Lust & Piracy

by RVNSN

Uncensored Windows Linux Mac
Versionv0.0.4.0
EngineRen'Py
Released2025-02-06
Updated2026-04-09
LanguageEnglish

You are a university Literature Professor and a Brother in the forbidden Order of Light, who sets off on a summer research expedition about pirate lore, which becomes a much larger adventure than originally planned. Your three best students, Britta, Saga, and Signe (twins), all sexy, bright, young ladies, are accompanying you on this voyage as an optional, special topics course. Lust & Piracy is set in a dystopian world where the Global Corporate Council (GCC) has taken over all major governments, dictating every aspect of the global society, including business, religion, laws, and the slave trade. While your intention is to avoid involvement in the depressing society at large, you will find it more and more unavoidable to play a role in humanity's struggle, as you become engaged in various activities, like smuggling and the pursuit of the ancient mysteries, including the workings of occult practices. Aside from Britta, Saga, and Signe, you will meet and have the opportunity to become sexually and romantically involved with numerous other girls from around the world along your voyage, with some of them joining you as part of your crew.​

v0.0.4.0 -Some general editing. -Changed a couple of textures in Professor's Office scene, re-rendered scene; no story changes, just visual changes. -Remade Victory flyby video (when first seeing your new ship). -Made new product logos, re-rendered Sven's scenes. -Added tracking number of times you say girls, ladies, or wenches in good morning on ship before treasure hunting; forgot to do this previously and only recorded it as a one time or most recent time choice. -Added summoning Britta, Saga, and Signe to Katya's beach in morning for surfing lessons (event - quest is triggered by talking to Katya in morning once available). -Added more spycams in cabins, with a couple of zoom features. Added daytime spycam scenes with Britta, Saga, and Signe in their cabins, with variants for lust under 10 or 10+. -Added daily lust stat increase for Britta, Saga, Signe, and Katya. -Added repeatable event to summon Britta, Saga, and Signe to Katya's beach for surfing. -Added new animated option with "sleeping" Katya. -Added Four Adorations practice that can be performed in the ship's temple after reading that section in the book "The 12 Gate Passage" in the library (available morning, midday, sunset, & nocturn - once per time of day). This will have no noticeable effect on anything at the moment, but it is tracked. Some of the planned work to be done for the next version includes: -First voyage for the crew off Ránsö (non scuba diving) to do a job for Sven. -Introduction of a couple of new, non-LI characters. v0.0.3.5 - fixed bugs in blackjack, including cards display/clearing/total, number of hands played (was being tracked in wrong place so was adding 1 hand played for every card dealt); changed random method - made new Ránsö Lake location for main event location (will also have repeatable events in the future) - made repeatable treasure hunting location in ocean - continuation of story with introduction to scuba diving and treasure hunting at Ránsö lake, and scuba diving and treasure hunting in the ocean - added footjob scene with Katya during Ránsö Lake event - created and added treasure hunting/metal detector mechanics with repeatable underwater ocean event for first repeatable treasure hunting area - added 'Aftdeck' area in Victory Topside navigation; open treasure chest and click on conch shell in morning to start treasure hunting event - added bathroom area navigation with shower and bathtub options - added secondary setup for Britta, Saga, and Signe showering/bathing; randomly chooses between scenario 1 and 2; presently available during the 'night' time (view with spycam) - changed entry point in Captain's Sleeping Quarters to immediately face bed during 'night' and 'nocturn' times Some of the planned work to be done for the next version includes: - Adding some spycam content for girl's cabins (after changing a few texture elements) - New content with Britta, Saga, and Signe (with plans to upgrade gpu, which has been delayed, it is currently uncertain which new content will be in next version; current gpu is a 2080ti 11gb, which is already falling short for scenes in current version, planning to replace with a 4090 24gb) - Add another option with sleeping Katya (nothing added in this version, because with Daz lighting changes requires remaking entire sleeping Katya content) Important Ren'Py change!!! Updating to 8.x, which will add Apple Silicon support. (Dependent upon figuring out fix for metal detector display in treasure hunting mini game; currently, metal detector is not shown using 8.x - edit: fixed this, but it will make some saves incompatible, but so far the new day screen is a safe save point) - Thus far, still using Ren'Py 7.4.11, but tried updating to 8.x temporarily. This caused a couple of things to not work correctly (more superficial things like the playtime counter and preferences sliders bars marker placement). - Among other reasons for updating Ren'Py, 8.x adds support for Apple Silicon, and even though the vast majority of players are using Windows, RVNSN Games is committed to doing its best to support macos and linux gamers (disclaimer, as someone who also uses mac, Apple is infamous for making changes with its os updates that break software, quite notably games, so compatibility with future macos versions cannot be guaranteed, but the worst would likely be a delay while game engine makers work on compatibility). - When trying out 8.x during the development of version 0.0.3.5, found that 8.x saves do not appear to be compatible with 7.x, although the 7.x saves seemed to work fine with 8.x, but save compatibility cannot be guaranteed. v0.0.3.0 - numerous re-renders due to Daz Studio lighting changes and scene improvements - made new ocean/waves props and shaders - made cabins for Britta, Saga, and Signe - changed dead end/game over choices to reincarnate before choice (while retaining negative points earned from bad choice) - story continuation through first night back on Ránsö - first use of spycams - some general editing - converted all music tracks to 112kbps to reduce file size and for better consistency - blackjack DOES still have a bug, so save before playing it (bug leaves image(s) of cards on screen that will not disappear, but it does not affect any saves prior to encountering the bug v0.0.2.5 REQUIRES NEW GAME!!! Added quest log and triggers, so continuing from a save will likely cause you to miss some things without any notification of errors. Introduction of two new non-love-interest characters. Added playtime display in Ship’s Log. The new story content in this version is the continuation of the opening, with the MC returning to pick up Britta, Saga, and Signe. Regular open world gameplay is planned for the next release. Converted most png images to jpg, reducing the game’s file size dramatically. Will be exploring different audio formats to see if I find any to be satisfactory to reduce those file sizes in the future without sacrificing quality. Some general editing that does not alter the story. Blackjack may still have some bugs, so it is advisable to save before playing it. Twice while play testing I have run into an issue where one or two cards were not cleared after the hand and remained on the screen (and I think it also miscalculated the hand total when this happened). Have not found the error in the code despite detailed inspection, so I must spend more time finding what detail I’m missing. Some of the work to be done for the next version includes: - making cabins for girls - setting up custom dive gear and swimwear for the girls - making new shaders/textures for the wave system - it was designed for an earlier render engine and did not convert well to work with iray, so will be trying out making a multi-layered shader and making a new primitive prop base to which the original wave system deformers will be applied - some of the existing beach scenes have flaws that will need to be fixed, partly because of the poor quality of the converted wave system, partly because of other mistakes; depending on how smoothly everything goes, those scenes may be redone for the next version - redoing these flawed scenes is the ideal plan for overall consistency - planning to add some more repeatable activities, including treasure diving, as the intention is for the next version to NOT have a hard cutoff v0.0.2.0r2 • Re-rendered nearly all existing images with iray, plus added some content within the existing story (the iray re-render is the reason for this revised release) • Some general editing • Added ability to name saves (added in v 0.0.2.0 or 0.0.2.0r1); when this was done I noticed that it somehow threw off the day number for my saves (this issue has been fixed), so if you continue from an earlier save you may be one day off - if you are off it shouldn't cause any functional or story related problems, but you should be leaving to return to Universitetö on day 14 • Some additional image content added to help fill out a couple of areas of the existing story, does not alter the storyline • Added blackjack to MC's computer; this was not done because of a particular plan to have blackjack on the MC's computer, it was primarly included for the purpose of preparing and testing the blackjack code for a future casino environment; presently, there is a limit of a maximum of 9 cards per hand (increased from 5, will be increased to 21 in the future if the table space allows); will add ability to split cards in future; blackjack code is a modification based on the code used in the game "Gambling Life" by Rik Productions/Silk Ari, who is now working with HSA Games on "Oath of Loyalty" . It is quite possible that there are still flaws in this code, and if you happen upon any please report them to me. One possible flaw is if the dealer ever stands before reaching a score of 17; if you notice this, please take a screenshot as it could help me track down the problem. • Menu Screen Title Note: the game title for Lust & Piracy in the main menu now includes Norse runes and Enochian - it is animated and changes from the English alphabet to Younger Futhark alphabet to Enochian alphabet and repeats; the Norse and Enochian are NOT translations into those languages at this time, as the resources I presently have for them did not easily offer up correct translations, so at this time they are just written in English using those Norse and Enochian fonts (I will take some time in the future to work out appropriate translations) • Skipping: had an issue where it would function in a navigation screen and cause problems, but it should be fixed now - if you come across any problems when you are skipping through content please send me a message (even if you are not a patron you can contact me through discord) • Waves Tool Issues: the waves tool I'm using (and as of yet the best Daz wave tool I've been able to find) is a bit old and was designed for earlier render engines, such as 3delight; this tool did NOT convert to iray very well, so many of those images are a bit lacking; before adding more content that requires a wave system, I will need to find a better wave prop/tool set or make something better myself (I do have some ideas to make something better with custom multi-layered shaders and then use the waves controllers that are part of the existing wave tool); there are some various deficiencies in some of the images in the scenes involving the waves tool, which may be countered with some helper props, but will be addressed along with obtaining, making, or modifying something to fix what is lacking in the appearance of the waves tool itself. [Edit: in this release skipping is still on when playing blackjack, and using it gives bad results; I have corrected this, but that correction will not be publicly available until the next release] v0.0.2.0r1 Includes a little editing of the writing and some image replacements. v0.0.2.0 Includes the first open world game play, with a few repeatable activities, before returning to a forced story path at a designated time trigger (day 14). Aside from adding this open world environment, I have added a text credits screen available in the "About" section. Some reworking of the hud system, mainly the time/day and ship's log/stats/etc (there will continue to be modifications to the hud elements for at least a few versions). The camera and shopping icons on the laptop currently do nothing. Along with the added content, there has been some general editing.
HG 2025-02-09
Note to myself: Useless choice = Game Over Useless choice = Game Over Useless choice = Game Over Terribly Boring Sex Scene Useless choice = Game Over Useless choice = Game Over Are you having fun yet?! Summary: Gameover Screen - the Game. Terrible Sex scenes, Terrible Gameplay and mediocre Models. Not worth my time. Needs major overhaul.
MikesDK 2024-03-06
Story 2/5 Well story seems pretty decent or atleast have a chance to become good at some point, it starts with MC getting killed in a storm and he gets a second chance from a god which also transform him from a fat to a buff dude. He then set sail with hes new ship to do some adventures or? no real content yet. It starts off by him sailing out dreaming about the 3 girls that is supposed to join him on the trip later, you see 2 of them in lesbian action and get a BJ from the 3rd, its not animated either just picture to picture shit, but since its a dream i dont put much into it, but it still gives you the feeling of them being sluts since thats also how the acted in MCs office. Theres just to much stupid shit like the choices, first your given 2 where 1 leads to game-over, then your given 4 and 3 leads to game-over, then 2 and yet again 1 leads to game-over, i think you get the idea by now.....it makes it feel very very kinetic. MC then sail from the island he got reborn at to pick up the 3 girls, he visits some friends who owns a show and they clean MC out so much that he ends up in debt for 10k.....he even buys a waverunner i mean where the fuck does that fit on a pirateship? does he plan to install a crane to pick it up or maybe drag it behind the ship? its a freaking old style wooden pirate ship.... Anyways he buys absolutly 0 supplies for the journey? guess they dont need food? but ofcause its just so the girls can complain about getting no food or only shitty food a short time later.....its just a bit to stupid. Then MC can listen in on the 4 girls talking and you learn that the 3 girls has never done anything with anyone, never kissed or anything not with a dude or with one another and they are all virgins.....sure isent the picture they painted from the start but fair enough.... Where it gets idiotic is again when your given a choice where you can pick eveything is up to MC, or let them go wild and play with one another, thats what the choice is strongly hintet to be about anyways, so it leads you to think you can deside if you want lesbian stuff or not or do it only by MCs choice and so on. Problem with that is, just a few mins later the two twins are all over the 3rd girl and the 3rd girl starts touching their pussies, they do have clothes on but still, then a few mins later you see the twins playing with one another in the bath on the ship nude this time...so not only does the choice mean fuck all, it also dosent line of with the story you have heard about them and i really hate when story dosent match up with what happens in the game. Theres a few sex scene with the island girl if you can call it that, she walks in on MC sleeping touch hes dick and 1 second later he cums? then theres a BJ and a footjob, so not a single fuck scene in game yet with anyone. It is a sandbox game but there really isent much of it yet, 95% is normal VN and the last 5% is a little clicking to move around and a few easy mini games. Girls 4/5 Well there arent really much to it since theres only 4 girls, 2 with smaller tits 2 with a bit bigger tits, so a little diversity in builds but i liked them so 4 stars since they fit my taste. Animation 3/5 There are a few animated scenes with the island girl but nothing with the main 3 girls and no real sex scene just a BJ and a footjob. Music 5/5 It has some good music with songs and some nice effects that fits the scenes, right now its most defently the best thing about the game so far, but that alone cant pull a AVN. Choices 1/5 Annoying game-over choices and one that makes you think you can be in controle of how game will handle lesbian shit but its just another fake choice. Content 1/5 Considering game is more then 2 years old and its barely more then a demo, story hasent really started yet at all, no sex scenes with the 3 main girls, so theres really nothing at all to come for yet, which is a bit disapointing. Game has a chance to become something but needs alot of work, its also missing Femdom tag since MC will be forced to kiss a womans feet and theres even a girl that has a freaking couther saying "Molested you =0" It needs to stop with fake choices and the game-over stuff its only annoying, I will revisit this at maybe in another 2 years to see if theres more content with meat on the bone or not, but untill then i just cant give it more then 2 stars.
UselessSphinx 2020-09-26
As of this version I have to say its not all that bad. PROS Renders are good Characters are unique and interesting Story is good as well CONS The 14 days of waiting is a little overkill Overall Not a bad start to this VN. The 14 days could have been shortened down to 4 or 5, and some more story introduced in the other days spent there. The plot is quite interesting either way, and I look forward to more updates and more story content. Keep up the good work. I'll be looking for the next part of the story

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