Eva in Gloria Aeterna

by Ensorceled Nazarene

Uncensored Windows Linux Mac
Versionv0.13
EngineRen'Py
Released2026-04-19
Updated2026-04-19
LanguageEnglish

Evan, a boy from Seattle who just turned 18, gets a summer job with his friends to play-test a new secret VR project for HypeReal. Things don’t go quite as expected and Evan, now Eva, tries her best to get through the ordeal. This visual novel combines player choice with stats and RNG without grind and without game overs. Feel free to play how YOU want. Within limits, of course. You control Evan / Eva, but she is who she is: gentle, trusting, and kind. She wouldn’t dream of backstabbing anyone and the game will never present you with that kind of choice. There is no permadeath and you cannot lock yourself into an unwinnable situation. I am not a fan of savescumming and have endeavored to create a game where it is not necessary. I encourage you to trust me and the game and just roll through the outcomes as Eva does. Spoiler I hope you forgive my attempts at art and programming. I know I can write grammatically correct sentences in English and knew some programming basics going in, but this is my first game and I have very little artistic skill. The characters are all drawn by me. Backgrounds are highly modified images of various existing mediums that have been repurposed and altered by me to give a consistent and cohesive feel without requiring much effort on my part. I don’t have the time resources necessary to hand draw all backgrounds. A few of the backgrounds have some AI elements to it, but I tried to minimize that as much as possible. I feel like I have created a piece of outsider art and am not quite sure how to feel about that. It has been a struggle from the beginning, but an enjoyable one. I was originally going to create this game in Twine and use a minimal amount of images and a lot of text, but… well… I hope I didn’t err too badly. Please take care of Eva. She deserves far better than what I managed to give her. WARNING! This game does not glorify violence, rape, and the general mistreatment of others. Your character cannot do any of that to others. She is kind and good. Having said that, very bad things will likely happen to her including all of the above.

2026-04-18 Version 0.13b hotfix Fixes the following: - Encountering the hairbrush for a second time no longer crashes the game. - adds missing t_eva_healer_top_1_arms_behind.png image - fixes "sluttiness" spelling error - stops hangman scene playing again after dealing with the hangman - fixes backpack item selection permanence issue 2026-04-17 Version 0.13 (Week 2 of gameplay) Mea culpa. Please accept my apology. I had every intention of making sure your save games from 0.10 would be compatible with versions going forward, but between 0.10 and the current version, I made so many changes to various objects (internal data structures), especially to Eva’s, that it proved impossible to reconcile them with version 0.10. This isn’t a Ren’Py fault, but mine. With this new version, I have endeavored to make the existing data structures future-proof. This is still a very early version and I cannot guarantee that I have been successful, but with careful tracking of changes I make in the future, and hopefully, fewer of them, I will succeed. Having said that, you’re probably going to want to replay Eva’s first week in the HypeReal chamber anyway, as I’ve taken suggestions to heart and changed the flow, fixed bugs, and made it a better experience overall. When starting a new game, you will now have the option to skip to the tower on your first day in VR. Notable upgrades include a fully functional healing system, better paced combat and events, a second way to defeat the hangman if you’re not good at his word game, some art corrections, a new enemy, and Preferences options to disable vomiting and to enable the quickmenu. Thank you for sticking with this and thank you for your suggestions, bug reports, and all of your comments. Please continue to take care of Eva. ---- 2026-03-28 Version 0.10 is my initial release and it covers the first week of gameplay. It will take the average player approximately 3 hours to reach the end. Saves will carry over to future releases. Most of my story is already written and I have 3 endings written as well. It’s now a matter of getting it into the game. This game is free to enjoy and may only be distributed without charge. I will make regular updates to it as I have time.
dameons 2026-04-08
I Like it, it has potential if done correctly. Probably not for everyone, but it's definitely on my radar. Pacing is great Gameplay isn't much (yet) Progression is slow but satisfying The lore is interesting, to say the least
lits875 2026-04-05
solid corruption game, kinda doesnt give u much freedome of choice so far intrested where it goes though also a little gay? maybe a toggle gender would be good. excited to see where it goes though should be pretty good
Lixi 2026-03-31
A really great corruption game with tremendous potential. Let me start with the good parts: - The story is intriguing and immersive. Especially for the intro a lot of thought was put into creating a "believable" story and build up - The premise of the game feels like an adventure, where you don't really know the next step (corruption of mc aside) - The randomness adds high replayability - The art is peculiar but works well enough for the game (the only yikes I experienced, was the face of the nurse (tbf just fix her eyes) - Due to this, the game is not only hot but also fun! I'm really looking forward to the games future. The critique (contains spoilers!): - There was a lot of effort put into creating an immersive world with a slow build up, only to flush it down the drain the moment the intro ends. What I mean is, that a corruption game, which this on is at its essence, should be a slow burn. The characters struggle, evolution and thoughts fill the story with life and spice, which creates a memorable experience (and not a bland & boring porn scene after porn scene game). While the slow burn definitely exists (especially for the intro), the progress afterwards is done way to fast. Up to chance, the very first click after the intro can be the BJ enforcement with piss drinking? Wtf? There should be a slower build up for that. For example with: - One of the very first spells the MC learns, is the "heal the party members by being slapped spell". Which is never used in the game - at least I couldn't find a way to trigger it. My recommendation: limit the rnd events of the first week to a smaller pool and put more thoughts of the mc into the game, where she processes the experience at the camp. That also will make the continuation after the first Sunday more believable - Why the MC starts with a sluttishness & adorableness of 50/100? Wouldn't it make more sense to use the "adorableness"for the physical change => 50/100 fine, but the sluttishness for mental change => ~ 5/100? It would also leave more room for future progression. I'm really looking forward to the next update
brosephius 2026-03-31
The start is looking very good, story wise and art wise. Despite the very "DIY" look, i think the aesthetic of the game is actually really good and unique feeling. I did find it a little strange that (at least for this first release) the gameplay basically consists of clicking "continue climbing" repeatedly. but i don't mind that too much since i think it's better than mashing through actual turn-based combat. I personally would have preferred there was at least 1 woman character in the friend group that provided an alternative to the nasty fat guy... but i guess there is a chance for the game to open up as it progresses and become less of a sausage fest. I for one look forward to seeing more of the hot doctor. Overall it's not 100% perfect but it gets 5 stars since it looks like a game with an actual creative vision.
Sin-X 2026-03-31
First Review: Early Development When I first saw the art I honestly thought it would be some shity game made in paint, but after giving it a try it started out jarring but kind of grew on me. The story is okay, pretty typical setup for this kind of game but hopefully this will improve as the story progresses and the dev's imagination is able to come more in to play, like any story it's only limited by its own creator. I'm not a fan of the abusive aspect of the game, everything around the healslut's abilites seem to be focused into the darker BDMS setting of humilation and torture, but i'm also not so put off that I would not continue the game in the future. I would of liked to see the progression of the healslut potentially handled differently based on choice and what character's she is interacting with as this would fit much more in line with a Dungeons and Dragon kind of experience which seems to be the intent here, DnD is typically about player choice and consequence as opposed to it being a one single character who is an asshole and basically has the final say on everything or else he just beats the shit out of her, but if this is the intended direction of the story then so be it. Overall, despite the bits that don't typically suit me, I did enjoy my playthrough of this demo and can appreciate the work that has gone into it as it currently stands, I do look forward to seeing what becomes of it in future releases.

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