Going Immobile
by GainGame
About Going Immobile
Going Immobile puts you in the role of a witch experimenting with spells in a candy-filled fantasy setting. After a potion mistake gives fast-food snacks their own will, they turn hostile, and you must fight waves of them as an animated 3D shooter from GainGame, built with Unreal Engine. The goal is survival: each round brings more danger, while earned credits let you improve your power and try to last beyond five minutes during play.
This release is a demo, dated May 18, 2025. It runs on Windows, uses English, and is uncensored. The latest changelog entry marks the initial zone release, so the current build presents the first playable area of the game as it currently stands for players.
Developer's description
You are a witch who is experimenting with different kinds of spells. You are trying to find ways to make fast food healthy. But OH NO! You mixed up the potions and now you have given them sentience and they are out for REVENGE. Prepare yourself to defend against the growing waves of snacks in this world filled with candy Going Immobile is a shooter game where your only goal is to survive as long as you can. Each round you earn more credits that you can use to increase your power. The feast is on. Can you last more than five minutes or will you fall victim to your own creation?
Going Immobile screenshots
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Changelog
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