Gacha Cummy

by CummyStudio

Uncensored Windows Android
Version1.10c
EngineUnity
Released2026-04-05
Updated2026-04-09
LanguageEnglish

Step into the role of a priest chosen by the Angel of Wealth, Aureliana, to become the champion of your Goddess in this fantasy gacha RPG ! Your divine mission is simple: defeat the rising threat of the Demon Lord and don't be corrupted by evil along the way! With Aureliana’s blessing, summon heroines from other worlds , build powerful teams , and forge bonds of love and lust . Transform your allies, engage in idle combat , unlock character specific side stories and costumes , and experience an adventure filled with romance, wonder, and lewd encounters—all completely free! And if you don't want to interact with Gacha Systems, you can freely enter the Storymode that removes all grind and battles, letting you experience the exciting story of Gacha Cummy and its characters at your own pace!​

v1.10c v1.10c New Content New Chapter - A brand-new chapter of your adventure through the Beastman Kingdom is here! Venture into the Deepwoods in search of an Elder Beast, a powerful Great Forest Deity capable of granting immense power to those it deems worthy. Prove yourself to this mighty foe. But beware, you are not the only one seeking its blessing... New Locations - New locations have been added! The Sanctuary and the Sanctuary Depths are brand-new areas you will get to explore in this update. What awaits you within? Find out by progressing through the story! 1 New S Rank Guest - The Void Hunter has arrived. This powerful swordswoman cuts down her enemies with tremendous force, leaving frost in her wake. You can acquire her by completing this update’s storyline, unlocking the ability to summon her. As an S-Rank, Miyabi comes with three unique lewd scenes, determined by the outcome of your duel against her. Prepare yourself, she is a formidable opponent! 1 New Generic Transformation - A new Kitsune Miko Transformation! Turn your ally into a devoted Miko follower and hear her Ara Ara echo through the camp and in battle! The Miko is a valuable support, capable of cursing enemies and converting those curses into powerful boons for your team. 4 New Animated Scenes - Four new animated scenes have been added. Three scenes with Miyabi and one additional scene featuring the new Miko. We hope you enjoy them all! 2 New Random Events Two new random events have been added, featuring static CGs. Gameplay Changes NEW SYSTEM: Divine Intervention - A new system has been introduced to improve playability. If you lose during a stage, you can gain stacking buffs specific to that stage. These buffs increase your team’s overall power, helping you overcome more difficult encounters. This option can be toggled in the Quest screen. New Gear Rarity: Unique - A new rarity tier has been added. Unique items are one-of-a-kind pieces of equipment obtained through the storyline. They also come with their own dedicated upgrade system. New Boss Battle - A powerful new boss awaits. Show them your strength! New Building - A new building can now be constructed at your camp. New Grinding Zone - A new area for gathering equipment has been added. 2 New Gear Sets and 1 New Relic - Two new gear sets and one new relic have been introduced, allowing you to further enhance your team! 4 New Enemies - Face off against four new enemies, each designed to counter certain aspects of your team. New Banner - A new banner has been added to welcome the arrival of Miyabi. New Pets Assignment - Jane Doe, Siege, Kanna, Miyabi, and Miko can now be assigned as pets, each providing unique skills. Try them out! Misc Changes New Combat Status Screen - A status screen has been added to combat, allowing you to pause and inspect abilities, stats, and status effects of both allies and enemies. Balance Changes Cavalier Fight Adjusted - We've heard your feedback loud and clear! The Cavalier fight has been toned down to improve story flow. Originally, her difficulty was intended to provide a long-term challenge once players completed the previous update. Now that new content is available, her power has been adjusted accordingly! She will still provide a challenge to keep you on your toes! Bug Fixes Kal’tsit Animation Fix - Fixed an issue where Kal’tsit’s attack animations could get stuck in an infinite loop. Location Description Fixes - Various location descriptions have been corrected. v1.9c v1.9c New Content New Chapter - A new chapter of your adventure through the Great Forest awaits. Travel to the newly discovered village of Swiftvale and learn the true meaning of knighthood from its chivalrous Equinid inhabitants. New Village: Swiftvale - The all-new village of Swiftvale is ready for exploration. Populated by Equinids raised from childhood on tales of honor and chivalry, these ideals are engraved into their very being. Meet new characters and face new challenges as you train your ally in the ways of Equine Knighthood! Three New Generic Transformations - A brand-new Equinid transformation arrives with this update. Transform your ally into a Horse Girl and guide them along the path from a supportive Peon, to a devoted Squire, and finally into a valorous Knight. High Affinity Transformation: Artoria - Artoria receives her own High Affinity Transformation, complete with staged progression and an updated base sprite design. Watch the King of Knights confront new ideals and come to terms with being a Horse Girl in this update. Six New Animated Scenes - Six brand-new animated scenes have been added, with three scenes devoted to our beloved King of Knights Artoria during her training, and three new scenes for the ally turned into a Horse Girl! Gameplay Changes New System: Pet System - A new Pet System has been introduced. Beastmen allies (7 in this update) can now be assigned to a fifth, unique party slot, allowing them to use special abilities during battle. These allies also count toward Team Synergy, enabling additional bonuses for your party. Even while not deployed on the battlefield, pets continue to provide set bonuses through their equipped gear. The Pet System is unlocked as you progress through the update’s storyline! New Boss Battle - A brand-new boss has been added to the story! This encounter is more unique than anything previously released and is designed to provide a significant challenge! Defeating this boss concludes the story of the current update. Difficulty adjustments may be made in the future based on player feedback. New Synergy - With the introduction of Horse Girls, a new Synergy has been added. Since this transformation cannot be fully classified as a Curse, it now has its own counterpart to existing Cursed synergies. 4x Speed Setting - A 4x speed option has been added as a temporary solution to help alleviate grinding. We intend to further improve progression pacing in future updates. Thank you for your patience. Miscellaneous Changes The Combined Floating Numbers feature introduced in update 1.6 has been disabled. This feature was displaying incorrect data and caused unnecessary clutter. Balance Changes Reflected damage is now non-lethal. Cursed Medusa’s Nightcaller skill has been adjusted so that its speed check now uses total speed instead of base speed. Kafka’s second encounter has been nerfed. With the story now continuing beyond this battle, the encounter has been adjusted to provide an easier experience against the femme fatale. Bug Fixes An issue has been fixed where characters transformed into cows were not being removed from the party, despite appearing so visually. The gearing tutorial no longer appears behind the character screen. Broken Stopwatch no longer triggers a counterattack instead of a default attack. The internal cooldowns for Doctor Set and Sword of Favonius now properly reset, allowing them to generate mana as intended. Kal’tsit’s minigame no longer requires excessive dragging. Generic Transformations now properly scale their stats with level and are slightly stronger as a result. v1.8c New Content All New Main Story Arc – Step into the Great Forest, home to many beastmen who chose to avoid the woes of Kingdom life. They formed their own communities deep within the forest, hidden from the Kingdom's reach. Meet new and familiar foes as you pursue the truth behind the demonic ties of the newly crowned Beastman King. New Locations – The Great Forest is the newest region for you to explore and fight through on your journey to grow stronger. One of its villages is also accessible during the new story arc! Kal'tsit S-Rank Promotion – We felt it was unfair that Kal'tsit was the only member of the Inquisitorial Duo who was not an S-Rank. This update remedies that. With her promotion, Kal'tsit receives her own side story centered around your ability to bring any kitty to heel through the power of pets! Bring out Kal'tsit's adorable side with your hands, pet her properly, and watch her melt under your touch in her new storyline! New Generic Transformation – A new region brings new curses. Introducing the Lycan transformation. Turn your Guests into loyal, playful hounds eager to prove themselves to you in every way they can. Includes randomized appearances, optional futanari additions, and even the option to play fetch with them! Be warned, they are easily excited! To unlock them, you must have purchased the Milking Permit and built your own Farm beforehand. 2 New A-Rank Guests – Two new Guests join the Gacha Cummy roster as A-Ranks. Siege arrives as an ever dependable vanguard, and Kanna joins as a damage dealer capable of stacking evidence on enemies to further increase your party's damage. 2 New Random Events – Two brand new random events have been added! One for Zani, and one for Aura that also gives you a magnificent opportunity to make a ton of gold! Gameplay Changes Party Synergy System – A whole new way to boost your party's power to even greater heights. Introducing Party Synergy, a system that rewards building your team in specific ways to unlock unique bonuses! Every ally now comes with a set of traits you can match with others to gain powerful effects during team building. For example, placing two Protectors in a party increases the threat of your Defenders. Add a third and your entire team gains extra defenses. Fill your whole party with Protectors and everyone receives a major HP boost. Strategize, combine, and experiment with this latest addition! 2 New Zones – Progressing through the new arc unlocks Wildwoods and Abyss Layer Three. These areas allow you to farm new equipment and shards needed for summoning the latest characters! 2 New Gear Sets and 2 New Relics – New relics and gear sets themed around the new Guests have been added. 3 New Enemies – The Great Forest is home to several new foes. Test your strength against skilled hunters who have made this region their territory. 2 New Banners – Jeanne Alter and Kal'tsit each receive their own banners. Misc Changes Complete UI Rework and Redesign – This was one of our biggest undertakings. Every menu in the game has been overhauled to improve visuals, enhance usability, and make many of the game's systems easier to understand! Party Presets – With the improved UI comes team presets. Save your team compositions into multiple slots and use them freely across different battles. Added "Skip the Story Straight to Latest Content" Toggle – We've added a new option when starting a new game that lets you skip straight to the current storyline split. Doing so grants you all story allies up to that point, along with bonus resources to help you quickly build your power. Balance Changes Damage Curve Rework – Our initial implementation of the damage system received a lot of well deserved feedback. Combat was far too volatile, leading to many unfair deaths caused by frequent one-shots on both sides. Because one-shots happened so often, persistent effects were rarely useful unless they directly increased damage, and active consumables had almost no practical value. To address this, we reworked how damage, healing, and shields scale, bringing the overall volatility of combat down significantly. In theory this should create fairer battles throughout the entire game. With the addition of the Party Synergy system, your parties should also perform more consistently. However, one-shots are still possible in extreme cases, such as when an ally is heavily overgeared or during very deep Abyss runs. This is an experimental change and we want to hear your feedback. Please tell us how the new damage values feel. Adjusted Quest Difficulty – Infiltration and Clean Up quests have had their difficulty reduced. Increased Rewards – Infinite zones such as the Abyss and Everfrozen Mountains now give significantly more rewards the deeper you go. Bug Fixes Stables Fix – Fixed an issue where cows could not be removed from automatic milking stables. Cursed Coinpouch Fix – Cursed Coinpouch is now capped and can no longer delete absurd amounts of gold. Def Penetration – Fixed NAN damage caused by exceeding 100 Defense Penetration. It is now capped at 100. And many more! v1.7d New Content Cowgirl Transformations – This transformation-focused update lets you turn your Guests into milky, needy cowgirls! Build your farm, milk them dry, and reap the profits while enjoying every moment. 1 New S-Rank Guest – Zani joins the roster as a powerful tank and damage dealer with a completely unique playstyle. She also comes with a new side story centered on her time at The Farm. 2 New Locations – Explore The Farm and The Barn, where your cows will live and where you’ll be doing the milking. 3 New Transformations – Zani and Asuna receive unique transformation routes with storylines depicting their descent into cowhood. All other Guests can be turned into randomized happy cowgirls who can’t wait to be milked! Customizable Transformations – As the curse progresses, your cowgirls’ appearance will change dynamically in their sprites and scenes — from larger chests to entirely new equipment (which you, the player, will be responsible for adding if you want it). Replay the scenes to see the variations! New Fully-Animated Milking Mini-Game for each Cowgirl – Work their chest, use their “extra outlet,” give them a head pat, and fill bottles to sell for profit! 1 Fully Reanimated Scene – Morgan’s scene is being fully reanimated. 3 New Animated Scenes – One new scene for your ex-Moo-aid Asuna and two new scenes for Zani. Story Mode – A brand-new way to experience Gacha Cummy! At the start of a new game, choose between Adventure Mode (classic gameplay) and Story Mode. Story Mode removes battles, grinding, gacha rolls, and party management, letting you focus entirely on the story. Progress is tracked via the new Story Book, which lets you replay chapters, switch storylines, and unlock new ones at your own pace. Gameplay Changes 2 New Consumable Items – Craft them using the two types of milk introduced in this update and make use of them in battle. Sell Excess Materials & Consumables – You can now sell unwanted materials and consumables directly. New Banner – Zani arrives with her own unique banner and a new relic weapon to experiment with. Bug Fixes Doctor Set Fix – Removed unintended internal cooldowns. Now has diminishing mana returns. Legendary Filter Fix – Fixed an issue when unselecting legendary rarity items. Trinket Fixes – Fixed three previously bugged trinkets. v1.6b New Content Transformation System Expanded: Every girl can now be transformed into a Goth Girl, while keeping parts of her original appearance and stats. This opens up a variety of unique combinations and builds for your Guests. Try out different setups and see what works best for your team. 4 New Playable Characters: A new S-Rank Guest: Jane Doe is now available! Alongside her, three generic Goth Girl Archetypes have been added and can be accessed via the transformation system. New Side Story: Jane brings her own Side Story, where you’ll go on an investigation and prove your devotion to your Goddess. And then go on an investigation with this mysterious rodent! 6 New Animated Scenes Jane’s Side Story includes 2 unique animated scenes Each of the three generic Goth Girls comes with her own new scene Artoria’s Side Story scene has also been completely reanimated Gameplay Changes New System: Infection: Certain corrupted enemies can now infect your allies with curses. If left untreated, these can lead to your allies being transformed! New Zone: A new side quest takes you into the depths of the Village Well. Investigate the area and deal with the threat that waits within. 6 New Enemies: Face off against 3 new Cultist enemies and 3 Corrupted Goth Girl variants—corrupt versions of your transformed allies that can infect your Guests! 2 New Gear Sets & 1 New Relic: New items have been added to celebrate Jane Doe’s arrival and the introduction of Goth Archetypes. 7 New Trinkets:You can farm these powerful trinkets once you increase the Area's influence to the max! New Beacon Difficulty: The Corruption Beacon has been upgraded. Expect stronger enemies and new trinket rewards in high-difficulty areas. New Banner: A new summoning Banner becomes available once the Village is unlocked. Jane Doe can be summoned from it. UI Improvements Character skill cooldowns are now visible during combat View enemy mana See additional character resources during combat Miscellaneous Changes Trial Ticket System: With the transformation system now applying to every Guest, some story scenes may be affected. To address this, Koyanskaya now offers a cheap item in her shop that lets you temporarily cleanse or corrupt an ally for your convenience. Event System Rework: Events you haven’t seen before are now much more likely to appear. Floating Damage Numbers: During combat, total damage is now combined into a single number for cleaner visuals. Koyanskaya's New Scheme: Once a Guest is transformed into a specific archetype, Koyanskaya will put her to work, generating passive income over time. Shop Stock Updated: Koyanskaya now sells a few more general-use items. Check out the updated inventory. Balance Changes Increased Gold from Selling Items: Still scales with zone level, but now yields more gold overall. Eula’s Ultimate: Eula now always applies Slow on hit while her Ultimate is active. Sword of Favonius: Generates more initial mana, but has diminishing returns on repeated hits. Navy Set: Now has a 50% chance to duplicate effects. Shield System: Shields that exceed Max HP now take double damage. Bug Fixes Fixed Navy Set 2-piece bonus stacking infinitely Fixed Golem boss getting stuck during influenced battles v1.5c Main Additions New Content: A brand-new update introduces Corruption to Gacha Cummy! Discover a new dubious Ally that will allow you to delve into corruption face first! Read more down below! New NPC Merchant - Koyanskaya: The CEO of NFF makes her debut! This foxy woman takes residence in your camp, bringing a fresh stock of items for you to buy! But is she doing this out of the goodness of her heart, or is there more at play than meets the eye? 2 New Unique Goth Transformations: Through their high affinity with cursed items, Hu Tao and Medusa now have exclusive transformations! Each character features two stages, complete with their own stories and visual and gameplay changes. Both stories display their further descent as the curse gradually transforms them into slutty Goth Girls for you to enjoy! 4 New Animated Scenes: Experience four new animated scenes where you enjoy lewd fun with your new Gothy Allies! 4 New Animated Random Events: Spice up your routine with four new animated random events that appear as their transformations progress! Gameplay Updates New Item Type: Trinkets (6 Total): Trinkets provide unique effects that can drastically alter your Guests’ gameplay. Make sure to read what they do! New and Updated Shop: With Koyanskaya’s arrival, the shop gets a complete overhaul. Enjoy new artwork and UI as both merchants present their wares in a new and updated shop! New System: Area Influence: Use the new mechanic that allows you to face stronger Corrupted enemies and earn a new currency: Corrupt Essence. Use this to unlock powerful items in Koyanskaya’s shop. In addition, you can also fine tune the difficulty for increased rewards! 8 New Corrupted Enemies: Battle eight new corrupted foes in the new challenge mode! New Secondary Stats: New secondary stats have been introduced to provide greater depth in team-building and role customization. 2 New Consumables: Two new consumables are available: Pitch Black Lipstick to trigger transformations and Cleansing Thingy to remove them. Misc Changes Victory Screen: Introducing a Victory Screen! Track your performance post-battle with a detailed breakdown of stats and team contributions. Max Enemies Increased: To spice things up and to increase challenge, the maximum number of enemies has been increased to five! Favorites System for Materials Mark your favorite crafting materials for easier tracking and faster navigation. UI Improvements Various interface updates to improve overall game flow and your experience. Balance: Artoria: Her skill now always activates when the required condition is met. Hu Tao: Her skill now affects adjacent enemies, rather than targeting only one. Kal'tsit: Her talent no longer disables when Mon3tr is present. In addition, Mon3tr now receives double HP while on the field. Eula: While her Ultimate is active, Eula no longer regenerates Mana. However, the Mana cost of her Ultimate has been reduced to balance this change. Material Prices: The cost of purchasing materials has been significantly reduced. Talent Tree Respec: Respec cost has been halved. Gear Sell Prices: Selling price for gear now scales with the level of the zone it was obtained from. Bug Fixes: Fixed an issue with the Proxy set where stack values could overflow beyond intended limits. Taunt, Disorient, and Charm now correctly redirect AOE abilities. Resolved an issue where Kal’tsit would freeze during combat at 1x speed. v1.4.4 Main Additions: New Main Story Chapter: Brave the challenges of the Inquisition in the continuation of the story! Face trials, acquire new allies, and continue your service to the Goddess. New S-Rank & A-Rank Guests: Two formidable Guests are here to test your resolve! Jeanne Alter and Kal’tsit lead the investigation into your status as a Servant of the Goddess. Prove your worth, win them over, and they may just join your cause! With unique outfits, gameplay and an S-Rank status, they bring fresh gameplay and new stories to the game. New Side Story: Jeanne Alter’s defiance of religion makes her difficult to handle… especially with you being a priest… So it’s up to you to break through her attitude and teach her a lesson in respect! Will you be able to put her in her place? 2 Animated Scenes: Enjoy two new animated story scenes added in this update! 5 New Animated Random Events: More random events added to your camp for you to deepen your bonds with your allies! Gameplay Additions: New Area: An entirely new area for you to battle in! The outskirts of the forest will prove a good battleground! Unlocked after completing certain new side-quest. New Equipment Sets: Strengthen your team with two powerful new sets of gear designed to complement the new Guests you encounter! New Bathhouse Upgrade: Upgrade your tavern with a brand-new bathhouse! This addition increases the chances of triggering random events and even unlocks some new ones! Be sure to upgrade! New Camp Zones: Two new interior areas have been added to your camp! These will now appear in cutscenes, adding more depth to your surroundings. Increased Level Caps: Push yourself further, for your Goddess demands it! Character level caps have been raised as you progress through the story. New Enemies: Prepare to face six new foes as you venture into the latest chapter! Miscellaneous Updates: New System - Live2D: With the introduction of the Live2D system, expect even more animated scenes in the future! New Save Screen Window: A fresh new interface for managing your saves more efficiently! Addition of In-Game Patch Notes: Check updates directly in the game! New Subclass: A brand-new subclass is available for you to unlock as you progress through the story! New Music Tracks: New tracks have been added to the game to improve your experience! Balance Changes: Merge of Support and Healer Classes: These two roles have now been combined for better synergy and team-building. Potency Rework: Potency now affects not just the chance to inflict effects but also their overall effectiveness. Bug Fixes: Fixed a bug where Dullahan’s parry caused Taihou’s attack to malfunction. Fixed an issue preventing movement after certain events. Fixed a crash on Android devices caused by Tamamo’s attack. Fixed an infinite stacking bug in Frozen Mountains. Fixed an issue with sorting items from the previous year. Fixed a miscalculation in accuracy and evasion mechanics. 1.4.1: Fixed old events not generating rewards. 1.4.1: Fixed NPC Bath event. 1.4.2: Parry/counter attacks don't trigger from DOTs anymore. 1.4.2: "Select all" when selling items no longer selects locked items. 1.4.2: Further reduced monster's evasion scaling. 1.4.3: Fixed some cutscenes issues. 1.4.4: Fixed talents overflowing bug. v.1.3 Main Content: New Optional Questline: Journey to the Frozen Mountain, a treacherous new area that will test your mettle like never before! In this harsh environment, the unrelenting cold will chip away at your strength, so make sure to prepare thoroughly. Complete the final delivery to the village and uncover the secrets of the mountain! New S-Rank Guest: Introducing Snow White, the latest S-Rank Guest to join the roster! She awaits you on the Frozen Mountain as an optional team member. Due to Aura's interference and the rules of summoning, you’ll need to summon Snow White as your guest, but it will be worth it. With her incredible ranged damage-dealing capabilities and unique utility, she’s an invaluable addition to your team. New Side Story with a Mini-Game: Embark on an expedition with Snow White into the frozen mountain, survive the cold and cook delicious meat! But be careful! Don’t overfeed your companion! Each outcome, whether good or bad, unlocks its own animated scene, so try both once you summon Snow White! 8 New Random Events: Expand your experience with 8 new random events, with 6 of them having their own CGs! Characters required for these events are: Zhu Yuan, Eula, Illustrious and Medusa! Gameplay Additions: New System - Reforge: We are excited to introduce reforge into your possession! Unlocked as you complete the new questline and allows you to further finetune your team by tweaking your equipment! New System - Talents: We’re introducing an additional way for you to improve all of your characters. The talent tree named Path of Devotion will allow you to enhance your teams globally by leveling up yourself in the game! New Location: Brave the challenges of the Frozen Mountain! New Enemies: From the world of Snow White hail Ruptures! Face off against them in the new side story! New Equipment Set: Equip your team with a brand-new gear set and a relic! New Summoning Banner: Unlocked as you complete the new questline and allows you to summon Snow White into your roster! New Consumable Items: Even more consumable items will be at your disposal with your update! Unlock more of them as you complete the new questline! Further Tavern Upgrade: You can now further improve your tavern to increase the chance of relationship random events with your Guests! Misc changes: Healed% Removal from Roll Pool: From now on you cannot roll Healed% boost on your items. This stat was redundant and removing it from the pool will improve consistency of your item rolls. New Debt Quest: An additional debt quest is added! Make sure to pay it off to receive another blessing from Aura! Balance Changes: Tamamo and Asuna had their skills buffed, improving their viability for your team! Make sure to try them out! New Difficulty: Added new difficulty for existing locations. A new Outfit: Acquire a new casual outfit for Zhu Yuan by witnessing her random event! Various UI and Bug Fixes and Improvements. v.1.2 Main Content: New Chapter: After your brief clash with Morgan Le Fay, the Witch Queen’s hold over the village has been broken. Now, the kingdom has tasked you with restoring the village to its former glory! Return to the village's ruins, confront the source of the new demonic surge, and help reclaim the land from evil! New S-Rank Guest: The officer Zhu Yuan joins the Gacha Cummy roster! Ready to bring justice to the new world, she will prove to be an irreplaceable ally in your crusade against the Demon Lord. You will unlock her as you complete the story of the update, without any need to grind. New Side Story: Shocked by the state of the new world’s justice system, Zhu Yuan is determined to bring order and reform! As her trainee, you will learn everything about typical Public Security procedures, from treating a criminal during an arrest to properly carrying out an arrest yourself! 6 New Random Events: With this update, random events will now be available from the start of the game. These repeatable events may trigger at the beginning of a new day, provided you meet certain conditions, such as progressing through specific story stages or having particular Guests in your roster. Random events fall into two categories: Gameplay Events: Delve into the daily life at camp, gaining gameplay benefits or increasing affection with your Guests. Intimacy Events: Unlock CG-based lewd scenes that deepen your bonds with your characters. If you reach high enough affection, you will be able to select an alternate ending for the scene! Gameplay Updates: Assignment System: Unlock the Assignment System as you progress through the story. These special missions provide an opportunity to earn valuable rewards and materials, which are essential for crafting consumable items. Consumable Items: This new type of equipment adds a new layer of interactivity to your gameplay. Equip your team with these items to unlock powerful benefits. Consumables are available in both passive and active variants, letting you decide how much involvement you want in your battles. Crafting System: Use the resources and ingredients gathered from Assignments to craft Consumable Items through the newly introduced Crafting System. Currently limited to consumables, this feature will expand in future updates to support more crafting options. New Equipment: To celebrate Zhu Yuan’s arrival, we’re introducing a brand-new Relic and a fully equipped Gear Set inspired by her character and the world of ZZZ. New Enemies: Face off against three new enemies hailing from the world of ZZZ. New Abyss Layer: Test your limits by delving further into the Abyss. New Banner: A new Banner is now available, featuring a unique type of Shards that can be unlocked as you advance through the story. Misc Changes: Now you can give gifts to your Guests from their character screen! Vanguard's base threat and scaling increased further. Doubled base item quantity bonus from Area Mods. And Many More! v.1.1 Content: New Chapter: Continue the story as you are invited to the nearby town as the Guest of Honor! Venture forth to encounter adventures that lie ahead! 2 New Guests for Your Party: Welcome two new characters from other worlds! Medusa joins the team, possessing a strange hunger that only you can satisfy! Illustrious radiates with grace and is ready to support your team in battle! 2 New Side Stories: Build closer bonds with your new and updated Guests through new, intimate side stories. Rank-Up: A specific Guest has been upgraded, unlocking her own unique scenes! Gameplay: New System - “Area Mods”: Before battle, roll for up to four additional effects that can influence the fight. These effects range in difficulty and reward, with tougher ones offering increased item quantity and rarity, while easier effects can benefit your party. New Banner: A fresh banner featuring new and updated S-Rank characters is now available for pulls! New Location: Explore an entirely new area to challenge your combat skills! New Difficulty Level: Each location now has an added difficulty level for those seeking more challenge. New Gear Set: Discover powerful new equipment to enhance your party. 2 New Legendary Relics: Equip them for unique benefits. 6 New Enemies: Take on these new foes! Misc: New System - “Debt”: After incurring a massive debt to the Angel, it's time to start paying it off. Who knows what future rewards might await as you clear your debt, coin by coin? New System - “Reminisce”: Replay scenes from specific Guests straight from their character menu! For our new Guest, this system will even allow you to alter her gameplay! Persistent Store Items: Store items now persist throughout the game. Players can refresh the store for gold, with one free refresh available daily. Character Outfits: Some characters now have multiple outfits that replace their original sprites. Change outfits in the character screen once unlocked! New Sidebar Feature: After building the Tavern, a new sidebar window will appear, helping you track your relationship progress with your S-Rank Guests. Inventory Update: The inventory now includes a detailed sheet tab listing all possible stat rolls for items. New x3 Speed Mode: Combat has been upgraded with a new x3 speed option! Balance Changes: Speed Adjustments: Speed now has diminishing returns at high values. Damage Reduction Cap: Damage reduction is now capped at 90%, preventing enemies from becoming unkillable at high abyss layers. Gear and Weapon Buffs: Various older gear sets and weapons have been enhanced. Healing Crits: Healing abilities can now crit. Side Story Scaling: Side story fights are now scaled based on main story progression, making them much easier during the early game. Bug Fixes: Speed and Mana Regen: Speed no longer affects mana regeneration. Taihou’s Follow-Up Attacks: Fixed bugs related to Taihou’s follow-up attacks. Android Crashes: Resolved crashes on Android devices caused by special effects. (If crashes still occur during specific character animations, please report them). And Many More! v.1.0 In this first time release, you will be able to experience: An engaging team-building and combat system. Seven lovely heroines with diverse abilities and many monsters to slay. The first chapter that lays down the groundwork for this adventure. Half a dozen erotic scenes for you to unlock! Charming chibi artwork. Hundreds of opportunities for crafting your unique strategy in this crusade! ... And more!
DMSTS 2026-02-01
[1.6b] Interesting grindy gacha... Hate the grind, but the gameplay is nice. And there is some kind of story... -Story, Originality You appeared in a world of magic and an angel asks you to help her. You build a small village and summon girl-fighters from other universes to help you fight bad guys. And you can help bad guys. And are the good guys good?.. MyStErY!!!! -Renders Cool artwork. (Don't know if it is AI or not and don't care) -Sound Nice sounds and some music. Gets a little repetitive -Playability ~4 hours depending on your grind luck... Probably even more. If it had regular step-by-step progression it still would be a lengthy game. (I HATE GRIND!) -Performance Works good. -Bugs Didn't see any. -Animations Still images and, maybe, animations. -Voice Acting I think there are some voiced dialogue... Or I am too imaginative. -Grammar Didn't see any mistakes. -Amount of content Many characters with 1-2 h-scenes for themselves and some have special routes with 3-5 h-scenes. Cool. And this game updates semi-regularly. Cool game. But too much grind and repetition.
Mustang1998 2026-01-31
I really love this creator's games, but with this one in particular, I have to complain about one thing: THE FUCKING COMBAT IS UNFAIR. The animations, the characters, and the lore are quite interesting, but it all goes to hell when the only gameplay the game has is SUPER UNFAIR. It doesn't matter how overpowered your characters are with good builds, a good level, and good perks; every time a new update comes out, it's IMPOSSIBLE to progress. And NO, if I want gameplay, I want gameplay, not a story mode to bore me to death. So please, I don't know, add some kind of difficulty level or something because it's seriously infuriating that the enemies are always way too strong for what you can achieve.
RetrabDeLaRetrabo 2025-12-16
as of v1.8c i'd say about 3.5 stars there's music and animations which are pretty good. even a tutorial which explains things and you can go back to if you get confused. and there's a decent amount of content. the biggest problems are the auto battle, stats/equipment/materials, and leveling. otherwise the game would be about 4 stars. the auto battle is very slow even at max speed (3). it would be better if it could be sped up to 10. or even better than that would be if you could pick and choose targets because your characters just attack at random and often times end up using their ultimate ability on enemies with 1hp. the stats in this game are overly complicated. you're basically playing dark souls but with about 15 different characters and 20-40 different items, not to mention there's team trait synergies of which there are about 10-15. so you spend at least an hour reading and figuring out what each person and item does only to do an auto battle which you can't affect anyways. and on top of that stats are basically irrelevant and probably scaled down to the quest. i gave my characters +1000 dmg and +500 magic or physical resistant, only to find out that they can only still deal 100-200 dmg and can still get team wiped. it wasn't until they had about 10k-50k dmg that they barely 1 shot enemies (thats about 100 gear upgrades). which ends up being a problem because some fights you are supposed to lose and now your characters can't lose. so you're locked in a slow autobattle for 10 min. now as the game has gacha in the title it's expected that you will have to be lucky to get good items with specific stats and what not. except theres too much random. the problem is im spending over an hour and $100,000 (cheated) just to find the right gear, let alone the right stats. because the stats on items are entirely random. you would expect that equipment for magic builds would have magic attack and mana regen or something relatively related and useful, but instead you end up getting physical attack and threat (aka taunt). basically things that are completely irrelevant to the gear. although there is a reforge option later on in the game which lets you reroll stats, but that's more near the later/end of content for this version. so the fix would be to have particular stats related to the equipment set or implement reroll earlier. the materials are also a problem. it takes a ton of materials to upgrade and reroll. not to mention there's a chance the material can fail to upgrade which means you have to spend more time getting materials only for it to fail again. the fix is less material req. or more material gains. but the worse part is that some materials are not added until later into the game so if you farm a bunch of material so you dont have to do it later. then you just wasted your time because now the game wants a material that's been newly introduced.
FlamingZelda 2025-11-30
TL;DR - Far too grindy for me. Played for almost 2 hours on 3x speed skipping most of the dialog and the most I got scene wise was a woman teasing a dude through his pants. Gameplay is... better than most h-games i guess but doesn't feel substantive. Art & characters design is good though. === Gameplay: This game is an autobattler which lightly parodies gacha games. Complete with lootboxes and overly complicated stat, resource, and item management - all of which results in piles of junk in your stash which you have to sift through to sell. I feel that the combat balance/difficulty isn't there to justify how complicated all of the character and item management mechanics. In all my time with the game my characters never dropped below 80% hp and never lost a battle. Even so, each battle takes several minutes on max speed. If you remember how long it used to take to boot up a pc (back in the days where you would grab a cup of coffee while your compute turns on) that's about how long each battle takes. Almost feels like an idle game with the vast amounts of downtime. --- the writing is... uninspired? Nothing particularly notable about any of the characters. the angel chick is sort of funny i guess, but again the art design really does the heavy lifting here. --- It's possible the game turns into something more substantive later on, but I personally don't want to pour the hours into it. 3.5/5 - rounding up to 4 because there is indeed a game here & i have played many far worse h-games.
Cat bread 2025-10-10
This is the best cowgirl transformation game I've played recently. I enjoyed the character illustrations and the storyline. I hope every girl in this game becomes a cowgirl. I also think it would be a great fetish game if more transformation content was added. I also look forward to seeing other pornographic content added. Overall, it was good, but the gameplay was a bit boring, so I'm giving it 4 stars.
JVRD 2025-10-08
The game isn’t bad. It just tries to accomplish too many things at once and ends up falling short in almost all of them. The story is okay and the humor is fine, but it didn’t really grab me. After a while, I just stopped caring. The game is also very grindy. You have to run a lot of auto battles to make progress. The amount of content available right now feels small, but maybe It's just because of the horrible progression pacing. The gear system is overly complicated. I get that it is supposed to parody gacha games, and I can see the idea behind it, but it wasn’t implemented in a very interesting way. I can definitely see potential here, but it would need some major reworks. Idk if I would recommend playing it right now, maybe if you really like the premisse and can get past this stuff, but it is still a really cool concept.
TheSagMan 2025-09-13
Gameplay 7/10 Reminds me of Adventure Quest. A bit grindy but kinda fun. Story 5/10 Felt generic I got bored and stopped reading pretty early on. Art 7/10 The art itself is good but the fact that there are little to no animations in this day and age pushed it down for me. I can't do the deed on stills any more. Amount of Content 5/10 Not enough content for the grind. Needs more animations. 3.7, closer to 4.
xEmpty 2025-07-23
After playing cummy benders i saw this by same devs so i wanted to try out. This game is so much better ,it has good animations and drawings. I loved other aspects too. Fights are good and entertaining. Hopefully future updates will keep raising the quality
Sin-xix 2025-07-19
an actually good gacha game. lmao designs are awesome. very close to the original. entire work is distinct, bonus points due to the influx of AI slop. gameplay isn't grindy but I wish there was a skip system. story is decent. Taihou is obviously number 1 as always.
1qqq1 2025-05-08
Let's start with the parodies, there are a lot of them here - cool, I like it. But there are a lot of grinds, but after you get cool weapons, you can safely go through light lvl. There aren't many scenes, I hope the game won't be abandoned and I'm waiting for the full release. The only problem is that they're more focused on gameplay than on girls. The studio draws well and they have experience in such games, but they tried to make something like an RPG, well, with a nice touch. A lot of weapons, armor, etc. But about getting the attention of girls.... Well, such a thing.
Abe Bee 2024-10-22
First of all, I'd like to commend the artstyle, the sex scene descriptions(a solid B) and the general idea of the game. Accessible, engaging, straightforward. We need more of such games. However, unfortunately I can not give it any more than 3\5 and I do not understand how is this 1.1 and not 0.1.1. The story is incomplete. In fact, it can bug out in one moment and the only way to see a scene(spoiled in the screenshots here) - is with the gallery code "gachagameplay". If I knew how incomplete it is - I probably wouldn't have spent half the time I did on this game, but I don't regret it too much, few games even attract my attention. Then there are gameplay issues. Incorrect numerical calculations of attacks(enemies doing like -9000 damage, meaning less than 0), completely broken values of certain enemies(that randomly oneshot you as if with damage reflection), as well as certain affixes(like Floor is Lava is literally unbeatable). But largely those are bypassable. What is more troubling is the lack of polish and balance after some point. The early part of the game is VERY smooth - you can pretty much farm out all the S-tiers, besides Artoria's event(pretty shit though) - without actually grinding much or giving the game a lot of thought. Early gear revolves around just giving your party 2p Paladin and 2p pATK or mATK sets and that takes care of most things. However, once you get to that bugged point - there is a difficulty spike. I handled it rather nonchalantly - with Cheat Engine. It works easily(default 4 byte values), but SADLY without speedhack, it doesn't work for whatever reason. I did it(and recommend it to everyone) for one simple reason - the game has bad approach to rewards. For example, there's the default zone, where you farm "xp, whetstones and building components". But you don't even need the building components after like 10 minutes of playing. Maybe 30, if you read everything. So that's half of the reward pool wasted. And the remaining half gives very little reward without actually letting you go for more than 10 waves, prompting a LOT of restarts. And there's the Abyss zones, where you farm the gacha bits. Now that place actually benefits some presets of 10 zones, because if you try to afk it, you are bound to lose some champs past zone 10, which slows it down and becomes prone to RNG, and after zone 20-30 it becomes rather impossible to beat, unless you heavily optimize your gear, but more on that later. So it becomes just a very mundane 10-15 zone runs for ~15 gacha bits per run. And nothing else. Finally - there are actual combat zones, where you farm gear. And that's also everything that you farm there. 9\10 pieces is useless, the chance for yellow\rare is low even with +100% quality chance, so you are bound to rerun them dozens of times either manually inspecting every magic item for stats or just taking only rare. So why not just... put it all together? Okay, maybe the gacha bits are abyss-specialized, and with some fine-tuning(like 20 zones of Easy, Moderate, Hard difficulty instead of 999 zones of pure exponential math) it would be fine. But the starting zone should only be necessary for starting building materials. The XP should drop from EVERY run. ANY. Then there's the store. It's practically useless, if only for buying some rare base sets, hoping for cheap and easy stat budget. But that store could actually be useful for dumping gold for the those very Whetstones. So you'd run Abyss for gacha shards(pointless to buy them) and monster lairs for gear and XP. XP would be passively acculumated, not tied to a worthless zone. It's not hard to max XP, about 2500 scrolls to 20, and then there's 25, don't recall how much it takes, I was auto-CE at that point, but perhaps ~6 runs per champ to 20 isn't bad, but to 25 and above... the game really needs more difficulties or rewards-per-run than that default zone. But then there's the problem of gacha. By itself gacha is fun. But I spent hundreds of shards before I even got my last 2 champs. Not S-tier, just for collection. That's also why I sped it up via CE. And the weapons\relics that you get are... not designed in any coherent sense. There's like 2, maybe 3 out of... 7?... that make sense, the rest are just... there. And that brings me to stat rolling RNG. It took me.... probably a hundred pulls or so to just get a mATK+Int combination on one item. I even thought it doesn't roll damage stats. The game really needs a reforge option, at least for one stat per item. But that brings me to Blacksmithing. And it's.... well, it's very asian, I have PTSD from Lost Ark, so it's hard not to curse all hell with this, but, again, in simple player and with CE - it's fine. What's not fine is that you probably aren't EVER going to have enough materials to past +5, even +3 on some items. Instead, with infinite CE whetstones - I took a shower and left it with a moderate autoclicker(that I use in most games and that's like 10 clicks per second only) and came to see a +179 item. It goes to 1% after +35 or so. So... instead of actually balancing it, making maybe +10 or +15 being the reasonable cap - the developer left it to autistic math. That's also why there's only CE as an option, and that shouldn't be so even in single player. Finally - I know that this isn't the game to have combat animations or sex, because it's a VN, where you are supposed to "get" the girls. What's the point of getting them if some goblin lazily fucks a defeated girl. And I know that the budget of the game was already spent on that annoying monotonous ambient music, so there'll be no voice acting, let alone combat sounds. But it would've been so great to see some combat action, maybe somewhat sadistic, maybe related to crowd control, instead of just "you oneshot an enemy or the enemy oneshots you". To summarize.... I assume that this game is still going to get developed, and I'd like to keep an eye on it. I like what it's trying, but I have a feeling that it won't make it as good as should, or even could be. And that the main effort would go to just wrapping it up, if this is considered version 1.1. It means that the core of the game is set in stone. Maybe it could get a 4\5, after at least fixing that core. But, alas, I don't see it even getting 5\5, but it's a good attempt.
Doom Marine 2024-10-17
The idea of the game itself is good! It's a gacha crossover game with several gacha characters from different franchises. Although the story is light and cheerful, the gameplay is totally grindfest. I had to play for almost 8 hours to get 4 MC servants to the maximum level. The combat is automatic, you don't have the right to choose the enemy you want to attack first. Just to give you an idea, when a troll came during the fights, this enemy had a lot of health and a lot of damage, and the servants randomly attacked all the enemies on the team instead of focusing on the real danger of the battle, you know? If it were something similar to Fate/Go in terms of battle, where we can attack whoever the player selects, also having something similar to special, where MC servants do more damage, something similar to NP from Fate/Go servants would be easier and less of a grindfest. Also let's say that it took me almost 8 hours to get to the lewd content. Seriously, it's a porn game, posted on a porn forum but without porn content. The porn content of this game is very weak. For a game to be good it has to be balanced in this aspect like 50% gameplay, 50% lewd content. And in this point Cummy with friend, from the same dev, did better! So, in conclusion, the most I can give it is 3 stars, not much and not little. It has potential to grow but it's still raw!
Vacant Eyes 2024-10-10
I don't understand the middling score. This is genuinely the best gacha game I've ever played, and I've played like 3 (including Boringshin Impact). The writing isn't revolutionary, and it doesn't have to be. The story is passable, but the character writing was definitely the main focus and will keep you engaged. The combat gameplay loop could definitely use some more active components other than ultimate usage (or maybe I'm just missing something). The relic rolls are a nice dopamine hit. The characters each clearly follow tropes, but they're comical and satirical so it works just fine. Fun, lighthearted dialogue. Very solid work from a small dev who wanted to make something enjoyable, and it is.
michaelstevens224 2024-08-09
The game's fine, I see a lot of complaints about grindy gameplay but its a Gacha game what'd you expect? Currently the game is lacking a lot in content but the artwork is fairly decent and the gameplay is not hard to figure out, you can leave the game on in the backround and finish the game with minimal effort
Tovarishch69 2024-08-08
TLDR: The game is a grindfest and the fact that you get characters just like in a gacha but with no guaranteed after a certain number of "pulls" you are stuck getting copies over and over again. The battles are automatic with no input from you. Not recommended 1st - The battle system does not require your input, it simply spawns your character and they choose what to do base on the situation, of course the AI sucks at making decisions, not to mention that the game expects you to farm waves and waves of enemies for resources yet you cannot influence the battle in any way other than creating a line up. 2nd - The gacha is 100% RNG as mentioned in other reviews, which means that if you want to get a specific charater... good luck! Because that is literally it! LUCK! No other factors come into play. 3rd - The scene and heroines. While the female cast is very appealing, the grind is just to unbearable to justify it with just pretty pictures, because the game does not contain animated scenes. The juice ain't worth the squeeze with this one. Conclusion: There are much better similar games, that explore the same "management" mechanic and do much better with the scenes and their respective grind.
God of Debauchery 2024-08-05
This review is for V1.0 TLDR: more of a grind than a game, more of a game than an H product. You would be better off playing something else if you are looking for engaging gameplay and especially if you are looking for H content. So after several hours of playing, there has not been a single H scene, and looking at the gallery, there is only a total of 6 scenes. This is really bad for a game that literally has cum in the title and wants to be a harem game. As a concept, it immediately fails because it made the mistake of trying to make gatcha mechanics work in a game...period. There is a reason why the only games that have successfully used gatcha mechanics are called pay-2-win, and it's only a success in that it is considered gambling and therefore brings in the company that made the game a lot of money from people with poor impulse control. The few times that games have incorporated gatcha mechanics without having some method of just buying absurd amounts of the currency needed to just get what you want has never ended well because as far as actual games are concerned, it is just an annoying concept that massively pads the runtime of a game. That aspect aside, the game fails in several areas, primarily in that the grind is absolutely abysmal and the game fails to guide the player adequately in several important areas. For example, I did not know that I could level up my character in a specific menu because I was going to the wrong menu all together, and then I did not know that I actually had equipment I could equip until I randomly happened to be going through the menus seeing if there was any way to speed up the game, and then once again I did not know that I could walk around at the "camp" until I got tired of grinding while trying to figure out when the cathedral would be built because the game never discusses movement with the player, AND THEN ONCE AGAIN EVEN FURTHER I did not know that some missions are only able to be started by clicking on the journal tab and hitting the start quest button, which resulted in me massively over leveling with just two characters to the point that I was one shoting every enemy in the story until I got bored because 3 hours of gameplay had gone by and the closest thing to H content I had seen was Aura's giant tits covered by fabric. Moving on to the H content, I genuinely cannot say anything about it because as mentioned before, after hours of grinding and playing the game, I did not see a single thing even close to H content unless you count Aura just being...well...Cow Tits McGee all the time. The combat can be fairly annoying if you don't know that you can slap some starting equipment on right at the very beginning, as you basically just have to hope the RNG doesn't throw you up against 4 slimes all at the same time that are all at your level, because then they will just lock you into an infinite loop of team healing with petty damage, forcing you to abandon the loop. Aside from that specific scenario though, the main thing the game needs to add is the ability to select a target for your party to focus on, because they will literally just go for whatever random enemy happens to win at an invisible roulette, making fights way more annoying than they need to be. So the game fails to be fap worthy, fails to have engaging gameplay, fails to explain things sufficiently to the player, and just kind of fails all around actually outside of the standing character art for the female characters (the male characters all basically look like a discount Akabur drawing of a dude in a cloak, and the first Mario game had better environment art). So overall (assuming this is an early version of the game since it doesn't have the completed tag and it is very barebones), I have to give the game a 2/5, and that 2/5 is being generous specifically because it is incomplete. If this were a finished product, I would give it a 1/5 because as is, it is not worth the time in the slightest unless you have a gambling addiction, crippling depression, and a lot of free time.
Crevanille 2024-08-04
Honestly? I'm amazed that 'offline gachas' aren't more of a thing.... The fact that this even exists is a plus in and of itself, never mind that it's a gacha about summoning other gacha girls! Alright, let's get started. Pros: - The fact that this is a legit F2P gacha experience! - Simple gameplay loop that's familiar and well done. - The art is simple, but good and actually gives the girls a distinct touch thanks to the art style. - The writing is good, which is what actually will carry the story seeing as the setup is as basic as you can get. If anything, the simple background premise actually helps here as it allows for the good writing and character interactions to be the main focus here, something you can see right from the beginning with how the MC/digital us acts and interacts with the world and the world with us/MC. - Harem raising, team building, earn your lewds experience. - Room for expansion and growth that mirrors the sort of endless potential actual gachas have, and with none of the whaling or 'need' to spend cash. Cons - Because this is true F2P from beginning to end, grinding will be necessary. This isn't really a con to me and your mileage may vary, but I've learned that modern gamers are lazy, entitled little shits who have ZERO CLUE what real grinding is like so yes, have to put that as a potential con. - The writing is good and the interactions well written overall, but the script does suffer from some grammatical hiccups here and there. Not a big minus, and nothing that another round of editing for a future patch can't fix, but still something to keep in mind if overall polish is something that matters to you. - This 'is' a gacha, so if that's not your cup of tea, than the very nature of this game and its gameplay loop will be an immediate turn off. Again, your mileage may vary, but I left it as a con simply for the fact that some gamers out there might feel that way. I don't, but then... I like these kinda games myself due to their RPG nature. - The only 'major' cons, for me at least, are that you can't manually target enemies and that only the S rank characters have an affection stat.... The former is tolerable and isn't something I'll stress as much over but know for a fact that ppl WILL complain about. The later, is more important to me since part of the fun of collecting these girls is to raise their affection too, so the inability to do so honestly kills a lot of my motivation to bother collecting anyone who 'isn't' an S rank. Essentially, they automatically feel less relevant and not really worth bothering to try to collect if they aren't on the same page in the affection game. I'm not saying everyone needs an event or quest, though it would be nice, but it's about raising and maxing those stats as well as player attachment. I don't really subscribe to game meta.... I'm all about the waifus, so if I can't do that... yeah, this will never be a 5/5 for me. A minor thing, but there you go. It's important to me. Right now, and because the game is still very, VERY early in development, this is the most I can say about it without speaking about anything spoilery, so yeah... it currently sits at a 4, 4.5/5 for what the game currently gives us. A very good concept to see here and one worth at least giving a try for yourself. I'm personally very much gonna keep an eye on it. Good job devs!

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