Edgelords
by Sinner's Lotion
2DCG
Animated
Big Ass
Big Tits
Fantasy
Futa/Trans Protagonist
Monster Girl
Rape
Turn Based Combat
Vaginal Sex
Voiced
Confront your sorceress rivals and claim their magical 'essence' for your own in this fully-animated and voiced hentai deckbuilding card game!
Screenshots
v1.2.1.0
New Game Mode - Puzzle Challenge:
This is not a timed seasonal event. These are perminent additions!
Defeat your opponent with just the cards in your hand and the minions in play!
8 brain-tickling Puzzle Challenge levels!
2 New Puzzle Challenge CGs!
6 New music tracks inspired by the spooky season!
QOL Updates in v1.2:
8 New 'Completionist' CGs - Clear all Classic or Gauntlet modes in all outfits for a character to unlock!
Updated intro animations to be more cinematic
Bosses in Gauntlet mode now 'retreat' and their animated CGs only play in the final stage
1.1.0 Beta
N/A
1.0.3c
Initial Release
For ver 1,2,1,0: Story 7 / 10: It's meant to be pieced together from card designs, quotes and outro blurb. Art 8 / 10: As seen in the pictures. There are short animations at the end, regardles of win and lose that give flash vibes: short loops, bodu parts acting as separate objects that sometimes layer strangely. Personally, I'm not a big fan of futa, but it doesn't bother me much either. Some art has straight variants in gallery, but no way see them in game. Gameplay 2 ( 7 ) / 10: Gameis rather easy in that version. Not to the point of you have to try to lose, but as long as you didn't crippled the deck with wrong cards in 2nd mode. 3rd mode is still unavailable in this ver. You actualy have to think sometimes to win, as one should in this kind of game, IMHO. That being said, it's a porn game and there is very little porn happening during thhe match, events in 2nd mode are mostly text, leaving most adult content to few animations in the fight, cards, wins and loses, which get stale fast. That would be OK if the rest of the game was quick too, but that's not the case and my main reason for low rating. Far to many loading screens, and far too long loading times for this kind of game. Why go to the loading screen after a fight just to see short uninteractive screen,follwed by starting another fight (with another loading screen)? There are many design choices that seem to exist soletly to pan the playtime and are just an annoyance. You can't see the deck your character will be playing with until you start the climb. You can't see your deck, nor discard pile during the match. You can't go back from upgrade menu if there are no good options, nor can you see upgrades outside upgrade menu. Some cards don't have upgrades, etc. There are many instances when the game plays slowly, some of the characters have a stally decks too. making waiting times much worse. I found few bugs, but nothing gamebreaking. Mostly wrong text and formating on cards, usually after upgrade. There was 1 instance of me sending card to discard pile only for the card to get stuck behind discard icon, but still counting as if it was in my hand. Got it fixed by using a card with required choosing another card in hand. Music: N/A: I don't play music in my porn games.
Overall-10/10 Decent story with a lil bit of comedy GREAT art and pretty good animation with a addicting gameplay. Story 8/10 - Its got a pretty decent story and its got a interesting premise; I love each characters personality and how it reflects their design/gameplay. Art- 10/10 The main appeal of this game ngl i love the art and character design are top tier. Animation- 9/10 Its good but nothing phenomenal. Gameplay- 7/10 This game got me hooked the gameplay is fun and engaging it can get boring but the difficulty keeps it fresh + the different deck layouts but it can get annoying with certain bosses being kinda hard requiring a lil bit of RNG but i like it. Music-5/10 ehhh could be better a few Osts which can get repetitive but can't complain. Sound_Design/VA's- 9/10 Love the VA performances and sound design is also pretty damn good. LILITH BEST GURLLL
This game is quite underrated imo. Maybe because I'm playing 2026 version? I have no idea why others say its hard, its not hard at all if you understand how your deck and this game work. I easily beat the campaign, puzzle mode and almost the first-timed entire gauntlet. For your reference I can only do low heat/difficulty slay the spire. My strategy is basically this: this card has no cost? play it. kill enemy minions first. Gain either mana/hp? mana first. You won't have to think about mana from then. Then prio your lust or whatever its called. If you won't die there no need to gain hp! If theres a card you won't even want to play / can't play, dump it. Every turn you get 1 energy and you can draw till hand size. USE THIS TO YOUR ADVANTAGE! The gameplay is fun, but sometimes it just takes too long to win even when you have everything under control. I like the music, and artwork. UI and stuff are 4/5, the worst UI is where you are forced to dump card. but its already better than 95% of other h-game. And it has some voice acting too! Theres not much h-animation tho, only 2 for each pair of girl (4 girls in total). I would suggest the dev to add more, there too much game in your h-game. And the finishing animation.. it doesn't feel like the fluid comes from the pipe to me. The loading time is kind of annoying though, so I would give 4.5 overall. I look forward to any content update or sequel, well done!
There are a lot of good moments here, but they get buried under overly complex and punishing gameplay. For a card game, there’s no proper difficulty ramp - you're thrown against strong enemies without gradually building your deck or learning the systems. Instead of that satisfying sense of progression, it just feels frustrating and exhausting. Cute art, though, and that was the main reason I stuck with it at all.
This game is too hard for me during 2 hours of play i unlocked 0 lewds and i keep losing game recommend guntlet for new players? doesn't sounds inviting i tried it and i winning give me nothing and than i lost and it also gave me nothing i m not terrible in deck building games Balatro have all gold seals and Ascention 20 with true ending in slay the spire this game is too hard for me and i don't like it To be fair i played as demon girl maybe she is just weak as fuck?
Music? 5/5, Did they hire a professional to compose everything, or is this purchased? Regardless, fantastic action music. H-scenes? ehhhh, 2/5. Lazily made. Idle animations and damage animations? Well made. Gameplay? A tedious unwinable horrible nightmare, even if you get used to it, you can't keep up with the enemy's double healthbars and double damage. Unlocking H-scenes? Well, the game already shows these as unlocked, now you just gotta open the game over scenes (hint - don't waste your time) Loading times? Very slow, this hints that the game is not optimized at all. Voice acting? Excellent. So, if all of the flaws from above were fixed, then this here would be a masterpiece like for example, Introspurt's works. But oh well.
This is a review from my heart, i dont review games, but this one was quite disapointing, it motivated me to do one like that just to live up to what "should be". Art is amazing 5/5, yet animations are scarce, theres only the "cloth breaker" animation on the fights, and theres no "win" reward, only "lose", at least in the mod i played, gaunlet. So, the best aspect of the game, you going to see barely, mostly just the cloth breaking and idle animations. Gameplay 1.5/5, This is a RNG fest, but isnt like funny, i just continued playing bc i liked to see the elf boobs shaking, but the deck is just attrocious, i will give an example of the elf, this deck is almost unplayable, and im not saying this bc im bad, im saying it bc if your FIRST fight is the dark skin elf, she can flood with minions that hits you 1-3 damge and reduce your mana in -1, the fucked up thing is that in the gaunlet mode theres no mirror match, so you cant take a cheat card like "cherubim link" (a two minions summon from the elf boss), you going to feel a huge gap from the bosses to the actual deck, as i sayed, cherubim link is in the elf boss but isnt in the elf deck. Being totally honest with you guys, the RNG fest never is like slay the spire that you can do fucking op run, YOU WILL NEVER BE OP IN THIS GAME, unless ofc you use cheat engine to dont take damage, and even with that, you can lose to death clock. Tbh gameplay could be a solid .5, not even 1 it deserve. Conclusion, is mid, no balance at all, and no android build, the devs site looks like it a pawned site, or some cassino scam. Its worth to see the art, but ofc cheat the gallery.
A fun little card game experience. Not exactly a deckbuilder since you're mainly constricted to the four themed decks each character has (I say mainly, as there are minor deckbuilding elements in the Gauntlet gamemode, but in that one too you're mostly going to run with your starter), which eats into the replay value once you've seen all 16 decks. Likewise, you fight against enemy versions of the decks of the characters you did not pick. Game has good production values, with some bespoke voicelines, is mostly bug free, and feels good to play. The porn content is well made too, though otherwise not really the selling point. There are a few animated clips you get when you win, a couple collectible CGs if you lose (each character having a victory animation and a loss CG for each other character), but other than that it's mostly the card art and the character dolls getting stripped when they take damage. Approach this more as a porn-flavored card game more than a pure porn game and you'll have a better time. The difficulty is on the lower side if you're at all familiar with the genre. Anybody complaining about RNG or about 'being at a disadvantage' simply has no idea how these games work. The clocks the enemy decks put on you are relatively gentle, every player deck has some form of answer against every enemy deck, and you can retain cards in hand at will as you cycle through your own, so as long as you have the faintest clue what you're doing you should not have problems. Regardless, five stars for a well made and well realized game with good production values that does what it wants to do quite well and does not overstay its welcome.
I'd say it's pretty good. What impressed me at first is the game has decent budget. Unlike many other solo-duo developed games the game just feels good to play. You got high quality art and fluid animations, voice acting, cool music, responsive interface, next to no bugs and some actual decent chunk of content. The game is at least somewhat polished, even if it's not quite complete yet. The biggest problem is the lack of proper tutorial, that would ease you into the gameplay and it's many systems. It's not as RNG as people think (not more so than any other card-based game). Note that it lacks proper deck-building, which is fine by me, but might be a problem for others. And even though the art itself is great, it lacks any real kinks (besides futa, I guess). Overall a 3,5/5, definitely give it a try (or at least watch the gallery).
It's fine as a card game with some asterisks, but as a deckbuilding game it almost fails to deliver on the promise. For the first game mode you have 4 girls (read: classes) available to play, and 4 locations that offer slight alterations to each deck. Therefore, it offers you 16 pre-constructed decks. Problem is, they are not really fun to play. Or at least the ones I tried relied on tedious board control while your one shot move powers up for some 20 turns. TWENTY TURNS, both the wizard and the undead girls work basically like this. It's just boring. The gauntlet mode is slightly better, as it offers some ability to alter the deck, and some lewd events. But not that much, some opponents are still a damn chore to beat. A 20 turn battle is not okay if your cards don't offer A LOT more fun synergies. The porn is... okay. 2D vector animations are smooth, as expected, but quite short and repetitive. Nicely voiced, though. One thing that pissed me off was that you need to lose 12 times (lose with each girl to each other of the three girls, 12 combinations total) to unlock all the gameover CGs. The CGs themselves are repetitive so it is not worth it at all, but this little mechanic illustrates the attitude this dev has very well.
Who playtested this? It is absolutely cancerous experience to get through the 3 bosses in the first game mode, they have 35 more hp than you and the cards you get are absolutely ass, while they mass spam auto attack cards or auto heal. Horrid experience for mediocre reward, I mean the art is as if I am watching aq.com characters get laid. I wouldn't be surprised if it was from the very same artist but that's besides the point, you get the reference I am getting through, the art, is erh.
for V1.1.0 beta + art isn't ugly +card game is always a novel fun - balance is pretty bad and you're blatantly at a disadvantage. it's hard to argue something is a skill issue when it's complete RNG and the choices you can input is extremely limited -gameplay loop is fairly boring, going back to the first point, there is seemingly little to no actual choice you can make (hence why it's not exactly fair to call it "difficult". Having to manually activate these cost-free-no-choice cards when it should just be played automatically is a waste of the player's time. - worse, your pay off isn't really worth the trouble of playing this game. the cg looks.... okay it would have ranked to the lowest if I didn't think it just needs to be polished and fixed but in the current state, it's an actual waste of time to get this game even for free on a pirating site since you have to pay for utilities and internet for a game that doesn't feel fun playing.
Decent. Worth a look for the great card art and the unique gameplay, but not the mediocre h scenes which quickly become repetitive. The art on the cards is playful and sexy . I feel like the artist had fun making them, and they definitely keep the tone light. It stands well above the uninspired, repetitive h scenes that come at the end of fights (there isn't even a unique scene for each pair of characters). Aside from a quick epilogue that recycles images, there isn't any story either. There were quite a few decent ideas. I feel like it took the basic Slay-the-Spire energy system as a jumping off point and went in a great direction. Each deck feels like a different puzzle - figuring out which cards you need for your strategy and which cards will help you thwart your opponent is fun . There are a couple missed opportunities. Half the fun of a deckbuilder is getting to decide which cards go into the deck, but the player has no such control. I also thought the game would do more with the physical location of the cards on the playing field. Only one deck out of the eight I played through had any cards that impacted "adjacent cards" - I wonder if the creator just couldn't make it work, and didn't want to eliminate it entirely. If you want to try a couple hours of solid gameplay accompanied by snippets of great art, give this one a try. If you're looking for quality sex scenes, compelling narrative, or really any good writing at all, keep looking.
Not a bad concept for a game,the art is good and I appreciate that it tried to be something different than the 6000000000th VN or the like,however the game is not solid in gameplay or music and it doesnt have a story,I tried to give it a go but the gameplay is not worth it.
Very interesting concept decently well executed. The 4x3 battlegrid seems mostly pointless; VERY rarely does a card's location matter at all. Also, the very limited selection of animated scenes don't really do it for me. Gameplay is pretty well-designed, and the cardgame itself made me think.
In a sentence A surprisingly deep and enjoyable card game that is a hidden gem for people that enjoy roguelike deckbuilders. Review Choose from one of four characters, each with four unlockable decks, and play through a short gauntlet against the remaining three characters. Unlock scenes and additional decks on victory. Balance is overall pretty good, card game experts will find the game fairly easy. This game was patched after it's initial release to lower the difficulty, I think the devs would be well served by offering difficulty options - unfortunately to change the difficulty they basically just buffed many of the player cards, and while this helps with overall balance these types of adjustments don't mesh well with easier difficulty. The developer clearly has some game design knowledge and an interest in making a balanced game. Outstanding quality compared to most of what you can find for porn games.
..and then Edge said "Finally, I am now the Edgelord!" Edge Lords is a deck-fighter where you fight a gauntlet of enemies to eventually become the Lord of the Edges (or Edgelord for short). In terms of total playtime/replayability, I'd say it's about 8-13 hours, assuming you go through every deck type and costyne. This is also your first and last warning, all the CG is futa , so if you're one of those vanilla harem male MC fans, this is a good time to click off. What to expect: Deck-based combat No real story Alot of futa. Gameplay Overview In this game, you pick a deck (themed around either lust, doomsday, magic, or action), and pick a varient/costume, if you have any unlocked. Also, this game doesn't actually include any deck-building, it's more like an arcade fighting game. You stay the same strength and fight the next enemy until you win, with 3 enemies per run. However, enemies are one of four varients, giving you about 16 enemy types each fighting in a different way. Enemies in this game also have 40 health compared to your 15, but your deck of cards and abilities allows you to overcome this. The enemy also attacks you directly, and uses more minions than glyphs. Basically, you'll have to put a bit of effort into winning this game. As for the game's balancing, there's a couple issues regarding the player decks. Some are just really overpowered like the demon decks, and some deck varients for the fairy suck. But of course, you don't need to really play any of the bad decks. Highlights Deck Archetypes An issue I've seen with the few deck games I played was that starter/deck types didn't seem to matter much, and each run always felt same-y. However, there's a unique experience for all 4 decks in Edge Lords, each having a different focus. On top of that, there's even 4 varients of each main deck type. While I'm not the biggest admirer of character designs, the character designs are pretty well-done. So some bonus points for that. Distribution When you've played enough porn games, you'll have at least found one, or maybe even more, that fumbled the sexual content. Examples include too little content, not enough buildup, or general carelessness. But Edge Lords does better than avoiding a failing grade, it succeeds at distributing the sexual content. Poor Tutorial There are certainly more complex games with worse tutorials, but that's no excuse. The tutorial you get is found in the rulebook, and doesn't explain the mechanics too well. However, learning the mechanics on your own shouldn't take long. In the wider scope of things, this isn't a huge downside. Summary In the modern state of porn games, Edge Lords is a pretty refreshing experience. Even outside of that, the game is still a 8.5/10. For those who don't mind, or like futa, I would heavily reccomend playing this game.
[v1.0.3c] Cool, but slow and I got a gamebreaking bug. -Story, Originality You are 1 of 4 monstergirls and you have to dominate other 3. -Renders Good 2D art. -Sound Okay music, sounds, h-sounds. -Playability Can finish in an hour if you are daring and lucky... I wasn't. While enemy has 6-8 times your HP you have to finish her with a spoon (figuratively speaking). -Performance Works fine, but... -Bugs Played as demon girl, finished fairy and the second enemy plays a card that breaks and game can't be progressed... -Animations 2D animations. -Voice Acting No voices. -Grammar Didn't see any mistakes. -Amount of content Good card game with some h-scenes (1 per pair of characters). Not a lot, but fine.
it's a good card game, you have a personalized strategies for every character, unless, the game tends to be repetitive playing more than once. i would have set trading cards and also more sex scenes or effects related to specific cards, hope to see it in future games.
Thanks to this upload I decided it was worth purchasing on Steam and after seeing updates and the devs interaction with the community I can see it becoming a really fun and polished game down the road. I'm rating based on my experience of the game with patches, etc. and my experience with the devs and such. Yes, the animations aren't the most top notch I've seen. However, the art is from the amazing DankoDeadZone, the gameplay is fun and ever being improved, and me personally I actually kinda enjoy that while it is VERY much a lewd game it isn't so much HENTAI! CG! ALL THERE IS IS FUCKING that I can't just enjoy the gameplay when I'm not even horny lol
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