Elysium of the Futa World

by LoriYaoi

Uncensored Windows Linux Mac
Versionv0.1.3.1
EngineUnity
Released2025-10-02
Updated2025-10-04
LanguageEnglish

About Elysium of the Futa World

Elysium of the Futa World is a fantasy adventure game from LoriYaoi, built in Unity with 2D and 3DCG visuals. You play as a futa protagonist in a world where survival depends on fighting enemies and managing encounters. The current release centers on this protagonist, while a male protagonist is planned for later versions. The game includes story choices, and female domination themes appear in its adult content.

The current build is v0.1.3.1, released on October 2, 2025, and development continues. It runs on Windows, Linux, and Mac, uses English, and is uncensored. This update added 43 artworks, a showcase, several script and visual fixes, and new help menu tooltips. It also reworked the skill system used by random encounters, added a new character, Buy/Sell and Resource Exchange functions, a test-mode random encounter system, three encounters with branching narrative outcomes, and a cheat menu.

Developer's description

A fantasy adventure-like game where you will need to help the protagonist fight with enemies and stay alive. So far, there is only a futa protagonist in the game; male prot. will be in future versions.​

Download Elysium of the Futa World v0.1.3.1

Changelog

v0.1.3.1 New Content: 43 new artworks 1 showcase Fixes: Several script and visual fixes Added several tooltips to the help menu Changes: Reworked the skill system (for "Random Encounters") Additions: New character + "Buy/Sell" and "Resource Exchange" functionality Random encounter system (currently in test mode) Added 3 random encounters (Demon, Orc, Knights), each with multiple narrative branches (dependent on upgraded skills) Cheat menu for quick access to new content v0.1.3 New levels for each biome Tweaked character & enemy settings (script-side adjustments) Added 3 new characters to the "Showcases" Added 3 story missions Implemented Cards (unlocked by completing levels & meeting certain conditions) Fully scripted & implemented Quest Journal logic Adjusted the global map Updated the dialogue system’s visuals Added cheats to unlock all levels Added cheats to select any story dialogue (choice available in city) v0.1.2.1 Fixed: resource objects on the ground did not disappear when the player model collided with them. Fixed: "pickups" that were constantly clinging and hovering over the player model. Fixed: sometimes the number of resources in the backpack is displayed incorrectly. Fixed: the game completely freezes when calling the quick menu. v0.1.2 Gameplay Changes Complete gameplay overhaul: New wave-based survival mode - defeat all enemy waves to complete the level Added skill upgrade system Character parameters rebalance to better fit the new mechanics New Features & Content Global Map: Allows quick navigation between levels and locations 5 new locations: City Camp Bar Dark Alley Shop Progression Systems New NPC system: 3 unique characters with dialogue Simple quest chains (talk → unlock → complete → talk again) "Content" Improvements Expanded Gallery: new character arts Showcase Room: Displays all character models Technical Improvements Optimized enemy AI for wave system ( not really ) Fixed collision issues in new environments v0.1 Initial Release

Player reviews

Player rating 3.0 / 5 · 2 ratings
Written reviews 2 · avg 3.0★
Positive (4–5★) 50%
Latest review 2025-07-01
AlexFenec 2025-07-01 ★★★★★
There's some decent ideas but nothing to see here yet. The gameplay is full of bugs, such as the Gold coins pulling towards your character without being picked up, instead colliding against each other creating a cloud of flickering gold…
Onbunga 2025-07-01 ★★★★★
I like the models a lot and the gamplay is decent but the current version has some annoying bugs and the combat gets a bit repetitive after a while. I hope we get more scenes with dialogue and that the…

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