Lustfall
by SubSupreme
2D Game
2DCG
Anal Sex
BDSM
Bestiality
Bukkake
Corruption
Fantasy
Female Domination
Female Protagonist
Lactation
Lesbian
Male Domination
Mind Control
Monster Girl
Oral Sex
Rape
Sex Toys
Slave
Tentacles
Transformation
Turn Based Combat
Vaginal Sex
Waking up with no memories of who she is, Gwendolyn finds herself in a world that is obsessed with lust, sex and fantasy. She must team up with a cat girl, a dominatrix and more in order to travel across Heartlandia in the search of what has caused the mysterious event known as the "Lustfall" before society collapses from the weight of its own carnal desires. Will she be strong enough to resist temptation at every corner, or will she give in to her deepest, darkest fantasies and submit the world to ruin?
Screenshots
Win
Mac
Update 9
NEW FEATURES!
DRY SPELL DESERT/TOMB OF THE COLLECTOR
- The next (and penultimate) chapter in the Lustfall epic! Traverse through dangerous, Goldifying sands and witness the tragic tale behind the haunted tomb. Oh yea, and there's plenty of mummies!
NEW BONUS DUNGEON #1: TRANCE TRICKHOUSE
- Gwendolyn is once again in the sights of an... enthusiastic... fan who wants her all to herself! Resist the hypnotic onslaught of Greater Hypnosis and put a stop to the madness, featuring Bimbo Bunny Gwen!
NEW BONUS DUNGEON #2: THE SOUL CAGE
- Leave your body and let it become possessed by those who were wronged and are seeking vengeance in the remote prison known as the Soul Cage! Help a man get retribution for the mysterious death of his wife while avoiding permanent imprisonment or worse... losing your soul forever!
CHARACTER CAMEO
- In Blisopolis, the maid Danielle has opened up a nice room for our heroines to relax in.
MORE ILLUSTRATIONS!
- A new Game Over illustration and the four "Lewd Relaxation Events" from the Derriere Day Spa have been added and the gallery has been updated.
ANOTHER 13 NEW BATTLE CARDS!!!!
- The magic number returns, bringing us to a whopping 185 lewds!!!
ITEMS NOW HAVE PRIORITY -
In battle, those using an item instead of attacking will get bumped up in the turn order to make the use of items with characters like Syn a lot more viable.
Update 8
THE STORY CONTINUES
- Time to bust into Cryscorp and learn a shocking truth about Cherri and her creator!
NEW DUNGEON!
- Cryscorp's Advanced Reality has run amok, turning the building into a sci-fi wet dream full of latex, machine and otherworldly occult lust magics.
NEW BONUS DUNGEON!
- Thanks to a second generous Patreon supporter, the Derriere Day Spa side dungeon is available to explore at your own risk! Keep tensions low as you navigate a confusing area full of haunted objects or else you'll become permanent members of the spa itself.
TOOL TIPS -
You want some quality of life? How about some mouse-over tool tips for the side effect icons. No need to memorize what each one does, as you can now get reminded at any time.
CHARACTER CAMEO -
Thanks to another Patreon subscriber, Monamor has a new resident that has demands! Will give you a sexy fetish accessory by stopping by.
GAME OVER ILLUSTRATIONS!
– Ten (10) of the naughty game over (lewd ending) scenes have been given beautiful CGs that you can experience throughout the game. There's even a gallery to view them.
ANOTHER 24 NEW BATTLE CARDS!!!!
- The magic number returns, bringing us to a whopping 172 lewds!!!
Update 7
THE STORY CONTINUES
- Revisit the corrupted RED Settlement and the cavern full of cum that lies beneath it.
NEW DUNGEON!
- The Ruined RED Settlement and the Cumfilled Caverns will put the heroines in the stickiest situations yet!
NEW BONUS DUNGEON!
- Thanks to a generous Patreon supporter, the Drone Facility is also available to explore, complete with some unique enemy assets and devilishly kinky latex traps!
STYLISH UPGRADE!
– All 148 battle cards have a completely redesigned new look and fancy new icons! All thanks to reaching the second Patreon milestone since the last update.
ANOTHER 24 NEW BATTLE CARDS!!!!
- 148 lewds in total for those who are counting featuring several artists who are new to Lustfall!
Bug Fixes:
Always tweaking the spelling and grammar.
Slightly adjusted some more EXP and Gold drop values from early game enemies.
Bumped up all heroine's hit % and slightly reduces enemy evasion.
Adjusted the typing and Side Effect chance of some attacks, including but not limited to: Accessorize (only 50% chance to bind, down from 100%), Book’s Binding (Sub-type change to Pain), and Physical Education (Side Effect changed from bind arm to bind legs).
Fixed a bug that would cause the player to activate the Adrianne flashback in Monamor in the wrong position, resulting in a freeze.
Fixed a bug where the player would get bound when Willow Web puts up the webbing in the Southern Heartbreak Pass fight despite not attacking her if they used any action other than Guard (or were Dazed).
Fixed a bug that would cause a soft lock when talking to the Student Council President from the wrong direction after collecting the required Letters of Recommendation.
Update 6
NEW FEATURES!
THE STORY CONTINUES
- The four heroines made it to Blisopolis at last, but what secrets of their past will come back to haunt them? Looks like they will have to take some time to enroll in the kinky college experience.
NEW DUNGEON!
- The Studium Amare, a sexy academy of fetishes for adults who love student/teacher roleplay and other educationally erotic fantasies!
24 NEW BATTLE CARDS!!!!
- 124 lewds in total for those who are counting featuring several artists who are new to Lustfall!
Bug Fixes:
A bucket load of spelling mistakes and grammatical errors.
Fixed a soft lock issue with mysterious (but not yet implemented) portals in hidden areas.
Bumped up the experience earned from the House Cleopawtra enemies by a small amount.
Update 4
N/A
Update 3
BUG FIXES:
Fixed a bug with the encounter rate script. Encounters should now be far less frequent even in big areas like Jealousy Woods.
Nerfed the Mad Mushroom enemy, making it more likely that they will wait in order to avoid frustrating stun locking.
Slightly buffed the Jealousy Woods enemy EXP.
Buffed the rate that the boss of Cleo's Mansion uses the Amethyze skill.
Addressed two separate bugs that prevented the boss of Cleo's Mansion from using the Amethyze skill
Removed the Android/iOS build -
So, apparently RPG MV doesn't build out all the way, I would still have to go and create an apk (android) and who the hell knows for iOS so essentially what I had out there was useless. If people DID get it to work, lmk. Otherwise, it's staying on ice until further notice.
NEW CONTENT:
Added Lust Magic, "Amethyze"... Ok ok, this was supposed to be in Update 3 anyways, but due to a complex bug/engine combo, was actually impossible to actually witness.
A game that I eagerly await every update for. It's not a game without some issues (largely a limit of scope as far as I can tell which leaves some aspects of the game feeling under baked or disjointed), but if you want an actual story, this is your game. The writing is really hot and the characters feel fleshed out in a way that makes it super enjoyable. The combat is fairly engaging, however the one complaint I have is that the characters themselves cannot engage in any sort of lust-based combat given that all of the enemies are. It's an odd disconnect where every enemy is doing some sort of lust attack with cards (that have hot art and fun flavor text, for the record), meanwhile the PCs are doing lighting bolt. Even still, the combat isn't a cakewalk so the boss fights feel genuinely tricky at times in a way that utilizes the engine well. I agree with the other review that this isn't trying to reinvent the wheel, but I don't think it needs to. The writing is the star of the show here so this isn't a quick nut porn delivery kind of game. There's an ensemble cast of lovable characters repeatedly finding themselves in extremely hot situations on their adventure, and if that isn't good enough for you, I don't know what is.
This game commits so many design sins I don't even know where to start. So instead I'll start with things I liked instead. The scenarios setups are all hot. Near the beginning the MC will end up with a chastity belt that has remote controlled toys in it, a trope I'm both quite fond of and feel is underutilized in games. The 'everyone has lust magic and the world has devolved into a weird slavery kink' think isn't really novel, but it provides a solid backdrop for scenarios. The character designs are good, and the interactions between Syn and Cleo are hilarious. It doesn't have translation issues since the game isn't being translated. Okay. So the bad things. Combat. So the idea of everyone just hitting you with lust attacks and basically trying to fuck you into submission is nice, but it feels very disjointed. A card pops up with art of their ability, some of this art is pretty good. Other is pretty mid. Then they do another animation of a stock RPGM asset, and then you take some damage and potentially a status effect. I applaud the attempt, and even though it can slow down the combat dramatically appreciate any kind of integration like that however it still feels entirely disconnected. Games like Quarta Amethyst/Emerald have hilariously slow combat as a result of all the sex attacks (and bad states) from monsters, but it feels integrated into the combat and I'm willing to deal with the slow combat because it makes the combat hot. This does not achieve that effect, and instead just makes the combat really slow. Even if you set the card art to not pop up or go away on confirm, it's still really slow. The scenario setups are hot, but the execution is lacking. So to go back to the beginning of the game where the hot MC gets locked up with some toys, the guard turns them on to punish her for talking back before getting called away to deal with monster attacks. Oh so surely there will be a scene on how she's stuck getting teased by the toys, or getting turned on with no release from being having to no access, maybe some sort of training scenes after the guard gets back before she manages to eek out an escape? No. None of that. The guard leaves, you dodge some robots with a super short "And then they make you cum and put you back in your cell" blurb, and minutes later you're out of them never to speak of this again. Did I mention there's no art to go with the setup? Don't worry though, there's some GOR scenes sprinkled here and there. While I know a lot of people have issues with those kind of scenes I don't actually mind them as they do tend to be fitting a lot of the time. It even provides you suicide pills to see them easier, so no problem right? No. Because they're actually GOR scenes. After your jailbreak and you're trying to escape you run into the guards and you can lose the fight, and you'll get an admittedly pretty hot scene. And then you get a game over screen and have to reload. This is a cardinal sin for H-Games and on its own drops my rating down to 1 star. I would still have plenty of other issues with the game even if it was like plenty of others and sent you back to your last resting area, or left you there after with 1 hp but an actual game over because "It's a bad end"? Nah, I'm good. I'll check it out in another year or whenever update 9 happens and maybe some of this will get fixed. But for now just go play literally anything else.
[Played Version Update 7] Its another RPGM Game and it is not trying to completely reinvent the Wheel here. Before getting into it, here is a Disclaimer for all those who are hoping to get a naughty picture in a Game Over to Jack off to withing the first 30 minutes of starting the game: Its not gonna happen (at least not in the current Version). The focus of this games Art is in the one thing that makes the Game unique, that being the Battle Cards. With this out of the way, lets get started: Story: This Game has a story and it is more original than your usual RPGM "You are the Hero and you need to go fuck the Princess" or what ever. The Characters are well written, have their own goals in life and reasons to be there, they do start to grow on you over time. But ye who likes to stare at pictures be warned: Its a lot of Story and, because of that, a lot of reading with no screen filling standing pictures during story time to entertain you. Art/ Animation: Its an RPGM Game, so Animation is what you would expect. The Art on the other hand is well done, even tough it only went into the Battle Cards. The fact that the Art is done by multiple different artists helps in the regard that, if you do not like a certain style, you can be certain that there is something that's more up your alley some where in the Game, you just need to find it. Combat: It has a unique turn-based Combat system that is very centered around the fact that the enemy is trying to catch you, not to kill you, so they will try to immobilize the player using "Bad-Statuses" that will make you unable to fight back. Enemy Bosses have unique Attacks and you will have to be careful about how you want to deal with them or you will end up in a very kinky Game Over. Game Overs: They are only Text-based at this time but the careful gatherer of information will have noticed that Ilustrations are being worked on and some are said to come with the next Update. Even so, there are a lot of different Bad ends you can fail your way into, so it might take time to get nice pictures for all of them. Dungeons: There are many different dungeons in the game, everything with its own special enemys, attacks and theme. You have your Sewers, dark Cave, abandoned Factory, Forests, Mansions and High-School. Some of them have Puzzles you need to solve, others have the usual "Find three buttons/ keys" objective and some of them have Traps that will need you to get a certain Item or be careful where you stand. In general you can say that each dungeon plays different and you will need to adjust your tactics to beat it. Fazit: I say its a good Game, at this stage of development it took me 18 Hours to clear every dungeon in it while trying my best not to get fucked, and if a game manages that, then it does something right in my book. Now, personal Opinion is an annoying thing, because everyone has his own, but the game is Free, so you can always just give it a try and see if it tickles you fancy. Worst thing that can happen is that you spend some time playing a game that might or might not be interesting in your Eyes.
Unbeatable minigames and only card art for any sort of action. No avatars or combat mechanics that show anything. From what I saw. Got 20 minutes in, couldn't get passed the 40 point hyperfast obstacle dodge minigame crap that has no checkpoints and restarts you after 2 or 3 minutes of barely skippable dialogue and quit out. Don't play it it isn't beatable and is PAGES of dialogue with no corresponding art.
[Review of V6 on 2/01/2022] I'll never stop pointing out that RPGM games are way, way too common, but you work with what you got, and I enjoyed myself with "Damsels of Vice", so let's see what SubSupreme has going on with this project. It's a traditional RPGM style of game, but with a heavier dialogue and textual focus. There are no game-over CGs in the game yet, although they are a Patreon goal of the developer; until such a time, you'll have to suffice with the text description of most events. They're usually rather short and to the point, and also usually don't involve any voice acting aside from a moan here or there. That having been said, they do provide a nice climax point if you're edging yourself throughout the battles. Just make sure you're ready to pop, because, well, they're definitely short. The battles themselves are also very standard RPGM affairs, but the enemies of the game have a decently large pool of sexual attacks that they can draw from. In order to make it easier to understand those attacks and their myriad of effects, every enemy attack also displays a technique card which shows you exactly how the attack functions, with the art having been developed by a wide range of artists. The art's quality runs from being kinda bad up to good enough, dependent of course on the artist and your tastes, although there are some art pieces that are hard to see or figure out due to sizing issues (... I'm looking at you, "Binding Stalk"). The characters and their stories seem to be what the developer wanted to focus on with this one, but I struggle with how much time and dialogue you have to sit through in this game. It's frankly a little much -- I can't help but feel that a lot could be cut down while still maintaining the context and character development, and I wouldn't have to struggle to maintain my boner in the 20 minutes between these scenes. That having been said, I did manage to find a scene to finish off with, so this game does still get a passing grade from me, albeit a begrudging one. If it had less cutscene bloat, better art, and perhaps more unique gameplay mechanics, then I could see myself enjoying it far more, but as I said at the start: you work with what you got. EDIT: Updated which version I played for clarity. Version 7 does not change the artwork of cards, but they are easier to see now.
This is game is quite interesting. It has a charm to it. That charm is the concept of card attacks. It brings me a card-game vibe, and I wish that the protagonists had their own cards to use, with their own art. The art is quite good in this game. A little more variety would set me over. Nevertheless, the card concept and the storyline are the only real things holding this seemingly generic RPGM title together. The combat is quite stale, exploration is discouraged by the CONSTANT encounters I have to deal with. The only real upside being the 99% success rate of the retreat button . The only saves are at the crystals, which is dreadful in a couple of areas. All in all, a cool concept game that has very little room to blossom in its RPGM prison. P.S. I do like the game. I am closing in on 10 hours for crying out loud. On an RPGM of all things!!! Keep making some more of those damn cards
Hmmm, perhaps an hour or more in I've seen no porn outside of little clip art which bombard and slow down combat badly. Combat was already boring as well, especially with the sponge bosses where you press until dead. Writing for the bad ends where there is no art is very poor as well. Stay clear. Characters are kinda fun but damn they wanna drag the game out huh? Add some more saves points for when I lose/game crash!!!
You might also like
Odyssey of Gianna
Vhiel Kalominos
v4.4 + DLC
Broke Alchemist Emma's Debt Repayment Plan
Moe Workshop
Final Steam
Secretary
Deedee
v1.1.2.6
Swan Song of the White Angels
H.ERO
v0.16
VenusBlood HOLLOW International
Ninetail & Dual Tail
v1.0.7 + Fandiscs
Peasant's Quest
Tinkerer
v4.01
Unison corD
Hemoglobin A1C
v1.06
The End of Alter Egoism
ONEONE1
v1.02
Passion of Slave Princess
Tsukuyomi Promenade
v1.0
CrossinG KnighTMarE: A Hymn to the Defiled Holy Maidens
KI-SofTWarE
v1.2.1