Ice Jade & Dungeon Adventure

by Shimotsukiro

Censored Windows
Versionv1.09.2
EngineUnity
Released2024-07-15
Updated2026-04-09
LanguageEnglish, Chinese, Japanese

Ice Jade, a daughter of a prestigious magus family, was secretly in love with experimenting with her sexual magics. One day, she tests her self-made magical erotic dungeon! As she stepped into the dungeon...OOPS! Unexpected trouble occurs and now she has come all the way down to the bottom of the dungeon! Will Ice Jade escape the dungeon safely?​

v1.09.2 Wedding Dresses implemented ★Improvements/implementations★ - Animation of pleasure value bar fluctuation - Put mini-map under inventory and other UI - Make it possible to wait by clicking current position - Watching cards in recollection room - Improve material of 3D bodysacks - Add upper limit to abnormal states (to prevent too much increase in a scenario). Add an upper limit to the number of times of one consecutive climax. ・Add an upper limit of 10 (We plan to make it possible to tweak the upper limit in the next version. ★Bug fixes★ , A processing error in the coordinate system caused proximity attacks even though the user is far away from the target. v1.09.1 ★Improvements/implementations★ - Minimum guaranteed damage is now given to restraints during the struggle bonus time, even if the struggle power is not enough. - The appearance of the pleasure value bar has been made easier to understand. Bug Fixes★ ・Minimap is not displayed correctly ・Slime restraints are not attached correctly ・Pause between blinks is sometimes wrong ・Enemies can masturbate even though they are fully restrained ・Enemies in the recall room respawn in strange positions. v1.09 Skill card implementation ★Improvements and implementations★ ・Implemented the concept of mana and skill cards ・Implemented four kinds of skill cards that can be taken when leveling up Bubble Wall - Gain a percentage of your maximum HP as a wall defense. Immovable Sanctuary - Instead of being unable to move for several turns, any HP damage is nullified. Magic Detection - Detects objects around you and displays them on the map for a few turns. Sense Blocking - nullifies the effects of abnormal senses and delays pleasant sensation damage for several turns. -Changed the mysterious pillar for equipment reinforcement in the base to a maid's ninja winter -Displayed operation hints when moving the camera -Tutorial on facility reinforcement and materials -Renewed item and restraint icons -Converted spider thread restraints and slime restraints to restraints (equipment that requires struggling to remove) -Black and purple underwear to the alchemy table Added - Made it easier to understand the amount of pleasure value accumulated - Rewrote the dress-up management which was still too complicated - Adjusted the lighting of the cave escape event - Improved the direction during the defeat event in the cave stage a bit more Bug Fixes★ ・No other unusual incidents during the cave stage escape event ・Cavern stage defeat equipment can be equipped multiple times ・Vibrator doesn't work during the cave stage defeat event ・Various things that were lost in a sea of file differences due to too much time between events. ★ On the way ★ ・Smartphone application version v1.08 Slave Bride Event ★Improvements/Implementations★ ・Improved struggling gauge so it doesn't block 3D models ・Improved type of AI that changes behavior depending on the situation ・Cave boss, Dreamvine the illusion dragon ・Subjective view escape event after losing the cave boss battle ・Slave Bride event after failing escape event and its Penalties ・Implementation of fully transparent and semi-transparent bunnies ・Locks and locks ・Abnormal states and hallucinations ・3D model and animation support when bound by a rope ・3D model of bodysack ・Attack animation of Jie Tamaki ★Bug fixes★ ・Addition of bodysack trap in recollection room ・Bugs in item description displaying wrong ・Bug in some Display bug of standing picture difference ・Reconstruction of standing picture difference display system. The performance should be slightly improved. ・Restructured the calculation method of the influence of state abnormalities such as excitement and burning flames on the standard values of attack and defense. ・Button sound effects sound multiple times. v1.071 ★BUG FIXES★ - Abnormal cooldown of weapons - Cannot go over enemy corpses - When the pleasure value exceeds 100 in climax endurance or something, the increase rate of both damage taken and damage given exceeds 100% - When pressing the blank part of scene recall in the recall room, it freezes - Some gag is not displayed correctly Implementation? ・Implemented continuous climax that had been left unmade v1.07 Masturbation + Facility enhancement + Remodeling of reminiscence room + Full body restraint 3D + Remake of pleasure value ★Improvement and implementation★ ・Masturbation is implemented ・If you wear too thick clothes, you can't do it (it happens while wearing a coat for now) ・It is possible even with restraint mittens on, but no pleasure value no matter how much you do ・Remodeling of reminiscence room ・Items and monsters Items and monsters can be viewed in detail in the illustrated book ・Simulated battles are now possible in the summoner's camp ・Facility enhancement (red stone in upper left corner) ・Disassembling restraints will give you gems for facility enhancement ・Increase experience gain rate by enhancing library ・Pleasure value remake ・If pleasure value reaches a certain value, you will be in an “aroused” state. Damage and damage increases according to the pleasure value. If the player is unable to climax while in the “excited” state, he/she will enter the “burning passion flame” state. ・Implemented full-body restraint 3D models and motions. v1.061 ★Bug fixes★ ・Restore human canine tutorial data that was erased at the time of data disappearance ・Storage cannot be stored indefinitely ・Cannot dash while holding Shifi down ・Slime cannot turn ★Improvements and implementation★ ・Do not pant hard when receiving pleasure damage from lewd crest ・Unity version to 2023 from 2021 ・Camera angle can be reset by mouse wheel click. v1.06 Jie Tamashii ojousama 3D+free camera ★Bug fixes★ ・It is possible to release an anal plug which is in a state that cannot be released by struggling ・Icon remains even though the abnormal state is released ・If you climax while moving, you lose power and cannot move forever ★Improvements and implementation★ ・Heroine 3D + some animations implemented ・Adopted 3D The models on the map have been adjusted to match the 3D heroine. ・Fixed camera angle has been released; Ctrl+drag right mouse to move freely. ・The effect of the aphrodisiac curse has been revised downwards. Improved debug log view by Ctrl+Tab - Updated restraint icons - Displayed operation instructions at the bottom - When climaxing, the player is completely inoperable for 1 to 1.5 seconds. The inability to act due to lingering effects is still the same. ・Faster game processing with IL2CPP. v1.05.1 Bug fixes - Defeat event leads are not displayed correctly. - Tutorial text is out of place. - The English description of the shackles contains Chinese. - The text in the tutorial is incorrect. - The description of the pink slime is wrong. - The Vibrator's power of struggle is gradually increased. - Warehouse slots do not increase automatically. - The effect of the cloth blindfold is incorrect. - When two or more full-body restraints are equipped, removing even one of them will result in a state of unrestraint. - Invisibility potions do not work correctly. Improvements/implementations - The specification has been changed so that a person can only climax if they have taken pleasure damage that allows them to climax. (Non-directive pleasures, such as lewd crests and aphrodisiac poisons, are now non-climaxable.) v1.05 Bug fixes - Bones are not rotating in the correct direction. - The background sometimes moves by itself during the human canine defeat event. - When wearing a collar with a bell, why does a normal collar come with it? - Collars can be stacked on top of each other. Improvements/implementations - Implementing struggle to reduce restraint durability and durability. - New restraints to improve restraint durability. - Five types of cloth gag + cloth blindfold. - Improved gloves and boots so that they can be removed at will. Allows complete nudity. - Grassbeds have been installed in Dungeon 1. - Improved intuition of standing picture management. - Wizard's delayed attack is now a ranged attack instead of being even slower. - Visual adjustments to cave monsters. - Exclusive control of restraint layers and restraints on the same layer. - Tutorials for new systems have been added to bases. - Improved trap magic circle graphics. - Improved animation v1.04.1 Bug fixes - The restraint mittens disappear during the movement animation. - Defeat the Black Goblin twice or more, and the subjugation state also becomes two or more. Improvements/implementations - Cave monsters now 3D. v1.04 Bug Fixes - When you move while slowing down, the enemy moves for some reason. - If you defeat an enemy while in a disguised state (coat specific state), you will sometimes get stuck. Improvements/Implementations - The Black Goblin Defeat Event and Human Canine Training are implemented. - Implemented the Black Goblin Defeat Event and Canine Training. - The state abnormalities and subjugation that can be obtained as a result of canine training are implemented. - The system is designed to be used in a variety of ways, including as an alternative to the traditional gagging voice. - The new method of expressing the gag voice has been given up and changed to a normal gag voice. - The save data structure has been adjusted to create the groundwork for the state changes and keys of the trinkets. v1.03.2 Bug fixes - Always Dash is not working. - The HP bar of enemies whose HP is not full is displayed above the menu, making it a little difficult to see. - The game freezes when you move too fast? - The language of the tutorial is wrong. - The order in which collars are displayed on the coat is wrong. - When wearing a coat while in bondage, the hand is not a magic hand (invisible hand), but a real hand. - The effect of the curse state 'revives' the enemy. - When wearing a transparent coat, if you remove and re-equip the clothing, the exposed state disappears. - The display of costumes is not correct after clearing a stage. Improvements/Implementations - The game is now more responsive when you press the button at the base when you have a lot of belongings. - Fixes to coat graphics (sticking out of the coat when tied up). - Mouse pointer animation and sound effects when the selection is disabled. - Adjusted monster skipping rate. - Adjustment of experience balance so that level-up is not too fast. - Slow down turn skips when unable to move (previously skipped until movement was possible). - Replaced the monsters in Stacy 1 with 3D models. v1.03.1 Bug fixes - The pink slime and black slime status abnormality is instantly healed. - The decision button (F, I think?) at the base is no longer effective. The decision button (should have been F?) at the base is no longer effective. - The character chip of an enemy goes wrong when you come into contact with a melee-attacking enemy. - The layout of the game settings screen is jammed. - When storing restoratives in the warehouse, all of the restoratives in your belongings are stored. - The two enemies in the ruined town who produce magic spells appear in three magic spells in one turn. v1.03 Bug fixes + temporary implementation of boss fights - Provisional implementation of boss battles (only fought and defeated) - Some effects adjusted/changed. - Weapons that fire more than two shots in a turn can be made easier to see. - Implementation of constant dash switching. - Testing of the warehouse. - Failed to adjust wheeze volume. - SPD drops and the spec of needing a few turns to move is often mistaken for a "bug where you sometimes get stuck", so changed it to be a little more obvious. - Only the upper half of the body does not become invisible when a rough rope is attached to make it invisible. - Incorporate a simplified level system until a proper strengthening and training element can be added. - Add a tutorial/explanation (about pleasure values, strength, etc.). - When you clear one of the dungeons, all the dungeons will be released. - Graphic display after full body restraint is not correct. v1.02 Bug fixes - Camerawork slowing down when going downwards. - Standing picture not recovering from spider thread restraints under certain circumstances/lewd crest disappearing when leaving the dungeon (same issue). - Item IDs are off and normal clothes are now pink slime. - Equipping gloves withheld, but two equipped at the same time. - Display malfunction after wearing bodysack and rough rope at the same time. - Freezing when removing the coat while in bondage. - When losing with a rough rope attached, the player's arms increase when resurrected. - When moving while in spider thread restraints or bodysack restraints, the motion of the standing picture is incorrect. - Inventory behaves strangely after entering the recollection room. - Curse effects also affect other save data. - Clothes in the standing picture return to normal even if the clothes transparency is not removed. - Damage increase is suspected to be permanent and duplicated, so the specification has been changed so that it is recalculated each time the scene changes. - The exposed icon does not appear even when clothes are transparent. v1.01 Bug fixes - If you reach the stairs before it goes completely dark, you can revive yourself. - Save doesn't respond (trial version data was found to be the cause).
Krieger Season 1-6 2025-07-26
This game is not just unplayable in the way that it's bad engine or controls. It's unplayable in the sense it's clear the dev didn't even want to make it playable in the first place. Just take the money, give you the "product" and run away before you realize you were handed an empty download.
Galyo2317 2025-07-22
there are good concepts in here on paper, but this is some of the worse execution I'v seen in a very long time, it's clearly not meant to be shovelware for some quick cash, it's just mind-boggling amounts of incompetence, I'm not even sure the dev themselves playtested the game with how buggy it is, I witheld judgement until I got my hands on the update, and it made things worse, great
Fidzius 2025-07-20
[v1.09.2] Truly awful. The controls, the menus, the "tutorial". Nothing makes sense, nothings explained. Even the auto-fire aim is shit. Even the idea sucks- BDSM bindings restriction does not alter gameplay due to controls already being weird, restrictive and dysfunctional.
Rexizor 2024-08-07
The art is quite good, but it really feels like the art was the only thing they focused on, since the gameplay is buggy and unbalanced, to the point that it hinders your enjoyment even if you only care about the art. For example, picking up a weapon in the dungeon makes it so that you can only attack once per floor for the rest of the dungeon, making it impossible to win. Also, walking animations are pretty buggy, as your hands will be stuck in the masturbating pose if you walk after being interrupted from masturbation by being trapped, or, guess what, orgasming . And, either there's a bug with the pleasure crest just giving you infinite attack permanently even after reloading saves, or you just level up way too fast so you always one-shot all enemies. I could go on, but seriously, it's just a buggy mess.
O&M's 2024-02-12
Here's a list of all the reasons you shouldn't play this game: 1) This game is incomplete, don't let the version number fool you. This is basically an early access game. It only has 4 stages, and all 4 stages have the same boss battle, with the same defeat scene. There is no ending--once you beat the 4th stage, you simply return to your preparation room. 2) The stages themselves have a variety of enemies, but half of the enemies don't actually do h-attacks despite being monsters that very clearly should be doing h-attacks (biggest example is a Gazer enemy. No hypnosis, just damage). 3) There is a binding-escape mechanic in this game, which sounds cool in theory, but it gets annoying very quickly with no way to avoid it, and no way to lessen the annoyance. If you play this shit, prepare to spend over half an hour unbinding your restraints. 4) The only time this game is difficult is when a bug is happening (which will usually result in a softlock that requires you to restart the game). When a bug ISN'T happening, you will be levelling up and fully healing on accident, without even thinking about your health getting low. This is not a problem, since there is only ONE game over rape scene, which is at the boss battle. It sucks, by the way. 5) Despite the game never actually being difficult, it will still be tedious the entire way through. Levels are procedurally generated, and you will sometimes spend over 3 minutes to find a single staircase. 6) The artwork is AI-generated. They do a better job trying to give it soul than a lot of other AI-generated games do, but it still feels soulless. 7) No sex??? tl;dr This game does a great job of actually making you feel like you're the character that's being tortured, rather than a spectator. This is bad. Don't play this trash. EDIT: This review was for version 1.051

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