Femdom University Zero
by Salia Coel
2D Game
2DCG
Adventure
Ahegao
AI CG
Anal Sex
BDSM
Big Ass
Big Tits
Censored
Combat
Creampie
Fantasy
Female Domination
Female Protagonist
Footjob
Graphic Violence
Groping
Group Sex
Japanese Game
Male Domination
Male Protagonist
MILF
Mobile Game
Multiple Endings
Multiple Penetration
Multiple Protagonist
Oral Sex
Rape
RPG
Sandbox
School Setting
Sex Toys
Sexual Harassment
Spanking
Teasing
Turn Based Combat
Urination
Vaginal Sex
Voyeurism
Femdom University Prequel Your character will now appear in the the story of Fem U exactly 1 year earlier. The changes in the timeline will affect the main-game. Femdom University
Screenshots
v1.60
N/A
v1.484
N/A
v1.46
Genia Quest
4 Rich Street Women (beg to start)
Cora (lose Breathing Training of Mila to start)
Skullgirl Rookie Battle (1v1 battle) (Talk to her in front of Hospital, go south twice from Aprils Shop!)
Skullgirl Enemy Ambush (Enter Subway Station!)
Rodeo Minigame of Cora (Lose Breathing Minigame of Mila once , then agree to her deal)
Cherry Gym Battle: Complete Overhaul
Mila Gym Battle: New Grab ability
v1.2
NEW FEATURE:
"Femdom-Battle-System" + GYM'
Featuring
Mila
Gym got a new makeover (at night). I also created my own battle-system.
(I don't like those "off-screen" battles. I plan replace them with actual battles.)
What's New in This Update:
Introducing the "Femdom-Battle-System" + GYM, Featuring Mila:
Gym Makeover:
Experience the gym in a new light, with activities now available at night.
Custom Battle-System:
I've designed a unique battle system from the ground up. Upcoming updates will see the replacement of traditional "fade out" battles with this system.
Enemies usually have 3 "regular" attacks and several "grabs".
The player has "attack", "push", "defend" and "wait".
Push increases distance between target and you, and grants a chance to make the enemy fail her grab in the current turn.
There is is "Stamina" and "HP" which gets copied from your current "Energy" and "Food".
After the battle your Food will be restored to it's pre-fight value.
If you win the enery will be restored to the pre-fight value too.
If you lose, you end up with 1 Energy.
Fitness-Level is now extra Stamina-regeneration per turn.
There is a lot more to consider, like the "distance" between you and enemy, the enemies stamina and your current willpower.
Training Opportunities:
Attack Training: Enhance your attack skills with night-time pushups in the gym, guided by Mila.
Push Training: Already available with Ronda, improving your push ability.
Defense and Wait: These cannot be trained directly, but strategic gameplay will enhance these skills.
Lung Training: Improve your resistance against "smother-attacks" by training your lungs at night in the gym with Mila.
Enemies introduced:
Mila (Boss Enemy): Overcoming Mila will be a formidable challenge, requiring strategy, however at this state it's probably impossible to win.
Cherry (Regular Enemy): Do not underestimate her!
Expanding Stories and Environments:
Genia Storyline: Discover more by interacting with Genia in the dorms.
Cafeteria at Night: Engage in a new quest by speaking with the cashier during the day, and return at night for additional activities.
New Maps:
Explore Rich-Street (go south from the Goodies-Street at day)
Rich women as random characters.
Simple Fetch-Quest with very low reward.
You can 'beg'. It wont cost reputation but it might piss them off
depending on how often you beg, resulting in... certain situations.
Game Difficulty INCREASED:
I want a survival game, but at the current state the game is "too easy".
Most players just beg and abuse their reputation to get infinite coins and food grinding and repeating the same boring tasks. I don't like that.
Since it's so easy to get food and coins, making "food" redundant, I made following changes:
STARVATION
As soon as Energy or Food drops to 0, they will refill instantly by a small amount and punish the player by reducing MAX-Food or Max-Energy by a very small amount.
Sleeping with Low-Max food (under 25) leads to death.
Coming soon:
Isabella's Quest: Significant progress has been made on Isabella's storyline, setting the stage for its release in the next update, which will feature A LOT new enemy types and require players to engage in battles. I want a "dungeon" type of map with lots of different enemies and 1 enemy boss.
Reputation Punishments:
Having high reputation is pretty OP, you can dodge a lot of punishment and you get tons of benefits already. But most people just don't care about it. Coming soon having less than 1000 reputation will cause random false police reports "just for fun" to mess with the player.
it's also a good reason for me to create interesting Police-Officer scenes.
v1.17
Biggest feature:
Goodies (LVL2) complete re-work (You work while shrunken )
April+Mara+ABDL (if you have diapers on)
Diapers are now more visible and reduce damage during kicks on the groin and during spanking.
Kelly Questline +1 Quest
Sharylin Questliine +1 Quest
Genia Questline +1 Quest
Ms Herlinda: Bad Ending (very violent / brutal)
Teacher-Ambush events (at night)
Bully Girls:
They bully you when you have low reputation.
(will add 2 - 3 more low-reputation punishments)
As always, first version is very very buggy usually.
Report them on discord and I get rid of them
v.1.17 Bugfix:
Picture rotation script wont throw null reference anymore when the picture is null.
v.1.16 Bugfix:
Fixed missing files issue with Kelly
V.1.14 Bugfixes:
Fixed an issue that caused the vore-scene of April not to trigger.
(now it always trigger when you work and you do a poor job while shrunken).
Fixed an issue that caused Kelly not to appear in afternoon.
(afternoon Kelly has a new scene, but you need to get whipped once by her first)
V.1.13 Bugfixes:
Fixed the softlock of ms flowers
Fixed a bug that showed topless bust after Mara event in Aprils shop
Fixed a bug that prevented LVL3 from unlocking.
Fixed a bug that prevented working dialogues from appearing (for players who just started a new game)
Fixed a bug that caused the vore scene every time when working
Fixed a bug that kept an eco-friendly-girl from appearing ambushing the player at night.
Fixed a bug that causese Screen to go black after working as shrunken
Fixed a bug that Maras Coffee-Spill event to cause a permanent topless bust
v.1.14 Bugfixes
Fixed an issue that caused the vore-scene of April not to trigger.
(now it always trigger when you work and you do a poor job while shrunken).
Fixed an issue that caused Kelly not to appear in afternoon.
(afternoon Kelly has a new scene, but you need to get whipped once by her first)
v.1.15 Bugfixes
Added second part of Genias Quest (dating).
you need to sleep and wake up then walk in front to the University Cafeteria.
Balancing:
Library-ambush skullgirls and dormitory ambush-skullgirls are now repeatable. (it was a bugfix anyway)
Bad ambush events like Police ambush and Green haired girl ambush will now trigger more often with worse repuatation.
Fixed a visual bug where Ms Herlinda tramples a male character when the PC is female
Fixed a blackscreen-bug when ms Viola removes chastity
Fixed a blackscreen-bug when you refuse scene with April while shrunken
Fixed a bug that prevented finishing Aprils shrunken work with 12 (instead you needed 13)
Version 1.07
Fixed the bug that caused the Gold Medal to vanish.
Fixed a bug that caused a softlock in Rondas Hallway
Version 1.06
LOTS of Bugfixes Typos and optimization!
Version 1.00
Featured Characters:
1. Ronda
Complete her Questline and become a full Gym-Member.
She will appear in the gym the day after.
(Her events in the morning and afternoon are different)
2. Cherry
Become a full Gym-Member.
Cherry will be in the gym.
3. Ms Viola
Just play the game, the questline will automatically start after a set number of days.
4. April:
Complete overhaul of LVL1-Cleaning.
Player can now beg the customers
Cleaning all spots lazily will result in a punishment.
->
Conclusion of different events:
Briefcase questline concluded (you can now find it after the events with Joan Castle)
Captain Cristy will approach you automatically after you find it.
Tiffany questline concluded (she will give you a reward in the end)
More:
(ballbusting)
Gym-Girl in the sports field
Begging to Random Unigirl after going home from shop at Aprils shop at night
Week 25 V3
Bug Fix
Week 25 V1, v2
New in V2
Hall B in university has 2 more NPC who can get begged.
Bugfixes:
Ambush-Scenes now work properly (no softlock, working fitness, no repeat,...)
Winning Kelly-Minigame after cooldown rewards Powerdrink.
Minor fixes like typos / wrong sentences / graphical glitches etc.
Core Features:
New:
"Crawling" and "Begging"
On Day 4 you will get approached by Patricia to aquire this ability.
Press ESC/Menu and pick "crawl" and interact with NPCs.
Causes damage to your Reputation.
Note:
Not "all" npcs will have a reaction, but this is still under construction.
Please be patient and report bugs.
Populated University almost everywhere with lots of interesting new random-npcs.
Normal Features:
New:
Main Story-Events:
Annice-Event : Day 42 (event can kill Pheli, if she is alive)
Joan-Event: Day 43 (event can kill Pheli, if she is alive)
Sharylin can now be interacted with to gain a vote the day after you met Kelly
for the first time.
New Skullgirl event:
Triggered by exiting Library at night after Thiefboy-Accusation.
+ A LOT MORE - just for explorers and enjoyers.
Balancing:
Ambush Events changed to later:
Skull-Rookie "asking" for money: Day 10 (previously day 5)
Skull-Rookie + Skullgirl "demanding" money: Day 11 (previously day 6)
Skullgirl Ambush (trash): Day 30 (previous Day 25)
Skullgirl Ambush (dorm): Day 24 (previous Day 22)
Skullgirl Thief Accusations will now occur at day 15/16/17 (previously 10/11/12)
Increased the ceiling of bathroom-cleaning percent with very very high amount of cleaning-exp.
Hydrology Nerf: Hydrology does not restores Food anymore.
Donut Nerf: Now restores 20% instead of 25% missing food.
Ritalin Nerf: Now only grants +7 intelligence (down from 10)
Cleaning LVL1 (April) can be insta-finished if your cleaning-exp is high enough. (Blitz) for 10 Energy/Food.
+ MANY MANY Many many bug fixes
V5
- Facesitting Skullgirls Duo Added!
Location: South-part of the Uni-Courtyard at night, sitting on a bench after Day 12.
- Minor immersive fixes, like teachers now comment if you wear diapers,
- Bugfixes :
Both smoking girls daily quests fixed.
Many many different minor bugfixes.
Fixes for V5: Some more minor bug fixes.
Fixes for V4: -Economy with Skull-Tokens fixed (prices are reasonable) -Fixed bugs that prevented to
buy a Cryptominer from the secret Skull-Shop vendor. -Lots of lots of minor fixes, especially with skullgirls at night.
Week11_v3
Gameplay:
ESC-GUI now shows more stats, buffs and debuffs.
Business Research and Biology Research can now be activated in class.
Diaper and Incontinence added as gameplay-mechanic.
Overall lots of balancing and improvements!
Scenes:
GYM:
Collect 6 votes from gym-girls to be accepted in the reserve-list.
(there are currently 7 votes you can get)
1. Kelly, (complete her questline until she is in gym) (hard)
2. Cherry (find her in the gym) (easy)
3. Gym-Girl-Trio (find them in the gym ( mid) x3 votes
4. Running Girl (find her outside)
5. Blonde Gym Girl (run faster than X seconds)
Tiffany:
Find her in front of the biology class.
(ABDL/Evil Mommy)
Skullgirls:
You can now find them at night around the courtyard.
Secret Skullgirl shop available.
New Currency: "Skull-Token"
(Usable in the secret shop)
Unigirls:
3 Unigirls are having a disagreement in front of the gym.
Maybe you can help?
Week10v6:
+ Reduced File Size of "DailyStruggle_Extended" to prevent crashes on some machines.
+ lots of Typo fixes from PositiveCarrotman
+ Skullgirls don't prevent interview girls from spawning anymore.
+ Fixes to some animations (Mara / Skullgirls) look slightly better now.
Week10v3:
Fixed so much stuff I lost overview.
In short:
+Mara should now appear after garbage-event (sleep-> wake up -> go to cafeteria.)
+Interview girls should now appear after barefoot-event in the cafeteria.
+If Scat is on, a random roll will pick pee or scat
+Kelly Bathroom event can be replayed after the whipping minigame. (does not matter if you fail or succeed)
+Homemade Cookie now provides correct food and energy
+Water is not available anymore in vending machines cuz reasons
+lots of Ms Herlinda fixes
Android Version should work now! (seriously)
Week10v2:
EXCELLLLLENT, i like this game bro, it's hard i know but if you play strategic and trying to protect your dignity the game becomes more fair like a challenge, you can play crazy without tactics and still you can enjoy it (particullary first time) I recommend to read/watch the guides and gameplays. I LOVE the combat system
To start, I wanted to say that this game has a lot of potential, especially from its premise. But as the player goes more into the game, it starts to go flat and stale. I could go on to list some of the glaring problems, but I'll just stick to two. - Most of the game feels very empty in a lot of senses but mainly in the environment. You have the university and the city outside, but both have little to do with them. For the university, you just go to class, the cafeteria, and the gym. And outside, there's barely anything but working at a singular job. Making it clearly evident that there were not a lot of places to go to. - The game feels very annoying as the player tries to balance out resources through the day. Having to constantly take classes that drain resources from the player and being forced to lose them by characters they interact with is tiresome. It makes it really hard to just play the game and makes certain characters' deaths sentences by how resource draining they are. I could end this here now and just move on with my day, but I will not do that. I want to give suggestions for the game. Variety: Add more things that the player can do inside and outside a campus. On campus, you could have things like buildings for clubs, a swimming pool, and a stadium. Then, for outside campus, you can add a food place, a retail shop, or even a mall. This also adds the possibility of adding more places to work instead of just one employer. Rebalancing: Maybe try to make things less energy draining for the main character. So they can continue surviving for longer without being forced to restart the game. Especially characters that who player interacts with daily.
The first few hours of the game I wanted to give it 5*. Before I was so disappointed that four days later I decided to write a review (almost unheard of for me). So I have a lot of issues with this game. The first few hours were great. The idea of surviving as a *D-class* in a system where the main character is treated as lower class trash (the only ones worse are the E-class, who are used as farm animals) sounds pretty new and pretty good. I don't mind if the hero is constantly kicked and humiliated as long as he gets stronger and has some goal that he can achieve no matter the obstacles. I was also heavily invested in the lore. I love researching games - so imagine my delight when one book in the library described a religious *entity* that the locals believe in, which is described as being able to interact with the world through a certain vessel. I didn't have an immediate realization until Pfili saw in her dream that our hero has the superpower of rewinding time. Do you know what that is? This is an excuse for all the reboots. All the *successful* dodges and all the illogical actions the hero can take. And it's honestly pretty cool. I thought I found something special. Died in the office after the hero got all his bones broken? But now you have a very special code for the safe that I entered after the reboot. And it worked! And they lived happily ever after. Or did they? Now it's time for the disappointment phase. As you can imagine from the above, the game has set pretty high standards for itself. The game describes itself as a *resource management simulator*, only... There are no such resources here. But how can that be, you ask. There is money and reputation and energy with food that need to be controlled. It's all very simple. Resource values are not important. It doesn't matter how many of them you have at your disposal if they don't actually affect anything. Let me give you an example. The second notable character (Ginya? I think) asks you to do her homework for her. She warns that it will be pretty exhausting. Good. The hero spends first 3, then 10 energy. The game then tells you that the hero is 90 energy short and now we have to endure the penalty for exceeding the limit. Okay. Roll back and wait for the right moment. Repeat. Now we are 100 energy short. Go to the gym, raise maximum energy and come back in five days. Now we are 110 short. Do you understand what I'm getting at? Choice doesn't matter. Rollback doesn't matter. And resources don't matter either. And it's not just one character. It's every character in every scene in the game. I checked. You will never have enough energy or willpower. How can a game get so bad so quickly? I don't mind a little humiliation for the main character to endure, but why give a choice when there is none? Why scatter hints in the library and just.. not use any of it? It's just.. unthinkable.. why? ... Ah, it's just a game for perverts (the pot calls the kettle).. but still.. I expected so much more and got nothing. I was so disappointed that I wrote a review. A couple of days after I cooled down. So, the final rating. I'll take away one star for disappointment. I'll give one star for the time spent in blissful ignorance (read: for the idea) I'll take away a star for the lack of choice. There is nothing here except for the abuse of the main character with no chance for revenge. I'll give a star for the variety of characters.. I mean.. they are quite diverse. There are a couple of nice scenes and there are many more nice scenes if you have certain fetishes. I'll take away a star for the *resource management simulator* that does absolutely nothing. The system can easily be removed since the only use I found was avoiding or beating up a couple of groups of *skullgirls* for the sake of financial well-being. That's it. The main character, who is able to beat up several people at power level 8, decides what to do with his new power? Correct, nothing.. Okay.. Final rating 2/5. Too disappointed to give it any more.
Cons: - Made in RPGmaker (LMAO) - Very grindy. Even the most basic of tasks require A LOT of grind, for example, you need 150 coins a week (increasing each week) and most coin making tasks will give you single digit amounts and some tasks will require you to grind completely separate tasks to train, again for poultry sums - Creepy looking characters. The MC is downright hard to look at, at points. He probably should at least look cute or something, but most of the time he looks inhuman - There's a fine line between domination and just plain abuse. This game is 99% just abuse - The fetishes are highly focused and few in number. I've only gotten a handful of scenes and most of them were feet centric. And it's weird, it's like the writer doesn't even like feet either and describes them in a way that just implies it's an entirely and only an unpleasant experience, EVERY TIME Pros: - There's ONE good female character at the very beginning Spoiler but she's gone by day two
Half the game is spanking that last an insanely long time and are unskippable? Maybe I'm too early in the game or something? Also do not understand the point of having a good reputation, if the point of the game is being dominated by females why wouldn't you want to be treated poorly?
My favorite femdom game, it has a lot of different kinks, vore, scat, piss, feet, face sitting and more I'm not a huge fan of all of them but you can chose to skip a path you dislike and when you get one you like its always a nice surprise also the xray animations are just too good
---Femdom search review--- I love high-quality animations. The storyline rarely captivates me, and I don't expect much from it in this type of content. I prefer a variety of characters and Femdom (without hard, more like body worship). Animation: Charming 2D graphics. Sufficient to keep you interested. Storyline: Very diverse plot. Some arcs and characters are genuinely interesting. Characters: A vast number of characters. Something for everyone's taste. Activities: Lots of activities. You can choose what you like more, but a bit of grinding is still needed (the second room in the café takes too long, in my opinion). As with all RPGMs, there is some unnecessary running around. However, it doesn't get in the way. Femdom: The main focus is on Femdom content. There are many fetishes present. There isn’t an overemphasis on any single one, which is a plus. Some content can be excluded, but there are scenes I wouldn't want to revisit (I'm not a fan of hardcore, subjectively). Conclusion: As for Femdom content search, this is exactly what you are looking for. I recommend checking it out if, for some reason, you haven't done so before.
This game gave me nightmares, I love playing games like these before bed. It helps yank the ol meat and relax. I love femdom but theirs a line where I don't like it anymore. I draw the line at eating quite litteral shit and drinking piss, That is just fucking nasty. If you're into that be my guess but I wish I could've toggled those scenes off. This game depicts women as mean, brutal, and cruel. IN some instances they'd even murder you or someone else. Trust no one, As everyone wants something out of you in this game. This game is very stressful with its game design. You have to juggle making rent, Managing needs, And doing classes. If you don't make rent you're game overed, If you don't make classes you're game overed, If you don't eat you're game overed eventually. The scenes are consist mostly of Gross fetishes,LIke shit or drinkin piss, Some less gross scenes are feet, and drinkin breast milk but I wouldn't know as I stopped playing after failing for the 7th time trying to play it. DO YOURSELF A FAVOR if you wanna play this game. USE RPG SAVE EDITOR.
So, here we have a dev who created a femdom game using Unity. In this previous game, she made a world where we would be a poor student on an university with... very peculiar girls. Now, SaliaCoel decided to create a prequel for this very same game, this time using 2DCGs and RPG Maker. So, what should we expect from someone who already made a great game? Another masterpiece, of course! And Femdom University: Zero is exactly that! This game is a great option for anyone who enjoys a good combination of femdom, beautiful 2D arts and RPG Maker. PROS: The art is really, really great! It features a custom GUI: menus and chat/choice windows are well designed, and there are even gauges for your current status! (food/energy/willpower) Good use of musics and sound effects Plot is interesting and immersive A lot of good scenes, with a large diversity of characters. Scenes are not only good: they are very well written and dynamic. Your stats (even hidden ones) will affect available choices in scenes. It also has a skipping option for some long scenes (like feet massages). A good variety of fetishes: you'll find softies like foot fetishes, great facesitting/pussy licking scenes (some with squirting!), pegging and even extremes like pissing and scat! Oh, scat was a turn off? No worries, the game has a built-in filter and you can disable fart, piss and scat content individually. Different paths! You choose the girl that you want to relate. Male and Female MC! Your choice. Gameplay is generally good, and it succeeds to immerse the player in the life of a poor student who struggles to survive and improve its skills. Well written characters, each one with a different personality and background. The "well written" also applies to dialogs, inside and outside H-scenes. A lot of ambush-like scenes. Overall, no major problems concerning bugs (except for new content, which is expected). And much more! CONS: Most of the times, it is not obvious which characters are available for a route or new contents. A character could have some sort of glowing if it features an unseen scene, or if it is the continuation of a route. Sometimes, some text could be helpful as well (eg: it's not obvious that you need to improve your Fitness level to meet Ronda again ). We could have a "jump to checkpoint" system. It would remove the need for a save whenever a new release is made (which is very convenient for people who usually delete the whole game from their devices, and it is also handful when a new update messes up with old saves). While featuring some good things, gameplay is also hard and very repetitive. Stats progresses very slowly, and you'll spend a lot of time doing wake up -> class -> work -> sleep (with some variations in the middle). Do not expect to obtain all available scenes from a single gameplay without cheating. My rating: 9.3/10.0 Good job!
Without a doubt this is the best femdom game currently being produced, so it gets 5 stars from the beginning. What the developers have managed to accomplish is remarkable, in particular because it seems effortless and its skill isn't noticeable. This is noticeable both because the main developer Salia didn't start out with previous game development skill, and has been hacking away at it for about half a decade. She started out making an engine in unity and had the humility to walk away from it to ship something with RPGmaker. This game is also being produced at a time in which culture and payment processors etc are very biased against this sort of content. I don't want to talk about that though. This is a review of the game as of version 1.2. I like the new mechanisms, but I honestly feel like it's becoming a different game. This is noticeable in a few ways. The art is beginning to change. Animations are being implemented. There is a lot of polish in the new content that isn't present in the older content. There are overlapping level implementations (for example, April level 2). Mechanics are beginning to shift to a new direction, and there are overlapping content. Versions around 1.00 encapsulated a very tight game-play loop. Especially before begging was added. It was monotonous and grindy, but it was brutally clear about what it was, and it was very tightly done. As a submissive, I thought that the monotony and the grind made sense. Sometimes what is brilliant about a game is its simplicity and that its mechanics aren't even noticed. Someone looks at it and thinks that they could easily replicate it, because it appears simple. V1.2 feels a lot looser, and like the game could become something very different. This is fine, But I personally think it may be better to ship v1.0 and v1.0+ as separate games. These versions could receive content independently. That is what I recommend. Having looked at the game files in RPGMaker, there is content that is present but not implemented in version <1.00. It was just never added. Most of it functions correctly. For spoiler reasons, I won't say what it is. That content could be implemented in a classic version of the game, or just a differently titled game all together, while the 1.2+ game could shift towards the new mechanics that are quite polished.
This game is kinda grinding but it's worth it. Not only cutscences but also typos are great. I'm really into lesbian femdom (no scat + fart). Femdom University and Missy are the two games about femdom that I like the most.
Giving it a fitting review is really hard. This game even more. Because it is easy to nitpick or to salute but with some ideas you can not easy find a fitting score because so many things clash together. In this game you have the InGame Reality Aspects against the Gameplay Aspects. Because one thing may not be good from Gameplay point just to reproduce the ingame aspect. Here we have a big grind with only basic minimums and we are left alone. That is because we are suppossed to be a poor student that has no idea what to do in a world that is from the start against him. We have to use our own brain to find out what to do in a game that whas created against to find the one solution that makes you feel smart. Would this be the only problem it would be easy to review because if you do not like the grind you could just cheat and so both players have their fun. No the problem is in being left alone what to do is, you are left alone in what to do. While sometimes there may be some pointers in the end you left to wonder if you missed something or you can not just progress anymore. This is especially bad because this is still in development. So I am sure this game has some depth I feel like at best I only found 50% of the game with no idea how to find the other half. And given that some routes feel connected to others and every person like different things there is also no idea if some other content is locked behind unlicked content. So in the end I can only give it 3* cause when it works it is awesome but when not you feel like ordered without taken.
Excellent game. All the games of Salia Coel are wonderful. Girls in this game are awesome. Game play is good. We lost in this game after starting. I am looking for more games like it. I Will give this game 9/10.
I have always been downloading every single update from both Femdom University games. I'm a big fan and every once a week or two, I always check for the latest update and if there is, I make plans lol. Keep up the great work!
This game is a real gem and i can highly recommend it, what makes this game special for me is the fast switching from kindly and lovely girls which treat you as a normal fellow student into cruel, merciless, manipulative bitches which dominate you with extreme kinks. Especially if you are enjoying smell torture (Feet, Socks, Farts) and toilet content this game will not disappoint you. Spoiler: toilet content Multiple Pee encounters with forced swalloing and peeing right over the MC, Multiple Scat encounter with x-ray vision of the forced swallowing, the oppurtunity to serve a full cycle as human toilet with the "good ending" of qualifying as a full time toilet for the entire school But no worry for people that didn't enjoy such extreme content there is a toggle to completly disable such content. The character design is really good and brings a lot of variety, the drawings are lovely and well drawn also the scenes are good animated so far all content i saw had really a high quality. The text is good written and displays well the character of each girl, the early disgust of each kink and the feelings of the humilated MC that slowly tranforms from the vanilla boy into a pervert mindless puppy.
Positives : a neat sandbox game baked in RPG maker where you're free to move and live your day to day life in a university full of women. Most of the girls can be interacted with and you have stat attributes such as Energy or Food, which you manage and build over time. It does feel like you're living there. Art is also visually great in places and the SFX is handled very well across the board. But my biggest positive is that Femdom University Zero outright has the best "hardcore" femdom content I've seen in any game period. By "hardcore" I mean (warning: not for the faint-hearted) scat and pissing. The toilet scene is outstanding. I'm thoroughly impressed by the level of effort the developer has gone through to flesh those themes out. If you're not into that stuff, you can opt out via the start of the game or re-doing "psychological questions" on your computer. Negatives : story/writing is a bit flat, art is inconsistent and is extremely POV heavy. Most of the scenes you can't see your character at all. The intention of POV is to immerse our perspective but it makes me question the purpose of the main character's existence at all when you do it to this degree. Fetish wise the game is very feet heavy. I like feet fetish, but even here it feels like there's a disproportionate balance between that and other core femdom themes such as cunnilingus. You also can't hide the dialogue to my knowledge. There are also close-up scenes that for whatever reason, aren't skippable. My main gripe however has nothing to do with the above as they are preference oriented; it's mostly the fact that the game is too resource intensive. Mainly at the beginning. "Willpower" stat needs better calibration because the stat keeps changing regardless of what you do from time to time. For example (spoilers): losing 15 Max Willpower in sleep by sniffing April's feet is over the top in my opinion. Overall: this game is intrinsically amazing, there is a lot to do and the things you have to juggle makes the experience all the more intimate and exciting. However, I would be lying if I said the resource system didn't periodically stress me out. I would strongly prefer a difficulty threshold system, but it's clear the developer is trying to create a world that is purposely against you to fit this niche. It's a little too much against you at the start, for my taste anyway. If you like femdom, this game is a must try. ----------------------------------------------------- Updated Review: 9th October 2024 The developer has kindly added a money generator trick to help those struggling to control their finances. It's made the game significantly more enjoyable for me. Not only that, but they made the game available on Mac. This is huge, because RPGMaker games run notoriously bad on the Mac OS. Many thanks! Pegging and chastity have been implemented since my review and they are very welcome additions to the game. Morever, there's significantly more cunnilingus scenes in the game now. This was needed. I see people complaining in other reviews about the nature of the fetishes. Not sure why you'd play a game that is specifically designed for that. It's equivalent to going to Wendy's and complaining why you got a burger after ordering one. Ramble aside, this is no doubt in my mind one of the best femdom games on the site. It's special. All it desperately needs is a gallery. Developer needs to sort that out.
a pretty solid femdom game the corruption from stat loss is well done. the game does lack replay value. it needs mini games and random events otherwise you'll just complete the main story and not have a reason to play anymore.
Gameplay wise, this game is better than most. It's complex, tough, and rewards exploration and planning. It's also developed quite a bit in the last few iterations, showing dedication on the part of the developer that means it won't fail to live up to its promises. As for content, it depends how much you're into teasing that doesn't go anywhere. If you're looking for complex (and occasionally frustrating) gameplay that is sexual without getting you off, this will work for you. The game is a sharp and punishing time-and-resource manager. The player has to manage different stat bars, and everything they want to do drains at least one. They're put in an extremely tight financial position, forcing them to come up with a plan for survival , with each failure accompanied by a long-term penalty. This can be a lot of fun: Each windfall is a delight. Each setback forces the player into the calculus of what they'll have to spend to minimize long-term losses. Often the player doesn't understand the long-term implications of the choices they made (or failed to make) until it feels too late to turn back. This is why the game warns the player right away: Play for about an in-game week, then start over with a better understanding of how things work. Solving this puzzle is what gets - and keeps - players playing the game. If that doesn't sound like fun, abandon ship now. The complexity is both a boon and a bane. Gameplay is slowed down quite a bit when the player has to manage multiple saves in order to optimize even a single day of play. I found myself saving before talking to every new NPC, just in case our innocuous interaction led to a debilitating stat loss that I couldn't afford. Having to reload an old save, make a different choice, then replay a checklist of actions is the very definition of grind . The content is already a little sparse for my taste, and it gets even worse when players have to play through the same scenes repeatedly. There are also some corruption mechanics that don't work well for me. They influence the gameplay quite a bit, and the content practically not at all. Content wise: Aside from a couple short lines about the player getting more into it, nothing changes. Gameplay wise: The more you engage in the content, the more you're punished with permanent stat reduction. It may be that long-term they're more manageable (or even better, that they open up new content), but in the short-term it's simply a punishment. Why is the player punished for engaging in the sexual content the game offers? This feels like a more drawn-out version of only getting scenes on a game-over, a gameplay style I'm not looking to return to. The game's content is also unique, at least in the make-up of the kinds of scenes the player will see. The game leans heavily into sub fetishes. The sexual content is almost exclusively teasing of various kinds: foot worship, fully-clothed face-sitting, and some other fetishes that the player can choose to turn on/off. All place the character squarely in the "sub" position - if that's what you're into, you're in for a treat. If you want it to go beyond that, be warned: There's no penetration, no bringing people to climax, no nudity... After many hours of gameplay, the most "romantic" scene was two characters kissing. The most nudity was a single up-skirt. It may be there are more in there if you play for quite a long time, but it isn't meaningfully part of the gameplay loop. This also made the game a bit tougher to rate effectively: Just because a fetish doesn't work for me , doesn't mean it doesn't work at all . The tags are all there at the top. If it's not what I'm into, what exactly did I expect or want from this game? I tried to be aware of my own bias in this way, but it was also a source of disappointment, and ultimately why I stopped playing. For players who want/expect exactly what the game is offering, this isn't a problem at all. I played this game in the past, and re-played it this time with a better idea of what I wanted to try. It's a testament to the game's strong mechanics that it left enough of an itch in my brain that I wanted to try it again, even though the sexual content left me dissatisfied. If you're interested in stat/life management game set in a school, you'll find enough here to keep you coming back. If you're looking to get off to anything more than bullying and foot worship, keep looking.
This is a work of art every femdom enthusiast should play. SaliaCoel has created a little world with so much to discover and every new update just adds more great scenes, characters and story to this fetish-heavy gem.
I was disappointed. A lot of extremely boring grind. At the same time, there are not so many scenes, and many of the scenes are repeated by the scenario or pose. In general, the author came up with a system that is quite complex for such games, but it turned out that the "path" is boring and the "reward" is small.
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