Elliahal: Chronicles of the Bloomspell
by Afeel
2DCG
AI CG
Anal Sex
Blackmail
Bukkake
Corruption
Creampie
DILF
Exhibitionism
Fantasy
Female Protagonist
Groping
Handjob
Humiliation
Internal View
Interracial
Male Domination
Monster Girl
Rape
Sexual Harassment
Simulator
Teasing
Text Based
Vaginal Sex
Virgin
Voyeurism
Elliahal: Chronicles of the Bloomspell is a story-driven adult fantasy game centered on immersion, vulnerability, and power dynamics. It blends branching scenes, first-person sequences, layered visuals, character development, and time-based progression to build an expanding world focused on atmosphere and narrative tension. You play as Aelara, an elven princess with traits that may prove to be either a blessing or a curse. The game is still a prototype, but I plan to add content at least twice a month.
Screenshots
v0.0.3
- Fixed some coding that were delaying the sexlog counters after huge amounts were add to it.
- Added segment of the main story (Aetherial Dream).
- Added support for dynamic cum texture on POV body for sex poses.
- Added 24 cum texture stages for each sex pose.
- Bathing now remove excess cum, not everything though.
v0.0.2
- Cleaned dead files and transformed large PNG images into smaller JPG images.
- Added segment of the main story (Kaeltharion, the 22nd Battalion and Thalenwyr).
- Added a new sex pose.
- Added camp sex loop.
- Added Sex History system and menu.
- Added Sex Statistic menu.
v0.0.1 Intro
- Added all core JavaScript variables & macros inside the project.
- Created the base passages structures for the narrative flow.
- Created First Person view framework.
- Created location by daytime and weektime / routine framework for npcs.
- Created layered avatar that supports all clothes, cum layers and faces.
- Created Internal display of wife's rectum and vagina (x-ray).
- Added 31 stages of vagina and rectum to display.
- Created framework to cum layers display on body, internal and timers to simulate absorption.
- Added wardrobe items for player character.
- Added Inventory System (Framework) with functionalities already working and ready.
- Added "CG" system.
- Added audio control.
- Implemented the global hour/minute time system that updates continuously in the background.
- Added a segment of the story (Not much for now, just for introducing the story on this prototype version).
- Added bunch of other stuff that I'm for sure missing to name it here.
All
FILESFM
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