Guild Receptionist Ferris + DLC
by NAGINATA SOFT
2DCG
Adventure
Anal Sex
Bestiality
Big Ass
Big Tits
Censored
Creampie
Fantasy
Female Protagonist
Groping
Group Sex
Harem
Japanese Game
Male Protagonist
Monster
Multiple Endings
Multiple Penetration
Oral Sex
Pregnancy
Rape
Tentacles
Vaginal Sex
A guild management game where you play as the guild receptionist Ferris! Recruit new adventurers, and fulfill requests by picking the right heroes for the job. Battles are resolved automatically. Up to 12 characters can fight in boss battles. Defeated female adventures will be dragged by the monsters to their lair for breeding...
Screenshots
2023-03-20
Steam Release
Sep/29/2021
Content added Ver1.06
・ Added events to Mary and Miranda
Aug/29/2021
Bug fixes Ver1.05
・ Fixed a bug that the screen remains dark when skipping an event.
Aug/27/2021
Content added Ver1.04
・ Added an event to Miranda ( Paladin )
Aug/23/2021
Bug fixes Ver1.03
・ Fixed a bug that occurs when shopping after PT organization ・
Changed the menu display speed
Aug/17/2021
Bug fixes Ver1.02 Fixed
Physical Guard S and Mental Guard S Corrected
so that you can purchase the previous lineup after investing at the armor shop
Decent enough. The "gameplay" consists mostly of organizing your party and equipment, so it's very shallow, but I didn't find it too tedious. The art is good but you have to lose to see it (though it is unlocked automatically in the recollection room as you progress the story). While the TL is bad I understood what characters were saying more or less. The heroines were all written quite well considering the style. The organization of the protagonist's relationship with the various girls is too superficial: the receptionist will get raped in front of the MC and there are no clear repercussions. To save time elaborating further I'll summarize briefly: This isn't a complete cash-grab but it does seem half-baked. Try it if you like ntr and straightforward rpg stuff.
One word to describe this game is "unique". Despite the many unique and interesting mechanics this game has it still falls short in fully realizing the potential of said mechanics. What this game will entail is an experience unlike any other RPGM games, but sometimes being different is not okay, specially if the polish/quality of said product is not good. First let's talk about the story/plot/setting/kinks. The story is a classic "light-dark theme (not a fully dark story, but not light either)" classic demons/monsters attacking humans and adventurers/heroes must kill monsters, ending in the death of the demon king. The unique take that this game has is that the main character is mainly a quest receptionist (there are two main characters early on, 1 adventurer party leader (a dude) and the quest receptionist (a girl), 2 more party leaders are introduced later (both female). The player's main role in this game is acting as the quest receptionist/ "town mayor/manager". The player mostly manages the adventurers' gear and skills they use, managing funds, buying consumable items for the adventurers, buying gear, investing in shops in order to have them stock more item/equipment. This is the main GAMEPLAY LOOP = Recruit adventurers (by talking to them and possibly doing their "quests" that entail bringing them an item that can be bought from a shop, or by upgrading a shop by investing, or doing a certain number of quests), use the party leader to form a party (up to 4 people per party) and go on quests(the game utilizes autobattle), level up, set new skills for the adventurers to use, use the money obtained from the quests to either invest in shops or buy equipment/gear so that the adventurers can take harder quests. THE gameplay loop is incredibly fun if you enjoy management games, but it can get tedious and repetitive the longer you play the game/ nearer you are to completing the game. The kinks of this game is a weird one, early on you'll think that this game will have forced non-consensual scenes for the main characters BUT that is not the case, there are only "two" forced H CG that is non-consensual but the CG themselves are softcore in a way that there is no R happening (no Penetration) as the guy main character saves the heroines before the R begins. The tags for the H CG/Scenes are about 60-65% R/ non-consensual with thugs/monsters (but it's skippable/not FORCED upon the player/the player has to surrender/lose in a dungeon for it to happen/not upgrade town guard investment). BUT the remaining 30-35% is PURE HAREM like scenario (mainly from the POV of the harem protagonist main character) wherein multiple female characters fight to get in the pants of that dense harem protagonist, the endings even being having to choose which girl main character will you like to end up with (sadly no pure harem ending). All the game H CG also unlocks once you beat the game. The artwork might look "generic" but it's decent enough to wank away. If you play the game without literally surrendering or losing then you get a mainly harem type of game. Translation : The translation is kind of okay, it's an official English translation (NOT MTL) but 0% PROOFREADING. There are many minor spelling errors, wrong gender usage (referring to a girl as he), and a few untranslated (but negligible/not gameplay/story hindering) words. TLDR : Game is FINE... Try it if you want a unique RPGM experience about managing adventurers as a guild receptionist/manager/master. Some aspects of the gameplay mechanics could have been implemented better, but it is what it is and it's still fun in its own right.
still pictures. lots of talking. unnecessarily complicated for no reason gold management. the rpg element of this game could be good. an autobattler. but literally every single thing how it's implemented is bad. if you press space for faster combat, you actually face less enemies along your way. bugged. then you have 3 different money purses for no reason. to make things more annoying. but tbh all these rpg elements are passable. it still could be a fun game... but the sex scenes are just atrocious. 1 still picture, lots of talking, then some change in that 1 picture. it's absurd. they spent 1000times more time on polishing the rpg elements, which i guess is unique, but still full of bugs and annoying UI stuff... and neglected the porn parts. this game is not worth anyone's time, unless you just want to play the rpg part of hero management. which storywise makes no sense either, since you are just a receptionist.. who occasionally can fight too... this game had huge potential but was a gigaflop
TL;DR The RPG component is mediocre at best and the porn is just there. The game revolves around managing the gear and skills of multiple characters and parties that you can't control in combat, and to make things more complicated each of these parties have their own independent wallets and inventories. Without going into too much detail, the game goes out of its way to make sure this setup is as obstructive to your gameplay as imaginably possible. And that's a pretty good representation of how the game works as a whole. You can't control any of your characters in combat but you have to watch every dungeon crawl in amateurish detail as it slowly plays out in its entirety. Playable characters are scattered around town and stay in their various locations permanently; so to actually recruit and place them in your parties you have to make multiple trips to the same places around town, where any other game would just reduce the whole interaction to a menu button or two The porn itself is not bad, but it's scattered very awkwardly and unnaturally throughout the game. H scenes come up when they are least expected and are generally absent should you actually go looking for them
Played into the second act and lost interest. Kinda hard to understand with MTL and the combat basically is automatic. You have to select skills but then no control over when you use them. Definately management and management only, no action or combat strategy. Only planning. The idea is good, but execution likely at alpha levels or maybe beta- but far from polished. CGs are meh.
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