How to Fuck in a Zombie Apocalypse?
by The Sex Game's Stories
Versionv0.26 Public
EngineRPGM
Released2026-03-03
Updated2026-05-04
LanguageEnglish (beta), French and others in auto-translation (Russian, Spanish and German) => change in setting
2D Game
3DCG
Anal Sex
Animated
Big Ass
Big Tits
Dystopian Setting
Footjob
Handjob
Interracial
Male Protagonist
Management
MILF
Monster Girl
Oral Sex
Sandbox
Titfuck
Vaginal Sex
The world is invaded by zombies and a boy who managed to survive for several years in a bunker finds himself with nothing and with a huge erection. How will he survive and succeed in fucking in this world. If you missed an explanation about the game or want to see the complete list of items to collect, you can go to the GameFaq
Screenshots
Extras
V0.26
Work and quest additions for Kate,
Addition of a new animation for Kate,
Addition of a code that allows Kate to say a different phrase each time you talk normally with her (8 different phrases, including 1 that varies depending on whether you have recruited one of the NPCs or not),
Modification of certain elements in the building book, updating some details and modifications of certain recipes,
Addition of a construction in the stable (activator),
Addition of the possibility to install up to 4 solar panels per building,
Fix of a bug that allowed certain equipment to be crafted for free,
Addition of a code upon opening the map, quest book, and guide that will prevent zombies from moving,
Addition of a code on some zombies that prevents them from moving when the map, quest book, and guide are open.
Addition of a code in the 1st and 2nd house that teleports you outside the rooms when they lock,
Verification of the location and number of quest items and side quests,
Addition of missing quest items and side quests,
Possibility to explore an additional region that was normally unavailable,
Bug fixes.
V0.25
Work and addition of quests for Kate,
Addition of a new animation for Kate,
Work on the Portuguese translation,
Bug fixes.
V0.24c
Addition of a new living enemy animation,
Modifications of the game animations to prevent them from flickering at launch,
Fixed some bugs.
V0.24b
Added a new animation for the living enemy,
Added a new event to eat with the women of the base (except those from the farm),
Added labels with the NPC's name and photo when they are sleeping,
Changed Kate's reward; to review the reward, it goes from 20 Love to 30,
Modified the base houses mapping,
Fixed some bugs.
V0.24
Added 2 quests for Kate and 1 reward,
Added 2 new regions to explore,
Modified the clock dial,
Modified Kate's workshop to merge repair kits and quest items,
Added explanations of the base farm's rooms in the guide (stable still in development),
Fixed some bugs.
V0.23b
Added 2 new enemies for the end-of-combat animations,
Created a code that manages the rotation of end-of-combat animations,
Created another code that will randomly handle the end-of-combat animations,
Fixed some bugs.
V0.23
Added a new living enemy that appears after meeting Valerie in areas with 0 DANGER in area1.
Added an animation available by defeating this new enemy.
Modified Lin's laboratory to add 1 flowerbed next to the 2nd house every 3 levels (max level 15 = 5 flowerbeds, available up to level 8 for now).
Fixed some bugs.
V0.22b
Store appearance modification
Transformation of Kate's workshop into a store
Modification of the purchase and sale price of each item in Kate's workshop + modification of weapon and armor crafting costs
Disabling equipment upgrades in this version
Transformation of Lin's laboratory into a store
Modification of potion prices in Lin's laboratory
Modification of the game map to adapt to the selected language
Game settings updated to add additional languages: Chinese, German, Italian, and Portuguese
Bug fixes
V0.22
Addition of Chandra's espionage animations
Ability to upgrade the kitchen of the first house if you have Valerie and 2 solar panels at the first house. This upgrade allows the production of fruit juices, vegetable juices, coffee, and modifies the amount of food and drink consumed during meals to increase morale.
Modification of the teleportation code for the latest regions.
Modification of the game's icons and creation of new ones.
Addition of the number of food, drink, and morale in the menu.
Fixing of certain bugs.
V0.21
Addition of a new quest for Jeanne
Addition of Chandra and her encounter animation
Addition of a new building, Chandra's room
Addition of a new room, training room
Modification of the teleportation code for part of the regions
Modification of Kate's dialogue tree for the workshop
Some changes to the mapping of certain locations
Modification of the military base events to count zombies during fights caused by noise during harvests for Jeanne's quests
Fixing of a few bugs
V0.20
Addition of a new quest for Jeanne + 2 new animations
Modification of the teleportation code for some regions
Addition of an interactive button under the clock to display the quest journal
Addition of an interactive button under the clock to display the game map
Addition of an interactive button under the clock to display a guide that is in development
Modification of part of the game map
Fixing a few bugs
V0.19
Added a new animation for Jeanne and a new stage to her last quest.
Added a spy animation for Isabelle.
Changed the teleport code for some regions.
Modification of the food harvest code to reduce the time.
V0.18
Added a new NPC, Isabelle.
Added some quests for Isabelle.
Added 2 new constructions, Isabelle's Room and the Warehouse.
Added 4 new regions to explore.
Changed the teleport code for some regions.
Modification of certain management codes.
Bug fixes.
V0.17
Added a new animation and quest for Jeanne.
Continued to modify several encodings to make them less cumbersome and avoid bugs.
Modification of certain texts and their coding to change the display.
Changed the teleport code for some regions.
Bug fixes.
V0.16
Beginning of the modification of several encodings to make them less cumbersome and avoid bugs.
Work on 1 new potion for Lin's lab. The "adrenaline" that allows you to remove the knockout state of an ally and heal 10% of health.
Added 4 upgrade levels to the Lin's lab to unlock the Adrenaline Potion and more powerful versions of the potions already available.
Added descriptions on most items to explain what they are used for.
Correction in some texts.
Changed the teleport code for some regions.
Translation of the content into Spanish at 80%.
Bug fixes.
V0.15
Added quests for Jeanne.
Added 2 new animations with Jeanne.
Modification of the manufacture of the "repair kits" to choose the number to be manufactured.
Fixed potion crafting in Lin's lab. Error in code.
Correction in some texts.
Changed the teleport code for some regions.
Translation of the content into Spanish, +or- 50% (The untranslated part appears in French).
Bug fixes.
V0.14
Added quests for Jeanne.
Added Jeanne's spy animations.
Added an animation for Amelie (zombie girl 02).
Added new regions to explore (70% of the map available).
Changed the teleport code for some regions.
Added a new plugin that shows the cost of skills.
Added a new plugin to set up certain skills.
Changed the skill of the "Sniper Rifle".
Changed the amount of rewards obtained from Bags of the Dead in 0-danger regions.
Bug fixes.
V0.13
A new NPC, Jeanne.
Added a new build.
Added 2 new animations for Amelie (zombie girl 02).
Added new regions to explore (66.66% of the map available).
Added a new firearm.
Changed the teleport code for some regions.
Added a new plugin that changes the appearance of the equipment window.
Added a new plugin that allows you to switch weapons during combat.
Fixed the animation of the shotgun.
Bug fixes.
V0.12
Added 3 new animations for Amelie (zombie girl 02).
Added new regions to explore (60.83% of the map available)
Added the walkthrough of the zombie girl 02.
Added a save point when recruiting Charlotte.
Changed the mapping of the houses in the base.
Added a 2nd field tool in the "Additional Facilities" section of constructions.
Changed the code for some of the region changes.
Bug fixes.
V0.11
Added a new animation for Anne (zombie girl 01).
Addition of a new firearm; the sniper rifle.
End of the TV Studio mapping.
Added new regions to explore (55.83% of the map available)
Ability to upgrade Kate's workshop up to lvl15 (lvl max).
Ability to craft Tier 3 gear.
Possibility to upgrade the workshop of items to be used in combat until lvl5.
Possibility to obtain new items in the Item Workshop (3rd House Kitchen).
Changed the game map to show zone boundaries.
Added R3 zombies in the 3rd zone.
Added a plugin to configure the controller.
Added a fix for Charlotte disappearing from the base after repairing her room in previous versions (the star in her room). For new games, this does not matter.
Fixed Valerie's bug. (new game)
V0.10
Added a 10th NPC, Emmanuelle (recruitment and interaction every hour).
Added 2 Emmanuelle spy animations to the bathroom.
Added a new animation for Amelie (zombie girl 02).
Added new regions to explore (51.66% of the map available)
Modification of the harvest code for fruit trees, stone blocks and mushrooms.
Changed the XP gained in combat.
Added a new save point that unlocks after Emmanuelle is recruited.
Bug fixes.
V0.09
Added a 9th NPC to find, Amelie (the zombie girl 02). You can change its name.
Added an activity with Amelie, 2 new animations with 2 modes (with and without her top).
Added an activity with Amelie, 1 new animation with 2 different views.
Added 8 new regions to explore (48.33% of the total map completed).
Changed the introduction to add explanations with Kate.
Modification of certain content to improve it.
Changed firearms and the hero's stats.
Modification of the farm mapping.
Changed Charlotte's location at certain times.
Added a new build after recruiting Charlotte, the Shooting Range.
Removed free resource chests.
Added Survivor corpses with backpacks containing random resources (1 per region, it only spawns in Danger 0).
Changed the harvest code for normal berries and trees.
Fixed a bug.
V0.08
Added an 8th NPC to find, Charlotte.
Possibility to upgrade Kate's workshop up to lvl10.
Added new constructions.
Added 5 new regions to explore (41.66% of the total map completed).
Added 2 new animations with Anne (zombie girl 01).
Changed zombies from R1 to R2 in the 2nd zone.
Adaptation of the code to give more resources in the R2 and R3 area.
Added more choices to the "God of Cheating".
Fixed a few bugs.
Modification of the code for the excavation of houses in ruins.
V0.07
Added a 7th NPC to find, Valerie.
Ability to upgrade Kate's Workshop up to lvl7.
Added Valerie's room construction.
8 new regions to explore (37% of the total explorable map).
Spy animations have been lengthened.
Changed the stats of zombies and fighters.
Changed the cost of "small repair kits" from 5 to 3.
Changed the condition to repair the farm, you have to kill all 12 zombies on it.
Added the "special" spell category and added 3 special spells.
3 new animations with Anne (The Zombie Girl 01).
Fixed several bugs.
V0.06
A new NPC to find, Lin.
Possibility to build a new workshop to use potions, the laboratory.
New items to collect, plants.
New regions to explore (27.5% explorable).
Added various constructions to the base.
XP gains in combat.
Added a code to pause time during interactions with NPCs.
A new animation with Anne (The Zombie Girl 01).
Fixed several bugs.
V0.05
Added new regions to explore (6 but only 4 are added on the map) 22.5% explorable.
Added Jessie + quests to recruit her.
Added an item search quest with Jessie (Potting Soil Bag).
Added a new save point.
Added new items to harvest.
Added "Shotgun"
Readjustment of the durability of equipment.
Some modifications to Kate's workshop.
Added new repairs.
Added chests in some regions.
Fixed a few bugs.
v0.04 fix
Fix a bug in police station. you can go upstairs.
v0.04
Fixed a bug with door teleports.
Modification of the laundry room of the 1st house by step to go to the cellar + addition of a cellar under the house.
Integration of the gift system (beta test). It may be modified in another version.
Fixed a bug in the system that calculates consumption when you go to sleep.
Added Kate and Elisabeth's spy animations when they are in the bathroom (reward when the bathroom is rebuilt).
Fixed some bugs with the translation system.
Work on the mapping of ruined houses.
Work on the mapping of the houses to be rebuilt.
Changed the eyes of zombies in combat to resemble their frontal image.
Changed the title image and Game Over.
Added an animation with Anne (the zombie girl1). Make the hook (Kate's workshop lvl5) and upgrade the cellar.
Changed the "magic points" to "ammo points" and you start with a maximum of 0 points.
Changed the stat "magic" to "weapon".
Changed the stat "Magic Defense" to "Weapon Defense".
Fixed the names of items in Kate's workshop.
Changed the damage by removing the variance. The damage will be fixed and is equal to the points of attack - the target's defense points.
Removed the DANGER indicator when displaying the map.
Added 4 new regions.
Added a new class of equipment, firearms (warning: you have to restart the game otherwise the game crashes).
Creation of the pistol (equips as a firearm and gives a weapon skill) and magazines (must be used on a character to increase MP). In testing, not yet available.
Zombies of the DANGER MAX level have been added. There are 9 additional zombies in each region that roam around and if you enter combat with them, you face 4 zombies at the same time (the appearance in combat is variable for each zombie). Impossible to fight alone and without equipment.
Adjusted the map + added a grid to separate each region.
Rebalanced the accuracy rate when the hero carries a weapon.
Work on quests to recruit Sophia.
Updated the questbook with the complete list of NPC names.
Balance the durability of weapons and armor. lvl1 => 50-point weapons and 25-point armor (can be repaired up to 100 and 50 points respectively). lvl2 => X1,5 and lvl3 => X2 (if lvl4 => X3). The LVL5 will be indestructible but you will have to find them (not available at the workshop). These numbers are still subject to change (only lvl1 are available at the moment).
Fixed a bug with armor repair kits (they repaired weapons and not armor).
Modification of armor repair kits. The points they fix are /2.
Added the ability to install solar panels on the 3rd house.
Added bathroom repair of the 2nd and 3rd house.
Addition of an additional electric pump.
Addition of separate toilet in all houses.
Added kitchen construction of the 3rd house (ammo machine + combat item workshop).
Added a window in the shelf addition to indicate the number you have in your bag.
Fixed errors in the shelf.
Fixed errors in the workshop.
v0.03 Public fix
Fix a bug in farm. you can go upstairs.
v0.03 Public
Some bugs have been fixed but maybe not those of the translator.
There will be new regions to explore.
The DANGER system will be activated in all regions (the max level horde is not yet activated).
There is a new tool to open broken doors but the farmhouse floor is disabled at the moment so it is not available and you cannot speak to Elisabeth (fixed V0.04)
And I added a little animation for the 1st time you meet Kate and Elisabeth.
Added a map system that shows your location. pressing PGDN/Next page
v0.02 Public
Added Kate's workshop when she is in the 2nd house.
Added new regions.
Addition of the DANGER system (test)
Modification of the scene of BJ + Addition of a 2nd view.
Addition of the water pump.
Added the meeting with Elisabeth.
v0.01 Public
Initial Release
The overall 2-star rating is unfounded. Frankly, it's a very good game, difficult at first, but once you get the hang of it, it's quite easy. You should always carry spare sticks for yourself and the whole team. Go searching for fruit from trees and scavenging abandoned houses. Look for companions and even friends to improve your life and your home. Once the water system is full, you collect 10 undrinkable water bottles each time. Food is very easy to obtain without fighting. Retrieving Isabelle is also important. When she has her trading post, she'll go and get materials like iron, rope, etc. Plus, you can have sex with two zombies, Anne or Amelie. However, I don't know about with humans. I know that Kate shows her breasts, and Jeanne shows her breasts when you show her the latest weapon, the AK-47. After that, I don't know if she does anything else. Be careful, there's no pause when you're looking at the map or even the book in areas outside the base. Watch out for zombies that happen to be passing by. Like I said, you learn from your mistakes so you don't repeat them. Personally, I love this game. I can't wait for the next update.
This game is pretty fun but way to grindy on resources and their is no way to get metal other then boxs on 0danger areas which sucks because you need 50 for gate and 20 for well. also the animation for collecting items is really crapy to wait for like a min each time you collect something.Really sucks when you get only 1 item or nothing then get attacked by zombie after the extremely long wait time. i would suggest removeing the wait time all togeather but keep the random zombie attacks.
Man, this game has it all as a shitty game made in RPGM, Bad translation and shitty writing. Like no joke, the first ever representation with this game is: " man I need to tie her up.... alright I did it." This game also has shitty and very grindy combat system. The sex scenes are alright, but just photos and shitty models. If you want to grind for hours, then get soft locked when you break your weapon, then this shit is for you. I would wait till the translation gets better, and the writing gets better to even pick up this game. This is just a huge time waster.
Welp i played 3 hrs of it and if you want a game all about the grind early game and i dont mean the sexual kind this is the game for you. with its very unintuitive design to its clunky dialog. The game feels like it needs a rework to really get people in as it has such a big hill to even see a hint of sex.
Review on v.0.16 The version of game displayed in start menu is 0.15. It's very grindy and very uninteresting game i've ever played. You kill zombie and come back to bed to restore hp, next day you kill another one and return to bed. -8 food and just a little progress. Every new lvl you get few hp but only on 3 lvl you can beat 2 zombies with some luck. Gameplay is awful. The render of zombie girl is more or less catching but other girls are not so good. Animations are also terrible. Unspaced english text goes beyond the window margins. Frankly i cannot understand what for you should play this game.
Review as of v0.12 Public I see where the community is coming from, however, it feels more like whining than an actual review. According to the comments the dev actually listens to complaints and implements fixes/changes into the game to make you feel like you're being heard. The players seem to be screeching non-stop as if the dev isn't actually listening when he is. Here is my short review. Gameplay I'm not the biggest fan of never ending repetition despite being a BDO player, but the repetition isn't as bad as the reviews and comments make it out to be. I've played worse. Some materials are annoying and hard to come by, exploration can be a pain, but the second I figured out how to open the map I had zero issues navigating. I do wish the map, or at least the code, had named grid areas so I don't have to memorize every single building in the game. Scenes The scenes are... aight. Not the greatest in the world, but not the worst. There's no broken English as far as I have seen and that's already a winner in my book. I do wish there were more types of scenes. Conclusion It's better than most starters, and the dev actually updates and listens unlike 90% of the devs on here. The players need to chill out some and stop spamming 1 star reviews. I appreciate the dev sticking through the non-stop whining and hate, and can't wait to see what he does next.
This has to be the single most tedious and unplayable game I've ever had the misfortune of playing. The Mc is incredibly weak, and you pretty much have to grind out the game until you unlock the option to craft weapons, and if your little tooth pick of a weapon breaks before you do then it's gg. You just wasted hours for no reason. My suspicion is that the dev made this game so unplayable on purpose, so that people might get desperate enough to shill out cash on his patreon to gain access to the cheat codes. Games are supposed to be enjoyable, and this is anything but enjoyable.
I just tested V0.11 and I loved it so much that I went to get V0.13 It's a survival game with just a little RPG (earning lvl increases life points). The base can be improved, the women I recruit each bring more options to the base, the game map updates every time I enter a new area and there is a way to get all the resources of the game without fighting by searching in the bags of other dead survivors The only less I can give is that I can only have fun with zombie women and I can only spy on other women but I hope they will be available soon
The fact you cannot escape when your weapon breaks or at an highly disadvantage situation is absurd to me. Your simply just left with an option to die and lose a bit of progress. Beside that though, the game can be fun and exploring for resources is cool. Just the fact that you cannot escape just ruins everything.
The game's definitely got some cool vibes, but there's a bunch of stuff that needs fixing. Then there’s the whole scene where we first run into the zombie girl. It's a bit confusing because it feels like we’re supposed to be in a factory, but we’re actually chilling in a house. Plus, there's this issue where a few zombie characters (like numbers 4 to 6) are just invisible when you're supposed to fight them in that house across the street. Tried rebooting the game a few times, but nope, they're still pulling a vanishing act on me. I'm digging the game despite these hiccups. It's starting its developpement, so there's plenty of room to grow. The artwork and stuff could be a little better. Good hustle so far!
games horrible with zero reward. zombies have more agility then our lame hero . so they hit you first. if you miss in a straight up fight you lose forget whatever you gathered its gone. no lvl up for fights to get easier. kate i guess has a shop but all i can do is talk normal or she really gets upset. stick breaks and its really gg you cant fight at all. A zombie bj is all the sex content we have. maybe come back in a year. This was so not worth my time.
[[Edited because I had mentioned another game by name]] Three versions later than the first review and no improvement in sight. A native French game that should have stayed untranslated as it barely qualifies as MTL at this point. The time system is good, not too punishing and it feels that the pace is good, but good God what's with the saving after sleeping?? If you're making the saving punishing, why would you put permadeath? Make it punishing by losing a day and/or resources and/or progress with the gals, etc.. Not much else to say, hope always dies last, for a better future project
The game is good so far. It still needs a lot of fixes/polishes, including the start to be really good. I noticed that the English text sometimes goes out of the dialogue box most of the times... First time we meet the zombie girl she was in some sort of factory but we are inside a house...? There's also some missing png with some zombies when we fight then on that house in the other side of the road where we start. I tried restarting the game 3 times and zombie 4,5 and 6 seem to have their PNGs missing. But, as far as I can see, the game looks somewhat promising, it's still on v0.01 after all, just need some polish as I said, renders need some work but it's only a matter of time. It's been ages since I played a RPGM game so can't say much as far as I could see. It needs some work, but good job!
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