Monstergirl Campus

by Shinjuku Discipline Center

Censored Windows
VersionV1.32 + Bonus
EngineUnity
Released2023-09-29
Updated2026-04-09
LanguageJapanese, English (official), Simplified Chinese

The third installment in the adult entertainment management series is a naughty, naughty school life!A full-fledged management SLG with various elements! If it were a normal school for humans, the goal would be to train students and raise the reputation of the school. However, the MonMusume school is different from a human school. The money to expand the school must be earned through prostitution, and customers who are not properly educated may get hurt. If you go there to do naughty things, there will be a lot of injuries...such a school will be taken down soon.​

2023-11-12 Official English version + Bonus added v1.20 Added after mode. Crackle. Zundamodo was removed. Fixed a few bugs. ∙ The concept of "water supply" has been removed, and stress will be increased when some actions are not accomplished. v1.10 Bugs are now fixed. It's time for the bugs to be over, otherwise it's going to be mentally tough. Free mode was added. The operation may have become a little lighter. The "Educational Policy" of the school rules has been revised and "Special" has been added. The two independent ones are in the same position, but they are not independent policies (i.e., they are not policies), so you don't have to learn the "thick student handbook" first. ∙ Please use the "Specials" with an open mind, even if the balance is disrupted, that's just the way it is. The amount of school rule Pt to be spent when canceling a school rule has been reduced to a flat 10 Pt. The skill "Changing Destiny" has been added to elves, and their contribution is now displayed when they are employed. ∙ The 25% reduction in play damage for skills such as "Mysterious Ippatsura" has been changed to a 40% reduction. ∙ The specification that job Pt is earned when technical skills are not improved in a school trip has been abolished (was this a previous change?). v1.03 Fixed a lot of typos and omissions. Fixed a lot of typos, especially old specifications that were still in use and sometimes lied about. Fixed a bug related to a large facility. Fixed a bug related to large facilities. The designing process is prone to bugs, and it is hard to notice them when they happen, so please forgive me if new bugs are created. Fixed a bug that the roll condition was not achieved when opening a scene (sorry). Fixed a bug that the number of VIPs can be increased from 3 to 4 by the general public from the store button in the lower right corner. ∙ Skill "Let's see what you can get" no longer shows "Android". ∙ Added skills to Ladybug and Shadow. ∙ Added a time stop play scene to Gargoyle. It was supposed to be added by diverting the previous work, but it was hidden inadvertently. The "visit to an alumnus" no longer gives job pts if the skill did not improve. The bonus Jp has been reduced from 0.1 to 0.2 regardless of the difficulty level. The rank part of the message when technical skill is increased has been corrected to the actual value. S and M are no longer displayed as the level of the part, and cannot be set as the main part. v1.02 Updated title UI. Updated the UI of scene recollection. The UI of the scene recollection was updated. Fixed a problem that the difficulty level was not reflected correctly when starting the game and returning to the title to start a new game. Fixed a bug in the "After Story" section. Fixed a couple of bugs in the "After Story" section. Fixed a bug in Bernard's scene 1. Fixed a scene playback condition of the monolith. Fixed a bug in the "Student Profile" that the number of students' profiles did not increase. Fixed an event in the second half of the game where reputation was always restored to a certain value regardless of the location of the ejaculation. The status of blouts has been revised so that they do not appear on the initial students. The "aggregation pheromone" is now displayed in the insect lineage. Other UI adjustments and bug fixes were made. v1.01 Fixed a bug that the game was cleared in the first month of May after starting the game. Fixed a fatal bug in which a scene could not be seen in the scene recall function from the title. v1.0 Initial release
aikyjhgd 2026-02-18
So far I'm enjoying this and a great game to waste my time. But they really, really bad at explaining tutorial, especially with the Build mode. 1. FIrst problem is dining hall, after you got new student you need to buy vending machine. But they don't explain it in tutorial, instead they need more chair to eat. Waste a lot of time to just realizing it that I need a vending machine. 2. Second, still with build mode, they don't explain how to change vacant room into hallway. I freakingly hate this, there's no button to change vacant room into hallway so I got stuck in here. I press every button (still not working). I trying to search in wiki (they don't have it). So, I got stuck in here, unable to progress. Good game, bad explanation. And they should explain the hammer button too. I rate this 3 star because how shitty the tutorial, not the game.
goshnick 2023-12-10
Just finished the main story on the easiest difficulty, and this is what I have to say. TDLR: Good Management Game, Poor Porn Game Management: I don't play much management games, but this game really was enjoyable. You can read PepperMan's review for a more in-depth explanation, but the gameplay loop goes something like this: get money, buy girls or upgrades to the room, train girls, and repeat. All while trying to stay above 0% reputation. It has good progression, but it has a limit so you're just trying to min-max the system. Game's fun. Controls: Some controls are understandable, like "Room inaccessible" because there's no door. But others do take experimentation to figure out. For example, pressing the hammer icon to move girls to use the space more efficently. And it is true that the game doesn't do well in explaining the controls but it works buttery smooth after the first few hurdles. Porn: This is the aspect lacking the most. The scenes are lackluster to say the least. Some girls don't even have scenes. And the scenes are not incorporated well with the game; it's like how a puzzle game incorporates porn into its gameplay, i.e. Clear a few puzzles to unlock some scenes you can view in the gallery. However, there's a good part in which it's MONSTER GIRLS, and there's a variety of them, so that's that. Conclusion: You should play it for the management part, but just don't expect much from the porn. Controls are unique, so do take time to figure them out. Like I said before game's fun. But if you're like me and you prefer a good porn game, I would suggest not playing this. PS: If you find my review lacking, do tell me about it. I will "definitely" change it.
RockType 2023-11-28
Well, this doesn't deserve to just be forgotten. This is a small-scale pod-based management-game, with the goal of training up monster-girls. Positives: + A functioning, interesting gameplay loop of training and releasing girls to unlock higher rewards. + Wide variety of monster-girl art. + Very varied and thematic statistics , like trainings for sadism/masochism, trainings that eat up stamina, personal training, special body parts for specific girls etc. + Quite a few different girls. However, there are some cons holding back the game a bit as well: - The sexual content is almost completely abstracted. There are no visuals for the gameplay-related scenes, and you only get written-out scenes that are delivered vignette-style, with some girls even lacking scenes altogether. - The tutorial tries it's best, but figuring out the controls and everything you need to do can still be a bit confusing . The translation-quality doesn't help with this, and neither does it for the scenes mentioned above. (protip: to build more hallways, you need to build a room, and then switch to the "room"-build tab and hold rightclick on a tile. - It is only a single screen, and not a lot of detail , and you can't zoom in to see anything interesting. The game as a whole is a bit spartan, but then again this from a tiny creator. - The cum SFX is pretty bad. I think it works at what it's trying to do, even if it is a bit hard to fap to.
Kerry9 2022-09-14
Dreadful, can't even get past simple tasks because game simply won't let me do anything, i lost 10 minutes just to understand why it kept saying "cafeteria cannot be used", i had to restart whole game because it won't let me place any room, god help you if you mistakely place something you shouldn't it will erase the whole purpose of that room and you cannot even replace it because game will not let you do that. How anyone can progress this is absolutely beyond my understanding 1/5.
PepperMan 2022-09-09
This game is an excellent continuation of the concept of their last game. My current playtime is: 1 completed normal-Main story. Halfway on hard afterstory and now starting on hard-endless mode. Wheras the last game needed no real management and was just a straight line this improves the need for personal management alot. So lets talk the gameplay loop as basic as possible. You train your monster girls in stats so will be doing good work(green), actually do their work (blue) and drop their danger levels(red) so they dont injure customers too often. Inevitably their primal nature strikes forth and they injure a customer which drops your reputation. If reputation falls to 0 public sentiment is gone and you will be fired (game over). To mitigate this you train them so they can take a slightly more normal jobs and graduate them out of your academy permanently. Feel free to later visit them for perks, most commonly by far being "Increase a stat limit if current limit is below X" Train girls with 3 different methods Send them to class, will require the correct facility and sometimes the right tool for attending students (like having a seat in the classroom per student or a volleyball field) Set a student aside from their regular schedule to instead get personal guidance. Similar to last method but is more consiladated since all you need is a singular room. Go on a school excursion costing the monthly event occasion and money to get random rewards Build out your academy to raise quality of rooms to improve their effects. Usually done with furniture and room size. If you ever find a room not being usuable its likely for 1 of 2 reasons. You didnt give it a door with access to the corridor. You cant make doors from room A to B, it needs acces to generic corridor. You dont have enough chairs(or similar) for everyone to use at once Use research points to unlock other sex acts with higher base satisfaction or that use a different stat to scale with. unlock some additional furniture Use the schoolPolicty points to take 1/3 choices for a permanent change to how your students experience the academy. Like the ability to use 2 curriculums at same time to split the your students into 2 groups or give them some sexual experience while having lunch. The individual students skillpoints can be spent on their personal skilltrees based on their race to unlock things like "+X satisfaction to specific acts", "improved growth in stat X" but also has some more wild ones like "create a clone of yourself" The main issues I got is just about minor polish things. The most common and annoying one being that while Right-click cancels menus it also actually interacts with the mainstage so you can accidental turn room tiles into generic corridors without realizing it which leads to a hiccup in the process. This has 0 penalty since changing the room layout of your academy is free and the items from it still remain on that tile but it's annoying to have to deal with. Overall the MTL does enough but has some serious flaws unrelated to the translation itself. Most things are understandable and thankfully given its mostly menuing with small and simple sentances the descriptions might be weird but results tend to be pretty clear, [+2 skillPT, +1 social XP]. The bigger issue is when the MTL screws up formatting so text is continuous instead of line-by-line which can make information hard to makeout. The other issue is when it just cuts out text (usually from the start). Had this happen to something that said "will raise max limit by 1" but didnt say what. I was able to solve this since i saw the blue text before the MTL triggered but the issue stands. Art is good and you dont even need to bother unlocking it if you dislike the game since gallery has a button that just says "enable viewing images you havent seen", altough not that exact wording. Game also features 3 modes with 5 difficulties each (the hardest being "I didn't playtest this" which I really enjoy seeing) with some fairly different style providing nice replayability. I had a pretty great time. Only reason I don't give it a 5 is because the minor hiccups and that I compare every game to if I would rather play one of the greatest 10$ budget propositions of alltime, Terraria. TL;DR: Read this review for gameplay overview if you got questions. I like this.

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