Goodbye Eternity is an adult adventure and dating sim made with Godot by RNGeusEX. It uses animated 2D CG art. You play a male protagonist who wakes up thirty years in the past with a second chance to change a painful life, seek revenge, and pursue desires. Choices shape relationships and outcomes, with themes of corruption, dating sim, and humor.
The current build is v0.14.0, released July 4, 2026, and development remains ongoing. It is available on Windows, Linux, Mac, and Android, with English, French, and Russian language support and no censorship. The changelog says this is the largest content update since launch. It rebuilt much of the game’s beginning, rewrote the intro, added new events, filled story gaps, and adjusted several character relationships for more natural coherence. The game was formerly known as Extra Life.
Developer's description
What if you had a new chance in life? What if you could make it better than all those years of misery and harassment?
What if you could get revenge on all the people who wronged you and get what you always desired....
What will you do, with this chance as you wake up in a youthful body, thirty years in the past?
The choice is yours.
Formerly Known as
Extra
Life
v0.14.0
Here we are. After several long months of waiting, version 0.14 of Goodbye Eternity is finally ready.
I won’t pretend this update went exactly as planned. It took much longer than expected, and honestly, I was probably too ambitious with it. But now that it’s done, I can say one thing for sure: this is the biggest content update we’ve released since the launch of the game.
This update doesn’t just add new scenes. A large part of the beginning of the game has been rebuilt from the ground up.
The intro has been rewritten, new events have been added, some missing links in the story have been filled, and several character relationships have been adjusted so everything feels more natural and coherent going forward.
And yes, after all this time, Goodbye Eternity finally has a proper intro scene instead of starting with a black screen. I’ve wanted to fix that for a very long time, so I’m really happy it’s finally there.
The biggest part of this update is, of course, the rework of Asami’s Love route.
My goal was simple: make it feel warmer, more sincere, and give Asami the story she deserved from the beginning. Her route is now much longer, more complete, and I think it does a much better job of showing who she really is.
There are new interactions, new scenes, new CGs, new skins, and a lot more moments focused on her relationship with Saito. If you liked Asami before, I really hope this version makes you like her even more.
Because the beginning of the game has changed so much, old saves may cause issues. For the best experience, I strongly recommend starting a new game. I know that’s not always ideal, but with this update, it really is the cleanest way to experience everything properly.
v0.13.6a
0.13.6.a patch note
This is a minor bugfix update. No new story is added.
## Modified
* Story hint is no longer displayed on the city map, because it would prevent from accessing the pins underneath
## Bugfix
* Noriko's maledom route would get stuck if Yasuka's friendship path was chosen * Some sprites in backgrounds would still display when they should not
* At the end of Sakuya's path, Asami would confront the player about sleeping with Yasuka even in the friendship route
* Wrong sprites were displayed during one event in Yasuka's friendship route
* Netoru's badge would be flipped sometimes
v0.13.6
## Added
* Yasuka friendship path
* Saito chooses to focus on his father's debt, leaving romancing options for Yasuka off the table
* Includes one good path, and one bad ending
* 2 sprites in backgrounds
* 1 new costume for Yasuka
* 1 new skin for Yasuka (only available with the bad ending)
* New saves export/import feature
* You can now export and import all saves files, player preferences, and unlocked content
* Does not work on the web version, or very old Android (9 and below)
* Will offer to save or import a .zip file containing all of the data
* Does not require extra permissions on Android, as it uses the Storage Access Framework
## Modified
* Engine updated to Godot 4.6.1
* Hopefully this will solve a long-standing issue with PowerVR-equipped phones, where the game would crash at the second start of the application, due to crappy PowerVR drivers crashing on loading the shaders cache
* Game goes back to using the english version upon starting a brand new version
* This is made so that people will think of checking translations, to make sure they get an up-to-date one
## Bugfix
* Background sprites would not follow the correct logic sometimes. There must still be issues, so please tell us if you notice them
* Sprites logic has been rewritten, no more weird behavior when changing sprites attributes
* Game would display wrong glyphs for Chinese/Japanese languages, making a mix of the two fonts
v0.13.5
Why version 13.5 instead of 13.2? Quite simply because this is not a small update. The amount of content is far more significant than it may seem at first glance.
This update is not limited to the addition of a bad ending for Sakuya. It also includes several months of optimization work so that the game finally runs the way it should. Slowdowns are gone, and performance gains are massive (we’re talking about more than +1000%). The difference will be immediately noticeable in-game.
Another important point is a small overhaul of the UI and the route selection system. I recently played Dispatch, and I was genuinely inspired by their interface work: minimalist, clean, and efficient. The presentation is now much more visual, making it easier to clearly distinguish one route from another and improving overall readability.
The descriptions for Asami may surprise some of you. They reflect the direction I intend to take for the upcoming rework of her routes, so consider this a small preview of what’s to come.
Finally, the cherry on top: freeroam. I know this aspect has frustrated some players, and I understand why. Having freeroam when there is only a single main narrative thread doesn’t offer much value on its own. However, this is part of a long-term vision: the future addition of side quests tied to specific characters, which will require stepping outside the main storyline to unlock exclusive scenes.
With this in mind, a new option has been added: from the hint window, you can now jump directly to the next event with a single click.
This feature is entirely optional, you’re free to use it or continue exploring the world at your own pace.
As for Sakuya’s bad ending, it occurs very early in her route. You will have two opportunities to refuse to obey her and assert that you alone decide your own destiny. If you continue down that path... I’ll let you discover the outcome for yourself.
v0.13.0
## Added
- New bad ending
- Can be reached by making a sequence of wrong choices during Sayuri's storyline if you are in a relationship with Asami
- Unlocks a skin upon reaching it
- Read carefully if you (don't) want to reach it
- Your actions have consequences
## Modified
- Updated Godot to 4.5.1
## Fixed
- Story becoming jumbled when loading up certain saves
- When entering the name, the cursor went crazy
v0.12.1
## Fixed
- Crash when trying to rename a character with mobile mode enabled
- One Natsume CG was not displayed in the gallery
- Noriko's sprite placement in Yasuka's bedroom
- Natsume pubes option for one of her CGs in gallery
- Various script corrections
v0.12.0
## ADDED
### Natsume Route
- 9 CG
- 35 variants
- 1 new sprite (existing character)
- 1 new location
- 2 new outfits (existing characters)
- 11 background character sprites
### Auto-Advance Mode
- Toggleable via new UI button
- Timer indicator shows remaining delay before auto-advance
- Duration scales with text length + new *Gameplay* setting
- Indicator position configurable
### Lovense Support (Animated CGs)
- Requires Lovense Remote app
- Built around Max 2, compatible with most devices except Solace Pro
- Phone running Remote app must share the same network as the game device
- Configure IP + port in game settings
- Notification on successful connection
- Commands sent automatically during animated CGs
### Skins
- 66 total
- 31 new clothing options
- Skin changes update in-game sprites
- Purely cosmetic, no story impact
### UI Scaling
- Enlarges key UI elements
- Scaling capped to avoid breaking layout
## MODIFIED
### CG Gallery
- Fully rebuilt
- Static/animated split removed
- Variants grouped under single entries
- Unlocking an entry unlocks all variants
- Lower resource usage → better performance
### City Map
- Resource usage reduced by ~60%
- Improved zoom-scroll behaviour
- Sorted by completion %, then by name
## FIXED
- Music gallery muting music slider
- Softlock in Yasuka’s love route under specific conditions
- Missing hint in a 0.11 event
- Noriko’s nude bedroom sprites now match pubes setting
- Sakuya hair display issues
- Incorrect visual FX after loading saves
- Windows visual artifacts caused by transitions
- Netoru’s badge flipped in early events
## KNOWN ISSUES
- Noriko’s global sprite ignores pubes setting
v0.11.0
## Added
* Main story line continuation
* 4 characters
* 8 CGs
* 28 CG variants
* 1 new location
* 1 new costume for an existing character
* 1 character sprite in a background
* some changes in existing backgrounds for story reasons
* Files will automatically be placed in the correct folders, allowing Android users to use translations
* This sync will automatically be done when using a PC or MacOS
* It will require one extra press on Android, in order to not trigger any data consumption
* If a file is incomplete, missing lines will be displayed in english
* Sounds for reworked animations (see Modified)
## Modified
* Godot has been updated to 4.3 (yes, we know 4.4.1 has been available for some time, we'll be working on it for 0.12)
* Converted 4 animations from videos to Spine
* Volume slider now functions on percentage instead of dB
* If you were using 0dB everywhere (meaning 100%), sound will be at 0% when loading your preferences. You will need to readjust it
## Fixed
* Game state corruption when loading choice saves at specific points during the game
* If your save was bugged because of this, please do not use it, as it cannot be corrected
* Crash when loading specific saves
* Game locking up when skipping the path start UI
## Known issues
* One of the new characters doesn't have pubes on their sprite even with the setting enabled
v0.10.3
* Updated the version number
* Windowed mode will default at half its size on screens 1080p and below, to allow for the borders to display
* Some CGs did not display as intended during the game (for example, during Yasuka's love timelapse, the CG did not switch to Noriko behind the door)
* Backgrounds added with 0.10 can be unlocked in the gallery
v0.10.2
Added
* Music player in freeroam mode. Allows the player to choose what background music to play during the game
* Some musics will still play at certain points during the story, overriding this choice
Fixed
* Asami's sprite was badly displayed in certain situations
* Crash when the game displayed a notification and the player was skipping text
* Crash when following Yasuka's love route, for her timelapse event
* Noriko's maledom route continuity issue, where time advanced at a wrong time
* Zoom effect on location change when using screen sizes different than 1080p
* Confirmation before quitting did not trigger
* Skip unseen preference did not work
* Quests could trigger at the wrong time in some situations
* Macumba no longer appears during morning before giving him the music player (other than his initial appearance)
* City map and some CGs will properly display on web build (a workaround while waiting for Godot 4.4 to fix issue godotengine/godot#95721)
* No more crashs with Android
Known issues
* Long load time when accessing the city map, due to removing VRAM compression (see Godot bug godotengine/godot#95721)
v0.10.0
Major changes
A lot of internal reworks have been done to solve the crashing problems. As such, 0.9.1 and earlier saves will not be loaded by the new version. The persistent file where gallery unlocks are stored is still working as intended.
To make up for the loss of save files, a new Chapter Start feature has been added, which allows the player to start at the beginning of each major chapter of the game. You can choose what choices have been done before, and the new path is directly available. So unlike the previous Veteran Start, you can start straight from the newly-added chapter.
Added
Sayuri's route
2 branches depending on Asami's relationship
23 animation variants (including 3 transitions)
6 CGs
20 CG variants
6 new locations
8 character sprites in various backgrounds
A new BGM piece
Some raining in exterior locations (for the moment it only happens during the storyline)
Can be turned down or off if it makes the device slower, by reducing particles in the preferences
Fonts for Cyrillic, Greek and CJK writing systems, so translations can work when .po files are placed in the right folder
Player reviews
Player rating3.5 / 5 · 20 ratings
Written reviews20 · avg 3.4★
Positive (4–5★)50%
Latest review2026-04-11
What players say
Strong art earns praise, but plot pacing, fake NTR, and uneven adult scenes draw criticism.
5★6
4★4
3★4
2★3
1★3
Players like
Art and visuals receive frequent praise.
Some reviewers find the story interesting.
Characters and designs are liked.
Routes include general love and more intense themes.
Common complaints
Plot becomes ridiculous and slow over time.
Fake NTR scenes upset some reviewers.
Sex scenes are uneven and sometimes abrupt.
Best for players who prioritize art over story and adult scene quality.
Summarised from 20 written player reviews.
92ffa2026-04-11★★★★★
Honestly, I'm kinda bummed out because this game had a lot of potential. The writing has gotten very awful, disconnected from the first part of the plot. Latest chapter was filled with ridiculous stakes that it seems that the dev…
uwumarsh2026-04-09★★★★★
works on steam deck the game is meh at best the story is ok but they just add more and more redicoulous stuff i just stopped careing this game isnt a game you must be wondering why well there is…
HKJKL2026-04-03★★★★★
I won't go into the gameplay, as everyone has different preferences. However, the storyline made it impossible for me to continue playing. The game contains a large number of fake NTR scenes in the early stages, and these cannot be…