Kingdom of Deception

by Hreinn Games

Uncensored Windows Linux Mac
Versionv0.14.2.3
EngineRen'Py
Released2026-05-17
Updated2026-05-17
LanguageEnglish

After centuries of struggle between races, humans have established the fearsome Kingdom of Lundar. Fueled by ambition and hunger for glory, the human forces are on the verge of completely annihilating all territories controlled by creatures that have not become vassals. The last hope of fighting off the human armies, a vast monster horde, has been defeated, leaving Lundar as the master of all. Their outside enemies defeated, the noble families and military factions of Lundar have quickly turned on each other in an internal struggle for power. In this vicious conflict, not even religious or family bonds will be spared.​

v0.14.2.3 here's the final chapter for the bad-end filler arc. Hope you guys enjoy it. Everyone now has access It includes a lot of one-off scenes, and a lot of repeatable scenes, especially at the tents and the shop. v0.14.2.2 Hey everyone! Here's the continuation of Sabia's new side multi-part adventure. Sabia finds herself in a different camp with some different orcs, and her position in Grok og Dar doesn't seem to apply much to her new situation. This new part has 6 distinct scene, including some that reflects your choices since the beginning of this misadventure. The choices to make will continue to impact the conclusion for Sabia's misadventure, so be sure to choose wisely! To access the new content, simply load a save that has been made before the message in-game that asked you to make a save before a certain point. Hope you guys enjoy this, and are excited to see what happens with Sabia next! As always, thanks everyone for your continued support and patience. Disclaimer: this is filler content, and reuses assets. v0.14.2.1 v0.14.1.4 - Many expression errors fixed. - Fixed a bug that was stopping Giorge's repeatable scene from triggering under certain conditions. The fix for this bug will make you repeat one of his dissatisfaction dialogues but it's necessary for the fix. After this you should be able to do his repeatable scenes without problem. v0.14.1.2 - Many expression bugs fixed - Rebalanced the brothel bar minigame. The patron trio should accumulate dissatisfaction at a faster pace and the odds of all three being present has been increased substantially. v0.14.1.1 v0.14 In it, Sabia's continued efforts at discovering some relevant information bear fruit, and she gets a lead on Jasmine's plans. To follow up, she needs to recruit some help from a few friends, and source some muscle - though these efforts aren't without problems, and Sabia will have to deal with a few things. The quest includes both a sub and dom path, and accompanying scenes for both. We have made use of some of the old bigger CGs for extra parts in this quest, and the new CG we've tried a new perspective/angle on that we think makes it a pretty fun scene. Additionally, there's a ton of permutations for potential variations, so we'll be using it again in the future with the same characters. It's also our biggest quest yet - slightly bigger than .13's tavern scene. We hope that everyone enjoys playing it as much as we had fun creating it! v0.13.2 + Bugfix - Not being able to turn in the quest to Kira. v0.13.0 patch 1 - Fixed a wrong condition for Ylva´s quest trigger which was blocking the quest from appearing in certain cases. v0.13.0 So as we said in the previous post we have decided to start releasing each quest individually as we finish it, and we have finished a few already. In order not to drag out completed content until everything is done, for the future. We feel this would be for the best as our quests have become very large as years passed by, some of them bigger than previous solo updates so we would just switch to releasing stuff one by one as its completed and not delaying them anymore for one release. This would help show progress we have made, plus not make such big gabs between content release. First we are releasing the Ylva quest, it will be released as we usually do, first to the 15$ + patrons, in 3 days to the 5$ and then the public after as usual. They Ylva quest itself has 25 631 words in total, it has 11 465 in scenes writing alone, and it has 17 scenes for the 3 possible routes. The routes are sub,dom and ally to the shaman. In a few days we will release the Vehlis quest which comes after and is close to the same size and after that, a quest that happens in the human lands which has the biggest and new modular CG, we made for all future tavern content. There are also a few repeatable quest chains we have completed. v0.12.4 Public First of all we want to emphasize that you should back up your saves, because this update changed a lot of base content so it is bound to have a lot of bugs and problems that might ruin your save data. Next, we decided to go hard on some major repeatable CG's as content, so much so that barely even half of what we have made it in this update. We decided that we delayed enough, so we will release now with some of them completed with writing, and the rest we will release in a fast follow up update that will just be adding what we already have finished as art while providing fun writing to it. Sadly while the art is done for scenes that had Neve, Flufftooth and more of what you will find in this update, we didn't get to add them here, so expect them soonish in the next faster update, since we didn't want to just rush them in and not give them a nice setting and writing. This update has some new bases and backgrounds too, that we will be using in future content as well, backgrounds aren't the most flashy thing, but they are very needed. The groping CG with the new outfits is done, you will find a new butt for Sabia and the outfits are there, but we have yet to implement them in a scene, those will come in the next faster update. Content wise as said we have reworked all the Sabia's tent scenes in normal CG quality and added a lot of content with those, we have multiple scenes for both Sub and Dom. A lot of the scenes you will see, like Vehlis, Bris and Sabia or the Human males scenes are just the introduction of more to come, some in the next faster update. -The big quests are Sabia trying to infiltrate the Kullar organisation that kidnapped Vehlis last update, it has scenes for both sub and dom as she does her best to get very needed information. -A start of a chain quest where Vehlis faces trouble in the orc camp after Jasmin damages her power structure, we only have the Sub scenes here if you fail badly with you choices, but expect Dom next time. -A big event after Vehlis sponsors Sabia to manage the tents unlocks the power struggle between Sabia and Bris, depending on sub or dom both girls get to have fun with the other and try and assert their dominance. This one had a lot more scenes than we added, but it's a good start to show you guys the new reworked CG and its potential. -There is also trouble with Elmy and how she gets to restock her shop after the Vehlis quest, so depending again on sub and dom variables Sabia gets to help with the start of even more repeatable scenes that will be expanded on as she tries to sell merchandise. Again, this update has a lot of background work, but we hope that what you see can show you what we were aiming for in terms of potential and future repeatable scenes that will be added so that we can add even more scenes around the usual CG's we do. This version might need tweaks and bug fixes since we kept adding things that break the game after testing it prior, so make sure to back up and arm yourself with patience, or wait a few days until the update is more stable. v0.11.0 - New CG scenes! Vehlis Captured - Vehlis has come afoul of some shady forces, and has been imprisoned somewhere in secret. Sabia has to rescue her in time. This is the biggest scene we have done both in art and writing, it is in essence a extended bad end if you fail to save her in time. It is 7000 words and 259 layers. Neve/Sabia/Orc - Neve helps Sabia retrieve some information from an orc. This quest is both for sub and dom, it has extra content if you are Tekrok allied or have dealings with the Shaman. Avion/Kira - Sabia and Avion have some disagreement on which is the better race, and Avion makes sure Sabia knows the proper answer. Kira enjoys having a girl with a backbone around, but still likes to be in control - and likes to make sure Sabia knows it. Which scene you get depends on whether you are sub or dom. - New Quests! Rescue Vehlis - Vehlis has been imprisoned by some nefarious forces. With Alioch's help, Sabia needs to discover the location and rescue Vehlis before it's too late. Attack the Bandits - Kira's hunger for larger territory and disregard of the other bandits has grown larger. She enlists Sabia's aid to clear out another bandit camp. It's a good opportunity for Sabia to earn more favour with the dangerous Vegardan." Fire! - One of the tents in Grok og Dar goes up in flames. With a piece of evidence pointing to outside forces, Sabia investigates. A Tekrok aligned Sabia will have a different start ot this quest. - New Character! We've excited to debut one of our new characters, someone from Sabia's past that proves to be a thorn in her side for the moment, and likely into the future. She is from the desert to the south, and is a dangerous mage. We're pretty happy with the design, and think you guys will like her too! - Save notes! Go inside Sabia's tent and Check Progression. There's a new button to add a Save Note that will get attached to your save file slot for easier identification of your saves. Public Release: - The public release will hopefully include the Quest Log, there were coding issues with getting it to work without breaking saves. - The new male sprites will be included in the public release v0.10.8 - Some small QoL additions for a few quests to make it easier to keep track of the next step. - Bris scene added in. You will need a save that does not have the Bris quest completed in order to see the scene. We had a pop-up message in the placeholder version mentioning to make a save for this purpose, we hope you have those saves ready! - Prison Orc quest has been reworked significantly. There are defined paths for both Dom and Sub, the orcs are more fleshed out, and it is now skippable. (IMPORTANT: Make sure to save your games on the main orc camp screen before loading them in the new version to avoid any conflicts.) Bugfix patch: - Some erroneously named assets in the script that were causing exceptions. - Not being able to jump to the outskirts on some occasions on the earlier parts of the game. v0.10.4 Amelia Quest - Amelia wants to visit a nearby town to see a Lustrator in person and asks Sabia for her company during the travel. Bris scene - In an effort to get a leg up over Sabia, Bris sets out to investigate some of Sabia's secrets, but ends up stuck in a predicament. (IMPORTANT NOTE: Due to finding an issue with this CG at a late stage, it will be added with the public release. Nomo wanted to fix this, so we chose to do it this way so that we did not delay the release.) v0.10.2 - Missing sayers and wrong expression names. - Bris overlapping with Sabia while trying to buy venison. - Jumping to the wrong free Ellia label. - Fixed trust variable when trying to free Ellia. - Solo Sabia missing check after dealing with Hal. v0.10 - New CG scenes Neve Bar Scene - Drinking with Neve in the bar now has a sexual conclusion for either sub or dom Sabia's, though Neve is bent on getting her way with it. Ornshakar Ritual - Ornshakar has another ritual for poor Sabia. She might be regretting her choice of allying with Ornshakar now, but it's a bit too late to back out. Bris scene - In an effort to get a leg up over Sabia, Bris sets out to investigate some of Sabia's secrets, but ends up stuck in a predicament. (IMPORTANT NOTE: Due to finding an issue with this CG at a late stage, it will be added with the $5 release. Nomo wanted to fix this, so we chose to do it this way so that we did not delay the release.) New 'simple-CGs'. In an effort to continue expanding and adding more sexual content where we can, we decided to see what else we can offer with this. We decided to use a simpler style with only a few variants to introduce short scenes when possible into the game. You'll find most of these in the Prison quest, but we do have a bad end variant in .10. These are currently a proof of concept for simple repetitive scenes that can involve different members of the cast (Neve, Maply, etc), and will be 4-5 layers (like these ones.) We would love to have your opinion regarding these. - New Quests! Maply Quest - Maply's worry about Fluff Tooth in the kennels is resolved. Ornshakar Ritual - Ornshakar has called Sabia to participate in another ritual for the tribe. She must recruit a few orcs to attend that she may have run across in the past. Lynn Information Quest - With Lynn's influence and plans expanding and taking hold of the region, both Sabia and the orcs are interested to discover as much information as they can. There are two distinct ways for the information to be acquired depending on which Captain you have allied with. Kia Quest - Kia is concerned that the tentacle monster is not eating, and Sabia is forced to ensure that it gets what it needs. Bris investigates Sabia. Prison Quest - Sabia discovers the location of an old Ally and a potential path to regaining a fighting force. Includes the new 'simple-CGs' and has path for both dom and sub. v0.9.3 - Ale bug fixed - Missing Ellia nameplate fixed - Asset error during shaman ritual fixed - Some other smaller bugs and typos v0.9.0 - New sprites! Fluff Tooth, the Tentacle Monster and Avion now have sprites with expressions. These have been added into the relevant sections in previous content. We also have a wealth of new human female sprites that populate the town of Avarton, and a small village on the outskirts of Whitecrest. A lot of work was done on these sprites to provide flexibility to create more fresh sprites/characters as needed and cut down seriously on asset creation time going forward. (The male sprites and a few other assets that are mostly done were temporarily pulled to be added in soon, to push the release faster. Nomo wanted to fix some proportion issues.) - New sexual assets! There are several new assets of Sabia's ass and her breasts being groped, slapped, kissed and licked. There are a lot of different variations for them, and this will provide additional sexual content and visual representation to complement the dialogue and actions that might be happening. Sabia can find herself groped by multiple orcs, her tits grabbed from behind, from the front. Her nipples might be pinched, or her breasts licked. Her ass can be spread, slapped. There's a lot we can do with this, and we are excited to be able to express visually more of the every-day sexual content Sabia might find. - New locations! There are two new locations available as mentioned earlier - Avarton and a small Whitecrest village. Visiting these will introduce Sabia to new characters (and an oddly familiar face), and new events. We have done a fair amount of framework here, and are exciting to expand it in the coming patches. Both villages can be explored and have several events that can be played through, as well as introducing you to some new characters. - New quests! There are several new quests available! * Shipment Quest for Vehlis. This time Vehlis needs help from Sabia. Alcohol shipments to The Silvertusk have slowed, and Sabia will need to resolve this. This will lead her to visiting the human towns. There are two ways to complete this quest. * Quest for Kira. Kira thinks little of 'honor among thieves' and will pair Sabia up with Avion to tackle an opposing group of bandits that Kira would prefer to not be there. There are three ways to complete this quest. You'll also get a glimpse into Minotaur culture and beliefs. * Ornshakar Ritual. For those that have found themselves under the sway of the Shaman, they will find themselves further required to help participate in a ritual. You knew what you signed up for when you decided to side with Ornshakar - there is one way to complete this quest. Well, that is outside of choosing how to react to several events. - Sub/Dom content for camp! We really wanted to make the sub/dom points more interactive and more rewarding. To that end, we've added interactions around the camp that trigger when you have a high enough Submissive, or a high enough Dominant value. Some of them are short exchanges of words, and some are events that include our new sexual assets which see Sabia getting manhandled. Or setting down the law, if Sabia knows what she wants. You can find these vents at the kennels, the trading lodge, the bar and the training tents. - New CG scenes! 2 Avion scenes! - Completing Avion's quest and releasing your prisoner will give you a scene with the formidable Avion. Depending on your Submissive or Dominant value though, Sabia will find it plays out very differently. Ritual scene - Pursuing an alliance with Ornshakar earlier will result in Sabia forced into helping peform a orcish ritual. Bar scene - Drinking in the bar and playing too much dice with a couple of orcs will see Sabia having a very large dessert. Added new CG segments for old content to make it more immersive and visual representative (such as the being man-handled by Ornshakar's orcs when trying to enter the tent) v0.8.3 Locked scenes in the gallery now contain hints. v0.8.2 Typo fixes. v0.8.1 Fixed a bug that wouldn't allow you to rest before the correct quest. v0.8.0 A full update of content with 6 quests and 11 variant scenes that change or alter the scene depending on your playthrough! Included is a fun bad end! Captain quests: Each captain and Solo Sabia has a quest related to the continuing camp turmoil with Groknak's absence. 3 scenes with Tekrok, 2 with Rokgrid and 1 on solo and Dajrab route. Bandit quest: Sabia and Neve have managed to track down the location of the bandits already, and to get more information they're going to need to get into the ranks of the bandit captain. But it's not going to be easy! Sabia will have to tread carefully around the volatile captain. If she fails, she risks falling into the bandits leader hands. Shaman quest: With Sabia's acquisition of the tents, there's some in camp that will not be pleased by it. Sabia will have to deal with Ornshakar's attempts at sabotaging her... one way or another. She will also meet her new liason. Kia quest: So far Kia has often been the one helping, or offering help to Sabia. But now Kia is going to be the one asking for help from Sabia. An intruder into Kia's domain, and one that she isn't able to resolve herself. You can find two possible scenes there depending on Sabias relationship with Kia. Tent quest: A short mini-quest involving the tents and Ba Ashi. Sabia hopes her efforts might answer a question - but there's every chance she ends up with more questions than she started with. v0.7.3 - Fixed typos and grammatical mistakes. - Fixed mispositioned or missing expressions. - CG tweaks. - Puzzle made clearer. - Minor bugs fixed. Major bugs fixed a.) Orc selling tent furnishings didn't give you the option to buy them later if you didn't have enough money. b.) Only being able to trigger one of Neve's scenes despite success or failure during the puzzle. c.) In some cases playing as Solo Sabia you wouldn't be able to get the map marker for investigating Groknak's ambush. - Quests reworked a.) You needed to have completed the Kentark Quest before being able to access 0.7 content. However, in some cases, the maximum possible training attainable by the player was 90%. We lowered the pre-requisite of the necessary Kentark training to progress and you will be able to complete it later, albeit with different rewards. b.) Maply's side quest: It was a pre-requisite for accessing 0.7 content, however we removed this as a pre-requisite due to the quest not being accessible by players who had enslaved the catgirls. We decided to do changes to this quest that will allow it to trigger for players that have enslaved the catgirls. As such, it is now a pre-requisite again for accessing 0.7 content. c.) Fluff Tooth quest: We included an option for players that want to skip the scene during this quest. This is an important decision for future development so think carefully what you want to do! As a final note, we recommend that you prepare your saves for the 0.8 version by playing the public release. And remember: Always keep your saves in the orc camp screen for maximum compatibility between versions. v0.7.0 A full update of content: 5 CGs with 1 one of them revised and returning CG, and introduction to many bad ends this time around, and 13 unique variations that change or alter the scene depending on your playthrough! The dance scene in particular will be the basis of a future content too, on top of what we already have here, so expect more. Captain Quests: The camp is in disarray - something major has upset the dynamic. Sabia is going to need to delve into the issues that this creates: an alliance with Tekrok or Rokgrid is going to require some extra efforts to position herself for the events unfolding. Bandit Related Quests: Sabia is going to have to track down some bandits. But it won’t be easy! She’ll need to locate a couple of sites, get some leads, and some help so that she can manage to sneak in and hopefully get useful information. Tent quest: With the power dynamics in the camp in flux, Sabia is going to need to try and develop something of her own to ensure she has a proper, tangible foothold of position. And what better start than managing the sexual supply to the whole camp? Though it might not be as easy as she expects. Mini quest: Woof! Maply is concerned about her friend, and asks Sabia for her help. Neve! Neve is beginning to play a bigger role in the story, and her goals seem to be - for the moment - aligned with Sabia. This means that she’ll be helping Sabia a bit more this patch.Both heroically and sexually. v0.6.4 -Minor fixes and CG tweaks. v0.6.3 - A bug with Tekrok's special raid event. - Being unable to hold Tekrok's feast - A rare shop bug that displayed items without images v0.6.2 - Being unable to hold Tekrok's feast - A rare shop bug that displayed items without images - You can't save during the progression screen anymore v0.6 - A full update of content: 5 new CGs with 7 unique scene variations.. - Tentacle quest: Investigate around camp to find a new series of events. - Lake quest: A previously empty location has been filled in with a quest. - Hellhound quest: Check out the kennels for another set of events. - Kentark quest: Someone on the training grounds will set off another quest that will benefit all saves, but especially solo Sabia routes. - Training quest: Keep training Sabia's troops from the new map icon, with a lot of additional content for saves on the slavery route. - Each of the above quests includes at least one unique scene, but there are a few additional events hidden in this update that can provide new equipment or more points toward other events. - While this update was in progress, we also took the time to make some new item icons and polish up some previous quests. You probably won't notice these unless you replay, but we always work on improving the game's overall quality. - Though we worked on the raiding system in response to player feedback, we decided to leave this work in the background and have this update focus on new content. But the foundation is laid for developments you might see in future updates. v0.5.2 - Further typos and polishing. - A few requirements were slightly lowered. - Fixed a bug involving seeing the wrong Kia scene if you skipped the event. v0.5.1 - A few minor bugs fixed. - Polishing of typos and visual glitches. v0.5.0 - A full update of content aside from the whole game coding revamp. - 5 new CGs with 9 unique scene variations, that add or change content depending on your choices. - Unique Captain Content: Player choice of Captain will have an increased effect, with new events, troops, and sex scenes. Though we intend for most future content to be obtainable by most saves, we also think it's important for player choices to grant unique rewards sometimes. - Makhor Content: After leaving you on a cliffhanger with the Makhor last time, we'll give you plenty of answers and scenes with the new character. - Battle System Revamp: We increased the complexity of the combat system last time, but with this update we've completed the redesign. There's a new resource to manage, plus we responded to complaints that the system didn't include enough information about available attacks. The newly balanced system will make battles more varied and more fun. - Army Raiding System Introduction: Now that Sabia has gained control of forces, she'll be able to take the next significant step. This includes a brand new system that we have yet to introduce in a preview post. We'll leave you to discover it in the game, but we'll say that it adds another layer of consequences to all your past decisions. - New Maps: You'll be able to see an interactive part of the world map we previewed in the game that was applied to earlier content too. This is a new system so changes might happen to it, so PLEASE DO NOT save on the new map screen. If you save in the orc camp screen your saves should be safe from any changes we do. - We changed the menus and GUI of the options in Sabia's tent. You can now better see her stats, from sub to dom points, to strength and other things, to the relationship points you have with different characters. - There is a completely new equipment and crafting menu too. Hopefully this will give you more clarity on the consequences of your actions and better way to execute the different mechanics of the game. v0.4.2 - Multiple balance changes that reduce the money requirement for the feast. - Various typos, bugfixes, and other polishing. Detail of the changes to feast balance: - Rewards for doing well on the catgirl quest are increased. - Money obtained from the bar orcs is increased. - If you saved Kulgan, he brings a gift to your feast. - If you have a high score with your Captain (or Jadk), they provide an item for the feast. v0.4.0 - 5 base CGs, 8 different scenes - Many of the scenes are involved in the central arena event, which has many different events and variables that can change depending on how you play for this and future updates, so be careful how you play. -Many new characters, bases and backgrounds. -Fully reworked systems and core engine changes. -A lot new reveals and lore progression. -Fully remade shops with new assets to make it easier to use them. The new work option for the shops will appear in the shop itself as a button. -New gallery for each CG you have seen, with the option to unlock the new ones after you see them. -Now that we are far into the game the update has one dom and one sub CG, so you might not see everything in one play through. v0.3.0 - 5 base CGs, 9 different scenes - Many new characters, bases and backgrounds. - Many of the scenes are involved in the central event, which has four major variants depending on your choices - Addition of a potion-crafting system - Misc improvements to previous sections - New transparent text box for better view of scenes v0.2.2 - Improvements to the Neve x Maply scene. - Further bugs and typos. Major New Content: - An incident involving catgirls can be played beginning to end. - New jobs have been unlocked in camp. - Working at the bar has been expanded, with a sequence of scenes available. - There is a sidequest involving a human soldier. Minor Changes: - Enemies no longer get a final blow and ties have been mostly removed, since the intent here wasn't widely understood. - Equipment stats now listed in tent screen. - You can now decline the sex scene after beating Lutvrog. List of new sex scenes: - In the process of resolving the catgirl quest, you may encounter a scene with two variants. - Depending on how you choose to resolve the event, you may get a relief tents scene at the end. It has three different variants, two of which have four ranks depending on your performance. - Working in the Silvertusk Bar can now lead to a sequence of scenes. - The soldier sidequest has a scene with two major variants. v0.2.0 Major New Content: - An incident involving catgirls can be played beginning to end. - New jobs have been unlocked in camp. - Working at the bar has been expanded, with a sequence of scenes available. - There is a sidequest involving a human soldier. Minor Changes: - Enemies no longer get a final blow and ties have been mostly removed, since the intent here wasn't widely understood. - Equipment stats now listed in tent screen. - You can now decline the sex scene after beating Lutvrog. List of new sex scenes: - In the process of resolving the catgirl quest, you may encounter a scene with two variants. - Depending on how you choose to resolve the event, you may get a relief tents scene at the end. It has three different variants, two of which have four ranks depending on your performance. - Working in the Silvertusk Bar can now lead to a sequence of scenes. - The soldier sidequest has a scene with two major variants. v0.1.0 That's right, it's finally time. The only work that remains on the first version of KoD is a little final polishing, then we'll be releasing it to everyone! Thanks to all of you for supporting us so long. Thanks to all of you encouraging us, we were able to take time to make the first release a high quality product instead of just a simple demo filled with placeholders. Based on reactions from the early testers and the preview, we think everyone will enjoy it. ^-^ But you probably want to know the official release date: May 25th. That earliest release date is one more thank you to those who have been supporting us through the development process. Though new patrons who pledge after the release will get the game earlier than the public, they won't receive it on the very earliest date. So if you've had trouble with your card, this would be a good time to check and make sure you're ready to get the game. After the 25th date for $15 patrons, we'll release to the $5 patrons on the 29th, then to the public on June 1st. Now that we've finished laying the foundation for the game, finishing the base assets and resolving technical problems, we're ready to begin putting out content on a regular basis. So please, look forward to the official launch of Kingdom of Deception and to all the updates to come!
Lemix 2026-01-13
This one is a classic. Game is abandoned ofc, but if you never played it keep in mind that you could already fap to it at version 0.01 when it just came out, so its a decent expirience with a lot of content event if its abandoned. The only reason its a 4 star is because with time, focus shifted to more side characters and not MC, wich kinda ruins corruption aspect and your agency. It's still worth playing, the prologue is the best part tbh. MC is super hot and not a bimbo, wich is a plus, your decisions matter, at least at the start, you can be sub or dom , there is some bestiality if you are into this. Art is decent up to the point. Overall i reccomend it to most people, especially if you are new to the genre.
ThrowAwayThisTablet 2025-08-12
I’ve been playing this game for a while now, and honestly, the replayability is insane. The whole setting, a world dominated by humans after a brutal war, now torn apart by internal power struggles, is really compelling. There’s this great mix of political intrigue and raw fantasy chaos that sets it apart from your usual visual novel fare. Right off the bat, the world-building grabs you. The premise is fantastic: you play as Sabia, a warrior thrown into the middle of an orc camp, stripped of her status, and forced to survive in this hostile environment. Sabia herself is really interesting because you get to shape her personality, either as a dominant warrior or a submissive survivor, which adds depth to both the story and gameplay. Your choices lead to completely different paths, and you can miss entire questlines and scenes on one playthrough. That alone makes you want to dive right back in and explore what you didn’t see. The combat and skill systems are solid. There’s some grinding for money, but it never feels like a chore or detracts from the fun. The plot unfolds gradually over time, and it’s clear the developers have a strong, overarching story in mind, which is always great to see. The writing at the start is especially strong, immersive, detailed, and full of meaningful choices that genuinely affect how the story progresses. Whether you play Sabia as a submissive pawn or a dominant force manipulating those around her, your decisions truly matter. On top of that, the art early in the game is a huge highlight. The characters are detailed, expressive, and distinct, and the scenes are visually striking. It’s obvious a lot of care and effort went into the design. As you progress, the content keeps impressing too, the developers regularly release new quests and scenes. For example, a recent Sabia side quest added six new scenes and a bunch of fresh choices, showing just how much there is to explore in this massive world. That said, the game does lose a bit of steam later on. The quality drops in some places, with repeated scenes and reused art becoming more common. Some updates feel like filler, which can be frustrating, as parts of the game hint at bigger plans that seem to have lost momentum. Later sex scenes aren’t as dynamic, and the art style shifts in ways that might not appeal to everyone. Still, despite some rough patches, this game is unique and definitely worth trying if you enjoy rich fantasy settings with RPG elements and a strong female lead who’s far from one-dimensional. The early complexity and replayability make up for the flaws later on. Just be prepared to maybe imagine your own ending since the game feels technically abandoned, but honestly, the journey while it lasts is pretty enjoyable.
Sig_hai 2025-06-14
Agree with most of the reviews starts of real strong but gets progressively boring. It's going from choose your path to freedom to just do the checklists the game presents you now sort of stuff. Maybe Hreinn Games can shuffle a few things here and there after the kia's lessons to make it more interesting. The game could definitely use some structure change.
Ranch 2024-10-08
Game starts out great, the premise is interesting, the world seems well written and Sabia is a fun character to watch both in the dominant and submissive paths. Art quality also starts out pretty awesome, among the best in the business for 2d western h games. If the game had mantained this level of quality and was actually finished I would've given it five stars, but unfortunately both the writing and the art quality take a really steep nosedive after a certain point in the story. To put it into perspective, around the same time, everything in the plot starts feeling like pointless filler with no meaningful changes to the status quo, and the art changes completely for the worse, throwing any prior sense of body proportion on character designs out of the window and instead opting for a more cartoony style with ultra-exaggerated boobs, hips and legs. (Might be a positive if you're into this stuff though, I'm just citing it as a negative because I'm not). There are also way less dynamic poses on sex scenes and a whole of a lot more reused assets, you're gonna start seeing the exact same sex scene with different dialogue quite often after the game's shark jumping moment. Anyway, the first part of the game is so good that I'd still say it's worth giving it a try. I'll give all the credit in the world to the devs for it, to reiterate, I think the early parts of this game are some of the best in the business. It's a shame what ended up happening. And if the artstyle and story downgrades bother you as well, just quit the game then and there and make up an ending on your head like I did. After all, the game is unlikely to ever reclaim its former glory, or even be finished if we're being honest.
Squikie 2024-07-06
This games starts out really, really good. The art is nice, the story is well written and sets up lots of interesting points and the sex scenes is a bit of a slow burn with lots of teasing that makes the scenes even better. But after a bit it sorta feels like the story stops. You never really get close to being in charge, you never really start fighting back against your family and it just turns into a "go there see a sex scene. Go there see a sex scene. Go there see a sex scene" kinda game. Still some hot scenes despite the change in art style, but its a lot less satisfying then in the start. Hopefully it will return to form
KevAnand7 2024-07-04
Really great game. Sometimes feel like we need a good guide or we will miss alot. After we become part of the tribe kinda feels it should be some sort of sexual job. I t is the only remark i can point to the game. But so far really good. After that you can go on some quests out of the tribe and the game starts to pen up alot more! The first half of the game has a few open ended quests but then the writing quality takes a hit. Almost like the dev stopped giving a shit! But sill a very goo game and experience!
MeiiChan 2024-06-18
The initial set up of the story is very exciting and had me hooked. The rollout of characters you're introduced to are varied and interesting. The art and the image sets + text for sexual content are both good to me. The game, it's presentation and amount of content (as of 2024) is incredible. Hi! I'm a person who pretty much exclusively plays Female Protagonist + Lesbian tagged content. It's not a flawless strategy to find pure lesbian games, but it's what I got. I'll sit here and tell you I played this game for hours and I didn't exhaust all of the current content. (Side Note : I ran into a couple of times where there was nothing to do. I just needed to rest in my tent for a week) . Here's the truth : For the first hour or so I was having an absolutely amazing time. Then the grind hit!... and passed. The few hours after that still having a good time and enjoying myself. >>> fast forward >>> So would you believe me if I told you my character had avoided any penetration for all the hours I played? Well she did, oh there was dicks galore and depending on submissive level, plenty hetero advances and situations. However I protected this girls chastity like a pro... Until that was no longer an option. My problem wasn't that my character was hetero raped and humiliated. No seriously it wasn't. I play female protagonist tagged games all the time, this isn't new. It was that until that point in the game she had balls (figuratively speaking). Then it dawned on me : I had avoided hetero sex content, but equally as importantly I'd avoided CORRUPTION content. So yeah it wasn't rape that killed my vibe it was forced corruption. Turning my badass warrior who took no shit into a mewling kitten for unwanted cock. 3/5 - Listen I will never pretend it wasn't fun, didn't have loads of content available, great presentation, interesting story and character. I'll still recommend it because it's that good and not everyones taste align. But, some times the game just fumbles your particular ball. It happens.
W4tch0ut 2024-03-08
I like this quite a lot. It has zero animations, no voiceover, the graphics are.. fine, I guess, but not outstanding, either, and there is quite a lot of text. Sounds bad - only it somehow isn't. Because the overall plot is interesting, but mainly because it feels like your actions have real consequence and also like you have an actual choice how you approach different tasks. Making a "mistake" and witnessing how things slowly and consecutively spiral out of control for you and your surroundings can be especially satisfying. At times, this feels a lot like an alpha build. It makes you think that you are stuck and that this simply doesn't work as a game - but then you find the next questline, see your choices and the consequences and realize that it works quite well as a porn game. The game feels and plays very unique, overall, and I can but apllaud the developer for giving us something different to yet another VN or RPG Maker stereotype! Looking forward to being able to update this to 5 stars in the future.
Éama 2024-01-25
I'm honestly bewildered as to why the rating for this novel is so mediocre because I love Kingdom of Deception. This is a legit roleplaying game with choices, very good writing, tons of lore and story and interesting and complex characters designs. And it is hand-drawn. The erotic parts are well paced and timed and make sense within the plot. Even though there is lots of pornography going on it never felt cheap or lazy to me. In fact, I understand it as a part of the world where sex is a common currency. There is some grinding, especially regarding money. But also, lots of content and progression and the plot seems very orderly and planned. Unlike some VNs where everything feels like it was designed from update to update with no end game in sight, here you actually have plot points that develop over longer periods of time and intertwine. Kingdom of Deception has several roleplaying elements, like different skills, it has a combat system and the use of items both for progression and choice making. Characters develop and change over time, the protagonist included. And the game has a nice balance between individual adventure and great power politics. So, this is quite clearly at least a four-star experience and in my opinion five stars, because it is rare to have this level of complexity in adult visual novels and still have a decent amount of progression and immersion going on. Well done.
Juicy Blueberry 2024-01-01
TBH I really like the character design as well as the game concept. However, this game is probably really tired to play. You hardly know what to do even if you follow the dialogue very carefully. I have check the walkthrough step by step, and often annoyed by the lengthy but meaningless text. Speaking of the h scene, it used to be great. But judging it in 2024, there is no animation and barely consists of a few still images. I think in the recent contents, the h scenes only consists a single picture being overused for many times.
Alex_Horn 2023-11-11
Okay, Kingdom of Deception. This project is not bad; it's quite interesting, and the dialogues are not as dull as in most games. However, the main problem with the project is that it sank into a pile of crap several years ago. There is no progress at all, and the new dialogues are not as interesting as the old ones. The project has turned into a boring routine, and the concept, which was undoubtedly the main strength of the project, has turned into a mess. Playing the project, you will feel its degradation and artificial limitation of the player, where your decisions no longer carry weight. In any case, you will lose interest in tracking the storyline development due to the developer's irresponsible attitude toward his project, which is no longer what it was several years ago in the initial stages. "Go, capture the castle"
htc89234 2023-09-15
Once a game exists for long enough - and you've played it before, and have followed it - the rating stops being for the quality of the game, but rather, for the quality of the progress that the game has. KoD is a good game, despite the visible drop in quality towards later sections. However, the issue with KoD - other than the obvious visible drop in quality - isn't in the game itself, but simply in the development of it. The fact of the matter is something went seriously wrong, somewhere. The story isn't progressing. The art is not as good. The writing got worse. It's like that horse drawing meme, just in real time. To top it all off, it's been 6 years and it's hard to say the game has gotten out of its prologue at best. As such, there is simply no way to recommend this game to anyone in good faith.
HansTeeuwen 2023-09-15
Kingdom of Deception is a very interesting game, it has a good plot and has a high level of replayability. I also like the fact that you can see how to unlock nsfw scenes in the main menu, makes it easier to see how much you have completed. I hope they fix the quest menu soon, because sometimes it can get confusing as to what you are supposed to do.
Golden Idiot 2023-04-29
Version: v0.14 I remember playing this game a few years ago, decided to download it again and see what is new and how the the story has progressed and... There is nothing new? Its been like 2~ years and the story has barely progressed and there is now like 30%~ more sexual scenes and nothing else. I was really looking towards the future development of this game, considering the story concept and its early execution had a lot of potential for a really good story, yet it seems that i will not be seeing that good story anytime soon. If i played this game for the first time, i could have easily given it a 5/5, just for the mere potential that this game has, but i already did give it a 5/5 stars back then for the potential, now it was time to cash in on those expectations, only to be disappointed.
mirgaonfire 2023-02-12
Game was innovative and good when it came out. But now it feels like a stretch. Art is good, no doubt , but there needs to be a better fleshed out story with more depth to characters and please have some variations in the sex scenes. A little more eroticism and foreplay in scenes would be good rather than " Orc see Sabia, orc fuck Sabia" .
kissloveD 2023-02-10
The beginning of game was quite hot when i started to play it few years ago,i had expectaion from this game but now it seems like it is only ben dragged the dev's previous game noxian knight was alot bettter than this.
nitu23 2023-02-10
v0.14 In general, this was my favorite lewd game for a long time, but I feel like it's dragging on and on with no real substantial progress. It seems like the last couple of updates have been recycling the same couple of poses of Sabia in a tent, only adding the occasional leg of a new character, or maybe sex pose that matches up with the pre-existing pose. Not to discount how difficult art can be, I get that, but it does feel like a meager amount for the time it takes for the updates to come out. The writing is almost always good, though again, as the game goes on and updates come, the quality of the writing is wavering. I get the distinct sense that the heart is gone from the process. The beginning chapters of this game (up to about the time the warchief disappears) are top-tier and the reason that I feel this is still worth 3 stars. Sabia is an interesting character that you can play in several different ways at the start. Over time, however you get locked into either being a confident, capable dom that takes control of a situation, or a foolish, meek, sub that is constantly being taken advantage of and is too dumb to see what's coming. The sub route literally doesn't make sense to me. In fiction, Sabia is a veteran of an intense war, with minotaurs , and yet suddenly on the sub route she's being manipulated by and is scared of a few horny orcs. She is capable of tearing them to shreds. To me, the sub route should've been about Sabia working through her repressed nature (as seen in her hang ups she eventually gets over about working in the tents) and learning to enjoy sex and letting go of her control. During the festival, you even get to help her decide whether she wants to lean into the fact that all the orcs want to fuck her to get the things she wants. To me, that seems like that could be her unlocking a willing sub persona or a plain ol' dom thing. A willing sub is always more attractive (to me at least) and makes waaaay more sense in the context of Sabia's abilities.
BigBiggieBig 2023-01-06
(Edited due to 0.14) TL;DR: Used to be a great game that has slowly degraded over time and became a much worse experience due to greed and -probably- laziness. Pros: +Art is quite nice for the most part, females have slightly different bodies and variety, but males are kinda very same-y, still makes for a great viewing experience due to Nomo's art being quite easy on the eyes. However, a lot of the recent artistic choice are questioable. +Almost every choice you make has consequences, giving the game a lot of replayability and giving some sense of uniqueness to your blind runs. Currently missing from the recent updates, very present at the start, however. +Story starts off incredibly well, there's a point at the game when it takes a freefall, it's pretty clear when. +Some characters are interesting despite many others being one-note, could probably flesh them out a little more in future versions. -Not every route is well developed, the game was clearly made with the Submissive route in mind, and even then it doesn't deliver that well. The concept of Submissive/Dominant is understood at a very surface level, rookie stuff. -Dom route is very weak, offering almost no femdom aspects and merely being a glorified submissive. -The 'neutral' route is extremely weak, further reducing potential routes for the player to take if they want to actually play the game. It might as well not exist at certain points. -While each version change carries a significant amount of content with it, the game has been in development for over FIVE YEARS, regardless of quality, this is quite slow. However, recent updates have been getting smaller and with less variety. -This is more recent, but the devs have been adding these 'modular' scenes where there's a base image of Sabia getting fucked/groped, and they will use that ad infinitum to rehash content, there are also plenty of repeated CGs in the more 'recent' updates, it's very annoying to see the same CG but for different situations with different text. 2/5 down from the original 3/5 because this game is showing no signs of improvement. In fact, it's becoming substantially worse with each update, while the devs have had a Patreon for this game for over five years, it's still in 0.14 with bi-annual updates and constant excuses.
aloy4 2022-12-10
Not really good as an erotic game: It's sometimes ridiculous how platonic everything remains if you choose to stay a normal warrior. The atmosphere is dense but doesn't build up to anything. Even in an announced event where you might plan to now convince them erotically, even lightly or with dignity for all I care, the erotic option seems completely denied. I'm just flabbergasted by what the purpose of this game is. The average plot makes you care enough for a time, yet a still image as a short scene isn't worth the wait, at all. If you go for open world, make sure to know how to tell a streamlined story first. And pick a genre, please.
Lawfyl 2022-08-11
It is very fun for being a visual novel. The games has a whole bunch of endings, a nice artstyle, good plot and you get to make choices which have an effect on your walkthrough. However it is a shame that you can't unlock all of the scenes from just one playthrough and the start will become quite repetitive after you have done it so many times and the scenes are not animated but simply still images. In conclusion, I would seriously recommend that people give this game a try unless you are not into playing as a female protagonist of course.

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