FurryCamp
by WagnerMutt
3D Game
Anal Sex
Animated
Big Ass
Big Tits
Character Creation
Female Protagonist
Furry
Futa/Trans Protagonist
Gay
Male Protagonist
RPG
Sandbox
Simulator
Vaginal Sex
Furry Camp is a 18+ survival/base building/social simulator game (Similar to games like Animal Crossing, Stardew Valley and Don't Starve), there's still lots to be done for it to take the shape I'm aiming for.
Screenshots
v0.47
N/A
v0.42
Added
Complete rework of the CampR app, instead of a Tinder app + chat, it's now mostly a Grindr like app
Furry character arrival on a boat cinematic (using the crafted port), you can force invited NPCs to arrive using the debug menu
Phone apps data are now saved, this might be subject to (breaking) changes as save data info gets solidified
Improved
Debug menu is now accessible using a gamepad as well, using the BACK xbox button (or similar button on other gamepads)
Fixed
Fixed placing crafts not working when using gamepad
Fixed random crashes when trying to log in to patreon in the game
v0.41
Added
Auto updater button on title screen (must be online and logged in to patreon)
Quest system fully functional, you start with a beginning quest (Still needs polishing)
Removed the statue prior to the actual merchant
Improved
Object placement is now controller friendly
Dialogues can now be skipped instead of forcefully typing the entire sentence
Fixed
Fixed title screen menu allowing multiple clicks/button presses on buttons
Fixed baking not generating portraits correctly
v0.401
Hotfix
Quick update with some hotfixes that slipped from last build.
v0.40
Added
CampR app social tab (still not fully done, but 'liking' profiles now adds them to the social tab)
You can now take items placed in the world back to your inventory
Tent can now be interacted, nearby decorations will be listed in its UI (gameplay related stuff)
Long overdue 69 oral sex animation
Improved
Settings now show descriptions for each option
Changed buttons trigger to on-press instead of on-release (improve gamepad responsiveness)
Sped up the phone pulling animation a little
Minor UI QoL updates on the CampR app
Updated all the rest of the UI elements to support gamepad (should be 100% gamepad-ready now)
Underwater distance 'fog'
Removed the 'tick' sound effect playing right after the world loads
All crafted objects should now be able to be removed, previously campfire and port didn't show up the prompt
Raised the volume for oral sex noises a bit so it should be a bit more audible
Fixed
Fixed a small problem with the character editor during character update where the genitalia selected wouldn't show up as selected
Fixed a problem with the camera control UI on char creation and sex not showing up when gamepad is on
Fixed some minor focus issues with gamepad support on certain GUI elements
Fixed objects in the world not having their changes saved
Fixed an issue with oral sex animations not working correctly
Fixed several UI issues
v0.39
Added
Added 1 anal sex animation
Fixed
Fixed use action being triggered along with placing built objects
Fixed an issue with new files not actually fully generating the world
Improved
Pick up notifications animation and positioning adjusted for when several different items are picked at the same time
Changed the daytime slider to the debug menu
Added a colider for balls so those in certain sex animations won't bug out
v0.38
Added
Pick up notifications
Tongue on rimming animation
Crafting table (all crafting has been moved to that)
Debug menu on F12 (all debug function keys have been moved to that)
Fixed
Fixed camera jitter when transitioning from sex scene to normal gameplay
Fixed a problem with inventory not accounting for items numbers properly
Fixed wrong name/description for some items
Improved
Changed mouse settings to confined to keep mouse in screen bounds while visible
Upgraded tongue bones on the models
Improved navitaion system being more accurate on short distances
Changed sex camera to allow for angles closer to the ground
Updated oral animations
Reworked water reflections to have a bit of distortion
Crafting is now more gamepad friendly
upgraded the entire codebase to 4.3, dropped several workarounds done in the past due to limitations such as
Jiggle physics clean up, might improve on performance for some, also improved accuracy
Head look at clean up, might improve on performance for some, may cause visual bugs
Improved animation blending and statemachine, should run smoother on high frequency monitors
v0.372
Changes:
Added 2 sex animations, handjob and rimming (lacking sounds and tongue animation)
Bug fixes
Fixed more save related crashes
Fixed an issue with the tail collider not being corrected on animation changes
Improvements
Navigation pathfinding changed to allow player to enter automatic walking
Adjusted auto positioning/rotationing to allow for advanced prop related sex animations
v0.37
Changes:
Changed all the controller and keyboard icons and adjusted their theme to follow all others
Reworked the entire animations state machine and fine tuned an animations on it (MIGHT cause some visual bugs)
Some animations like Handshake can now be canceled if it wasn't answered instead of waiting for the full wait animation to end
Added sitting interaction to one of the benchs (it's unfinished but couldn't be removed for this build)
Added a frotting sex animation
Bug fixes
Fixed mining stopped work after last update
Fixed a bug with some inputs stop working when swapping from keyboard to controller
Fixed an issue with penis getting stuck on a position after the sex animation has stopped
Known bugs:
No controller support for the phone, hotbar or building yet
v0.36
Changes:
Added a changelog option to the main menu
Added 2 benchs
Added the campfire (doesn't stinguish for now)
Added missing port craft image
Tighter NPC navigation, less awkward paths (might use more CPU, needs more testing)
Bug fixes
Fixed an issue where opening the craft menu rounding the daytime minutes to the closest hour
Fixed an issue with the NPC navigation skipping the last stop
Fixed the NPC navigation trying to get to some unreachable places
Fixed footsteps audio accuracy
Fixed several issues with placed objects during loading
Fixed tents not becoming navigation obstacle post loading
Fixed tent being able to placed on weird locations like montain or water
Fixed objects placed on older versions not having their size updated
Known bugs:
No controller support for the phone, hotbar or building yet
v0.351
Changes:
Added an "outdated" alert on old saves for conveninence
Added talking interaction animation for NPCs
Added some UI sound effects
Added shadow for items dropped on the ground
Added a radial menu for emotes on B (for now waving, hand shake and stretching)
NPCs now react to waving and hand shakes
Added stiffness option for tail configutaion (good for curls for example)
Added an extra anal sex animation
Added the temporary F5 hotkey to update your own character
Bug fixes
Fixed several crash issues
Prompts should now only show when you can actually interact (like trees with no axe)
Known bugs:
You can place tents on water or mountain
No controller support for the phone, hotbar, building and radial actions yet
v0.33
Changes:
New anal animation
Floppy cocks while not having sex animations
Jiggle cocks on sex animations (mostly for the bottom, still need more tweaking to look more natural)
Seemless character mesh stitching
Island edge changed, mostly the beach depth
NPCs wander around randomly (or just do some stretching)
Bug fixes
Fixed problems with the save file loading crashing on some computers
Fixed artifacts on breasts
Performance improvements
Lowered mesh count/draw calls for characters
Storing generated meshes on save file for faster loads
Known bugs:
You can place tents on water or mountain
No controller support for the phone, hotbar or building yet
v0.32
Features:
Underwater effect for when the camera is below water level
Port added to the crafts list
Changed the way crafts show in the world before placing
Added footstep noises (grass, rock and sand for now)
Added some twist bones and tweaked the arms a little so it doesn't break anymore
Equipped items now vanish during actions that don't need it (not working on the sex animations)
Mining is now possible (not too happy with the SFX though)
Added the CampR app to the cellphone, it's not quite working yet (You can hit ENTER while on the CampR app to see what happens)
Worked on the compatibility mode a bit so it should run on older cards that support OpenGL3 (Visual quality isn't the same though)
Added a launcher that auto-detects GPU capabilities and runs the game accordingly
Added tree chop particles
Added SaveFiles compression
Bug fixes
Items weren't showing counter correctly if the max stack item was exceeded
Fixed odd behaviors with character looking at things while doing some actions
Performance improvements
Removed unecessary water collisions
Updated the entire look at code to match the springbone logics
Generating mipmaps on character textures
Known bugs:
You can place tents on water or mountain
No controller support for the phone, hotbar or building yet
v0.30
Initial F95 Release
0.42 version. 3 stars just for the decent animations and models. Beside that, there's really nothing to do. You can build and see everything that the game has to offer within first 15 minutes. No real point in exploring, the island is empty, no any kind of relationship building, hell, no even real point in building stuff. Not worth your time.
As of version 0.42 This is more barebones than many 0.1 games. So this is a porn game yeah? Why make us run around picking up rocks and leaves. Fine I persist, get the stuff craft an NPC. Now you can ask for sex. Theres only a few options and they arent even fully labeled. For example anal- option 1, 2, 3. Which one is doggy, missionary who knows and cares I guess. So if this part is the afterthought, the main part is crafting? I look at the menu, there are options for camps tools etc. but at this point I think- why waste my time on this. Will they be just cosmetic? At this point I dont even care anymore so I quit and delete.
As it stands, at 3.0, this game is very bare bones. It does run on low end laptops, if a tad laggy, but looks good even on low settings. They have a basic crafting system down and inventory, but the pickaxe currently isn't functional. Despite a GIF on the itch page showing a dock, there are only tents which aren't functional. To spawn other furries, you need to find a randomly spawned statue, give it an offering, then find that furry which spawns randomly somewhere and then you need to edit them cos they'll spawn as defaults. The player character also runs at an insane speed, which is great for traversal but bad for gathering items. There's also a mild issue with your character holding tools during sex, leading to me jerking off a dude with a pickaxe (ouch...). But, you may have noticed that the problems I found got less and less dramatic in that list. Truth be told, that's the only issues I saw and it is, still, basically alpha. The idea is there, and when I slapped down two tents next to the furry I spawned, it did have a slight feel of "the start of a nudist colony". I do think they should make the statue a constructable item and have the new furries spawn close by though, else you risk running around blindly. After they've nailed the baseline, they could easily add more to this to develop it into a grander game. Currently, a few issues need ironing out, couple of fine tunings for basic things, but there is very much potential for a casual "build it and they will cum" kind of game. And let's not put pressure on the dev to add new things just yet. Sure, without swimming you have to run around lakes, but I'd rather they sort the basics first like a functional pickaxe and give us fancier things later. As I say, has potential but very early doors.
As [v0.30] - Initial F95 release - very early stage of development. No real gameplay, just carcass of it. Style isn't good too, creatures look terrible. This app require much more work and possible restyling/remeshing too.
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