismatch and effects not displaying correctly
→ Fixed
Equipped weapons disappearing from inventory after being equipped
→ Intended (It is deep within how the engine works with items.)
Cannot change movement key / cannot reset controls / can't unbind default arrow keys
→ Acknowledged and resolved
Button presses too sensitive, skip multiple lines in text
→ Explained as possibly due to \[Control] vs \[OK] key usage; will improve input mapping
Keybindings broken / cannot reassign movement keys
→ Resolved
Weird bug in love hotel scene locking the player in logo view
→ Fixed
Level up message displaying only when Working
→ Acknowledged but delayed for future patch
Item related to a summoning quest gives alternate outcome
→ Intended but might change in the future, (this ''item'' gives an alternate outcome to one sidequest)
Innocence reduction without lewd acts (killing hobos)
→ Confirmed as intended behavior
New Game Plus causing quest bugs / "legendary ♥♥♥♥ game" remains
→ Now \[Legendary ♥♥♥♥ game] removed in new game plus, Will be on the lookout for other items that might cause problems in NG+
Day 10 Boss was nerfed a bit (10% in various stats).
(I Will consider adding other outcomes to this day in particular later on.)
HOTFIX:
Transition bug on Nanami's Week start.
→ Fixed
Bug where some CGs would grey out and not allowed to be purchased
→ Fixed
v2.5.5 S fix
I forgot to add a collider to the stairs, making you stay there forever.
Nobody reported it
v2.5.5
-Go to your Newest version and Start it up
-Start new Game
-Save over All (or on the Slot corresponding to the save you want to import)
-Go to your older version of the game, and copy the saves
-Paste and overwrite over the Dummy saves you made.
????
-Profit
2.5.4B
New Collaboration With Network Euphoria! Includes a really good new outfit for Akemi! (Will also add more content I'm Still working on later in 2.6)
Major changes to day 25 Main Quest
Charm Stat is partially added, Expected to be finished in 2.6
2 New Hscenes!
Changes to the story!
Minimap working with almost all quest!
New items
New Zone (Sewers, Will expand on it on 2.6 through 2.7!)
v2.4.2
Fixes some bugs and the day 21 Soft lock (When using all the time and cannot leave house)
I Added a minimap but it is not anywhere Complete (Use N to Expand and M to Hide) It will track quests on the future.
v2.4
is the gateway to new stuff in upcoming new content, so some things might appear useless, like the fishes and Charm stat, but they will be developed on upcoming updates. Should be save compatible, but I need someone to confirm it
Bug Fixes
6 New H scenes
Kitchen and Book shelve(Working on it)
UI changes
Masamaru Special Attack
New Quests and zone
v2.1.9
Bug Fixes
v2.1.5
Sprite Sex Scenes.
Added animation on passing time
Nanami week has 5 animated h scenes
ADDED THE MOTORBIKE HELL YEAH. You keep it event after NG+.
Added some activities that boost Stats throughout Aohara west side.
Added arena gauntlet/boss rush, Available after day 11.
Overall more enjoyable experience.
Bikini
v1.8.8
Title, Sorry again, I messed up and set ADD STATE DEAD rather than REMOVE locking entirely 22-28 behind a quest that could not be completed.
Anyways, no more major bugs, since the base game is almost complete. (just 2 more scenes to be added and their implementation
should not be hard at all)
This version is not save compatible with previous versions.
Will do my best as always in the coming days to finish the remaining 2 animations and also think about better rewards for patreons and other things.
v1.8.4
Changes> A whole lot of things that I don't even remember but more notably: some new hscenes, quests, UI, new balance to characters and enemies. etc.
Known bugs> Ui bugs out when you have passive buffs, or a party character dies. but nothing major.
Also, I expect to track more quest within the next 1.8 updates. Currently still not tracking some of then. but I'll get to it soon.
v1.6.5
bug fix, I forgot to set a collision pass doing the second bar quest, Which blocks entirely the bar owner from being interacted with.
v1.6.4
● New bar and area
● New costumes and side quests
● Quest Journal added (Currently tracking 7 original side quests)
● 4 new animation scenes
● The clothes you wear will be buffed.
● Bug fixes
● There are several treasure chests around the world
● There is a chance that some enemies will drop items.
● There are 2 other quests in the bar (more to come)
v1.5.3
Bug fixes:
* Restroom Quest won't take you to backrooms upon escaping.
*Quest day 25 Autorun won't loop now after day 25.
v1.5.2
-Bugfixes.
-Added 24, 25, 26, 27 CGs records to the shop. And fixed all interactions on the CG map, now there no bugs in there.
v1.4.6
many Bug fixes and playable to day 28!
If you were waiting for the game to advance to a stable build here it is.
v1.4.1
- Major update on day cycle, some parallel switches and variables.
-Ballon from the police officer now doesn't show at night
-Love hotel
-Mansion with quest
-Updated main questline,
-7 more days post mayor fight
-Bugfixed Music controllers,
-Love hotel Work
-Some bug fixes I didn't even write down
v1.3.0
FIXES: -Options, Save and Load (JP version) have been corrected in the TL
-Quest 2 Ghost: now give some EXP by completing it (talking to the one that gave you the quest)
-House Bus station is removed.
-Masa will be in his room at night.
-Ouija has a new sprite and appears in between you and masa
-Innocence is lowered a bit if you show your tits to the ghost.
-Townhall clipping/loop fixed.
-Add Error message when showing your tits or butt to the Robot in town hall
-Maid mugshots showing now when doing the first maid quest in the mall
NEW CONTENT:
TOWN EAST SIDE
-NEW 3 SIDE QUESTS -NEW CHARACTER: KURT -NEW 3 H SCENES (ANIMATED OFC) -LOTS OF NEW PLACES THAT I WILL BE UPDATING!
v1.2.2
*Bug fixes
v1.1.4
Hot fix.
1.1 broked lots of things.
*Public toilet scene working now both in CG viewer and in the quest.
*Fixed bugged fadeout in Junkie
*Restroom quests fully working now
*H magazines reduces Innocence
*Maid Quest now Working (Forgot to set a trigger, so it was innaccesible last version)
*Masa sprite in quests.
*Pharmacy has Battleback now.
*Some Items without effect removed from what you can use in battle
*Fighting and then escaping RAPEMAN doesn't take you to the debug map.
*Ghost Quest fixed after first rejecting the paizuri/russian and fixed an exploit.
*Lust cannot go bellow 0 now.
v1.1.0
*NEW 2 H SCENES
*CRANE MINIGAME
*NEW OUTFIT SKIN
*SOME BUG FIXES
*Masamaru now has Sprite.
NEXT TENTATIVE CHANGES:
NEW SIDE QUEST
NEW ZONE
MORE H SCENES FOR BIKINI AND MAID OUTFITS
BIKINI SKIN
Changes to Mainquest(Probably)
v1.0.4
BUG FIXES
>You cannot leave the house right after entering the first time in the intro
>Day 15 cannot leave until quest is completed if you decide to start it.
>Removed a debug NPC in the town hall giving you too much money (¯\_(シ)_/¯ I forgot)
>QUEST 7 (Mall hybrics) now activates properly the switch and won't appear again after killed (there's a third one, and it is a boss.)
>REMOVED AUTOSAVE ON OPEN AND CLOSING MENU
>Small fixes.
TENTATIVE NEW CHANGES>
*ADDING BATTLEBACK TO PHARMACY
*Adding Sprite to Masamaru.
*Actually make use of Scene 20 (Currently in game files but not used) Add 23* I already did it. I need to make a quest related to it.
v1.0.3
*Fixed one (Of many) clippings.
*You cannot leave the house just right after entering for the first time
*Fixed homeless bounty
*Other Small fixes
v1.0
Initial Release
Unlike many H-Games, this one is a very polished. It has a lot of features and a nice storytelling. Something great about this game as well is the care about the art. Overall a great game, and I'm looking forward for new games from Taizei
It's got it's quirks, but it's scope and amount of content is just impressive. Some scenes are a little snippy, but the vibes make up for it. I'll pick it up on steam once the DLC drops to support the dev.
All style, no substance. Echoes of the Town’s graphics, UI, and premise are all sleek and easy on the eyes, but everything else about it is hollow. Combat? Bare bones. Corruption mechanics? Well, they exist. A number goes down and scenes open up. This almost feels like what aliens would create if you showed them a couple of top rpgmaker titles from dlsite. But hey, fun fact: Instead of slogging through this game, pop open its directory and grab the Movie folder. All the animations are in webm format and aren’t encrypted at all. Enjoy!
As a HUGE Persona fan, I love the vibe and really wanna give this a 5 star off the bat. But as someone looking for H content I kinda wanna give it a 2... This game has amazing amounts of potential for what it is, but the problem is the H content... The thing I kinda came here for. It's there, but it's bland, and so is the main heroine. You gain lewdness but I never get a sense that she's slowly becoming corrupted. It's a decent game, but I can't in good faith recommend it to someone looking for a decent fap.
This game is way better than I expected, it is not perfect but it definitely hits the spot for what it's trying to achieve and captured me through the gameplay, story and H-scenes. Gameplay: 4/5 In the game you play in 2.5D perspective and your goal is to pay off the debt from the mayor for the house every week. You can make money by working, whoring yourself out, doing quests and killing enemies essentially. While the work cycle may become repetetive after a while, usually there is stuff/quests to do on the map each day that passes, leaving some side options. Combat is nothing out of the ordinary, standard RPGM with battlefuck mechanic but I do like the animations there. Main drawback when it comes to gameplay for me would be unnecessary gameovers, repetetive tasks/grinding other than that it's pretty fun. Another thing that I don't like is the repetetive combat/H-Scene dialgoue when fucking strangers. Would be nice to have some variety in dialogue because it gets kinda tiring seeing the same lines for alot of the encounters. H-Scenes: 5/5 Maybe I'm biased on this but the artstyle really caught me. Animations are well done and the sex situations of the MC are very hot. You can sell urself, get fucked in battle or have actual romance options with male sidecharacters like her brother etc., the latter I rarely ever see in a femprotag game which is a bit of a gamechanger for me personally. The sex scenes when selling urself do get repetetive after a while but that is really impossible to prevent in that type of game so not a huge deal to me. Story: 5/5 Ur broke, back in ur hometown and now have to pay off a corrupt mayor, but overtime u uncover the actual corruption in the city. A very nice touch imo. The characters are not super deep but essentially all have something that makes them stand out in one way or another I really like that. Giving important story characters their own sprites and portraits also helped make the game-world feel more alive. I really like this type of modern day corruption story where you can also choose whether u walk the path of innocence or end up being as deprived as everyone. I'd urge you to try it out, it may not be for everyone but for me it was definitely a little gem. It may be rough around the edges in some points (some battle sprites are standard assets while others are custom, would've preferred full custom but it's not a huge drawback) but I see a developer really giving it his all to make the game enjoyable so I'll leave a more generous review.
As far as JRPG/RPGM games go, this is EASILY one of the better ones i've tried. Story is pretty decent, you come back home to find your family is in debt to the town and you have to help pay it off with your brother by a certain date or fail. The games karma system masked as Akemis' reputation does cut off/opens up possibilities in terms of content and items which is always a great thing to see to encourage replayability. Animations for H-Scenes are great and genuinely have a great art style/easy on the eyes. Combat is basic and easy to understand but is pretty harsh in the beginning if all you're trying to do is get a nut off without ACTUALLY playing through the game. Once you hit the late game and have paid off your debt is when the story truly kicks in and becomes better/more creative, combat and the items you gain to upgrade Akemi the MC are significantly more fun as you snowball into a DPS monster. My biggest complaint i'd say is that their isn't too much variety in terms of the animations for H-Scenes with street characters/shop owners etc. Going down the 'hooker' route isn't as rewarding for the gooners as actually hitting the 9 to 5 shifts in terms of money making early on since Akemi isn't as 'experienced' EDIT: As of December, the dev has added significant content and bug fixes; Its definitely a labor of love, even if you don't enjoy the story and its twists, you gotta respect the hustle. Overall I REALLY LIKE THIS GAME, can't wait for future updates and games from this dev.
I'm sorry, but this game wastes way too much time and the scenes are too short and dry. As a game with a story I would rate it 6/10 and as a porn game it's even worse. - The scenes are literally 2-3 screens and finish, often reused without even changing the text. -The amount of grind to progress jobs is stupid. -Distances between places is good to make maps look nice, but the character would need to move 2-3 times faster for it to not be tedious. - Absolute lack of any sidequest hints makes checking the maps for new events a chore. I could add a few more, but I will stop here.
Very well-made Persona-like game that pushes the visual limits of RPGMaker, with pleasant, fully custom-made artwork for every part of the game. Core fetishes of defeat, exhibitionism, corruption, and battlefuck have a LOT of CGs and scenes, and even outside of H-content, there is a high level of attention to detail and great polish after many updates that added necessary Quality of Life features like Mini-Map, City Map, new questlines that grant good rewards, etc.. There are only a few visual bugs and none which are game-breaking or frustrating to progress against. Story isn't wholly original and may feel slightly rushed at times, but characters are consistently fun when interacting with each other. Past the first week, the plot picks up and becomes interesting enough to entertain on its own merits. I stopped bothering with sexual content near the late-game just so I could see the somewhat predictable mystery unfold and find out what happens to the characters. First run's pacing and difficulty is challenging but fair, but quickly becomes easier as the MC levels up and obtains equipment. Combat is of fair quality, and currently the implemented mechanics do work together somewhat well to create fun and unpredictable fights. Lots of potential to expand the combat system with its TP meter, boost mechanic, and wide variety of skills and equipment. However, outside of boss fights, combat can seem wide-but-shallow and tedious like many JRPGs. On a positive note, the game never made me grind a lot to properly scale the MC's strength to new enemies. Grinding 1 or 2 extra levels goes a long way, especially if players save up money and purchase higher level weapons early on rather than buying and trading in each weapon. New Game Plus opens a lot more opportunities and CGs for players to engage in, and the Innocence mechanic sets proper limits so that players must commit to a High or Low innocence run, incentivizing multiple playthroughs and adding a large amount of replayability. Soundtrack is great and varied in battle themes, location music, and properly mixed to a pleasant and convenient volume. Overall, a worthwhile, highly polished and content complete game worth purchasing for the 8+ hours for a first playthrough and 20-25+ hours of content for completionists. A memorable experience that never felt like it overstayed its welcome; any further updates will be sure to enhance this game to an incredible content density.
This game has changed a lot, I played 1.8 back in around april or so, the game has gone from around 28 Scenes to 51 (In the newest version) One of the best improvements was the minimap, it helped the game a lot since the map is a bit big, and you could easily get lost. The developer is really active and will reply anything you ask him, And seems like he will work on this for a while longer, but idk If he will keep updating pass Steam release. The animations are really good, specially the newest ones, it really shows how the artists has been getting progressively better. The Story is decent/good, probably a drag sometimes, but overall decent. Combat... You probably will hate it if you are not into JRPGs tbh, but knowing where to find stuff, goes a long way in this game. The grid/walking might be a problem sometimes but if you get used to it you will not mind it. This one is definitely one of the best RPG maker games out there, everything (Except for enemies) are worked from the ground up. And the game was developed fairly quickly, from what I know the game is about a bit over a year since development
Review is for v2.1.9 Really hard to get into. I have a hard time giving this a bad rating because there's a lot good here when it comes to being a game, but the game is so open and there is very little to do right now, so going back and forth between areas takes way too long. For a game that's about exploring and finding events, it takes too long to move about the map. As a personal opinion, I don't like the angled map, it makes finding entrances and exits for areas a lot harder. Over all it's a good rpgmaker game, but a poor hentai game right now. There may be content farther along that I just haven't seen, but I don't want to run around a map for an hour, that has random encounters, just to start the corruption.
A great amount of effort was put into this game. You'll recognise it in the first 30 seconds. The quality is exceptional from the design to the art style. Each environment has a crazy amount of detail. The MC's design in particular is great. The sex scenes are great too. If you enjoy good games, then give this one a try. The reason this has a low rating as of right now is the same reason that Summertime Saga has a high rating.
Firs issue the Gameplay WTH is this, its just work and wait to get an event that will only occur in a expecific day in that side its just anoying and tedius to play. But i will hope it gets a mor update to ficx these problems. the desing are meh the animations are good tought. Butsitill it fell uncomplete so i will wait , but for now it gets an 4/10 meh game meh wank (Sorry for my bad english)
The art is really good, but i find the scenes to be kinda meh. The gameplay is really annoying since new events only occur when a certain day is reached rather than events being completed. This makes it so that exploring the town is a waste of your time and you just go to work twice then end the day and do the same again until a day threshold is met. The story is a little out there but its okay.
still in progress. but the art is amazing, the the sex scene show up fairly early on compared to some other games i played. my only grip is that interacting it hard to get into the sweet spot to properly interact with some objects and people.
version 1.5.3 I had expected much more from the post release version art is good story is meh writing overall is good gameloop is kinda boring quests are buggy Story The developer is trying to implement 2 paths of walkthrough: “pure” and “devilish”. Currently it seems that the devil path is not complete because at some point you will be softlocked. Its currently not possible to switch from one path to another and over time you will notice that some quests and other content are not available for you. Writing Got pleasure from reading quest dialogues and town NPC dialogues, but the quality of the writing overall ranges from good to terrible. Gameloop Each game day is divided into 4 parts: morning, afternoon, evening and night. At the beginning of the day you go from point “A” to point “B” (or “C”, “D”, etc.), and at the end of the day you return to point “A”. There's no random events, there's no point in exploring the city except for times then you have a quest, so the game quickly becomes boring. The quests is damn buggy, I think only half of them work fine,
I really love the way Echoes of the Town looks, but that's just about the only thing worth liking. Other than the appearance, the game is basically typical RPGM fare. Get money to pay a debt, fight stuff in stylish looking but boring combat, there's something like a story in the background that's barely worth reading, you get it. Art that looks this good really deserves a better game to go with it. Oh, like half the scenes are rape by the way. Game kinda needs that tag.
As 14/11/23 game is just grindy as hell and confusing. We have a girl that progresses from 100 innosence to like 0 in a week, there is no feeling of corruption at all. Im pretty sure you can get to 0 (not like it means much anyway) in 4 days if you go out for it. Scenes are good if we compare them to standart quality on this site, but execution is beyond boring. It mostly goes "wanna suck" "yes" and thats it. Also lets add the fact that there is no guide or anything of sort. You just pass days by working and fighting enemies that could as well not be in the game. There are some side quests that are mostly pointless? Feels unfinished. Could be 4 stars if corruption had more sence and game being less confusing and grindy. Also message of "I cant hold any longer" when she hits her lust is just why? To find you can have sex with randos on the street you need to press down arrow and Z. Also it appears quite suddenly I guess unlocked with innosence.
Incredibly well done so far. Some game design pointers: on night 3 or 4 there is an unavoidable boss fight without any warning or chance to save. I died at that point and lost a little bit of process, but it was because I just happened to save beforehand. It would be good to warn the player. Additionally there could be more pointers at what the player is supposed to be doing, and even a choice to disable random encounters. I don't want to explore the city in case there's a new NPC or something when that means i'd have to go through 5 random encounters, you know? Overall however these are small things that annoy me in an otherwise amazing game, so I recommend people to give it a shot
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