Famished, Hazel's Journey
by Famished
2D Game
2DCG
Adventure
Ahegao
AI CG
Anal Sex
BDSM
Big Ass
Big Tits
Creampie
Fantasy
Female Domination
Female Protagonist
Furry
Graphic Violence
Groping
Group Sex
Internal View
Interracial
Lactation
Lesbian
Male Domination
MILF
Monster
Monster Girl
Oral Sex
Pregnancy
RPG
Sandbox
Scat
Slave
Teasing
Titfuck
Transformation
Turn Based Combat
Vaginal Sex
Vore
Voyeurism
Guide the morally questionable decisions of a dog girl as she heads out into a world ravaged by war! Help her meet new people, make new friends, and then eat them!
Screenshots
v0.27
+15 Pred Scenes
+8 Prey Scenes
+Added the Clasp Speakeasy (There's a new cute rat in Porkin's bar in Lowreach!)
+Partially Added Deluvant Central Plaza
+Added the Berican Brewery in Northern Arnor (Part of a quest!)
+3 Quests for the Regium Branch Clasp
+Conclusion to Kat's Betrayal added
+Hyper Ass Mode added (Interact with a certain bottom-heavy new character at all
angles
!)
v.027 - THE GAMEPLAY UPDATE A balance patch has been included in this version, with a complete overhaul and fix to the combat and gameplay, all by yours truly, the cool dog Features:
Rebalancing of all items, stats, and skills for the party and enemies
New level-up skills for companions, up to level 7
Added drop rates to enemies and bosses, both common and rare
More music variety to battles
Game economy rebalancing with updated stores
Mid-combat interactions added to Laura and Mara fights (Testing to implement more later on)
PASSIVE SKILLS FROM HAZEL'S PREY MAKE A RETURN. Fixed all current passives, and going to add more going forward. Also added the ability for companions to learn passive skills from their prey. Currently, it's only Rose with Mary, and Kat with the Mermaid, but more are planned
v26a
+15 Pred Scenes
+8 Prey Scenes
+33 (18 of these are alternatives to the same events) Observer Scenes
+ 56 Scenes total?!
+Added the village of Riquewihr + West Valorwood
+Added the start of Albee's Dignitas quest (If I were you, I'd go and start this before going to Riquewihr!)
Hotfixes:
-Fixed a new bug in oldmoor not letting player progress the quest.
-Fixed a bug involving Aramere that repeats the fight after winning it -Fixed some sprite errors.
v25
+12 Pred Scenes
+12 Prey Scenes
+5 Observer Scenes
+28 Scenes total
+Finished Floor 1 Bren Mines
+Added Floors 2 and 3 to Bren Mine
+Added alternative method of digesting while in the mines
+All 4 Awoken slimes added and are able to be dealt with. (The guild doesn't pay you for this yet but I'm going to add this in a patch in a day or two)
+Crystal Lancers added.
v24B2
Hotfixes:
-Attempted to remedy the issue with Laura showing up even when eaten. I added something to prevent her from appearing if she's been discouraged BUT the only way to have it occur is through a restart.
-Bug fixed a few things about Zaria
-Fixed a bug that changed the game's start position. (whoops)
-Added new image of Sugar to the camp after digesting 2 people for a day
-Slight changes to Vartin regarding dog placement and leaving Rose behind.
-Other tiny bugfixes.
v24a
+17 Pred Scenes
+5 Prey Scenes
+7 Observer Scenes
+1 Sex Scene
+1 Disposal Scene
+25 Scenes total (And like 5 more rapid scenes that hardly count)
+Added Bren
+Made it so the Bourbon camp moves closer to Deluvant once the battle of Orleaux is over, allowing players to make a loop through Arnor.
+Added the Mines of Bren along with the Top and First floor of the dungeon.
+Revamped some of Hazel's sitting images and many of Hazel's largest weight. (We'll be having a vote on this style at some point and if people want me to revamp ALL of Hazel's images to this style or leave them as is.)
+Updated the Hazel Romance scenes aboard the Audacity
+Several bug fixes scattered around the Valorwood zone."
v23e
+7 Prey Scenes
+7 Pred Scenes
+8 Observer Scenes
+1 disposal scene
+22ish Scenes total
+Fixed a bug that prevented Hazel's 2nd Milk Bikini belly from showing
+Updates Rose and Kat images along with adding a 3rd weight stage to both!
+Added Wolf's Hill keep to South Arnor along with Welf questline
+Added encounter with feral wolf beastkin just south east of Fort Valor
+Added a new homestead at the east most edge of Valorwood
+Added a homestead along the western coast of Middle Arnor
+Added Farwatch Island
+Added ??? near Bourbon Manor
+Added an encounter with Fille just north of her homestead if she's been turned pred.
+Added 3 instances of animal preds
+Added Stable Upgrade for camp, purchasable at the Deluvant stable
v.22C2
+4 Prey Scenes
+7 Pred Scenes
+12 Observer Scenes
+5 Instances of sexual content
+1 disposal scene
+28ish Scenes total
v.21B
+Added the Muffin Top Bakery
+Added the Audacity Pirate Ship
v.20C
+Added the Rural region around castle Reinguard east of Orleaux
v.19A
+Added the Battle of Orleaux
v.18B
+Added Orleaux
+11ish Vore Scenes
+1 Disposal scene added
+New Special Prisoner added
+Added Duke Victor's Questline
+Added Lord Baranor's Questline
+Druidess Albee has new interactions.
+2 new Overworld scenes. One has some minor interactivity with Duke Victor's quest line.
+2 new temporary followers
+1 camp follower
+Some artwork from BarsFromMars.
+Bug testing and spell checks by Julen
v.17B
+Added Saltwall Castle
v.16B
+New Belly images for Hazel's default look.
+Added the Jail to camp.
+Added Special prisoner class
+Mary images reworked
+Mary scenes extended
+More interactions with Kat at camp.
+Sex scenes with Harper at his house in the Wrights.
v.15B
+Added Knightway
+Added Regium Sewers
v.14B2
+New weight stage
+More content in Regium
v.13B
+The Succulent Maiden has 7 Eating scenes, 1 scene as prey, and another scene that's repeatable for every meal with your lovely hostess Layla!
+1 M/F Sex scene
+2 Observer scenes
+1 Extended scene with Rose in a Girl's night!
+2 scenes as pred
v.012B
+11 New Scenes Total
+3 1-time overworld encounters. 1 added right outside of Regium while 2 are in the northern half of Arnor. 1 requires a certain yellow mare being in charge of a Banneret.
+2 disposal scenes
+1 feral scene
+1 Kat multi-vore scene
+4 scenes as prey
+5? scenes as pred
+Added "Lowreach" Regium's first district
+Added a fan art/relationship tracker book to Hazel's camp IF tents are purchased
V.011C
+Hazel's lowest tier sitting image has been update since it's always been my least favorite.
+1 new Outfit [+ like 3-5 more images in the manor for it]
+Camp can now change locations depend set points.
+Town of Vartin added with 5-6 new vore scenes.
+Bourbon Manor added with 7 vore scene. 3-4 of which have variations depending on playthrough
+2 sex scenes, 1 M/F, 1 F/F
+1 Story cutscene with 3 instances of passive vore (not really scenes, it just happens)
+Flatulence/Gas scene depending on if you have disposal enabled in St.Vartin.
+Several bugfixes for previous update's content.
+No eastereggs, not a single one. Don't look for them.
V.010C2
+New hazel faces and bellies! Thanks to Doom.
+10-15 new vore scenes
+Toggleable Disposal.
+Village of Pointers
+Long rest images
+Several scenes for Greenbrook post Fort Valor involving Anne and Sarah
+1 new outfit
+2 M/F Sex scenes
+Class changes
V.09B2
-Middle Arnor added
-New faces added
-Negotiation added
-Kat added as companion
-Outfits added
-A decent amount of other stuff
V.08
-Hazel sprite update.
-Several shops added
-Updated the map.
-Added Eva, the vixen merchant.
-Added Random Events!
-Added player camp
-Added1 camp follower.
-Added Oldmoor and the Clasp.
-Multiple Pred, Prey, and other scenes
-Added "Simple" preds to the combat encounters
-Replaced Hazel's final stage images
V.07E
-10+ Pred Scenes (6 of which are 'unique' instances while the others are more generic for eating the foot soldiers.
-5ish Prey Scenes. I say ish because some are from unique fail states while others are more generic.
-The first companion! A certain bunny girl is in need of rescue. Hopefully Hazel doesn't feel... too hungry.
Other stuff!
V.06B
-The Greenbrook Inn!
-Added 3 Player Pred scenes
-1 Player Prey Scene with first "dynamic" pred who's weight will change depending on Hazel's size.
-1 Player Observer Scene
-1 F/M Sex Scene
-Added a sleeping/digestion/recovery system
-Slight rehaul of the combat system.
v0.05
-More Bugfixes!
v0.04
-More Bugfixes!
-Tended to the getting stuck with eating Mara
-Fixed dear house bug after being eaten
-Fixed Edith quest, probably. Bobert has been the bane of my existence
-Leofstan now goes away when eaten.
v0.03
Fixed Bobert that sunuva bitch
v0.02:
Bugfixes!
-Arnold scene can now be refused,
-Arnold fight music fixed
-Sheriff Mara fight now has an ending
-Sister Rose can now be refused and then accepted later without scene freeze
-Deliver letter to Edith no longer gives infinite letters
-Grave girl now goes away when eaten
First game with AI art that i liked, waiting for upds that develop more the fmc friends, just think that, it could upgrade the vore and other fetishes content, has a lot and is good, but could add a little more quality, btw, is a game with a lot of content that rarely you'll get bored
V23e Positives: •had fun with the characters and dialogues. •pace is great •you can be either a reasonable heroine or a heartless glutton, decisions sometimes have impacts for the story. •lots of visual content already (1000+ images) •promising camp feature, though very empty rn. •care given to SFX Negatives: •vore is narratively inconsistent, sometimes the snuff aspect of fatal vore is nicely highlighted, sometimes it's cartoonish and casual (willing vore) making what is the core aspect of the game quite inconsistent and confusing. •at some point you'll be kind of lost and locked: the game is just unfinished I guess! •almost all AI generated images: I kinda hate how overdetailed and uncannily polished it tries to looks, the many artifacts and style inconsistency... a collaboration with a talented artist would have been top-notch. I still like it as smut-porn though. •very quaint default RPGM turn combat. Not as painfully slow as I have already seen, but still not really interesting (I may have played too many RPGM games though.) if there is one interesting thing it's that your dog girl's special abilities change with her gained weight! - could be spiced up with more vore or incapacitation mechanics or just be removed and replaced with real time combat, or something a tad more original and engaging at least. •some choices locks events forever, with no reminiscence features. >though still rough and unfinished, this game is fun and you can tell it's made with fun. can't wait to see the full release! And particularly for a first RPGM project, it's great!
This might be the best vore game out there, it's a damn shame its all AI art, but no vore game development team has the time for this much content and that much art to back it up. 9/10 round it up to 5 stars
Despite the use of AI for images, this is actually one of my favorite vore games. It's got just the right amount of stupid porn dialogue and actual world building to remain interesting between the moments of eating your enemies for fun and profit. Only real complaint is that the scenes aren't repeatable, and 30 save slots goes quicker than you'd think.
One of the better predator vore games. Lots of content and continues to be updated. Choices feel impactful and the art is great. Can easily go through the whole game devouring any NPC you meet and drastically changing your experience. On my first play through I ate one of the intended companions. Looking forward to what the developer does with the game.
Update: Dropping to 2 stars, the updates are getting even worse, not better. Renders are even less on character than before, and the quality of updates are getting bother lazier and buggier. Fewer renders, which is inexcusable for AI, and even less vivid scenes. As I predicted, the game is spiraling in the wrong direction. This is a surprisingly decent AI game that has an equally decent amount of content. Updates are semi consistent, but not made equal. Some have impressive content drops, others are very lacking. The writing is, at times, endearing. Other times, it's borderline juvenile. The story has some actual hooks to it that catch my interest, but it also fumbles on really seeing a lot of those lures through to the end. The main reason this gets 3 stars over 2, though, is that there are two paths you can currently take. Each are updated in equal measure, almost doubling the content you can enjoy. The AI art, however, is something that WAS impressive on launch. However, recent updates have actually gotten worse, having the main character turn outright orange. It went from decent enough SD (and at times, REALLY damn good SD) art to what looks like free to generate slop from any handful of sites. Wrong color, fucked fingers, etc. The problem is that, if a dev is willing to put that in their game, then the standards are officially off the table. There is a non zero chance this goes downhill. The writing is also a bit of an issue. The world is really dumb. Just straight up stupid. For some reason, 90% of people are just fine dying. Complacent with it. Not even a fetishy way more often than not, just a "Well, such is life." which is just dreadful. The vore is implemented in a very underwhelming way. They were clearly going for an interpretation of how a world with vore would change, but that is definitely not how you do it. People already die everyday; doesn't mean we just go "Oh well, guess I'll die. Shucks golly." The writing for the vore is weak. The gameplay is obnoxious turn based slop, of course, but it's pretty easy. Easy enough that it's hard to complain much, especially since you can just cheat. This is a pretty hard one to decide on. I want to give it 2 stars for its flaws, but it does have a lot of content to enjoy. For it actually having two real routes, I have to settle on 3. But in terms of overall quality, I would not flinch if others were to give it a 2 star.
This is the best AI art game i've played and while its fetish and the utilization of said AI are downsides this game has made AI art its strength rather than a mark of low effort. The Dev has obviously spent time wrangling the AI to get exactly what he wants for the scene in game rather just using the first image Grok gives them and unlike other AI art games there's not alot of art there even tho they don't have to spend money/time actually drawing it or commissioning it which has been the downside to actually playing AI art games that they skimp on the art even though its alot easier to get said art. The story is pretty simple and that's a plus an invading avix army eats your dad and you go on a story of revenge to avenge your dad against them shenanigans ensue. It's worth playing if you give it a chance but if you despise vore dont bother its the main fetish ingame.
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