Eva's Ecstasy

by GilgaGames

Uncensored Windows Linux Mac Android
Versionv1.2
EngineRen'Py
Released2026-03-26
Updated2026-04-09
LanguageEnglish

Takes place six years after the events of Amy's Ecstasy. Our protagonist Eva is a normal girl whose life changes when she meets someone who claims she knows Eva better than anyone. Take control of her life, make decisions, interact with her world and guide her in her journey to ECSTASY. ​

v1.2 1) Isaac's Route: EPL4 and Brothel unlocked is necessary to progress. Just follow phone guide 2) Onlyfun: Just keep clicking on the "POST" in the Onlyfun app to progress. 3) Amy's Past: This one is tricky, you'll need a patch to see the 8th photo. As it's a bit controversial according to Patreon's standard. Patch will be available in Discord. Note: Jimmy was not added and instead extra CGs were added to the existing routes. v1.1 1) Bonta Route Progression 2) Roy (Balcony Guy) Progression until route end. 3) Three unlockable images in gallery (2 from Roy's route and 1 is from Amy's past) v0.9 N/A v0.8 1) Balcony Guy's route- Click on the newest option. After this event, Balcony guy is added to the contact where his future quests will be like other characters. 2) Main Quest- Introduction to slum district and it's characters. Also unlocks gallery pic 18. Just follow phone guide. 3) Hilda Route- Hilda's route starts with a bang, if you're worried about the pace, don't worry. There will be plentiful of character development later. Just follow phone guide. 4) New exercise in the gym to gain PP for PP Level 3! Also two new side characters introduction for gym side story (Must level up to PP Level 3 and then just visit the gym) 5) Brothel- Nothing much, Eva can now have some casual fun with Bob while working. 6) Park NPC Tease- After EPL 4, there's a man who Eva can tease in the Park Area 2 7) In park area 2, there's a wise man who can give Eva IP. Unlocks after IP Level 1. 8) Eva can now wake up Jack in the morning in a spicy way provided the relationship points is 8+. 9) Can fantasize about Rick(After progressing his route) too (One more source of EP) v0.7 1) Rick's Route 2) Jack's Route 3) Burton's Route 4) Sunbath Guy (Same kind of character as Balcony guy) 5) Brothel First Customer 6) Random hook up (EP Level 4/Mall) 7) Balcony Guy 8) One new Amy's Past photo to find 9) 3 Tattoos option per location ( Arm and Belly for now), only available for content of 0.7 10) New Casual Outfit (Only available for content from 0.7) 11) Others: Wardrobe updated, Tattoos updated in bathroom edit. v0.6 1) Main Route- Brothel Intro 2) Rick's Route 3) Bonta's Route 4) Balcony Guy Content 5) Added a new Amy's past image to find. Minor fixes: 1) Fixed Creampie counters in bio. But must redo quest that alter these things. 2) Amy's Past Gallery number bug fixed 3) Fixed not be able to have daily sex with Amy v0.5 1) Jack's Route- Just follow guide 2) Bonta's route- You must do Margot's quest first before Bonta 3) Main Route- Introduction to the districts and a new villain 4) Balcony guy extension- After doing this, balcony guy will become unavailable until further development 5) Amy's small quest 6) Tony's Route- Introduction to swinging. NOTE: The navigation system has changed a bit. Now the navigation overlay will stay active until you decide to leave, decreasing the number of clicks. Just click on the navigation button again to exit. v0.4b 1) Jack's Route: Finally Eva and Jack crosses all limits v0.4a -Jack's Route: Finally Eva and Jack crosses all limits. -Amy's New Year (With Cameo Appearance by Cody (Patron)) Note: You'll need to get to Ecstasy Level 3 to proceed with Jack's route. Redo the promotion if you have already done it because it will give 10 EP now (Use the ecstatic way, it was bugged last update) For Amy's content, you'll need to find her third past's story picture. (Hint: It's somewhere in the park) v0.3 N/A v0.2 N/A v0.1 Initial Release
popololiki69 2026-03-29
Great animations, great art style, good story pacing, very linear though, each prospect is simply grinded away. Only negative is because there are so many overarching stories, you end up with some sequence break. Like I've had some pretty hardcore scene out of nowhere on a character I am still at the early stages.
AdiKoooo 2026-03-26
I loved Amy Ecstacy.......so do I love this sequel? Yes I do, even tho it feels a bit weaker than hits predecessor, I cant let that go too much into my short review as this game isnt finished yet. So far the characters are fun,, have different kind of kinks and scenes to show and overall the animation and art improved a lot. There are still collectibles to find, more options to change your looks, and a good guiding system ingame. Nothing really to complain, maybe some bugs which I am sure will get fixed in future and interested to see if once complete it can hopefully be as good as the first game.
swagmonster 2026-02-16
Review for Eva's ecstasy, v1.1 I have followed this developer since the middle of development of Amy's ecstasy. Similar to its predecessor, Eva's ecstasy excels in creating a great premise surrounding the corruption of the MC, Eva as she explores her sexual identity through adultery. Before providing my criticism, I would first like to highlight that this is one of the better games I've played, and there are a few exceptional things about the game. Firstly, the art improvements Gilga has managed to make from Amy's ecstasy has made this game 10x more engaging. Art, which was an issue in the predecessor has become one of the strengths of this project, which means that in this aspect this game is a lot better than the prior. The system overhauls that structure the progression through the game are innovative and immersive, with the phone being the hub of all activities Eva can conduct in a day. The worldbuilding is also pretty decent, decent enough to be engaging but not really exceptional enough to contribute to any sense of immersion. However, I do think that this game has been on a questionable trajectory as of late. Before I criticize the implementation of AI assisted visuals in this game, I would like to clarify that I am not staunchly anti AI. That being said, the implementation of AI has led to a pretty marked visual decline the visual aspect of the game, which was initially one of its strengths. If the developer intends to rework certain scenes and sprites (even with AI assistance), fair enough, but as of now I do think that this is a really big issue which has degraded the quality of the game overall. I previously said the system changes were innovative, but within this same system, I think that the flow of this game leaves things to be desired. Because you can only engage with quests through the phone, and you can only select one at a time, the process of completing routes is honestly cumbersome as you navigate through the UI of the phone to select and deselect questlines and speed up time in a day to be able to pursue the next checkpoint in the quest. I personally don't think this is the most efficient way of structuring the progression, but to each their own. All in all, I think this game is worth playing. But I'm personally disappointed in some aspects of this game. While it covers a broad base of fetishes and the premise and characters are all attractive, I still think it's worth knocking a few points off for some things which I personally feel are a little misguided. The degradation of the art quality because of AI use really is a big deal in this review, as the art of this game is supposed to be one of its strengths. Gilga, if you do happen to chance upon this review, just know that I do respect you as a developer and your progression since Amy's ecstasy has been great to see. I applaud you for experimenting with AI and trying new things, but I just hope that you consider some of my criticisms for the project and reconsider certain things that have been implemented into the game. Regardless, I would like to wish you all the best with your development and personal projects. Thank you for your contribution.
MadaraUch1ha 2026-02-12
This is a wonderful scenario where a sequel ( to Amy's Ecstasy) does what the predecessor did but makes it just better. I feel the choice given in the quest system ie. selecting the path you want to do might feel a bit cumbersome but it feels right when i played it. The artwork is improved a LOT while still keeping the same art-style props to the art team. Cant wait for the story to progress (review as 1.1v)
illerforn 2026-02-05
Didnt got far. Looks like it has lots of content and interesting graphics (probably?) and animations. Gameplay is waste of time, and some "story" points are just stupid. Probably intended, but... meh. On some scene with fake choice (of character actually not being stupid) i just deleted it.
Talilover 2026-01-25
A substantial upgrade from the previous work in every conceivable way, with some minor issues here and there. Art and animations are a lot more refined, the corruption and writing behind it flows a lot better (mind you, still porn logic clichés), and the game is easy to navigate through with plenty of worthwhile content. No inane blueballing here, we ain't waiting years on end because "oh I'm just going for a slow burn corruption bro, in the meantime continue to donate to my patreon bb <3" The questline system is just odd, having to manually pick which character you want to advance, and leads to a lot time juggling around in the menu. Similar hoops of getting from point a to point b where you have to do stuff like Corridor->City->City (icon on the map)->office->work. Could def be refined. Also not the hugest fan of arbitrary "you have to wait till this time on a Tuesday to advance the story", clicking skip time a bunch isn't exactly riveting. Still, good amount of content and decent pace for updates. Solid corruption game here, and think it's only gonna get better with time
TES Zeus 2026-01-19
attentive 2d art can always win my heart. gilga's drawing skill has proved. scenes that gilga draw in the game are excellent. but the gameplay can be made better.such as the background moving. there are many storylines.i'm looking forward all these lines have a good completeness. wish eva can have a good end.and gilga can give us more surprise in the future
jmcronshaw 2026-01-12
Not a huge fan of female protag games but this game and it's predecessor are a lot of crazy hot fun. The art style and animations are great, they've got a nice nasty filthiness to them, that is very arousing imo. There are a ton of different dudes to cuck the boyfriend with, all with options and a bit of a different flavor. There is even a futa this time around and their stuff is very hot if you like that content. It also seems like there will be swinging content for those so inclined. The game is pretty open so you have quite a bit of flexibility too The one major drawback and why i'm not rating this higher is that the UI is pretty bad, not bad looking but functionally bad, too many clicks to get where you need to be. This probably wouldn't be that big a deal but in order to trigger the events in the phone walkthrough you have to actually click on it and have it as the active quest, if you don't then the event won't trigger. This seems needlessly convoluted though it may be something the dev did to make things eaiser on himself. Either way annoying enough for me to knock this one down a peg, but not enough to keep me from playing, the porn is just that good recommended for anyone who likes corruption and filthy female protags
celegorm 2026-01-01
The new game features a wealth of side quests and a compelling storyline, along with a stunning hot art style. A fantastic game, a step up from Amy's Ecstasy, more refined and mature. A minor drawback is that I can only select my destination via the path UI in the upper right corner, making the controls somewhat cumbersome and inconvenient.
hisbiltus 2025-11-29
What a blessed day to find out one of my all time favourite's, Amy's Ecstacy, got a sequel. This review is as of v0.9 and there's already an absolute tonne of content. All the things that made its predecessor great are present here. The corruption, the outlandish situations our MC finds herself in, and the unique artstyle is all there and improved upon. A few negatives that don't detract from my 5 star rating but that I do hope will be fixed are: 1) Navigating the map needs to be streamlined somehow, its just too much clicking around to navigate the various locations, as well as locations chaining off each other in peculiar ways (for example the gym only being accessible from the ground floor of the apartment complex.) 2) Currently quests give you the option to "abort" if you don't meet the EP requirement to get the scene. However the abort plonks you back at the very start of quest triggering, essentially getting you stuck if there isnt enough backpeddaling available to rewind you to before you started the quest entirely. I recommend saving before starting any quest triggers until this bug is fixed. 3) The time and day need to show when inside the phone and when skipping forward in time. This one isn't a huge issue and is more a QoL improvement. Very excited for future updates, keep up the good work devs!
Omid667 2025-11-16
Love this games. Just like a true story. One things need real life pregnancy.and more cheats story.this games need a big update I always wait to play next update.iits kinda lovely game.please a big update on jakes. I love to play by Jake's role . It's a good games for Nobel type like this most of all
asdf1234567 2025-11-09
This game combines the linearity of a kinetic novel with the incredibly tedious navigation of a sandbox renpy game, without the upsides of either. It's a linear game with navigation. At any given moment, you will have an objective. You can check it on your phone, it will be something like "Talk to Amy." So, assuming you remember where you'd find Amy, you click "navigation", click "CITY", click "Residential district", click "Apartment Building", click "navigation" again, click "apartment floor", click "Amy's House", then click on Amy. Eight clicks just to do what your phone is telling you to, and that's if you're lucky- sometimes you have to go back home to pass some time, and sometimes you won't know where your objective is and you'll have to randomly move around until you find it. So after you complete one objective and see a bit of dialogue, you'll just have another objective with another bunch of clicks to navigate there. Navigation is also seemingly randomly split between using a navigation icon in the corner, picking from a list of text options, or directly clicking on a location. Why force the player to do this? Just replace the whole thing with a single line saying "Eva went to Amy's house." A bunch of navigation doesn't make the game better unless there is content in all of those different locations and the player can meaningfully choose which place to go to. The dialogue once you arrive at your destination doesn't make it worth it, either. An example: "Eva! I'm in deep trouble!" "Ah, what?" "Deep trouble, hehe.." "Hey, don't shout at me so suddenly!" "Oh did I scare you? Sorry about that. I'm still in deep trouble though." "So, what is this deep trouble of yours?" "You see, I've lost a collection of media. Basically images and videos of mine.." "That doesn't seem that bad. You'll find them or someone else will." Okay, so first of all, "hehe.." is not a shout. Second, repeating "Deep trouble" four times is too much. Third, no one describes pictures and video as "a collection of media" in casual conversation. Fourth, "You'll find them or someone else will" is a bizarre response to someone who is upset they lost something. The dialogue then goes on to call them "momentoes" instead of "mementoes" and Amy says "So I need you help now..". This is not the worst dialogue in the game, it is always like this. Next, the art. Much of it is extremely crude- the "Royal District", for example, is the same basic MS Paint drawing of a building with a car parked on the lawn, copy and pasted eight times. The slum district is the same building copy and pasted nine times, and the same tent copy and pasted eight times. Sure, it's just the map, but if the map is worth so little of the developer's time, why does he think it's worth the player's time to make them navigate through it? It certainly doesn't improve the gameplay. Most of the locations once you're off the navigation screens are just flat blocks of color and geometric shapes, like you'd make with MS Paint. Then, some locations are AI generated images, with weird hallucinations and nonsense text on signs- the image quality is perfect, except it's full of things that make no physical sense. The characters are definitely a step up from the environmental art, but still mediocre. It's fairly represented in the screenshots in any case. Essentially, the writing seems like it was machine translated except it also has spelling and grammar errors, the gameplay is full of the worst sort of tedious navigation, and the art ranges from simple to lazy to AI hallucinations. I would not recommend it.
pornsyl123 2025-10-30
Comparing this game to Amy it is a big downgrade. The questing system is just bad completely whole game feels off when you have to do one by one quest the tempo is just terrible. First game had whole corruption on point, i hope dev does read the reviews and i would be happy to change my review in future
King Wan 2025-10-26
A very good game with a lot of relevant choices and the art style and text are refreshing and made well enough to suscitate arousal in the player plus the coding is faultless. The minus 1 star is because its sandbox format plays like an RPGM game where you have to move several times to get to the action and the UI is tedious. BUT... GOOD game for NTR lovers.
steveapples25 2025-10-26
Dont get me wrong. I was liking this game a lot but. Now updates are getting drier and drier. And the developer is starting to go down the ai rabbit hole. Like a complete are generated by ai with ai generated npcs. And a couple scenes that are also ai generated/proccessed with ai to make animated.
TheDwayneTrain 2025-10-24
Overall 5/5 - A thoroughly immersive sandbox female protagonist corruption game with uniquely great art and animations. Story & Writing 5/5 - Nothing groundbreaking but between a main story and all the side stories, there's a lot of unique story threads. Art & Animations 5/5 - Spectacular and unique, clearly hand-drawn. You don't see this kind of art in adult games that often. Gameplay 4/5 - The sandbox is clunky and sometimes tedious to navigate. It's not the most intuitive, like having to select a storyline in order to progress. But there's a lot going on, a ton of places to visit, secret art/unlockables, character interactions, etc.
rinos81 2025-08-30
The phone needs a button to return to the previous menu, when u seeing the time or the day and having a mechanic based on that it is necessary to not have to return to the game screen and reopen the phone, the menu could also be made more accessible to pass the hours, moving the button to the main screen, I think adding the previous menu button would be enough, great game nice models and GL to you
UberDuder 2025-08-17
This game deserves a lot more exposure. It's really great for what it is. It doesn't have the feel of a big budget/large studio type of game with thousands upon thousands of renders, but it feels handcrafted in the best possible way (i.e. no AI or redundant 3d models). Additionally, it has a decent amount of content already, with a ton of variety and nice scene setups. The game deserves your time and doesn't waste it. You can get sucked in for a few hours thanks to the solid pacing - unlike other sandbox games of this kind, you can cut to the chase thanks to the cell phone, which lets you set the active quest of your choosing to pursue whatever character/fetish you're going for without grinding too much. It's neither too slow or fast of a burn. You're rewarded with some nice animations too. Overall, I'd describe this game as having a lot of charm. Hoping for more content soon though so I can come back to it!
LavdaBabu 2025-07-27
**Eva’s Ecstasy is a Must-Play for NTR Fans!** If you’re into adult visual novels that dive deep into the complex emotions of NTR, **Eva’s Ecstasy** is one you absolutely have to try. The story is intense and emotionally charged, with a perfect balance of drama, romance, and betrayal that kept me hooked from start to finish. The characters feel real and well-developed — especially Eva, whose journey is both heartbreaking and captivating. The art is stunning, with detailed, expressive scenes that really bring the story to life. I also appreciated the smooth gameplay and clear writing, which made the experience immersive without any confusing parts. What makes **Eva’s Ecstasy** stand out is how it handles the NTR theme — it’s not just shock value, but a meaningful exploration of trust, temptation, and consequences. If you’re someone who enjoys emotionally rich adult games with impactful storytelling, this is definitely one to add to your collection. Highly recommend it to anyone looking for a mature, well-crafted NTR visual novel with a strong narrative and gorgeous art!
BUKUBAKA 2025-07-23
Fun game with amazing art. I feel like the dev has found a good balance between slow burn and actual sex. My only criticism of the games is the bugs. There is a bug in the game every update. If i had to change something, i would personally make the updates longer. This is easily in my top 5 games

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