Lucky Monster
by The Void
2DCG
Adventure
Animated
BDSM
Big Ass
Big Tits
Drugs
Fantasy
Groping
Male Protagonist
Mobile Game
Monster
Monster Girl
Oral Sex
Rape
Sandbox
Slave
Teasing
Titfuck
Turn Based Combat
Vaginal Sex
You get killed while gambling at a casino. But Miss Fortune gives you a second chance at life. Your soul enters a goblin body, and your new life begins. As a goblin, you get to live a warrior life, fighting humans and other creatures. You also get to fuck the women you catch. Spoiler Notice: This is a remake of this Game
Screenshots
Win/Linux
Android
Inn story v0.1
You play as an innkeeper who must manage his Inn while dealing with his family and the visit of strange customers.
v0.14.1
N/A
Idril Story v0.1
Another short chapter on background story, this time with Idril. As usual if you encounter any problems, let me know.
Pink Story v0.1.1
This is a chapter story, bringing some background on a character we've met. This chapter also allow me to try some new game setup, you'll find 2 mini games during this chapter , a bit more developed than the previous chapter with Zana.
v0.13.0.4
N/A
v0.13.0.3
N/A
v0.13.0.1
N/A
v0.12.1
N/A
Zana Story v0.1.1
This is a solo chapter, based on Zana, can be played without playing the full game. It include 7 scenes, 1 is only available in the full version or cheat version.
The chapter will be integrated in the main game at some point (as a flashback vision) but it won't influence the game otherwise expect bringing some backstory for the characters.
v0.11.3
New update, new scenes, new side quest and new system.
Again, this update is playing with some gameplay possibility for the future (we've been talking about conquering the world, but no evil lord is doing it alone, he need armies >
) So there might be some adaptation, maybe bugs (report them as soon as possible and I'll try to fix them.
v0.10.2
Bugfixes
v0.10.1
-New main story
-2 Side quests
-Button to get dialogues when checking the scenes in the gallery
-Zana research system in Library (to get more information on some game aspect), this section will help you understand some gameplay more in details. It will be updated every time I realize some information is not clear, so make sure you check it if you tell yourself: 'How the f* this is working'. You can also suggest stuff to add in the comments
v0.9.1
N/A
v0.8.1
This one has a main focus on the main story and we tried some new gameplay that might be introduced in the other parts of the game.
v0.7.2
N/A
v0.7
-New Main story
-3 new side quests
-3 new animated girl characters
-7 new scenes
-A shop system
-1 mini game system to earn coins
-other fixes and polishing
v0.6.3
N/A
v0.6
-new story part
-4 new side quest
-6 new locations
-1 new teammate
-8 new scenes
-1 new weapon
v0.5
-New Main story and side quest
-Auto travel, you can click on your destination directly
-Lower craft cost but now the attacks can break (we wanted to reduce the farming, it might still need adjustment but we're testing stuff
-New combat system, you can now defend, same for the enemies, and they can use a normal attack or special attacks, your allies will be helpful in trying to strategies. You will also have stats to power you attacks, defense, dodging or luck abilities.
-More details on the overnight report (still need to be improved on some points.
-Lot more use of your allies, enemy troops might also be in your way, so you'll have to ask your allies for some help.
-A lot of bugged details (visual and some with small effect)
v0.4
Story progressed as previously, the new 'body' might block some functions for now but do not worry if you want to come back, next updates will cover that. We've upgraded the usefulness of allies so they can do more actions, the same as with he teammates in combat. We worked around the attacks to improve the system, we're trying something new, so we'll see how it goes.
v0.3
Another public update, for 0.3!
In this one, apart from the story, we tried to reduce the resources grind with a foraging system (where you can send allies to pick resources for you). We also added a safety system to reduce the random encounter while moving around the map. We hope it will make the game more fluid, we're listening to comments to improve what we can so feel free to write down what you think could change or make the game better.
We still want to adapt the battle system in some way so we didn't change much on that side ( we still added a bonus on HP in between parts), but it will come, it just take time since we're a small team, but we saw a lot of new support so it's really helping us!
v0.2
Second part of Lucky monster! We've continued the story, but we also improved a lot of stuff based on the comments received (quest log, less texts in battles, more info about attack effects, some stats balanced, etc. ).
v0.1
Initial Release
I gave the game 5 stars for an interesting setting, a very pleasant and original drawing style, as well as for the fact that updates are coming out, Ahaha. That's enough for me to ignore the flaws. Thanks!
lack of control of using console or dev mode. Dev doesn't let you paly the game how you want. The game is merely okay, and that is about the minimum standard. Paywalls are a ridiculous thing that would have you thinking you were playing a game made by EA or Activision.
I'm one of those who doesn't take it personal when a dev tries their hardest to paywall content or limit cheating. It didn't take me much time at all to overcome all the limits the dev put on cheating, save editing, and such. It was almost fun trying to figure out how to do it. Anyway, on to the content. Its a solid story, art is good when its original and not AI, but the gameplay loop is a fuckin slog. Its unrewarding in the extreme and very grindy. However, I play porn games to crank my hog primarily and in that regard, the scenes are great. It just takes too much effort to get to them. However, there are a LOT of them. Over 100 scenes at the time of this review which is pretty impressive for the length of time the game has been in development vs others that have much less content in the same time. The game is a 7ish out of 10 for porn content. Its a 1 out of 10 for gameplay loop and grind but my reviews are always just about hog crankability rather than gameplay and my hog was cranked.
It has potential, but it has issues right now. I encountered lots of bugs, most of which are technically ignorable, but some are annoying like one where crafting sometimes doesnt work, but it still takes your resources. Its also very grindy, especially when crafting steals resources. scenes are good and story has potential, but its not worth the time it takes to progress the story as it is now.
This game is mad dumb, it's full of bugs that I could easily deal with on my end if the creator wasn't so afraid of people cheating he banned urm and the console command thing. I've never had an issue with patreons and things of that nature but personally I disdain when game creators go so far to try and stop people from playing how they want to make some extra money.
This game honestly got a good art and and animation, the story is decent. The grinding is not much of a problem for me, the thing I hate is the some quest are just too vague or buggy that made me not able to progress which causes to brings down my interests on this game. I would've rated it 5 stars if not for these problems.
Review of v0.11.3 Public Lucky monster is one of those games that starts off with a charming beginning that ends up being irredeemably disappointing. You are a dead gambler who got reincarnated into a goblin in a fantasy world; your objectives? Climb the ranks of your green-ish community, claim chieftain, defeat those pesky humans and amass an harem of women! An elementary but captivating plot seasoned with a straightforward humor which sadly gets slowly diluted by the uninteresting grindy gameplay. The combat is insufferably plain; you’ll be fighting against hoards of foes with a deck of cards (which you won’t be able to customize until much later in the game, and even the customization is lackluster). There is no real strategy, aside from spamming the ”damage” cards against the barren diversity of enemies you’ll fight countless times. You even have the option to choose a companion to join you during said encounters, their contribution to the fights is notably different at least Enemies don’t give you experience but resources, these resources will be used to conclude quests or to upgrade your cards. And collecting materials is as annoying as you can imagine, except that for some terrible decision, your cards deteriorate over time, meaning you’ll need resources to fix them… and so you’ll have to grind over and over again in a unsatisfying loop. The game has also a management aspect, where you can send your troops to do the dirty work for you; foraging and securing an area. But it isn’t worth it at all. They grab materials at a snail pace, get killed as if they were glass cannons and they will devour all of your food in a span of days. If combat and management aren’t worth it, how about the quests? The quests are repetitive and will just waste your time and patience. Kill X number of enemies, Collect X number of materials, suffer through RNG, get lost in the sandbox with no clear direction of what to do, repeat the same task one hundred times et cetera. The writing doesn’t help, it’s pushed aside, turning drier and less prevalent than the entirety of the beginning. If you came here for the sex scenes instead, they are what you can expect to see in the previews on the OP. I have nothing to complain about it, although I wished there were more dialogue during said animations, they are nicely drawn, shame that you need half a day of grinding to view a couple of them. I could continue this rant by talking about the messy UI, the cumbersome sandbox, the inconsistency of some AI images, the lack of combat and enemy variety, the paywall, the aggravating bugs but I will end it here. I don’t recommend it, it’s not worth your time and interest.
One of the best hentai game I've ever played ! The art is just amazing and it has a very good gameplay. Just waiting for the possibility to unlock the art that you missed. Can't wait for the next updates. Keep going, you are one of the best !
too much grindy art good but 2h play 9 scene unlock if u dont pay u cant enjoy the game art 8/10 gameplay 1/10 guideline is 100% useless i dont want play 5-6 hour just for nothink if u want enjoy you need cheat version so go throw money
Very buggy, grindy and with minor content behind a paywall. Artwork is good but the gameplay loops is quite bad. You will be constantly jumping between different zones with a chance to be attacked in almost every one of them. The card system is very poorly designed. Cards can brake and the repair system is completely broken just like the upgrade system. Gallery is also paywalled and while that on itself is not that bad, you are only allowed 6 saves at all times, with many scenes being not repeatable. Story is meh, dialogue is ok most of the time. In the end a game with potential being chained down by shitty design decision and lots of bugs. Can recommend if it will hit a final release with a lot of bug fixes and gallery accessible to everyone. Until then don't waste your time unless you really have nothing else to do.
Very nice graphics and plot.... Although this game currently has some downsides, I hope the devs will work around those soon. The contents should take more on the forced turn as the only games where the mosters have 100% forced contents are Static and cencored jrpg games. I hope this game will not turn out to be a lovey dovey game as it will not suit the genre............
game looks undeveloped but at least there's animation. Also game looks like it has potential with the amount of characters. Doesn't look like a laggy game .Would give it a try if the game still updates in a year
The art style is nice and the gameplay loop sort of makes sense but unfortunately it's built in renpy so there's quite a bit of jank involved. Let's talk about the huge problem right out the gate first of all. There are literally no options to the player. Text is instant which is nice but that also means you cant actually adjust the sound in game which is a relative nitpick but annoying none the less. Because this game is in renpy the tutorial right at the start feels sort of like an info dump that just tells you a bunch of stuff before sending you off instead of teaching you as you go. It doesn't really explain much either other than click this to attack, click this to apply luck, now you have a companion, okay bye. Doesn't really explain how luck is applied to certain things other than your health just lets you dodge a single attack. There's this whole thing about the literal manefestation of lady luck being by your side and giving you some of her power essentially but I haven't really found a use for luck other than occasionally dodging a single attack or reviving if you lose a fight. Other than that the jank of renpy ended up applying 4 stacks of luck to a weapon for no reason when I didn't even click the luck so I guess just fuck me, right? The luck of which does nothing to affect said weapon so they'll literally let you just waste your luck on absolutely nothing. The gameplay itself is a very basic card based game where you have access to 3 cards and your companion is basically on auto pilot and can be both detrimental and completely useless a lot of the time. Your wolf will howl but with no beasts around it's literally pointless, Zana can heal you but instead she might just do literally nothing every single turn. Your companion also comes with two cards that can be either useful or useless. Zana, for example, has a card where she throws a book which states theres a low chance for high damage, but 99% of the time it's just going to hit for 1. Why is that a problem? Because these cards take up one of your three available slots so you're kinda stuck with what you get. The cards themselves are weird. They're all super vague and are just like "this does damage multiplied by card level" but nowhere on the card is there a level to my knowledge. This makes it extra funky because throwing knives at one point towards the beginning were just doing like 4 damage a hit and completely obliterating everything, and then suddenly they consistently only hit like 1s all the time and are still better than the other cards but I have no idea why they suddenly lost 75% of their damage. As for the direction of the game, boy do I hate it. There's minimal information available for the player so if you don't pay attention for a moment you might find yourself going "what the fuck am I supposed to do?" Combine this with the RNG of the game, it might take you absolutely fucking forever to do anything. The slave towards the beginning needs 10 rats to make a coat but then suddenly you go to where you can find rats and just find literally no rats within 10 fights, and then finally you come across a singular rat and have to go to sleep afterwards because your health is low. Nobody wants to go hunting for what used to be a common enemy before getting a quest and is now for some reason the rarest fucking thing in the game. It's playable, the art style is nice, but its renpy jank. I would be more willing to give it a higher rating if it wasn't so scuffed or even just made in a different engine.
You might also like
Serenia
OffWhite Studios
v1.2
Oppai Odyssey
Cryoxxx
v0.5.1q
Peasant's Quest
Tinkerer
v4.01
Renryuu: Ascension
Naughty Netherpunch
v26.05.06
Corruption of Champions II
Savin/Salamander Studios
v0.8.32
Metropolis: Cyberpunk Ero RPG
Black Tights Club
v1.0
Sengoku Rance
AliceSoft
v1.07
Onahole Quest
Maistar
v2.00
CrossinG KnighTMarE: A Hymn to the Defiled Holy Maidens
KI-SofTWarE
v1.2.1
Holy Knight Liana
dHR-ken
Final