Claire, is one of Glory Academy's brightest graduates. Soon after she completes her dissertation, she and her partner move in to, Glory Town, where she assumes her first post as an esteemed, Mutations Researcher, at the mutations clinic.
Her calling in life is to contribute to the global initiative of understanding why 90% of the world has started to converge into a single gender (Futanari).Things are going well at first, however not long after, the sample collection extractor at the clinic breaks down and she is forced to resort to other means to perform the extractions so that she may collect enough genetic material to continue her research and meet the quota the WWHA has set for the clinic...Help Claire research mutations observed in the citizens of, Glory Town, and solve the mystery of the "Global Mutations Crisis!"
v4.0.8
Major Updates
Class System (3 New Animations!)
First class released, "The Harlot". Accessible after completing Belle's Quests.
Belle, the Therapist
New Location. Claire has found a therapist with help from Jane. Her location is available after completing the 3rd quest.
Minor Updates
(Pushed back) Unlockable skill via Kate's Shop: Snacks!
Delay in the artwork caused this one to be pushed back D: Although the animation has been finished, it's cutting a bit close to put this in the current update. It will be in the next update as I didn't want to push this one back any further. Besides the fact that Claire is naked, it's not an NSFW skill so don't be too bummed!
Clinic: Wall Cum Stains
Because "Snacks!" was pushed back, I decided to implement cum stains in the clinic instead! There will be increasing amounts of cum stains on the wall based on the number of patients that Claire can make finish.
Aura effects on certain moves (It's 2026, you just gotta have auras...)
Implemented an "Aura system" that can be applied to skills/actions. The first one that has one is the Harlot's "Pleasure" skill
Clinic: Patient "Finish" Threshold
Added a small indicator on the Endurance bar to show when they'll finish.
General refactoring for previous systems
Dialogue, Sounds, Pause Menu
Bug Fixes
Fixed a bug where sometimes players couldn't accumulate mutation fragments for Quest #2.
Fixed a bug where the "Tolerance" stat wasn't displaying properly in the load menu of the start screen.
v3.1.17
N/A
v0.2.0
Hotfix Deployment — Technical Changelog
Fixes and Updates Implemented
Added mobile-friendly version (Beta)
Implemented new Town Map artwork
Enabled adjustable sound settings
Applied multiple dialogue corrections (primarily punctuation and formatting)
Fixed tutorial guide display being cut off in the pause menu
Resolved an issue where user input could skip full animations
Added an option to enable or disable mouse-click skip behavior
Platform Support
v1.0 alpha
initial zone release
extrabenjerry2026-04-14★★★★★
Gameplay: 6/10 CG/H-Content Art Quality: 9/10 CG/H-Content Itself: 5/10 Story: 7/10 (I enjoy the idea of the futa crisis being due to mutations, and the wife/husband being clueless about her clinic activities is shockingly not a sickening feeling like some NTR can give it's actually kind of interesting because it's cheating but morally grey.) The Good: There are around 3-5 CG Animations that are quite high quality and fit really well into the gameplay setting without feeling like it's forced or repetitive. The gameplay is fun despite how repetitive it may seem, and I look forward to the new skills we'll be able to unlock to improve it in the future. Overall whole game can be completed within like an hour or so currently so it's not the worst way to spend your night but if you passed on this one until more content was out I don't think I'd blame you. The Bad: The bakery shop feels so unfun of a mechanic to base your stat upgrades on. On top of that stats don't feel very strong either? I had around 40-44 Technique in my run (pre-statcap) and I mean it helped a bit but not nearly as much as it should've for the amount of gambling and grinding required to get it that high. Mood system can be a bit annoying at times but I don't hate it, I just think other methods to helping it go up other than the shop would be nice. Final Score: 4/5 Excited to see more from this one its actually quite good art wise.
Elderskull2026-03-08★★★★★
Very nice pixelated management game. The early game in the demo can be a bit tough, since the stat gains are very rng dependant. Once you get over the initial hurdle it becomes amusing finding and using the different mutations. Looking forward to future updates and the potential of classes. It certainly helps that the animations are quite hot.
Jacksassv12026-03-06★★★★★
Great so far! While it still feels early in development, especially as the story only has a few missions so far and not a lot of interaction with your partner, there's a lot of potential for this to end up being one of the best games out there.
tmobilesony2026-03-04★★★★★
Am a big fan of the On Edge gameplay so was awesome to have some of that here in Genes of Glory. The story is intriguing and character is hot. Animations are pretty good. Am excited to see where this goes!
CesspoolOfLove2026-01-10★★★★★
Not too much to do currently as it is still in the 'tech demo' phase, but what is there is a lot of fun. I personally think the pixel art is very pretty and I am looking forward to all the different scenes we get our MC in. I think that the current happiness hits vs how long it takes to get happiness back via the shop are a bit rough, but I understand that the dev wants the game to reflect how the character would actually feel in this situation. I recommend giving this game a try, or at least setting it as a watched game and come back in a few months once the dev starts adding the story elements.
AreoAnn2025-11-21★★★★★
Oh my God, finally the theme of the game is interesting to me! So, so far, this is a very story-oriented demo. And the demo is pretty raw. But now it's a game with the right mindset and great graphics. First of all, I am writing this review for two reasons: so that people understand that this is a technical demo, and not a full-fledged game. And the second reason is the hope to convey to the developer the idea: So far, each patient is a couple of clicks, and there are only three such patients per day. The gameplay cycle is too short. This game needs patient care to be more skill-dependent and focused. Let's play the game, cope and lose, and not just click on luck. Give the gameplay its time.
Candy19702025-11-20★★★★★
the graphics are awful the movements are mechanical .. the options are limited to say the least the UI is clunky the poster mentioned "on edge" this game unfortunately falls way short of that. I suggest the dev play it though to get ideas I know its a Demo but the is no way it deserves 5 stars at this point There is no way to upgrade extractions yet and the 80's style pixel graphics are a turn off I get what the dev is trying to do but at this point it does not hit that mark
vieparlashah2025-11-19★★★★★
As a fan of the unfortunately abandoned On Edge game, I'm very excited for the Genes of Glory. The game has a huge amount of potential, right now favoring an almost Starmaker Story AI pixel render look. I'm not sure if the game has AI, but I couldn't care less. There's a decent game loop in here, as of 1.0 Alpha it's totally bare bones however. I think with fully fleshed out progression mechanics, similar to Succum Brewery or Karryn's Prison, there's a lot of ground this game can cover. The potential for outfits, styles, techniques, passives, actives, items, "enemy" rarity mechanics, achievements and challenges (I think controlling stats to get different endings, reactions, etc similar to Karryn's Prison could be really interesting!) etc. is massive. Definitely one for the watchlist. And let me end this by thanking the dev for not making it RPGM...!